Got to admit it does seem kinda excessive. I got a score of 9k once and thought 'wow, we may actually make it on the leaderboard' we didn't. The scores are pretty much all locked up by the proper hardcore. I understand the boards are 'for the best players' but pretty sure it wasn't intended to be the best 40 players hogging all the spots.
I mean, it isn't the biggest deal in the world, the gear is barely better than purple, but it didn't exactly encourage me to dedicate a team and time to keep trying - I am a decent enough player but not hardcore enough to compete with 1%ers. If the leaderboard is supposed to only be for them, fine, but if the idea was to go a bit beyond them, it isn't working
This week I did 17 vdsa weekly runs - 15 made it into leaderboards - on one character ... because I only have one, but I have to help people get into weekly with their 8 accounts. This is very annoying so I aggree with Alcast.
Giles.floydub17_ESO wrote: »I agree. Let's limit the best players to help those less skill players achieve leaderboard.
Joy_Division wrote: »Giles.floydub17_ESO wrote: »I agree. Let's limit the best players to help those less skill players achieve leaderboard.
Because the alternative where a single player takes up 8 slots on the leaderboard is so much better.
Personofsecrets wrote: »lets also do this with horses, alliance rank, and achievements
Now just hold on a second there...it takes massive skill to spam jabs/steel tornado where the portals spawn mobs and have them die before ever showing up. THAT is the essence of skill and engaging encounter design right?VDSA has effectively become a marathon sprint. I don't care about being on the leaderboard because I know that skill isnt as essential a factor anymore.
Personofsecrets wrote: »lets also do this with horses, alliance rank, and achievements
this
Also seems like it would be an easy fix to change leaderboards from <character name> to your <@name>.
That would give every account 1 entry right?
Ok ZOS listen, the system atm is just idiotic.
EU VDSA Leaderboards:
280 Chars there
104 in pact
54 belong to [snip]
Approx on 17 accounts.
And there are other guilds that do the same on AD and DC.
Giles.floydub17_ESO wrote: »Joy_Division wrote: »Giles.floydub17_ESO wrote: »I agree. Let's limit the best players to help those less skill players achieve leaderboard.
Because the alternative where a single player takes up 8 slots on the leaderboard is so much better.
It's better than telling the best players in the game they are not permitted to play more than once character.
It's better than needing the leaderboard into meaningless. Account lockouts would make ranks below 50 are of less value.
There is a better solution I have mentioned and that is a weekly lockout per character. Why, because the idea most of the leaderboard is locked up by small groups up people carrying their friends though. Not as much 8 characters per player. That is where you get 1 player holding a ranked spot during the week.
My solution doesn't water down the leaderboard yet opens it up more but only to those who have put the work in to get it done right. The account lockout solution merely makes the leaderboard a joke.
oh please, actually breaking the 12,000 score barrier takes a lot more time and thought than you'd actually think it doesNow just hold on a second there...it takes massive skill to spam jabs/steel tornado where the portals spawn mobs and have them die before ever showing up. THAT is the essence of skill and engaging encounter design right?VDSA has effectively become a marathon sprint. I don't care about being on the leaderboard because I know that skill isnt as essential a factor anymore.
/end sarcasm
IMO, the entire PvE leaderboard endgame can be summed up 2 words: RAPID MANEUVERS
Now just hold on a second there...it takes massive skill to spam jabs/steel tornado where the portals spawn mobs and have them die before ever showing up. THAT is the essence of skill and engaging encounter design right?VDSA has effectively become a marathon sprint. I don't care about being on the leaderboard because I know that skill isnt as essential a factor anymore.
/end sarcasm
IMO, the entire PvE leaderboard endgame can be summed up 2 words: RAPID MANEUVERS