BloodStorm wrote: »Only paying 20$ for the game and a transfer is great in my opinion. People complain not playing on the 9th yet we get high level characters off the bat. I personally am rolling a new character but the 40$ discount is more than generous in my opinion.
BloodStorm wrote: »Only paying 20$ for the game and a transfer is great in my opinion. People complain not playing on the 9th yet we get high level characters off the bat. I personally am rolling a new character but the 40$ discount is more than generous in my opinion. My PSN is Vampire_Noble if anyone needs healer/bite sometime.
BloodStorm wrote: »Only paying 20$ for the game and a transfer is great in my opinion. People complain not playing on the 9th yet we get high level characters off the bat. I personally am rolling a new character but the 40$ discount is more than generous in my opinion.
I was gonna say about the same thing but I'll just quote yours. As I've said many times, I took advantage of this deal and bought both XB1 and PS4 transfers and I don't even own a console yet but doing this allowed me to not have to make a choice yet and still save $20.
As for a possible solution for some folks plight, I'd suggest taking advantage of real life friends. Find a friend that purchased the game and go to their house and log in with your account and save the Guild names and what not you want. This way you can be there with them when they get to try out the game and be happy that they are now getting to join in your fun.
izenkim_ESO wrote: »BloodStorm wrote: »Only paying 20$ for the game and a transfer is great in my opinion. People complain not playing on the 9th yet we get high level characters off the bat. I personally am rolling a new character but the 40$ discount is more than generous in my opinion.
I was gonna say about the same thing but I'll just quote yours. As I've said many times, I took advantage of this deal and bought both XB1 and PS4 transfers and I don't even own a console yet but doing this allowed me to not have to make a choice yet and still save $20.
As for a possible solution for some folks plight, I'd suggest taking advantage of real life friends. Find a friend that purchased the game and go to their house and log in with your account and save the Guild names and what not you want. This way you can be there with them when they get to try out the game and be happy that they are now getting to join in your fun.
Only paying $20?
No.
I paid for the Imperial Edition on the PC, then I paid $20. I wouldn't have bought it had they not offered the character transfer and a $20 version of the game, I was content just waiting for the console version.
They sold me on it, I expect my experience to be similar to what others are getting. If others get to play soon after 12AM, I want to play soon after 12AM. Otherwise, I'd follow your suggestion, but going 1800 miles to their house is a bit unfeasible.
I don't think anyone will be missing much if they can't play on day one. I suspect next week will be a huge mess, as the game has never even been stress tested before on consoles outside of a small closed beta. I get the vibe that ZOS themselves aren't particularly confident in the game. If they were, they probably wouldn't have been so reluctant to do an open beta or even early access.
I think they want everyone to pre-order or buy it before anyone gets to really see what it looks like with a mass of players actually trying to play it. I could be wrong on that (and I hope I am). But something tells me that we're due for a lot of patches before the console version becomes something more fun to play.
I don't think anyone will be missing much if they can't play on day one. I suspect next week will be a huge mess, as the game has never even been stress tested before on consoles outside of a small closed beta. I get the vibe that ZOS themselves aren't particularly confident in the game. If they were, they probably wouldn't have been so reluctant to do an open beta or even early access.
I think they want everyone to pre-order or buy it before anyone gets to really see what it looks like with a mass of players actually trying to play it. I could be wrong on that (and I hope I am). But something tells me that we're due for a lot of patches before the console version becomes something more fun to play.
I played the Console beta and other than the texture load issues and some lag, the game played very good and I did not notice a lot of issues. On the ESO Live they said they addressed the texture load issues. I am not sure why you think the game will launch broken and it will need several patches since the Beta was pretty damn solid.
So, if I'm reading these posts correctly, someone can share their disk they got early with a friend to get the data on their HD, then that friend can apply their transfer code to their console on Monday when the email arrives and be ready to go.
Then why doesn't someone provide a torrent of the DL to players? Not all torrents have to be sketchy, ZOS could simply offer the torrent for Xbox One or PS4 formats, then people can download them now. Monday they can apply their code and everything will be good.
No data DL will work without a registered key,, so I don't see the problem.
Just a idea.
So, if I'm reading these posts correctly, someone can share their disk they got early with a friend to get the data on their HD, then that friend can apply their transfer code to their console on Monday when the email arrives and be ready to go.
Then why doesn't someone provide a torrent of the DL to players? Not all torrents have to be sketchy, ZOS could simply offer the torrent for Xbox One or PS4 formats, then people can download them now. Monday they can apply their code and everything will be good.
No data DL will work without a registered key,, so I don't see the problem.
Just a idea.
Because that would be a different kind of install, Downloaded is locked to your Account and Console serial number. A disc install uses the disc for the key, it wouldn't run with out the disc in. Unless the new generation consoles have changed something.
So, if I'm reading these posts correctly, someone can share their disk they got early with a friend to get the data on their HD, then that friend can apply their transfer code to their console on Monday when the email arrives and be ready to go.
Then why doesn't someone provide a torrent of the DL to players? Not all torrents have to be sketchy, ZOS could simply offer the torrent for Xbox One or PS4 formats, then people can download them now. Monday they can apply their code and everything will be good.
No data DL will work without a registered key,, so I don't see the problem.
Just a idea.
Because that would be a different kind of install, Downloaded is locked to your Account and Console serial number. A disc install uses the disc for the key, it wouldn't run with out the disc in. Unless the new generation consoles have changed something.
What I thought was explained was, 'Billy' buys ESO digital download and pre-installs on XBox One. He goes to manage game and does a 'copy to' external hard drive. 'Billy' goes over to his friends 'Bobs' house and plugs in his external HD to 'Bobs' Xbox One. Then Manages games and does a copy to of 'Billy's' ESO digital download to 'Bobs' internal HD. The game can't be played, trying to play it pushes 'Bob' to the Xbox live store to purchase the game. BUT 'Bob' has the full game installed and just needs to enter the game code/key being sent by ZOS on Monday and he'll be ready to play as it will recognize the install is already on 'Bobs' Xbox One HD.
Now if 'Billy' was in a helpful mood, he'd host a torrent with the pre-install off his HD to the ESO community so everyone could preload the game. Doesn't seem like this is against any rules, as you still have to PAY for your own copy, but you just get to pre-load the game before the code arrives. Now, replace Billy with ZOS and everybody would feel more secure.
BloodStorm wrote: »Only paying 20$ for the game and a transfer is great in my opinion. People complain not playing on the 9th yet we get high level characters off the bat. I personally am rolling a new character but the 40$ discount is more than generous in my opinion. My PSN is Vampire_Noble if anyone needs healer/bite sometime.
Be specific. You, yourself said you do this. LINK.NewBlacksmurf wrote: »So, if I'm reading these posts correctly, someone can share their disk they got early with a friend to get the data on their HD, then that friend can apply their transfer code to their console on Monday when the email arrives and be ready to go.
Then why doesn't someone provide a torrent of the DL to players? Not all torrents have to be sketchy, ZOS could simply offer the torrent for Xbox One or PS4 formats, then people can download them now. Monday they can apply their code and everything will be good.
No data DL will work without a registered key,, so I don't see the problem.
Just a idea.
Because that would be a different kind of install, Downloaded is locked to your Account and Console serial number. A disc install uses the disc for the key, it wouldn't run with out the disc in. Unless the new generation consoles have changed something.
What I thought was explained was, 'Billy' buys ESO digital download and pre-installs on XBox One. He goes to manage game and does a 'copy to' external hard drive. 'Billy' goes over to his friends 'Bobs' house and plugs in his external HD to 'Bobs' Xbox One. Then Manages games and does a copy to of 'Billy's' ESO digital download to 'Bobs' internal HD. The game can't be played, trying to play it pushes 'Bob' to the Xbox live store to purchase the game. BUT 'Bob' has the full game installed and just needs to enter the game code/key being sent by ZOS on Monday and he'll be ready to play as it will recognize the install is already on 'Bobs' Xbox One HD.
Now if 'Billy' was in a helpful mood, he'd host a torrent with the pre-install off his HD to the ESO community so everyone could preload the game. Doesn't seem like this is against any rules, as you still have to PAY for your own copy, but you just get to pre-load the game before the code arrives. Now, replace Billy with ZOS and everybody would feel more secure.
The thing is...that's not possible
traigusb14_ESO2 wrote: ».traigusb14_ESO2 wrote: »LariahHunding wrote: »
EDIT: I hope I can link accounts without have to erase and redownload.
I can confirm that the transfer game code you are receiving is NOT linked to the characters you have transferred on to the console mega servers. Any version of the game you buy, digital download or disc will have instant access to those transferred characters once you link your console account to your PC account. If you have received confirmation through email that your PC account was transferred to console (this happened on June 1st) then your characters are already sitting on the console mega servers.
You will need to wait until 12 midnight YOUR time to use the console game client to link those accounts. The linking is done through the console game client similar to what EA console games do.
Even though I'm receiving a console code, I went ahead and bought the digital download through Xbox Live so I could pre-download and play at 12:01am.
I received this information through ZOS support as I had a open incident ticket regarding my account and PC to Console transfers since March. In my case, ZOS was extremely helpful in resolving my case.
I hope this helps players understand that scenario.
So, I can just copy ESO from my friend's Xbox (non-transfer already downloaded) onto my portable HDD, then run it launch night and link my acct?
That's what I thought might work at first, because it wasn't the game that was important, but rather the Acct and Gamertag.
That, I don't know. I said 'Any version of the game you buy, digital download or disc'.
What you are stating seems like it wouldn't work. Don't you need to register a game with the console for it to play it? If you could copy games from friends, it would seem like you never need to buy games. That's sketchy.
A friend of mine says he does this a lot wit his roomate, and most games will bounce you to to the store when you try to run them if they aren't free, but when you pay you don't have to re-DL.
It depends on how they do the linking. I may be able to enter the code to prove ownership then skip the DL.
That's actually brilliant. If the code you receive activates the store, then it goes to DL and sees the '1s and 0s' already on your HD, it shouldn't do anything but maybe download the updates.
Probably the "replace Billy with ZOS" torrent part.Be specific. You, yourself said you do this. LINK.NewBlacksmurf wrote: »So, if I'm reading these posts correctly, someone can share their disk they got early with a friend to get the data on their HD, then that friend can apply their transfer code to their console on Monday when the email arrives and be ready to go.
Then why doesn't someone provide a torrent of the DL to players? Not all torrents have to be sketchy, ZOS could simply offer the torrent for Xbox One or PS4 formats, then people can download them now. Monday they can apply their code and everything will be good.
No data DL will work without a registered key,, so I don't see the problem.
Just a idea.
Because that would be a different kind of install, Downloaded is locked to your Account and Console serial number. A disc install uses the disc for the key, it wouldn't run with out the disc in. Unless the new generation consoles have changed something.
What I thought was explained was, 'Billy' buys ESO digital download and pre-installs on XBox One. He goes to manage game and does a 'copy to' external hard drive. 'Billy' goes over to his friends 'Bobs' house and plugs in his external HD to 'Bobs' Xbox One. Then Manages games and does a copy to of 'Billy's' ESO digital download to 'Bobs' internal HD. The game can't be played, trying to play it pushes 'Bob' to the Xbox live store to purchase the game. BUT 'Bob' has the full game installed and just needs to enter the game code/key being sent by ZOS on Monday and he'll be ready to play as it will recognize the install is already on 'Bobs' Xbox One HD.
Now if 'Billy' was in a helpful mood, he'd host a torrent with the pre-install off his HD to the ESO community so everyone could preload the game. Doesn't seem like this is against any rules, as you still have to PAY for your own copy, but you just get to pre-load the game before the code arrives. Now, replace Billy with ZOS and everybody would feel more secure.
The thing is...that's not possible
What part isn't possible?
Be specific. You, yourself said you do this. LINK.NewBlacksmurf wrote: »So, if I'm reading these posts correctly, someone can share their disk they got early with a friend to get the data on their HD, then that friend can apply their transfer code to their console on Monday when the email arrives and be ready to go.
Then why doesn't someone provide a torrent of the DL to players? Not all torrents have to be sketchy, ZOS could simply offer the torrent for Xbox One or PS4 formats, then people can download them now. Monday they can apply their code and everything will be good.
No data DL will work without a registered key,, so I don't see the problem.
Just a idea.
Because that would be a different kind of install, Downloaded is locked to your Account and Console serial number. A disc install uses the disc for the key, it wouldn't run with out the disc in. Unless the new generation consoles have changed something.
What I thought was explained was, 'Billy' buys ESO digital download and pre-installs on XBox One. He goes to manage game and does a 'copy to' external hard drive. 'Billy' goes over to his friends 'Bobs' house and plugs in his external HD to 'Bobs' Xbox One. Then Manages games and does a copy to of 'Billy's' ESO digital download to 'Bobs' internal HD. The game can't be played, trying to play it pushes 'Bob' to the Xbox live store to purchase the game. BUT 'Bob' has the full game installed and just needs to enter the game code/key being sent by ZOS on Monday and he'll be ready to play as it will recognize the install is already on 'Bobs' Xbox One HD.
Now if 'Billy' was in a helpful mood, he'd host a torrent with the pre-install off his HD to the ESO community so everyone could preload the game. Doesn't seem like this is against any rules, as you still have to PAY for your own copy, but you just get to pre-load the game before the code arrives. Now, replace Billy with ZOS and everybody would feel more secure.
The thing is...that's not possible
What part isn't possible?
Hmmm....
Scratching my head here.....
Where did Zos say that the transferred toons got to keep their names?
BrisbaniteAU wrote: »Hmmm....
Scratching my head here.....
Where did Zos say that the transferred toons got to keep their names?
This seems likely (I hope) because the characters have been copied to the server, so they will probably have their names. I think that it would be a two-step process to copy the characters and then force a name change.
I suppose that we'll see in a few hours.
I'd like to keep the names of my characters but I suppose that it won't matter that much because, from what I've seen from beta and the ZOS livestream, other players will see my Gamertag not my characters' names.
NewBlacksmurf wrote: »BrisbaniteAU wrote: »Hmmm....
Scratching my head here.....
Where did Zos say that the transferred toons got to keep their names?
This seems likely (I hope) because the characters have been copied to the server, so they will probably have their names. I think that it would be a two-step process to copy the characters and then force a name change.
I suppose that we'll see in a few hours.
I'd like to keep the names of my characters but I suppose that it won't matter that much because, from what I've seen from beta and the ZOS livestream, other players will see my Gamertag not my characters' names.
If we don't keep our names it would mean we would need to redraw/design and name our characters...with being locked into an alliance and class
This would've needed to be listed if in fact that was the case.
Pretty sure that's not the case which is why copies were limited to EU and NA servers and the alliances in PC to just copy over
BrisbaniteAU wrote: »Hmmm....
Scratching my head here.....
Where did Zos say that the transferred toons got to keep their names?
This seems likely (I hope) because the characters have been copied to the server, so they will probably have their names. I think that it would be a two-step process to copy the characters and then force a name change.
I suppose that we'll see in a few hours.
I'd like to keep the names of my characters but I suppose that it won't matter that much because, from what I've seen from beta and the ZOS livestream, other players will see my Gamertag not my characters' names.
NewBlacksmurf wrote: »Be specific. You, yourself said you do this. LINK.NewBlacksmurf wrote: »So, if I'm reading these posts correctly, someone can share their disk they got early with a friend to get the data on their HD, then that friend can apply their transfer code to their console on Monday when the email arrives and be ready to go.
Then why doesn't someone provide a torrent of the DL to players? Not all torrents have to be sketchy, ZOS could simply offer the torrent for Xbox One or PS4 formats, then people can download them now. Monday they can apply their code and everything will be good.
No data DL will work without a registered key,, so I don't see the problem.
Just a idea.
Because that would be a different kind of install, Downloaded is locked to your Account and Console serial number. A disc install uses the disc for the key, it wouldn't run with out the disc in. Unless the new generation consoles have changed something.
What I thought was explained was, 'Billy' buys ESO digital download and pre-installs on XBox One. He goes to manage game and does a 'copy to' external hard drive. 'Billy' goes over to his friends 'Bobs' house and plugs in his external HD to 'Bobs' Xbox One. Then Manages games and does a copy to of 'Billy's' ESO digital download to 'Bobs' internal HD. The game can't be played, trying to play it pushes 'Bob' to the Xbox live store to purchase the game. BUT 'Bob' has the full game installed and just needs to enter the game code/key being sent by ZOS on Monday and he'll be ready to play as it will recognize the install is already on 'Bobs' Xbox One HD.
Now if 'Billy' was in a helpful mood, he'd host a torrent with the pre-install off his HD to the ESO community so everyone could preload the game. Doesn't seem like this is against any rules, as you still have to PAY for your own copy, but you just get to pre-load the game before the code arrives. Now, replace Billy with ZOS and everybody would feel more secure.
The thing is...that's not possible
What part isn't possible?
No one can set up a torrent for others on Xbox.
You can have someone else come over, log into your Xbox one and download a digital game they already own, leave it on your HD (then you'll have the files).
Or
Someone can bring and external HD formatted for Xbox one with the game on it and copy it to you HD (to give you the files)
You can't set up a torrent to allow ppl to d/l any game that you haven't purchased
Specifically about the use of the word torrent...
The urban definition:
a file that is constantly moving accross a large network. in order to download the file, the downloading file segments must at the same time be uploaded to other users requesting the file. torrents are tagged with a unique ID so that any particular torrent can be located from anywhere on the network with the correct software.
I think you misunderstood my comment or maybe I'm misunderstanding you based on your use of the word "torrent"
Its the 8th already, where is the key? Oh that's right you only talk to one timezone, and you say you care about your global player base ... I call lies!
Anyways I am ready for release so send it through thanks!
BrisbaniteAU wrote: »Its the 8th already, where is the key? Oh that's right you only talk to one timezone, and you say you care about your global player base ... I call lies!
Anyways I am ready for release so send it through thanks!
On the other hand, from the posts I've read, they are opening up the servers to Kiwis first, then Aussies.