Merlin13KAGL wrote: »
The simple fact is that most of your hardcore characters stay on the leaderboard because of the gear they've earned by getting on the leaderboard. Sub out that gear and I'm guessing you wouldn't be getting the scores you're currently getting.
I'm not questioning that you're more hardcore, more dedicated, or perhaps even better than average. You got on the leaderboard because of those things. You stay on the leaderboard because you got on the leaderboard early.
How many of them are templars? (budum tshh)
Fixed it for you.Giles.floydub17_ESO wrote: »Sooooo, if he is a better healer than you he shouldn't be on the leaderboard because he got a better score on his dps? Seems like some people just want to make it easier for players who have done less work perfecting their skills to get on the leaderboard. Seems like it's a movement to diminish what it takes to get on the leaderboard and hence devalue what it means to have that achievement. my profit from reselling items for absurd amounts of gold.
So glad you're looking out for the 'little people.'Giles.floydub17_ESO wrote: »If they were to follow through with such a poor idea I expect those who get on the leaderboard would still feel great about their lessor achievement. My suggestion is put the effort into it and real the real reward of making the leaderboard instead of wasting time here complaining be said you cannot.
@xMovingTarget , thank you for adding another big name to the list.xMovingTarget wrote: »I am totally down for that idea. Even though, it wouldnt help me to get out of ingame poverty
Merlin13KAGL wrote: »
The simple fact is that most of your hardcore characters stay on the leaderboard because of the gear they've earned by getting on the leaderboard. Sub out that gear and I'm guessing you wouldn't be getting the scores you're currently getting.
I'm not questioning that you're more hardcore, more dedicated, or perhaps even better than average. You got on the leaderboard because of those things. You stay on the leaderboard because you got on the leaderboard early.
I completely disagree with you here. Not a single piece of the gear I use or my teammates drops exclusively from vDSA. The only item I use from vDSA rewards is the Master Restoration Staff and Master 2H Sword. I don't use healer, our tank doesn't use Footman. Archer's Mind and Destruction Mastery neither. I could drop the Master weapons and still comfortably get a top 10 score in arena. My gear is Martial Knowledge (easy to obtain), Torug Pact (craftable), Adroitness (vet dungeon CoH), Cyrodiil's Light (PvP) and the Master weapons. My position on the leaderboard is minimally (if at all) to do with the gear that dropped in vDSA.How many of them are templars? (budum tshh)
Rest assured we got NB, DKs, Sorcerer and Templars in leaderboard scores. We had a magicka NB DPS on one team that got 11.6K still. We have fun competing with all classesand still have DKs outperforming Templars in some cases.
Love_Chunks wrote: »Easy solution: a static minimum score for a weekly reward while still displaying top ranked scores. That way people who try hard enough can still get a reward and ppl who like to gloat can... well... gloat. Everyone wins.
I like this idea. Get over a minimum score (e.g. 9000 points) and you win a prize. Perhaps tiers of prizes for if you get >10K, 11K, 12K? Though that adds complication.Locking people out is stupid. Some of us are training in arena and are constantly trying to improve our best time - lock me out and I may as well quit the game. That's why Xantaria was in arena so much; training new tactics, not just for the benefit of others getting a weekly time.As for the lack of skill, by all means go into arena and get a 12K score if all it takes is nuking portals. I agree that portals should be immune to damage until adds fully spawn, but that doesn't mean the top teams are without skill. There's a reason only 2 guilds in the world (to my current best knowledge) can achieve over 12K scores.
One issue with locking it account wide is as Xantaria has mentioned - people can still be carried through. 3 good people with someone half-decent can still get a leadeboard score in arena. But I think locking it account wide is a step in the right direction. It would be fun to see which character I can get a better score with (though the answer to that is obvious for me...).
Rev Rielle wrote: »It might be tricky to do; account-wide.
So, maybe they should firstly just extend the list to the top 100 group scores or something? Or keep a record of all the group scores, listed by score (Or group name, if anyone's made a name for their group, which no one seems to), and you mouse over it to see the names?
RinaldoGandolphi wrote: »I have always thought those ranking should be account based when it comes to the weekly. Why it wasn't set up this way to begin with I have no idea.
Look how long its taken to address the Emp farming issues in PVP, i see this as nothing more then weekly leader board farming which does nothing more then discourage other players from even bothering with it.
If your the best, you wil already get a high score, there is no reason for someone to hold multiple top spots in the weekly with different toons.
Does the NFL allow collusion with a few select teams to hold the Lombardi Trophy?
Does the NHL allow collusion among a select few to hold the Stanley Cup?
Of course not. In the spirit of fair and healthy competition, ways to farm, collude, or occupy multiple spots in a weekly with multiple toons should be discouraged and outright not allowed by ZOS.
This behavior is determinental to the spirit of the game and goes against the very nature of healthy and fair competition.
Well, their ability to multi bank roll on weeklies as well as take top spots from others wanting their shot. No one wants to see the top players disappear. Your highest account toon score takes one listing and the lower is bumped off. FixedGiles.floydub17_ESO wrote: »It's fair as it is. All this thread is about is eliminating competition so those who have put less effort into the content and learning their skills have a better chance of making the leaderboard. It's all about eliminating the top players.
ZOS_UlyssesW wrote: »Hi folks.
We have edited some comments in this thread. We are actively reading all your feedback, and do encourage you to continue to share it with us. Your constructive feedback is valuable, and allows us to make improvements to our game and ensure a fun and rewarding experience for everyone. We would, however, like to remind everyone that we do not allow threads or posts that call out individuals or guilds, making them the subject of public accusation, ridicule and/or shaming. Thank you for your understanding.
Joy_Division wrote: »Giles.floydub17_ESO wrote: »Joy_Division wrote: »Giles.floydub17_ESO wrote: »I agree. Let's limit the best players to help those less skill players achieve leaderboard.
Because the alternative where a single player takes up 8 slots on the leaderboard is so much better.
It's better than telling the best players in the game they are not permitted to play more than once character.
It's better than needing the leaderboard into meaningless. Account lockouts would make ranks below 50 are of less value.
There is a better solution I have mentioned and that is a weekly lockout per character. Why, because the idea most of the leaderboard is locked up by small groups up people carrying their friends though. Not as much 8 characters per player. That is where you get 1 player holding a ranked spot during the week.
My solution doesn't water down the leaderboard yet opens it up more but only to those who have put the work in to get it done right. The account lockout solution merely makes the leaderboard a joke.
A joke? Meaningless? Give me a break dude. Sorry if the 100 best actual PLAYERS would be polluting your precious leaderboard rankings.
Giles.floydub17_ESO wrote: »It's fair as it is. All this thread is about is eliminating competition so those who have put less effort into the content and learning their skills have a better chance of making the leaderboard. It's all about eliminating the top players.RinaldoGandolphi wrote: »I have always thought those ranking should be account based when it comes to the weekly. Why it wasn't set up this way to begin with I have no idea.
Look how long its taken to address the Emp farming issues in PVP, i see this as nothing more then weekly leader board farming which does nothing more then discourage other players from even bothering with it.
If your the best, you wil already get a high score, there is no reason for someone to hold multiple top spots in the weekly with different toons.
Does the NFL allow collusion with a few select teams to hold the Lombardi Trophy?
Does the NHL allow collusion among a select few to hold the Stanley Cup?
Of course not. In the spirit of fair and healthy competition, ways to farm, collude, or occupy multiple spots in a weekly with multiple toons should be discouraged and outright not allowed by ZOS.
This behavior is determinental to the spirit of the game and goes against the very nature of healthy and fair competition.
Yeah. The guy I mentioned is also in my guild and is a friend of mine. I wasn't being negative either, just referencing his quote basically. Oh well.ZOS_UlyssesW wrote: »Hi folks.
We have edited some comments in this thread. We are actively reading all your feedback, and do encourage you to continue to share it with us. Your constructive feedback is valuable, and allows us to make improvements to our game and ensure a fun and rewarding experience for everyone. We would, however, like to remind everyone that we do not allow threads or posts that call out individuals or guilds, making them the subject of public accusation, ridicule and/or shaming. Thank you for your understanding.
Emma_Eunjung wrote: »i can't believe people are even arguing about this...
Leaderboards should be for PLAYERS, not TOONS.
I buy that.ThePeskyCrow wrote: »Maybe highest scoring character on the account because right now its all about the gear farming and nothing else.
Emma_Eunjung wrote: »i can't believe people are even arguing about this...
Leaderboards should be for PLAYERS, not TOONS.
Aren't you a solo-focused player?* Why would you remotely feel the need to interject?
*and if I have that wrong. sorry.
Ok ZOS listen, the system atm is just idiotic.
EU VDSA Leaderboards:
280 Chars there
104 in pact
54 belong to [snip]
Approx on 17 accounts.
And there are other guilds that do the same on AD and DC.
The point i want to make is:
make them Account bound because like this now its ***, so only 1 Space is taken per Account, otherwise NEW PEOPLE (which you hopefully want ZOS) will not even try anymore because now they just get crushed and they have 0 chance to compete.
And guys with 8 Chars on the leaderboard will not be richy rich anymore. And more and more people grinding up more characters because there is NO CONTENT. So right now it will get worse and worse.
Now just hold on a second there...it takes massive skill to spam jabs/steel tornado where the portals spawn mobs and have them die before ever showing up. THAT is the essence of skill and engaging encounter design right?VDSA has effectively become a marathon sprint. I don't care about being on the leaderboard because I know that skill isnt as essential a factor anymore.
/end sarcasm
IMO, the entire PvE leaderboard endgame can be summed up 2 words: RAPID MANEUVERS
The other Swag, Gill, Louu, and Nifty team from Mundus recently broke 12 on the NA side