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Justice System Needs Nerf

  • ShedsHisTail
    ShedsHisTail
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    This is what should happen to the justice system.......nerf-guns-8-470-0409.jpg

    Tell your friend he/she is just a terrible thief.
    I carry a fairly substantial bounty most of the time, I don't have any problems.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Korozenn
    Korozenn
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    Vigarr wrote: »
    If guards were a pushover and bounties were easy to lose then there would be chaos in every town...I think it's fine as is.

    sir it would be controlled chaos. Very fun! XD I still think guards should be replaced with players though, that would be so fun! I could live with a justice system like that. Current justice system = boring. Its one sided, guards automatically win everytime. However players would be fun and challenging in a good way, not one sided..

    Even then, the PvP aspect of it will likely be implemented for people with higher bounties (i.e. anyone who is labeled a "Fugitive" or anything higher than "Disreputable" and "Notorious"). I like the current system, even if it isn't implemented in full yet.

    Stop killing people if you have a problem with it. There's no point to killing anyone other than the achievement(s) you can get from it (I learned that the hard way upon coming back into the game). This is no Skyrim.

    The Justice System in ESOTU is designed for people to rely on doing the entire wheel of being a Legerdemain (as in, both a thief and an assassin), rather than one or the other. You can't just be an assassin in this game and expect to come out just as good as you would if you were also pickpocketing. You earn more items to fence and launder from pickpocketing and stealing as well in this game.

    You also (realistically, mind you) earn more bounty per kill of an innocent NPC than you would otherwise as a thief trying to pickpocket someone.

    This is why it makes sense for The Dark Brotherhood to come into the game (hopefully with repeatable daily quests). The issue is that, with the current justice system in place, there's little reason to ever want to try and assassinate an NPC in the game. Doing so in the game's current state would play on the level of the NPC for a chance with a loot drop that would be the same if you pickpocketed an item from them anyways (which is not level indicative like assassinating someone is).
  • RainbowDashMage
    Korozenn wrote: »
    Vigarr wrote: »
    If guards were a pushover and bounties were easy to lose then there would be chaos in every town...I think it's fine as is.

    sir it would be controlled chaos. Very fun! XD I still think guards should be replaced with players though, that would be so fun! I could live with a justice system like that. Current justice system = boring. Its one sided, guards automatically win everytime. However players would be fun and challenging in a good way, not one sided..

    Even then, the PvP aspect of it will likely be implemented for people with higher bounties (i.e. anyone who is labeled a "Fugitive" or anything higher than "Disreputable" and "Notorious"). I like the current system, even if it isn't implemented in full yet.

    Stop killing people if you have a problem with it. There's no point to killing anyone other than the achievement(s) you can get from it (I learned that the hard way upon coming back into the game). This is no Skyrim.

    The Justice System in ESOTU is designed for people to rely on doing the entire wheel of being a Legerdemain (as in, both a thief and an assassin), rather than one or the other. You can't just be an assassin in this game and expect to come out just as good as you would if you were also pickpocketing. You earn more items to fence and launder from pickpocketing and stealing as well in this game.

    You also (realistically, mind you) earn more bounty per kill of an innocent NPC than you would otherwise as a thief trying to pickpocket someone.

    This is why it makes sense for The Dark Brotherhood to come into the game (hopefully with repeatable daily quests). The issue is that, with the current justice system in place, there's little reason to ever want to try and assassinate an NPC in the game. Doing so in the game's current state would play on the level of the NPC for a chance with a loot drop that would be the same if you pickpocketed an item from them anyways (which is not level indicative like assassinating someone is).

    Like I said about is it 4 times now? I think so yeah. I haven't ever had a high bounty because I know not to do that from seeing other people do it. I just want to do it for the lolz sometimes not really to obtain anything. I thought skyrim was really fun imo
  • Ysne58
    Ysne58
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    First off, it is possible to get away from guards even without some of the suggestions here. Several of my characters have succeeded at least once.

    Second, the guards are not killable. With good reason. There has to be a risk or it's no fun.

    Third there a whole lot of other things to do in this game beside increase the Legerdemaine skill.
  • Azurulia
    Azurulia
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    It's threads and posts like these that water down and ruin games. Because unfortunately, devs actually listen to them far too often. Bad feedback is bad for the game as a whole.

    As the "Justice system" is like a bad joke if you ask me. It's way too easy and the punishments are not extreme enough. I've come to really enjoy thieving lately because its not only fun, but makes ridiculous amounts of money. I make so much money, so easily that I literally feel like I am exploiting.

    at level 14 sneaking around in heavy armor as a imperial, I could make several thousand gold an hour with little to no risk other then losing a bit of time if I got caught. if I was sloppy and someone spotted me, away to the fence I went and cleared my bounty before it got worse. I could only imagine what I would get if I used leather as a cat or a wood elf.

    As all the bounties really are, are just an inconvenience. If you find yourself with a ridiculously high bounty, you are either a serial killer, doing it wrong, or just not very good at stealing and should retire from your life of crime before it sinks you. Because the real thieves laugh at the consequences and know how to handle them before they get out of control.

    The last thing the devs need is players like the OP tellign them that it's hard and needs a nerf, when in reality they are just unskilled and/or not smart about it. using "Fun" as an excuse to lower penalties is irrelevant, because the penalties are part of the fun. The thrill of stealing a bunch of stuff knowing how bad you could have it if you get caught by the guards, but how much you will gain if you make it to that fence is part of what makes stealing so fun. That's not even to mention how profitable it is.

    Personally I think there should be more long term penalties to theft, something that getting repeatedly caught starts to really weigh against you. Because right now it's like, "lol I just got spotted opening this safe. Time to go to the fence and unload and get right back to it!" as is it never even happened at all.

    Stealing is not soemthign everyone should be able to do so easily. The "I'm not very good at it, but I want to do it too!" players just ruin it for everyone but them. Stealing should be high risk, high reward and difficult to pull off in a way as to make a lot money with it. With that large income should also come at a cost, because the players who are good at it should be rewarded, not punished because others who are lazy, sloppy and feel entitled want it easy for them. That robs the fun for the actual thief who also does it for the thrill, not just the money.

    Take away the risk and penalities, you take away the thrill. Then all it becomes is a way to make money, hell you could even go so far as to call it a "Daily." if it's easy.

    "I haven't stolen my X number of items for the day yet, have you? I'm going to go grab a bunch of stuff really quick."

    Because in reality, that is exactly what it will become if it is watered down and not a heavy penalty behind it. Now ask yourself... do you really want that? I sure don't.
    Edited by Azurulia on July 16, 2015 12:34AM
    Criminal Scum:
    50 Breton Templar Healer: Olivine Azshara | 42 Orc Dragonknight Tank: Olivine Claremont | 50 Kahjiit Safe Cracker: Cracks-The-Safes | 50 Kahjiit Serial Killer: Cereal-The-Killer <Current Bounty: 1,231,318 gold>

    "Whoever said crime doesn't pay clearly hasn't met Azu." -@Sloris
  • VoidBlue
    VoidBlue
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    you sir need to go to Twitch and watch Lady Ase. she will teach you how to be a true pirate with out getting any bounties :D

    i seen she pirated her way to 10million gold or something like that
  • Azurulia
    Azurulia
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    VoidBlue wrote: »
    you sir need to go to Twitch and watch Lady Ase. she will teach you how to be a true pirate with out getting any bounties :D

    i seen she pirated her way to 10million gold or something like that

    I believe it. In the past 72 hours I have literally made and spent over 100,000 gold from stealing. I was caught a bajillion times but kept going until I perfected it. Now I have it down to a scince. In my city I prowl, I know where every guard is, where they patrol, about how often they stop, where they stop, what directions they face when they stop, etc. All this and more for not only the guards, but every other npc in the city. I took the time to follow and study each one.

    I'll also note I've been playing for a week. My highest character is level 21. This is super easy, anybody could do it.
    I play games for fun period. Nothing more to add to that. You can hate all you want but I just play games for fun and a lot of other people do as well.... I see no other reason to play them other than for fun.

    You idea of fun involves stepping on the toes and hampering my idea of fun. How is making it easier for you fair for me because it will then be less fun for me?

    Answer me that one, then I'll take your argument seriously.
    Edited by Azurulia on July 16, 2015 1:11AM
    Criminal Scum:
    50 Breton Templar Healer: Olivine Azshara | 42 Orc Dragonknight Tank: Olivine Claremont | 50 Kahjiit Safe Cracker: Cracks-The-Safes | 50 Kahjiit Serial Killer: Cereal-The-Killer <Current Bounty: 1,231,318 gold>

    "Whoever said crime doesn't pay clearly hasn't met Azu." -@Sloris
  • KamikazeTMX
    lol if i got a too high bounty i just let them kill me. nothing lost.. not even me money :)
  • lathbury
    lathbury
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    play gta seems more your bag. though you will probably miss the great story there to as you spend the whole time murdering the civilian populace. which is fun for a short time don't get me wrong but even in a game based on crime it has consequences.
    If your friend has a high bounty that's their problem the bounty meter is right there if they kept ratcheting it up then your friend probably isn't that bright.
  • RainbowDashMage
    Azurulia wrote: »
    VoidBlue wrote: »
    you sir need to go to Twitch and watch Lady Ase. she will teach you how to be a true pirate with out getting any bounties :D

    i seen she pirated her way to 10million gold or something like that

    I believe it. In the past 72 hours I have literally made and spent over 100,000 gold from stealing. I was caught a bajillion times but kept going until I perfected it. Now I have it down to a scince. In my city I prowl, I know where every guard is, where they patrol, about how often they stop, where they stop, what directions they face when they stop, etc. All this and more for not only the guards, but every other npc in the city. I took the time to follow and study each one.

    I'll also note I've been playing for a week. My highest character is level 21. This is super easy, anybody could do it.
    I play games for fun period. Nothing more to add to that. You can hate all you want but I just play games for fun and a lot of other people do as well.... I see no other reason to play them other than for fun.

    You idea of fun involves stepping on the toes and hampering my idea of fun. How is making it easier for you fair for me because it will then be less fun for me?

    Answer me that one, then I'll take your argument seriously.
    Your idea of fun involves stepping on the toes and hampering my idea of fun. How is making it harder for you fair for me because it will then be less fun for me?

    Answer me that one, then I'll take your argument seriously.

    Also your probably veteran several times since you defend keeping the guards rediciously OP. Besides the point, if they would simply make one city with nerfed justice system for lower levels would it really be less fun for you? Some people want the game to be hard some want medium and some want easy. People who play hard are hardcore gamers. I play this game every once in a while I'm not a hardcore gamer but that doesn't mean you should dictate all the rules since you are super high level probably a veteran. Their should be easy cities, medium cities, and hard cities. I mean could you atleast support 1 nerfed justice system city for those who dont want the game to be super hard? It doesn't make any sense that you should get the whole game to be hard on justice system when some dont play as much as you and aren't as good.
  • RainbowDashMage
    lathbury wrote: »
    play gta seems more your bag. though you will probably miss the great story there to as you spend the whole time murdering the civilian populace. which is fun for a short time don't get me wrong but even in a game based on crime it has consequences.
    If your friend has a high bounty that's their problem the bounty meter is right there if they kept ratcheting it up then your friend probably isn't that bright.

    Thats not all i do, I play quest a lot too, I like the story its fun. But in skyrim sometimes I would get huge bounties and just rack up bounty for the lolz and go on stealing sprees for fun then attack the guards when they tried to catch me. I cant attack the guards without dies tho...
  • Reverb
    Reverb
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    I got as far as OP saying that he's "forced" to delete toons because of a high bounty, and decided this must be a joke. Its a joke, right? Please say yes.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • snackrat
    snackrat
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    I agree about the guards. Being immortal is fine. Having some CC is fine. Having almost every attack CC is not. Chains, stuns, pulls, petrifies, and if you tryto escape in the water or climbing out of reach they pull out a crossbow and pick you off anyway.

    Oh, and if you're inside?

    SKill irrelevant.
    You gonna die.
  • God-eater
    God-eater
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    lol if i got a too high bounty i just let them kill me. nothing lost.. not even me money :)

    About time someone said it. No idea why this isn't the first 10 replies.

    1 - Bank all gold
    2 - Commence crime spree
    3 - When you get sick of the massive bounty, let the guards kill you
    4 - Upstanding, no gold loss beyond item repair (keep normal clothes just for crime sprees & even that is almost nothing)
    5 - Return to step 1 and try to set personal best bounty.

    Besides, what kind of response would anyone expect from the town guard when we commit crimes? We are the specific reason the guards exist. They are the reaction to our action.

    I like the justice system - holds true to the TES "play your way" ethos (ie the game doesn't stop you from being a mass murderer - it just treats you like one if you become one) while preventing towns from becoming corpse-strewn wastelands (you all know as well as I do that if it could be done, it would be done, because MMO).


    "M'aiq is glad he has a compass. Makes it easy to find things. Much better than wandering around like a fool." - some cat I met on the road
  • lathbury
    lathbury
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    lathbury wrote: »
    play gta seems more your bag. though you will probably miss the great story there to as you spend the whole time murdering the civilian populace. which is fun for a short time don't get me wrong but even in a game based on crime it has consequences.
    If your friend has a high bounty that's their problem the bounty meter is right there if they kept ratcheting it up then your friend probably isn't that bright.

    Thats not all i do, I play quest a lot too, I like the story its fun. But in skyrim sometimes I would get huge bounties and just rack up bounty for the lolz and go on stealing sprees for fun then attack the guards when they tried to catch me. I cant attack the guards without dies tho...

    if you could kill the guards you would be able to loot everything and ppl would get millions of gold hyper inflating the economy. Its an mmorpg not an single player rpg god these whines are starting to make me hate skyrim and I have thousands of hours in that game.
    Edited by lathbury on July 16, 2015 2:16AM
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    02.jpg

    Scum sense tingling need to use my enforcer skills to stop scum...... oh ... right....
  • RainbowDashMage
    lathbury wrote: »
    lathbury wrote: »
    play gta seems more your bag. though you will probably miss the great story there to as you spend the whole time murdering the civilian populace. which is fun for a short time don't get me wrong but even in a game based on crime it has consequences.
    If your friend has a high bounty that's their problem the bounty meter is right there if they kept ratcheting it up then your friend probably isn't that bright.

    Thats not all i do, I play quest a lot too, I like the story its fun. But in skyrim sometimes I would get huge bounties and just rack up bounty for the lolz and go on stealing sprees for fun then attack the guards when they tried to catch me. I cant attack the guards without dies tho...

    if you could kill the guards you would be able to loot everything and ppl would get millions of gold hyper inflating the economy. Its an mmorpg not an single player rpg god these whines are starting to make me hate skyrim and I have thousands of hours in that game.
    Not peranament, temporary death, guards should respawn like players
  • RainbowDashMage
    God-eater wrote: »
    lol if i got a too high bounty i just let them kill me. nothing lost.. not even me money :)

    About time someone said it. No idea why this isn't the first 10 replies.

    1 - Bank all gold
    2 - Commence crime spree
    3 - When you get sick of the massive bounty, let the guards kill you
    4 - Upstanding, no gold loss beyond item repair (keep normal clothes just for crime sprees & even that is almost nothing)
    5 - Return to step 1 and try to set personal best bounty.

    Besides, what kind of response would anyone expect from the town guard when we commit crimes? We are the specific reason the guards exist. They are the reaction to our action.

    I like the justice system - holds true to the TES "play your way" ethos (ie the game doesn't stop you from being a mass murderer - it just treats you like one if you become one) while preventing towns from becoming corpse-strewn wastelands (you all know as well as I do that if it could be done, it would be done, because MMO).


    Thats not the way it works anymore, you die by guards you still have the bounty, if you have the gold in your inventory to pay it off, they will take that and pay your bounty.
  • lathbury
    lathbury
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    lathbury wrote: »
    lathbury wrote: »
    play gta seems more your bag. though you will probably miss the great story there to as you spend the whole time murdering the civilian populace. which is fun for a short time don't get me wrong but even in a game based on crime it has consequences.
    If your friend has a high bounty that's their problem the bounty meter is right there if they kept ratcheting it up then your friend probably isn't that bright.

    Thats not all i do, I play quest a lot too, I like the story its fun. But in skyrim sometimes I would get huge bounties and just rack up bounty for the lolz and go on stealing sprees for fun then attack the guards when they tried to catch me. I cant attack the guards without dies tho...

    if you could kill the guards you would be able to loot everything and ppl would get millions of gold hyper inflating the economy. Its an mmorpg not an single player rpg god these whines are starting to make me hate skyrim and I have thousands of hours in that game.
    Not peranament, temporary death, guards should respawn like players

    would make no difference if the guard can die he can die again and ppl will steal and kill with impunity wrecking the economy. If this were to happen me and maybe 1 other would just farm the npc's and guards in populated place like elden root and get all the loot because who cares about a bounty if you can kill the guard that comes to collect it.
    Edited by lathbury on July 16, 2015 3:39AM
  • Azurulia
    Azurulia
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    Also your probably veteran several times since you defend keeping the guards rediciously OP. Besides the point, if they would simply make one city with nerfed justice system for lower levels would it really be less fun for you? Some people want the game to be hard some want medium and some want easy. People who play hard are hardcore gamers. I play this game every once in a while I'm not a hardcore gamer but that doesn't mean you should dictate all the rules since you are super high level probably a veteran. Their should be easy cities, medium cities, and hard cities. I mean could you atleast support 1 nerfed justice system city for those who dont want the game to be super hard? It doesn't make any sense that you should get the whole game to be hard on justice system when some dont play as much as you and aren't as good.

    What on earth are you talking about? Did you even read what I wrote?

    First off, I don't think the guards are OP, I think they're guards. Even being a wimpy ass low level I have escaped them a number of times. (I quickly learnt not to go into water.) Like baiting them behind soemthign and stun and run out of their los so they cannot grab you right away. Hope over objects they cannot, etc. Though now I rarely aggro them because I memorized their pathing, so if a guard catches me and I die, I deserved it.

    Using your head to outsmart the AI works great you just have to, well, use your head. Also, mobs are almost twice my level around were I am. I have to be super careful. There is nothing hardcore about it. It's quick, it's fast and it's easy. I just spent a lot of time doing it over a short period of time. anyone could do what I did over the course of a week or more. It's not impossible.

    However what I do think sucks is being caught inside with a guard, you cannot do anything but die. I think there are better ways something could be done to prevent people from stealing next to doors as an escape than then outright making them have to die.

    Also, pay more attention and actually read before posting. You just sound like an angry kid who doesn't have their facts straight trying to argue with adults.




    Edited by Azurulia on July 16, 2015 3:31AM
    Criminal Scum:
    50 Breton Templar Healer: Olivine Azshara | 42 Orc Dragonknight Tank: Olivine Claremont | 50 Kahjiit Safe Cracker: Cracks-The-Safes | 50 Kahjiit Serial Killer: Cereal-The-Killer <Current Bounty: 1,231,318 gold>

    "Whoever said crime doesn't pay clearly hasn't met Azu." -@Sloris
  • RainbowDashMage
    Azurulia wrote: »
    Also your probably veteran several times since you defend keeping the guards rediciously OP. Besides the point, if they would simply make one city with nerfed justice system for lower levels would it really be less fun for you? Some people want the game to be hard some want medium and some want easy. People who play hard are hardcore gamers. I play this game every once in a while I'm not a hardcore gamer but that doesn't mean you should dictate all the rules since you are super high level probably a veteran. Their should be easy cities, medium cities, and hard cities. I mean could you atleast support 1 nerfed justice system city for those who dont want the game to be super hard? It doesn't make any sense that you should get the whole game to be hard on justice system when some dont play as much as you and aren't as good.

    What on earth are you talking about? Did you even read what I wrote?

    First off, I don't think the guards are OP, I think they're guards. Even being a wimpy ass low level I have escaped them a number of times. (I quickly learnt not to go into water.) Like baiting them behind soemthign and stun and run out of their los so they cannot grab you right away. Hope over objects they cannot, etc. Though now I rarely aggro them because I memorized their pathing, so if a guard catches me and I die, I deserved it.

    Using your head to outsmart the AI works great you just have to, well, use your head. Also, mobs are almost twice my level around were I am. I have to be super careful. There is nothing hardcore about it. It's quick, it's fast and it's easy. I just spent a lot of time doing it over a short period of time. anyone could do what I did over the course of a week or more. It's not impossible.

    However what I do think sucks is being caught inside with a guard, you cannot do anything but die. I think there are better ways something could be done to prevent people from stealing next to doors as an escape than then outright making them have to die.

    Also, pay more attention and actually read before posting. You just sound like an angry kid who doesn't have their facts straight trying to argue with adults.




    Still trying to aurge that its easy to beat guards despite the fact that the majority of players are struggling with the justice system. Then the minority (The ones who sit on these forums and have veteraned before) complain their not hard enough. All you did in this post is put ways you escaped from the guard and tips. Doesn't really make a difference to people who don't play this game all the time and aren't hardcore gamers.
  • lathbury
    lathbury
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    you arent meant to be able to kill the guards if you could the system would not work they are un-killable you have to avoid getting either a)seen or b)caught. the system is fine it works.
    Edited by lathbury on July 16, 2015 3:46AM
  • RainbowDashMage
    lathbury wrote: »
    you arent meant to be able to kill the guards if you could the system would not work they are un-killable you have to avoid getting either a)seen or b)caught. the system is fine it works.

    If they had enforcers they wouldn't need guards.... Which is still what I think should be replaced with guards
  • MissBizz
    MissBizz
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    Vigarr wrote: »
    If guards were a pushover and bounties were easy to lose then there would be chaos in every town...I think it's fine as is.

    sir it would be controlled chaos. Very fun! XD I still think guards should be replaced with players though, that would be so fun! I could live with a justice system like that. Current justice system = boring. Its one sided, guards automatically win everytime. However players would be fun and challenging in a good way, not one sided..

    ....I can run from guards, and have rarely died from them. I have probably died less to the guards since it was released.. Than I have to players in less that 10 minutes in Cyrodiil. Lol

    You can see your bounty going up, if someone continues to do so, they know the repercussions. It's not like you randomly get a 600k bounty for one or two things...
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • lathbury
    lathbury
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    lathbury wrote: »
    you arent meant to be able to kill the guards if you could the system would not work they are un-killable you have to avoid getting either a)seen or b)caught. the system is fine it works.

    If they had enforcers they wouldn't need guards.... Which is still what I think should be replaced with guards

    if you cant escape the ai of the guards good luck with escaping actual players and in which case your thread title should be when is part 2 of the justice system coming.
  • tplink3r1
    tplink3r1
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    I never died to guards, unless i wanted to.
    L2P
    VR16 Templar
    VR3 Sorcerer
  • Azurulia
    Azurulia
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    Azurulia wrote: »
    Also your probably veteran several times since you defend keeping the guards rediciously OP. Besides the point, if they would simply make one city with nerfed justice system for lower levels would it really be less fun for you? Some people want the game to be hard some want medium and some want easy. People who play hard are hardcore gamers. I play this game every once in a while I'm not a hardcore gamer but that doesn't mean you should dictate all the rules since you are super high level probably a veteran. Their should be easy cities, medium cities, and hard cities. I mean could you atleast support 1 nerfed justice system city for those who dont want the game to be super hard? It doesn't make any sense that you should get the whole game to be hard on justice system when some dont play as much as you and aren't as good.

    What on earth are you talking about? Did you even read what I wrote?

    First off, I don't think the guards are OP, I think they're guards. Even being a wimpy ass low level I have escaped them a number of times. (I quickly learnt not to go into water.) Like baiting them behind soemthign and stun and run out of their los so they cannot grab you right away. Hope over objects they cannot, etc. Though now I rarely aggro them because I memorized their pathing, so if a guard catches me and I die, I deserved it.

    Using your head to outsmart the AI works great you just have to, well, use your head. Also, mobs are almost twice my level around were I am. I have to be super careful. There is nothing hardcore about it. It's quick, it's fast and it's easy. I just spent a lot of time doing it over a short period of time. anyone could do what I did over the course of a week or more. It's not impossible.

    However what I do think sucks is being caught inside with a guard, you cannot do anything but die. I think there are better ways something could be done to prevent people from stealing next to doors as an escape than then outright making them have to die.

    Also, pay more attention and actually read before posting. You just sound like an angry kid who doesn't have their facts straight trying to argue with adults.




    Still trying to aurge that its easy to beat guards despite the fact that the majority of players are struggling with the justice system. Then the minority (The ones who sit on these forums and have veteraned before) complain their not hard enough. All you did in this post is put ways you escaped from the guard and tips. Doesn't really make a difference to people who don't play this game all the time and aren't hardcore gamers.

    You... I don't even know what to say to you anymore. You're a lost cause.

    But seeing as I am an idiot, too. I'll try 1 more time, real simple like.

    It's not a mater of hardcore. It's not a matter of time. Hell, it's almost not even a matter of skill.

    What it is, is thinking. Stealing is all about THINKING. Something every living person in the world is capable of.

    Literally, you stop. Look around you. Find the guards and npcs locations in the immediate area. Then decide: if I try to do this at this moment, are they likely to move and me get caught? or should I wait a few seconds for a safer opportunity. You weigh the risk vs the reward and if saving a tiny bit of time is worth the possibility of being caught.

    Okay, now this step is where the "Majority" are making their one biggest mistake. They either don't look, or they don't wait. waiting 5-20 seconds is TOO LONG for them to be asked to wait, so they take the risk then get caught, end up with bounties and aggro guards. Then they log onto the forums and complain about the system needing to be nerfed because they are incapable of thinking for themselves and having a bit of patience.

    Like I said, stealing is all about thinking. With that said, are you going to complain that you are not a hardcore thinker who can think for themselves, so it should be watered down for you? Or maybe that your not a "Hardcore Waiter" who can wait a few seconds so lock picking should be instant so there is no risk of being caught for you?

    I have absolutely 0 sympathy for self-entailed fools who are incapable of problem solving, then try to ruin everyone else fun because of it. They cry "We're not hardcore! You're just the minority!" when in actuality, they are just really bad at video games in general, or not very smart people. "Gamers" should not have to suffer becaouse of these people. Not hardcore gamers, not core gamers, not casual gamers, Just "Gamers" or people who genuinely love video games and are remotely decent at them.

    Doing okay on a single player game like skyrim or any other elder scrolls game does not entitle you to do well here, online, with other people, where you actions effect more than just yourself.

    This is the part where you just stop posting about this, RainbowDashMage, because I'm only going to make you look like a bigger fool than I just did, next time.


    Edited by Azurulia on July 16, 2015 4:13AM
    Criminal Scum:
    50 Breton Templar Healer: Olivine Azshara | 42 Orc Dragonknight Tank: Olivine Claremont | 50 Kahjiit Safe Cracker: Cracks-The-Safes | 50 Kahjiit Serial Killer: Cereal-The-Killer <Current Bounty: 1,231,318 gold>

    "Whoever said crime doesn't pay clearly hasn't met Azu." -@Sloris
  • RedTalon
    RedTalon
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    I have had 100k bounty and it was fun, just don't go to guarded areas and pvp till it goes away its fun times,
  • Ysne58
    Ysne58
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    @ZOS_GaryA , @ZOS_GinaBruno , @ZOS_JessicaFolsom could someone please lock this thread? I'm getting real tired of reporting various posts in here.
  • lathbury
    lathbury
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    Ysne58 wrote: »
    @ZOS_GaryA , @ZOS_GinaBruno , @ZOS_JessicaFolsom could someone please lock this thread? I'm getting real tired of reporting various posts in here.

    not seen anything to bad
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