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VDSA Leaderboard - Lets be honest, make it account bound already

Alcast
Alcast
Class Representative
Ok ZOS listen, the system atm is just idiotic.

EU VDSA Leaderboards:

280 Chars there
104 in pact
54 belong to Hodor
Approx on 17 accounts.

And there are other guilds that do the same on AD and DC.


The point i want to make is:

make them Account bound because like this now its ***, so only 1 Space is taken per Account, otherwise NEW PEOPLE (which you hopefully want ZOS) will not even try anymore because now they just get crushed and they have 0 chance to compete.


And guys with 8 Chars on the leaderboard will not be richy rich anymore. And more and more people grinding up more characters because there is NO CONTENT. So right now it will get worse and worse.

[Moderator Note: Edited per our rules on Naming & Shaming]
Edited by Alcast on July 20, 2015 5:54PM
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  • Merlin13KAGL
    Merlin13KAGL
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    I'm glad to see this kind of suggestion. While it can be argued (and no doubt will be) about earning it, etc, etc. With limited positions in any leaderboard, the current setup makes many forgo even the attempt.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

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  • Cuyler
    Cuyler
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    @Alcast

    YOU'RE RIGHT!

    This certainly discourages up-and-coming groups from even trying for leaderboards (I should know I'm one of them). The fact that limited ed. gear drops from the leaderboards too keeps these guys geared and at the top. Re-runs with multiple characters keeps the others out. It's quite the racket @ZOS_GinaBruno ......

    I give you props for bringing this up. I'm sure it steps on a lot of toes in your circles.

    Happy Hunting!
    Edited by Cuyler on June 29, 2015 4:22PM
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  • Malthorne
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    100% agree. Great suggestion
  • Nifty2g
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    Last weekly I got 8 of my toons on their with 11k scores. shhhhh don't make them make it account bound
    #MOREORBS
  • rokrdt05
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    I agree that the system does need to be reworked and maybe should be account based. However, if a player has multiple characters that have completed it and have earned their spot, they should still be allowed the reward.

    If not, you are discouraging replayability and the incentive (in some cases) to level another character.

    Not that you actually mentioned the characters should not earn the reward, but it sounds like the post actually leans that way if it is an account wide setting.
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  • Personofsecrets
    Personofsecrets
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    lets also do this with horses, alliance rank, and achievements
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    https://forums.elderscrollsonline.com/en/discussion/comment/8227786#Comment_8227786
  • idk
    idk
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    I agree. Let's limit the best players to help those less skill players achieve leaderboard.
  • asteldian
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    Got to admit it does seem kinda excessive. I got a score of 9k once and thought 'wow, we may actually make it on the leaderboard' we didn't. The scores are pretty much all locked up by the proper hardcore. I understand the boards are 'for the best players' but pretty sure it wasn't intended to be the best 40 players hogging all the spots.
    I mean, it isn't the biggest deal in the world, the gear is barely better than purple, but it didn't exactly encourage me to dedicate a team and time to keep trying - I am a decent enough player but not hardcore enough to compete with 1%ers. If the leaderboard is supposed to only be for them, fine, but if the idea was to go a bit beyond them, it isn't working
    Edited by asteldian on June 29, 2015 5:19PM
  • Nifty2g
    Nifty2g
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    in NA the Daggerfall hold most of the leaderboard for VDSA, more than half i would say, and I and friends all play together, so I do kind of agree with this but I dont think it's something they are able to do, as grouping and such wouldn't work, there would be a lot of people by themselves as there is now but it wouldn't be a very pretty looking leaderboard more like a solo ranking leaderboard
    #MOREORBS
  • idk
    idk
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    asteldian wrote: »
    Got to admit it does seem kinda excessive. I got a score of 9k once and thought 'wow, we may actually make it on the leaderboard' we didn't. The scores are pretty much all locked up by the proper hardcore. I understand the boards are 'for the best players' but pretty sure it wasn't intended to be the best 40 players hogging all the spots.
    I mean, it isn't the biggest deal in the world, the gear is barely better than purple, but it didn't exactly encourage me to dedicate a team and time to keep trying - I am a decent enough player but not hardcore enough to compete with 1%ers. If the leaderboard is supposed to only be for them, fine, but if the idea was to go a bit beyond them, it isn't working

    I am not hardcore and have always run in a moderate guild. We hit leaderboard. It takes much work to get the speed run down and often requires more than one run due to hitting some bad luck or making a mistake.

    I think if they limited the activity of the players who have put in the hard work to make leaderboard so that others who have put less effort in can make leaderboard then they need to reduce the rewards from gold to purple after rank 25. Seems fair if they choose to lower the bar of competition.
  • Xantaria
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    This week I did 17 vdsa weekly runs - 15 made it into leaderboards - on one character ... because I only have one, but I have to help people get into weekly with their 8 accounts. This is very annoying so I aggree with Alcast.
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  • Nifty2g
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    I'm just very unsure of how exactly it would work to be account wide ranked, especially if you have multiple accounts and multiple groups trying for top scores etc. It to me would seem like a very messy leaderboard
    #MOREORBS
  • idk
    idk
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    Xantaria wrote: »
    This week I did 17 vdsa weekly runs - 15 made it into leaderboards - on one character ... because I only have one, but I have to help people get into weekly with their 8 accounts. This is very annoying so I aggree with Alcast.

    1. You do not have to help them.

    2. If they did a weekly lockout per character it would limit some of this. For one, you wouldn't have to help them since you would be locked out.

    3. They need to make scoring more of a challenge since it is currently just turn and burn speed with overall skill being secondary.

    4. If they do an account lockout, might as well nerf the game for the players that will remain after Zos tells some of us they don't want us to play very much. Seriously. This thread is asking for the bar to be lowered so others can make the leaderboard. Makes it worth little to those that make it under rank 50. Watered down leaderboard is what it would be.
    Edited by idk on June 29, 2015 7:06PM
  • Joy_Division
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    I agree. Let's limit the best players to help those less skill players achieve leaderboard.

    Because the alternative where a single player takes up 8 slots on the leaderboard is so much better.
  • Rune_Relic
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    Well Played Sir.
    Best suggestion I have seen for a long time.
    Let other people get on the leaderboard.

    Even more impressive.....an unselfish act for the community too.
    I see no reason against taking the best score from all characters only.
    Edited by Rune_Relic on June 29, 2015 7:31PM
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  • idk
    idk
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    I agree. Let's limit the best players to help those less skill players achieve leaderboard.

    Because the alternative where a single player takes up 8 slots on the leaderboard is so much better.

    It's better than telling the best players in the game they are not permitted to play more than once character.

    It's better than needing the leaderboard into meaningless. Account lockouts would make ranks below 50 are of less value.

    There is a better solution I have mentioned and that is a weekly lockout per character. Why, because the idea most of the leaderboard is locked up by small groups up people carrying their friends though. Not as much 8 characters per player. That is where you get 1 player holding a ranked spot during the week.

    My solution doesn't water down the leaderboard yet opens it up more but only to those who have put the work in to get it done right. The account lockout solution merely makes the leaderboard a joke.
  • Lykurgis
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    lets also do this with horses, alliance rank, and achievements

    this

    Also seems like it would be an easy fix to change leaderboards from <character name> to your <@name&gt;.

    That would give every account 1 entry right?
    Edited by Lykurgis on June 29, 2015 7:56PM
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  • Saturn
    Saturn
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    While they are at it make it one space per account, they might also just fix the nonsensical scoring system. There is no meaning behind it, no complexity, just one fact and that one is speed.. VDSA has effectively become a marathon sprint. I don't care about being on the leaderboard because I know that skill isnt as essential a factor anymore. Mind-boggling really, but then again so is most of the development process behind ESO..
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  • Elijah_Crow
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    I'm usually opposed to accout wide anything, but not in this case. When there is limited room at the top and others with a significant edge are keeping people out, then yes. Make it account wide.
  • Lykurgis
    Lykurgis
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    Saturn wrote: »
    VDSA has effectively become a marathon sprint. I don't care about being on the leaderboard because I know that skill isnt as essential a factor anymore.
    Now just hold on a second there...it takes massive skill to spam jabs/steel tornado where the portals spawn mobs and have them die before ever showing up. THAT is the essence of skill and engaging encounter design right?

    /end sarcasm

    IMO, the entire PvE leaderboard endgame can be summed up 2 words: RAPID MANEUVERS
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  • The_Sadist
    The_Sadist
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    Lykurgis wrote: »
    lets also do this with horses, alliance rank, and achievements

    this

    Also seems like it would be an easy fix to change leaderboards from <character name> to your <@name&gt;.

    That would give every account 1 entry right?

    cough cough cough

    I'm all for 1 score per account, as someone who, when I was active, tried to get 3 names on the leaderboard I can understand why it would frustrate some. That being said, I don't think a lockout system would be ideal.. Because let's face it, there's not exactly a whole lot to do ingame and limiting players would just drive more away.
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  • G0ku
    G0ku
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    Alcast wrote: »
    Ok ZOS listen, the system atm is just idiotic.

    EU VDSA Leaderboards:

    280 Chars there
    104 in pact
    54 belong to [snip]
    Approx on 17 accounts.

    And there are other guilds that do the same on AD and DC.

    Seems your guildies have another approach to it, otherwise you could stop being greedy (no offense, I know people never will stop being greedy). Wish they would tune difficulty higher as in the beginning so there would be another incentive for going in there as getting the title for players who still don´t have it, you know, challenge and stuff, DSA is a bad joke now.

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_UlyssesW on June 30, 2015 6:06PM
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  • Addihul
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    /agree Alcast. For me this is two fold. One, is the fairness factor. We need to open up the 50ish spots to those who otherwise would have made it on to the board. I know basically all the NA DC players on the board and I know a good number of them are alts. *cough* [snip] was serious when he said he owns a good number of the top spots. My focus is to get my NB on the board here soon too so I'm not knocking it. But I would be more than happy to relinquish my Templars account bound leaderboard spot for my NB if he gets a better score.

    The second just as important problem here is financial. Let me caveat by saying I'm well off financially. I have plenty of gold in game. I raid all the time and do vDSA quite a bit so I'm not hurting for cash. This is not me whining or being jealous.. it's just an observation.. That said, it is unfair for those with 3-4 toons on the weekly to possibly net a million gold+ come Sunday night. vDSA is the only place this is currently an issue as trials drop bound only gear. Grats to those netting huge dollars, but never-the-less, it's still not fair. In the end, we're talking the ability to blow huge amounts of gold on XP pots with little to no concern.

    Here's why it's not fair in comparison to the other rewardable weeklys. To be on the PVP leaderboard, you have to put in a great deal of time to make the top %. You almost certainly won't have time to get one of your toons on the leaderboard, and then log to your other toons and climb the leaderboard. In vDSA, it takes 38-55ish minutes to lock in your spot. Also, like noted above in the previous paragraph, 12 man trials drop bound gear so it's irrelevant.

    [Moderator Note: Edited per our rules on Naming & Shaming]
    Edited by ZOS_UlyssesW on June 30, 2015 6:05PM
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  • Naslu
    Naslu
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    no response by zenimax so far? why? pls comment!
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  • Suru
    Suru
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    would you suggest this for weekly leaderboards and discourage people ever doing it more than once?


    Suru
  • Joy_Division
    Joy_Division
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    I agree. Let's limit the best players to help those less skill players achieve leaderboard.

    Because the alternative where a single player takes up 8 slots on the leaderboard is so much better.

    It's better than telling the best players in the game they are not permitted to play more than once character.

    It's better than needing the leaderboard into meaningless. Account lockouts would make ranks below 50 are of less value.

    There is a better solution I have mentioned and that is a weekly lockout per character. Why, because the idea most of the leaderboard is locked up by small groups up people carrying their friends though. Not as much 8 characters per player. That is where you get 1 player holding a ranked spot during the week.

    My solution doesn't water down the leaderboard yet opens it up more but only to those who have put the work in to get it done right. The account lockout solution merely makes the leaderboard a joke.

    A joke? Meaningless? Give me a break dude. Sorry if the 100 best actual PLAYERS would be polluting your precious leaderboard rankings.
  • Love_Chunks
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    Easy solution: a static minimum score for a weekly reward while still displaying top ranked scores. That way people who try hard enough can still get a reward and ppl who like to gloat can... well... gloat. Everyone wins.
    Edited by Love_Chunks on June 29, 2015 11:03PM
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  • Nifty2g
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    Lykurgis wrote: »
    Saturn wrote: »
    VDSA has effectively become a marathon sprint. I don't care about being on the leaderboard because I know that skill isnt as essential a factor anymore.
    Now just hold on a second there...it takes massive skill to spam jabs/steel tornado where the portals spawn mobs and have them die before ever showing up. THAT is the essence of skill and engaging encounter design right?

    /end sarcasm

    IMO, the entire PvE leaderboard endgame can be summed up 2 words: RAPID MANEUVERS
    oh please, actually breaking the 12,000 score barrier takes a lot more time and thought than you'd actually think it does
    #MOREORBS
  • Suru
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    Lykurgis wrote: »
    Saturn wrote: »
    VDSA has effectively become a marathon sprint. I don't care about being on the leaderboard because I know that skill isnt as essential a factor anymore.
    Now just hold on a second there...it takes massive skill to spam jabs/steel tornado where the portals spawn mobs and have them die before ever showing up. THAT is the essence of skill and engaging encounter design right?

    /end sarcasm

    IMO, the entire PvE leaderboard endgame can be summed up 2 words: RAPID MANEUVERS

    Its easy to spam a skill, and kill ***, but no direction, cooperation or knowledge of where stuff sspawns, you'll just be capped at the same old low scores. Being effecient at a rotation, knowledge and consistency is what makes the top vDSA groups the best Players.
    Edited by Suru on June 29, 2015 11:24PM


    Suru
  • Rev Rielle
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    It might be tricky to do; account-wide.
    So, maybe they should firstly just extend the list to the top 100 group scores or something? Or keep a record of all the group scores, listed by score (Or group name, if anyone's made a name for their group, which no one seems to), and you mouse over it to see the names?
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