Moonshadow66 wrote: »After messing around with ESO for 6 days in a row, I moved on (or back) to other games , and now I'm suddenly having issues there as well, such as my computer just turned off by itself!! This never EVER happened before.
I tried a few more games and noticed that now the graphics card temperature goes up to 73° and eventually much higher in the moment the PC turned off. Before ESO was patched last time, it was between 50-60° and I never had any problems to run this or other games. So I assume that the crashes are (also) caused by an exorbitant temperature, caused by the last patch!! My graphics card was still intact before the last patch and also worked perfectly fine when I was playing other games!
So now that my graphics card can't handle anything else anymore either thanks to ZOS and ESO, it seems I have to quit gaming. I won't and I can't buy a new graphics card or any other hardware nor a new system everytime ZOS feel like it and change a bit here and a bit there that not only messes up the game stabilty, but also our systems and now even my graphics card!!
Moonshadow66 wrote: »After messing around with ESO for 6 days in a row, I moved on (or back) to other games , and now I'm suddenly having issues there as well, such as my computer just turned off by itself!! This never EVER happened before.
I tried a few more games and noticed that now the graphics card temperature goes up to 73° and eventually much higher in the moment the PC turned off. Before ESO was patched last time, it was between 50-60° and I never had any problems to run this or other games. So I assume that the crashes are (also) caused by an exorbitant temperature, caused by the last patch!! My graphics card was still intact before the last patch and also worked perfectly fine when I was playing other games!
So now that my graphics card can't handle anything else anymore either thanks to ZOS and ESO, it seems I have to quit gaming. I won't and I can't buy a new graphics card or any other hardware nor a new system everytime ZOS feel like it and change a bit here and a bit there that not only messes up the game stabilty, but also our systems and now even my graphics card!!
I doubt very seriously ESO would have done something that would have impacted your graphics card so that the temperatures would rise in other games. More likely something happened to your graphics card or airflow impacting ESO and the other games. I would look there first.
After doing a lot of research and troubleshooting I am convinced that much of the problem with these crashes and freezing of this game is due to a poorly optimized game. A lot of my performance issues went away after tweaking settings and letting my Nvidia gpu do more of the work.
This game eats cpu performance. If you do not have a strong cpu it will bog down your system. I was clocking mine at over 40% usage just for this game and as high as 60% at times.
ZOS_MollyH wrote: »Hi @Moonshadow66 !
We see that an agent has reached out to you in your ticket. Can you please make sure you submit the requested diagnostics? They are required for further assistance in this matter. Thank you!
Tillalarrien wrote: »Yeah.. As i understand the requirements were higher form 1.6 forward. And it only start crashing after 12, so I still think there is something wrong with a patch.. All I am saying is that no matter what I say now, they will said that is the requirements and my system, so I dont think this will get fixed.. It looks like Im out, at least till I can buy a new computer..
It's frustrating to see people complaining about these sorts of problems and not posting any information at all about their system specs.
Clearly this is not a generic bug or it would affect everyone. It is likely to be a compatibility issue related to certain hardware or software configurations, and if only people would post as much information as possible then it might throw up some common denominators that could be checked out. Simply saying "well it worked yesterday, it doesn't work today, and I haven't changed anything so it must be at their end" doesn't help anyone to help you. An msinfo report would certainly be useful.
Moonshadow66 wrote: »It's frustrating to see people complaining about these sorts of problems and not posting any information at all about their system specs.
Clearly this is not a generic bug or it would affect everyone. It is likely to be a compatibility issue related to certain hardware or software configurations, and if only people would post as much information as possible then it might throw up some common denominators that could be checked out. Simply saying "well it worked yesterday, it doesn't work today, and I haven't changed anything so it must be at their end" doesn't help anyone to help you. An msinfo report would certainly be useful.
So you think the 21 crash reports I sent after patch 2.0.12 are not enough for the devs to see what's happening?
Also, I've dealt with the support so often that I bet they know my system specs by the heart by now, not sure why I would need to post them here since it's not the playerbase that solves these kind of issues. Fact is that it doesn't run without crashing every few minutes after patch 12 and it did run before. When I bought the game, my system specs were perfectly fine to play the game, otherwise I wouldn't have bought it, would I? And I played it for literally thousands of hours, and now it suddenly doesn't work anymore. Since everything else still runs on my computer, I don't see why I should upgrade it for a fortune just for one game that doesn't.
Whilhelmina wrote: »Guess what? It still crashes, and still due to excessive memory usage.
@Tandor : Windows XP 32 bits SP3, dual core, 4 GB RAM (working properly), NVidia GeForce 560 GTX Ti.
Game is installed alone by itself on its own drive (for whatever reason if crashed repeatedly the indexation of the drive it was on previously)
XP 32 bits and processor where at minimum requirements and are not supported since patch 1.6. It worked properly before last week patch, with an occasional crash (one every half hour at worst, every 1 hour at best) due to CPU being overloaded.
Current problem is due to memory usage: it reaches the hard cap of 2GB RAM for a single application on all 32 bit systems. It did not do that before last week patch. It wasn't corrected in today's patch.
Current fixes are:
- switch to a 64 bit system
- enable the 3GB switch to allocate more RAM to a single application (can be found here: http://knowledge.autodesk.com/support/autocad/troubleshooting/caas/sfdcarticles/sfdcarticles/How-to-enable-a-3GB-switch-on-Windows-Vista-Windows-7-or-Windows-XP-s.html ) which can cause some problems on the computer.
- switch to OpenGL rendering which uses up a little less RAM but isn't very far below the memory limit and causes glitches. And then PRAY it'll continue to work on next break fix
Moonshadow66 wrote: »Whilhelmina wrote: »Guess what? It still crashes, and still due to excessive memory usage.
@Tandor : Windows XP 32 bits SP3, dual core, 4 GB RAM (working properly), NVidia GeForce 560 GTX Ti.
Game is installed alone by itself on its own drive (for whatever reason if crashed repeatedly the indexation of the drive it was on previously)
XP 32 bits and processor where at minimum requirements and are not supported since patch 1.6. It worked properly before last week patch, with an occasional crash (one every half hour at worst, every 1 hour at best) due to CPU being overloaded.
Current problem is due to memory usage: it reaches the hard cap of 2GB RAM for a single application on all 32 bit systems. It did not do that before last week patch. It wasn't corrected in today's patch.
Current fixes are:
- switch to a 64 bit system
- enable the 3GB switch to allocate more RAM to a single application (can be found here: http://knowledge.autodesk.com/support/autocad/troubleshooting/caas/sfdcarticles/sfdcarticles/How-to-enable-a-3GB-switch-on-Windows-Vista-Windows-7-or-Windows-XP-s.html ) which can cause some problems on the computer.
- switch to OpenGL rendering which uses up a little less RAM but isn't very far below the memory limit and causes glitches. And then PRAY it'll continue to work on next break fix
@Tandor and @Whilhelmina
That's our issue's cause, WinXP 32bit. However I have a quad core, but altogether we seem to have a similar setup.
I know that WinXP was taken out of the requirements list in Update 6, but the game continued to work, though. Out of town in the wilds, I sometimes could even play for hours without a crash, in towns it was a lot worse. Before Update 6, I had times where the game crashed only once every few WEEKS. After Update 6 however, I noticed already that it started to take longer to load the environment (like what I posted months ago about the "double layer textures", that's why I could see that).
While I do understand that WinXP is not supported by anthing anymore (not even Microsoft themselves) and needs to get elimininated over time, I don't understand what's so different in the game since Update 6 which makes WinXP useless. The things that were added to the game couldn't possibly cause this. Even less I understand what's so different after patch 12? There's nothing significant that could possibly cause all these crashes over night.
Either way, I'm wondering why WinXP was on the requirements list when I bought the game, as if they wouldn't have known they'd eliminate it after a while anyways. Of course they did, but I did not.
ZOS_TristanK wrote: »Hey, @Moonshadow66. We highly recommend going through the troubleshooting steps given to you by Support. Our team sends along more general steps sometimes because they generally work. If you go through the steps and are still crashing, definitely reply back to your support email. Doing so lets us know that the steps didn't work for you, helps us better nail down where the specific problem is, and lets us provide you with further, more specific help.
Additionally, it would be helpful to have more information about your system specs. If you include your Game Consultant file along with an msinfo report, it will contain the diagnostic information necessary to pinpoint the issue that is causing your game to crash. Please be sure to describe when the crashing occurs, whether you are playing with addons or without, and any additional troubleshooting steps you have performed already.
If you'd like, you're welcome to post your ticket number here so that we can take a look and make sure it's in the right place for you to get the help you need.
ZOS_MollyH wrote: »Greetings all,
Thank you for your feedback regarding changes in system requirements over the past several months. We see that several players in this thread who have reported crashing are running on unsupported systems. While we understand that it is frustrating being unable to play when you were able to log in previously, we are unable to assist you in troubleshooting on unsupported hardware.
In every patch, data is added or changed, which can and will affect how your particular system handles running it. If you are playing at the very minimum requirements, you may still have difficulty and a less than ideal experience. Our agents can assist you in troubleshooting to see if we can help improve your play experience, but we cannot guarantee it will run ideally.
When you have a 32-bit operating system and a high-resource game like ESO, it can be a very complicated balance to be able to have a GPU that can both handle ESO but not count against your resources in Windows. Windows will include your VRAM in with its memory usage cap in a 32 bit system, so you may not be left with enough to run ESO without crashing.
If any of your hardware is below minimum requirements, we cannot troubleshoot technical issues you may experience with ESO. You may run the risk of potentially damaging your system by forcing it to run ESO - this can lead to things like overheating among others. Windows XP support has been discontinued, and as such if you are running it as your operating system, we are unable to assist you.
If you were able to run ESO after the requirements were updated, but not after a patch, we understand how disappointing this may be. Our engineers are looking for ways to optimize the game without sacrificing quality, which is why system requirements are subject to change without notice.
When contacting our support team, you may be asked for system diagnostic reports. This is to help narrow down where the cause of your trouble may be. If you do not provide this information, our agents will not be able to give specific troubleshooting steps to address your particular system.
There are first-line troubleshooting steps that may be provided that may not resolve your specific issue, but please be sure to try them as further troubleshooting may rely on those first steps having been completed.
Here on the forums, we are unable to provide as specific troubleshooting as our agents, as posting full system reports may put your security at risk. We will do our best to provide basic troubleshooting steps, but ultimately you will receive the best support for your specific crashing issue by reaching out to one of our agents.
Thank you again for your enthusiasm, and thank you for your patience.
Moonshadow66 wrote: »@Tandor and @MollyH Thank you for staying on the case and being so patient, this is really helpful
My exact system specs right now are:
OS: Windows XP 32bit / SP3
Processor: Intel Core 2 Quad CPU Q 9550 @ 2.83 GHz
System RAM: 4GB (of which only 3,25 are available due to WinXP)
Harddisc Space: several hundred GB free at the moment (from 1TB and 1,5TB on the other drive)
GPU: Nvidia GeForce GTX 460 / DirectX 9
Sound: Realtek HD Audio (Onboard)
Internet: Cable Connection (100MB/s down, 6MB/s up)
I guess it's only WinXP that is way too far below the minimum right now which causes the game to crash, also DX9.
The graphics card is now minimum of what I see, and I don't have a sound card at the moment.
My question now is: can my computer handle a 64bit OS? I never had to deal with this, I don't know. And is onboard sound ok to run the game in the future, too?
SeattleSiren wrote: »Same issue, I can't stay logged on for more than 30 seconds at a time now. I have been crashing anywhere from 6-15 times a day now and I can't stay on for any amount of time worth playing. Today alone; crashed 6 times in the first 30 mins..I give up. Now, for the trouble shooting suggestions:
1. YES my drivers and everything else are UP TO DATE.
2. NO its not my antivirus - its up to date AND ESO has been added to acceptable programs.
3. YES I sent off a game report to support ALONG with 25+ crash reports over the last several days.
4. ITS NOT my internet. I checked its fine...others seem to be able to play OTHER games just fine and I can play other games just fine with no crashes.,so that leaves ONE thing in common with the crashes ESO.
5. PLENTY of harddisk space
6. No, nothing else is running in back ground that isn't normally running with other games.
7. Its NOT a game space issue..I ran this game just find in BETA but not now. IT ran with SOME crashes prior to last patch but no its not "playable."
8. I've run the "repair" game...still doing it.
9. I've run provider pings..its fine.