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Console Pre-load Details for ESOTU

  • Pallmor
    Pallmor
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    I don't think anyone will be missing much if they can't play on day one. I suspect next week will be a huge mess, as the game has never even been stress tested before on consoles outside of a small closed beta. I get the vibe that ZOS themselves aren't particularly confident in the game. If they were, they probably wouldn't have been so reluctant to do an open beta or even early access.

    I think they want everyone to pre-order or buy it before anyone gets to really see what it looks like with a mass of players actually trying to play it. I could be wrong on that (and I hope I am). But something tells me that we're due for a lot of patches before the console version becomes something more fun to play.
  • Ilawynde
    Ilawynde
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    Whenever I get to download and activate the transfer will just have to be what it is.

    I was also "upset" about the way this has been handled for longtime players until I stepped back and really looked at what it is.

    For those of us who have been here forever, we will step into the console world with a years head-start on leveling, research and for the most part having played and enjoyed the game we love.

    I'm not a PVP player...........yet................but will eventually dive in.

    I have been using my time to max out the crafts and try different builds.

    I came from the Morrowind -Oblivion- Skyrim worlds all on PC and 360 and loved every second of it.

    This has been fun for me and I am really looking forward to the new platform, warts and all!!!

    See you all soon!
  • Casdha
    Casdha
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    BloodStorm wrote: »
    Only paying 20$ for the game and a transfer is great in my opinion. People complain not playing on the 9th yet we get high level characters off the bat. I personally am rolling a new character but the 40$ discount is more than generous in my opinion.

    I was gonna say about the same thing but I'll just quote yours. As I've said many times, I took advantage of this deal and bought both XB1 and PS4 transfers and I don't even own a console yet but doing this allowed me to not have to make a choice yet and still save $20.

    As for a possible solution for some folks plight, I'd suggest taking advantage of real life friends. Find a friend that purchased the game and go to their house and log in with your account and save the Guild names and what not you want. This way you can be there with them when they get to try out the game and be happy that they are now getting to join in your fun.
    Proud member of the Psijic Order - The first wave - The 0.016%

  • Iselin
    Iselin
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    BloodStorm wrote: »
    Only paying 20$ for the game and a transfer is great in my opinion. People complain not playing on the 9th yet we get high level characters off the bat. I personally am rolling a new character but the 40$ discount is more than generous in my opinion. My PSN is Vampire_Noble if anyone needs healer/bite sometime.

    I don't think anyone is denying that the $20 transfer was a great deal. That isn't the point. Treating two sets of pre-order customers differently is.

    Either everyone has to wait till the 8th to pre-load or they don't. I don't really care one way or the other although having several days to do it seems like the preferred way for load balancing. But giving one group the ability to pre-load now and making some wait ill the 8th just doesn't seem like the right thing to do and it gives the appearance of treating the group that got the bargain in a lesser way than those who are new and paid the full price.
  • BrightnessSyl
    BrightnessSyl
    ✭✭✭
    I am dying to get the code, so that I have time to prepare for the upcoming events.
    ~Pinky
    twitch.tv/pinklleesi
    @pinkleesi
  • izenkim_ESO
    izenkim_ESO
    ✭✭✭
    Casdha wrote: »
    BloodStorm wrote: »
    Only paying 20$ for the game and a transfer is great in my opinion. People complain not playing on the 9th yet we get high level characters off the bat. I personally am rolling a new character but the 40$ discount is more than generous in my opinion.

    I was gonna say about the same thing but I'll just quote yours. As I've said many times, I took advantage of this deal and bought both XB1 and PS4 transfers and I don't even own a console yet but doing this allowed me to not have to make a choice yet and still save $20.

    As for a possible solution for some folks plight, I'd suggest taking advantage of real life friends. Find a friend that purchased the game and go to their house and log in with your account and save the Guild names and what not you want. This way you can be there with them when they get to try out the game and be happy that they are now getting to join in your fun.

    Only paying $20?

    No.

    I paid for the Imperial Edition on the PC, then I paid $20. I wouldn't have bought it had they not offered the character transfer and a $20 version of the game, I was content just waiting for the console version.

    They sold me on it, I expect my experience to be similar to what others are getting. If others get to play soon after 12AM, I want to play soon after 12AM. Otherwise, I'd follow your suggestion, but going 1800 miles to their house is a bit unfeasible.
  • Casdha
    Casdha
    ✭✭✭✭✭
    Casdha wrote: »
    BloodStorm wrote: »
    Only paying 20$ for the game and a transfer is great in my opinion. People complain not playing on the 9th yet we get high level characters off the bat. I personally am rolling a new character but the 40$ discount is more than generous in my opinion.

    I was gonna say about the same thing but I'll just quote yours. As I've said many times, I took advantage of this deal and bought both XB1 and PS4 transfers and I don't even own a console yet but doing this allowed me to not have to make a choice yet and still save $20.

    As for a possible solution for some folks plight, I'd suggest taking advantage of real life friends. Find a friend that purchased the game and go to their house and log in with your account and save the Guild names and what not you want. This way you can be there with them when they get to try out the game and be happy that they are now getting to join in your fun.

    Only paying $20?

    No.

    I paid for the Imperial Edition on the PC, then I paid $20. I wouldn't have bought it had they not offered the character transfer and a $20 version of the game, I was content just waiting for the console version.

    They sold me on it, I expect my experience to be similar to what others are getting. If others get to play soon after 12AM, I want to play soon after 12AM. Otherwise, I'd follow your suggestion, but going 1800 miles to their house is a bit unfeasible.

    I guess its a matter of perspective, I always intended on eventually having all three but playing primarily on PC, so to me it is a heck of a bargain. I got the Physical collector's edition Molag Bal statue and all from Amazon at PC launch so I already know what it is like to sweat getting your code in time to play the game being as I pre-ordered as soon as Amazon had the game available, then in the last few weeks said they couldn't ship until launch, rather than shipping so that it would arrive by launch like they had promised at the time it was purchased.
    Proud member of the Psijic Order - The first wave - The 0.016%

  • Uberkull
    Uberkull
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    So, if I'm reading these posts correctly, someone can share their disk they got early with a friend to get the data on their HD, then that friend can apply their transfer code to their console on Monday when the email arrives and be ready to go.

    Then why doesn't someone provide a torrent of the DL to players? Not all torrents have to be sketchy, ZOS could simply offer the torrent for Xbox One or PS4 formats, then people can download them now. Monday they can apply their code and everything will be good.

    No data DL will work without a registered key,, so I don't see the problem.

    Just a idea.
    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
    ▬▬▬ஜ twitch.tv/uberkull ஜ▬▬▬
  • Hawk269
    Hawk269
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    Pallmor wrote: »
    I don't think anyone will be missing much if they can't play on day one. I suspect next week will be a huge mess, as the game has never even been stress tested before on consoles outside of a small closed beta. I get the vibe that ZOS themselves aren't particularly confident in the game. If they were, they probably wouldn't have been so reluctant to do an open beta or even early access.

    I think they want everyone to pre-order or buy it before anyone gets to really see what it looks like with a mass of players actually trying to play it. I could be wrong on that (and I hope I am). But something tells me that we're due for a lot of patches before the console version becomes something more fun to play.

    I played the Console beta and other than the texture load issues and some lag, the game played very good and I did not notice a lot of issues. On the ESO Live they said they addressed the texture load issues. I am not sure why you think the game will launch broken and it will need several patches since the Beta was pretty damn solid.
  • Pallmor
    Pallmor
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    Hawk269 wrote: »
    Pallmor wrote: »
    I don't think anyone will be missing much if they can't play on day one. I suspect next week will be a huge mess, as the game has never even been stress tested before on consoles outside of a small closed beta. I get the vibe that ZOS themselves aren't particularly confident in the game. If they were, they probably wouldn't have been so reluctant to do an open beta or even early access.

    I think they want everyone to pre-order or buy it before anyone gets to really see what it looks like with a mass of players actually trying to play it. I could be wrong on that (and I hope I am). But something tells me that we're due for a lot of patches before the console version becomes something more fun to play.

    I played the Console beta and other than the texture load issues and some lag, the game played very good and I did not notice a lot of issues. On the ESO Live they said they addressed the texture load issues. I am not sure why you think the game will launch broken and it will need several patches since the Beta was pretty damn solid.

    I don't think the game itself will be broken. I think there are two potential problems that could wreck havoc:

    1) The stress of having so many players suddenly playing at once. They've never really stress-tested the game with a huge influx of players. The beta was closed and, by most accounts, very limited. And they've been strangely reluctant to allow for an open beta (even a brief one) or any kind of early access.

    2) The "open mic"/lack-of-text-chat issue. How will that play out when a huge mass of players are suddenly playing all at once and for more than just a few days?

    Again, I could be wrong and I hope I am. I just don't get a very confident vibe from ZOS on this release.
  • Casdha
    Casdha
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    uberkull wrote: »
    So, if I'm reading these posts correctly, someone can share their disk they got early with a friend to get the data on their HD, then that friend can apply their transfer code to their console on Monday when the email arrives and be ready to go.

    Then why doesn't someone provide a torrent of the DL to players? Not all torrents have to be sketchy, ZOS could simply offer the torrent for Xbox One or PS4 formats, then people can download them now. Monday they can apply their code and everything will be good.

    No data DL will work without a registered key,, so I don't see the problem.

    Just a idea.

    Because that would be a different kind of install, Downloaded is locked to your Account and Console serial number. A disc install uses the disc for the key, it wouldn't run with out the disc in. Unless the new generation consoles have changed something.
    Edited by Casdha on June 7, 2015 1:31PM
    Proud member of the Psijic Order - The first wave - The 0.016%

  • Uberkull
    Uberkull
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    Casdha wrote: »
    uberkull wrote: »
    So, if I'm reading these posts correctly, someone can share their disk they got early with a friend to get the data on their HD, then that friend can apply their transfer code to their console on Monday when the email arrives and be ready to go.

    Then why doesn't someone provide a torrent of the DL to players? Not all torrents have to be sketchy, ZOS could simply offer the torrent for Xbox One or PS4 formats, then people can download them now. Monday they can apply their code and everything will be good.

    No data DL will work without a registered key,, so I don't see the problem.

    Just a idea.

    Because that would be a different kind of install, Downloaded is locked to your Account and Console serial number. A disc install uses the disc for the key, it wouldn't run with out the disc in. Unless the new generation consoles have changed something.

    What I thought was explained was, 'Billy' buys ESO digital download and pre-installs on XBox One. He goes to manage game and does a 'copy to' external hard drive. 'Billy' goes over to his friends 'Bobs' house and plugs in his external HD to 'Bobs' Xbox One. Then Manages games and does a copy to of 'Billy's' ESO digital download to 'Bobs' internal HD. The game can't be played, trying to play it pushes 'Bob' to the Xbox live store to purchase the game. BUT 'Bob' has the full game installed and just needs to enter the game code/key being sent by ZOS on Monday and he'll be ready to play as it will recognize the install is already on 'Bobs' Xbox One HD.

    Now if 'Billy' was in a helpful mood, he'd host a torrent with the pre-install off his HD to the ESO community so everyone could preload the game. Doesn't seem like this is against any rules, as you still have to PAY for your own copy, but you just get to pre-load the game before the code arrives. Now, replace Billy with ZOS and everybody would feel more secure.
    Edited by Uberkull on June 7, 2015 6:16PM
    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
    ▬▬▬ஜ twitch.tv/uberkull ஜ▬▬▬
  • NewBlacksmurf
    NewBlacksmurf
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    uberkull wrote: »
    Casdha wrote: »
    uberkull wrote: »
    So, if I'm reading these posts correctly, someone can share their disk they got early with a friend to get the data on their HD, then that friend can apply their transfer code to their console on Monday when the email arrives and be ready to go.

    Then why doesn't someone provide a torrent of the DL to players? Not all torrents have to be sketchy, ZOS could simply offer the torrent for Xbox One or PS4 formats, then people can download them now. Monday they can apply their code and everything will be good.

    No data DL will work without a registered key,, so I don't see the problem.

    Just a idea.

    Because that would be a different kind of install, Downloaded is locked to your Account and Console serial number. A disc install uses the disc for the key, it wouldn't run with out the disc in. Unless the new generation consoles have changed something.

    What I thought was explained was, 'Billy' buys ESO digital download and pre-installs on XBox One. He goes to manage game and does a 'copy to' external hard drive. 'Billy' goes over to his friends 'Bobs' house and plugs in his external HD to 'Bobs' Xbox One. Then Manages games and does a copy to of 'Billy's' ESO digital download to 'Bobs' internal HD. The game can't be played, trying to play it pushes 'Bob' to the Xbox live store to purchase the game. BUT 'Bob' has the full game installed and just needs to enter the game code/key being sent by ZOS on Monday and he'll be ready to play as it will recognize the install is already on 'Bobs' Xbox One HD.

    Now if 'Billy' was in a helpful mood, he'd host a torrent with the pre-install off his HD to the ESO community so everyone could preload the game. Doesn't seem like this is against any rules, as you still have to PAY for your own copy, but you just get to pre-load the game before the code arrives. Now, replace Billy with ZOS and everybody would feel more secure.

    The thing is...that's not possible

    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • AdamBourke
    AdamBourke
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    BloodStorm wrote: »
    Only paying 20$ for the game and a transfer is great in my opinion. People complain not playing on the 9th yet we get high level characters off the bat. I personally am rolling a new character but the 40$ discount is more than generous in my opinion. My PSN is Vampire_Noble if anyone needs healer/bite sometime.

    It's not THAT great - when you consider that many of the people doing it only bought the PC version (At full price) because the console versions were delayed by a whole year...
    PS4 - EU

    Please put the Eyevea/EarthForge wayshrines back on the map?
  • Uberkull
    Uberkull
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    uberkull wrote: »
    Casdha wrote: »
    uberkull wrote: »
    So, if I'm reading these posts correctly, someone can share their disk they got early with a friend to get the data on their HD, then that friend can apply their transfer code to their console on Monday when the email arrives and be ready to go.

    Then why doesn't someone provide a torrent of the DL to players? Not all torrents have to be sketchy, ZOS could simply offer the torrent for Xbox One or PS4 formats, then people can download them now. Monday they can apply their code and everything will be good.

    No data DL will work without a registered key,, so I don't see the problem.

    Just a idea.

    Because that would be a different kind of install, Downloaded is locked to your Account and Console serial number. A disc install uses the disc for the key, it wouldn't run with out the disc in. Unless the new generation consoles have changed something.

    What I thought was explained was, 'Billy' buys ESO digital download and pre-installs on XBox One. He goes to manage game and does a 'copy to' external hard drive. 'Billy' goes over to his friends 'Bobs' house and plugs in his external HD to 'Bobs' Xbox One. Then Manages games and does a copy to of 'Billy's' ESO digital download to 'Bobs' internal HD. The game can't be played, trying to play it pushes 'Bob' to the Xbox live store to purchase the game. BUT 'Bob' has the full game installed and just needs to enter the game code/key being sent by ZOS on Monday and he'll be ready to play as it will recognize the install is already on 'Bobs' Xbox One HD.

    Now if 'Billy' was in a helpful mood, he'd host a torrent with the pre-install off his HD to the ESO community so everyone could preload the game. Doesn't seem like this is against any rules, as you still have to PAY for your own copy, but you just get to pre-load the game before the code arrives. Now, replace Billy with ZOS and everybody would feel more secure.

    The thing is...that's not possible
    Be specific. You, yourself said you do this. LINK.

    What part isn't possible?

    Edited by Uberkull on June 7, 2015 9:55PM
    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
    ▬▬▬ஜ twitch.tv/uberkull ஜ▬▬▬
  • Romo
    Romo
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    Hmmm....

    Scratching my head here.....

    Where did Zos say that the transferred toons got to keep their names?
  • traigusb14_ESO2
    traigusb14_ESO2
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    uberkull wrote: »
    uberkull wrote: »
    uberkull wrote: »

    EDIT: I hope I can link accounts without have to erase and redownload.

    I can confirm that the transfer game code you are receiving is NOT linked to the characters you have transferred on to the console mega servers. Any version of the game you buy, digital download or disc will have instant access to those transferred characters once you link your console account to your PC account. If you have received confirmation through email that your PC account was transferred to console (this happened on June 1st) then your characters are already sitting on the console mega servers.

    You will need to wait until 12 midnight YOUR time to use the console game client to link those accounts. The linking is done through the console game client similar to what EA console games do.

    Even though I'm receiving a console code, I went ahead and bought the digital download through Xbox Live so I could pre-download and play at 12:01am.

    I received this information through ZOS support as I had a open incident ticket regarding my account and PC to Console transfers since March. In my case, ZOS was extremely helpful in resolving my case.

    I hope this helps players understand that scenario.

    So, I can just copy ESO from my friend's Xbox (non-transfer already downloaded) onto my portable HDD, then run it launch night and link my acct?

    That's what I thought might work at first, because it wasn't the game that was important, but rather the Acct and Gamertag.

    That, I don't know. I said 'Any version of the game you buy, digital download or disc'.

    What you are stating seems like it wouldn't work. Don't you need to register a game with the console for it to play it? If you could copy games from friends, it would seem like you never need to buy games. That's sketchy.
    .

    A friend of mine says he does this a lot wit his roomate, and most games will bounce you to to the store when you try to run them if they aren't free, but when you pay you don't have to re-DL.

    It depends on how they do the linking. I may be able to enter the code to prove ownership then skip the DL.

    That's actually brilliant. If the code you receive activates the store, then it goes to DL and sees the '1s and 0s' already on your HD, it shouldn't do anything but maybe download the updates. :)

    I know that Digital DL ownership is linked to Gamertag/acct., because you can Delete a game, all its saves, and delete saves from cloud.. and just DL it again. if the code says "This gamertag owns ESO"
    uberkull wrote: »
    uberkull wrote: »
    Casdha wrote: »
    uberkull wrote: »
    So, if I'm reading these posts correctly, someone can share their disk they got early with a friend to get the data on their HD, then that friend can apply their transfer code to their console on Monday when the email arrives and be ready to go.

    Then why doesn't someone provide a torrent of the DL to players? Not all torrents have to be sketchy, ZOS could simply offer the torrent for Xbox One or PS4 formats, then people can download them now. Monday they can apply their code and everything will be good.

    No data DL will work without a registered key,, so I don't see the problem.

    Just a idea.

    Because that would be a different kind of install, Downloaded is locked to your Account and Console serial number. A disc install uses the disc for the key, it wouldn't run with out the disc in. Unless the new generation consoles have changed something.

    What I thought was explained was, 'Billy' buys ESO digital download and pre-installs on XBox One. He goes to manage game and does a 'copy to' external hard drive. 'Billy' goes over to his friends 'Bobs' house and plugs in his external HD to 'Bobs' Xbox One. Then Manages games and does a copy to of 'Billy's' ESO digital download to 'Bobs' internal HD. The game can't be played, trying to play it pushes 'Bob' to the Xbox live store to purchase the game. BUT 'Bob' has the full game installed and just needs to enter the game code/key being sent by ZOS on Monday and he'll be ready to play as it will recognize the install is already on 'Bobs' Xbox One HD.

    Now if 'Billy' was in a helpful mood, he'd host a torrent with the pre-install off his HD to the ESO community so everyone could preload the game. Doesn't seem like this is against any rules, as you still have to PAY for your own copy, but you just get to pre-load the game before the code arrives. Now, replace Billy with ZOS and everybody would feel more secure.

    The thing is...that's not possible
    Be specific. You, yourself said you do this. LINK.

    What part isn't possible?
    Probably the "replace Billy with ZOS" torrent part.

    I'm trying to play Bob in this story and hops it works. I'll start DLing ASAP at code time just in case though.
  • NewBlacksmurf
    NewBlacksmurf
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    ✭✭✭✭✭
    uberkull wrote: »
    uberkull wrote: »
    Casdha wrote: »
    uberkull wrote: »
    So, if I'm reading these posts correctly, someone can share their disk they got early with a friend to get the data on their HD, then that friend can apply their transfer code to their console on Monday when the email arrives and be ready to go.

    Then why doesn't someone provide a torrent of the DL to players? Not all torrents have to be sketchy, ZOS could simply offer the torrent for Xbox One or PS4 formats, then people can download them now. Monday they can apply their code and everything will be good.

    No data DL will work without a registered key,, so I don't see the problem.

    Just a idea.

    Because that would be a different kind of install, Downloaded is locked to your Account and Console serial number. A disc install uses the disc for the key, it wouldn't run with out the disc in. Unless the new generation consoles have changed something.

    What I thought was explained was, 'Billy' buys ESO digital download and pre-installs on XBox One. He goes to manage game and does a 'copy to' external hard drive. 'Billy' goes over to his friends 'Bobs' house and plugs in his external HD to 'Bobs' Xbox One. Then Manages games and does a copy to of 'Billy's' ESO digital download to 'Bobs' internal HD. The game can't be played, trying to play it pushes 'Bob' to the Xbox live store to purchase the game. BUT 'Bob' has the full game installed and just needs to enter the game code/key being sent by ZOS on Monday and he'll be ready to play as it will recognize the install is already on 'Bobs' Xbox One HD.

    Now if 'Billy' was in a helpful mood, he'd host a torrent with the pre-install off his HD to the ESO community so everyone could preload the game. Doesn't seem like this is against any rules, as you still have to PAY for your own copy, but you just get to pre-load the game before the code arrives. Now, replace Billy with ZOS and everybody would feel more secure.

    The thing is...that's not possible
    Be specific. You, yourself said you do this. LINK.

    What part isn't possible?

    No one can set up a torrent for others on Xbox.
    You can have someone else come over, log into your Xbox one and download a digital game they already own, leave it on your HD (then you'll have the files).

    Or

    Someone can bring and external HD formatted for Xbox one with the game on it and copy it to you HD (to give you the files)

    You can't set up a torrent to allow ppl to d/l any game that you haven't purchased

    Specifically about the use of the word torrent...
    The urban definition:

    a file that is constantly moving accross a large network. in order to download the file, the downloading file segments must at the same time be uploaded to other users requesting the file. torrents are tagged with a unique ID so that any particular torrent can be located from anywhere on the network with the correct software.


    I think you misunderstood my comment or maybe I'm misunderstanding you based on your use of the word "torrent"
    Edited by NewBlacksmurf on June 7, 2015 10:10PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • BrisbaniteAU
    BrisbaniteAU
    ✭✭
    Romo wrote: »
    Hmmm....

    Scratching my head here.....

    Where did Zos say that the transferred toons got to keep their names?

    This seems likely (I hope) because the characters have been copied to the server, so they will probably have their names. I think that it would be a two-step process to copy the characters and then force a name change.

    I suppose that we'll see in a few hours.

    I'd like to keep the names of my characters but I suppose that it won't matter that much because, from what I've seen from beta and the ZOS livestream, other players will see my Gamertag not my characters' names.
    I'm a middle-aged gamer from Brisbane, Australia, who has enjoyed ESO since PC beta and now into the Xbox One version.
  • NewBlacksmurf
    NewBlacksmurf
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    Romo wrote: »
    Hmmm....

    Scratching my head here.....

    Where did Zos say that the transferred toons got to keep their names?

    This seems likely (I hope) because the characters have been copied to the server, so they will probably have their names. I think that it would be a two-step process to copy the characters and then force a name change.

    I suppose that we'll see in a few hours.

    I'd like to keep the names of my characters but I suppose that it won't matter that much because, from what I've seen from beta and the ZOS livestream, other players will see my Gamertag not my characters' names.

    If we don't keep our names it would mean we would need to redraw/design and name our characters...with being locked into an alliance and class

    This would've needed to be listed if in fact that was the case.
    Pretty sure that's not the case which is why copies were limited to EU and NA servers and the alliances in PC to just copy over
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • traigusb14_ESO2
    traigusb14_ESO2
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    Romo wrote: »
    Hmmm....

    Scratching my head here.....

    Where did Zos say that the transferred toons got to keep their names?

    This seems likely (I hope) because the characters have been copied to the server, so they will probably have their names. I think that it would be a two-step process to copy the characters and then force a name change.

    I suppose that we'll see in a few hours.

    I'd like to keep the names of my characters but I suppose that it won't matter that much because, from what I've seen from beta and the ZOS livestream, other players will see my Gamertag not my characters' names.

    If we don't keep our names it would mean we would need to redraw/design and name our characters...with being locked into an alliance and class

    This would've needed to be listed if in fact that was the case.
    Pretty sure that's not the case which is why copies were limited to EU and NA servers and the alliances in PC to just copy over

    Yeah we keep our names... and they even show up in some places on the UI.

    L33tSn1p3rDud3(420) is gonna be so mad at me when he tries to make a character!

    Neverwinter was full of Legolasses and GoT names. I was in a group in my 40s with 3 different legolasses!... one was a warlock... I expected more Drizz'ts.. only saw a few.

    NA server has a Sheogorath already. I saw him in town once. Great job in the character creator. I wonder if he did a copy...
  • Uberkull
    Uberkull
    ✭✭✭✭✭
    Romo wrote: »
    Hmmm....

    Scratching my head here.....

    Where did Zos say that the transferred toons got to keep their names?

    This seems likely (I hope) because the characters have been copied to the server, so they will probably have their names. I think that it would be a two-step process to copy the characters and then force a name change.

    I suppose that we'll see in a few hours.

    I'd like to keep the names of my characters but I suppose that it won't matter that much because, from what I've seen from beta and the ZOS livestream, other players will see my Gamertag not my characters' names.

    We keep our names. I confirmed this with ZOS support as he read off the names of my characters on the Xbox One mega server.
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  • Uberkull
    Uberkull
    ✭✭✭✭✭
    uberkull wrote: »
    uberkull wrote: »
    Casdha wrote: »
    uberkull wrote: »
    So, if I'm reading these posts correctly, someone can share their disk they got early with a friend to get the data on their HD, then that friend can apply their transfer code to their console on Monday when the email arrives and be ready to go.

    Then why doesn't someone provide a torrent of the DL to players? Not all torrents have to be sketchy, ZOS could simply offer the torrent for Xbox One or PS4 formats, then people can download them now. Monday they can apply their code and everything will be good.

    No data DL will work without a registered key,, so I don't see the problem.

    Just a idea.

    Because that would be a different kind of install, Downloaded is locked to your Account and Console serial number. A disc install uses the disc for the key, it wouldn't run with out the disc in. Unless the new generation consoles have changed something.

    What I thought was explained was, 'Billy' buys ESO digital download and pre-installs on XBox One. He goes to manage game and does a 'copy to' external hard drive. 'Billy' goes over to his friends 'Bobs' house and plugs in his external HD to 'Bobs' Xbox One. Then Manages games and does a copy to of 'Billy's' ESO digital download to 'Bobs' internal HD. The game can't be played, trying to play it pushes 'Bob' to the Xbox live store to purchase the game. BUT 'Bob' has the full game installed and just needs to enter the game code/key being sent by ZOS on Monday and he'll be ready to play as it will recognize the install is already on 'Bobs' Xbox One HD.

    Now if 'Billy' was in a helpful mood, he'd host a torrent with the pre-install off his HD to the ESO community so everyone could preload the game. Doesn't seem like this is against any rules, as you still have to PAY for your own copy, but you just get to pre-load the game before the code arrives. Now, replace Billy with ZOS and everybody would feel more secure.

    The thing is...that's not possible
    Be specific. You, yourself said you do this. LINK.

    What part isn't possible?

    No one can set up a torrent for others on Xbox.
    You can have someone else come over, log into your Xbox one and download a digital game they already own, leave it on your HD (then you'll have the files).

    Or

    Someone can bring and external HD formatted for Xbox one with the game on it and copy it to you HD (to give you the files)

    You can't set up a torrent to allow ppl to d/l any game that you haven't purchased

    Specifically about the use of the word torrent...
    The urban definition:

    a file that is constantly moving accross a large network. in order to download the file, the downloading file segments must at the same time be uploaded to other users requesting the file. torrents are tagged with a unique ID so that any particular torrent can be located from anywhere on the network with the correct software.


    I think you misunderstood my comment or maybe I'm misunderstanding you based on your use of the word "torrent"

    Who said anything about setting up a torrent on Xbox? And who said it wasn't a purchased game? I clearly said Billy purchased the game.

    If you can copy the DL to a external Xbox formatted HD, and you can bring that over to a friends house to let them copy the data, you can setup a torrent to share that same data on a PC. That way you don't have to walk over to your friends house. Setup a private torrent with them. Expand on that and ZOS could provide a torrent for their transfer customers. Blizzard uses a torrent system with their updates on PC. As I stated that it's impossible to do anything with that shared DL without your own, purchased key or the game key ZOS is sending customers.

    In the end, this is all pointless as we are a day away now and this could have been avoided if ZOS would have sent out the game keys June 2nd. Guess we'll never know why they didn't.

    I will have an extra code since I didn't wait and just bought the imperial edition digital download. I'll give the extra key to a friend I guess.
    Edited by Uberkull on June 7, 2015 11:18PM
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  • delushin
    delushin
    ✭✭✭
    Its the 8th already, where is the key? Oh that's right you only talk to one timezone, and you say you care about your global player base ... I call lies!

    Anyways I am ready for release so send it through thanks!
    Raven Guard - PS4 [PvE/PvP] NA Server - Daggerfall Convenant
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  • BrisbaniteAU
    BrisbaniteAU
    ✭✭
    delushin wrote: »
    Its the 8th already, where is the key? Oh that's right you only talk to one timezone, and you say you care about your global player base ... I call lies!

    Anyways I am ready for release so send it through thanks!

    On the other hand, from the posts I've read, they are opening up the servers to Kiwis first, then Aussies.
    I'm a middle-aged gamer from Brisbane, Australia, who has enjoyed ESO since PC beta and now into the Xbox One version.
  • delushin
    delushin
    ✭✭✭
    delushin wrote: »
    Its the 8th already, where is the key? Oh that's right you only talk to one timezone, and you say you care about your global player base ... I call lies!

    Anyways I am ready for release so send it through thanks!

    On the other hand, from the posts I've read, they are opening up the servers to Kiwis first, then Aussies.

    Kind of like a mid night thing?
    Raven Guard - PS4 [PvE/PvP] NA Server - Daggerfall Convenant
    #1 AUS/NZ Guild - http://ravenguardclan.com/
    http://www.twitch.tv/delushin
  • rogueslayer
    rogueslayer
    ✭✭
    Its the 8th code please
  • James-Wayne
    James-Wayne
    ✭✭✭✭✭
    The 8th is nearly over... where is the email??

    Has it been sent yet? What time will it be sent?
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  • BrisbaniteAU
    BrisbaniteAU
    ✭✭
    I don't think that they've been sent. Neither my wife nor I have received one yet.
    I'm a middle-aged gamer from Brisbane, Australia, who has enjoyed ESO since PC beta and now into the Xbox One version.
  • MageStorm
    MageStorm
    ✭✭
    Based on the post by ZoS earlier stating that the codes would be distributed early afternoon EST, Australians won't receive an email until 2am on the 9th of June or later based on their definition of early afternoon:
    • 12pm EST ---> 2am AEST;
    • 1pm EST ---> 3am AEST;
    • 2pm EST ---> 4am AEST; and so on.

    Basically for australians the email won't be received before the server is open to play on, then you'll have to download the 55gb which again mean that, if you're lucky, you will be playing by 12pm on the 9th June.

    Really disappointed ZoS, not by the above but more the lack of communication. Transparency in these processes would have been a much better approach in managing the communities expectations.
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