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MMORPG.com agrees with me.

  • ahstin2001nub18_ESO
    BigM wrote: »
    ADarklore wrote: »
    As a new player, yet also have some experience with this, as the same thing happened with DCUO- which I played for several years. For several months prior to the launch of the PS4, DCUO focused the majority of its resources to coding a version of DCUO for the PS4. This led to months of whining and complaining about lack of new content, and even after PS4 launch, it led to months of lack of content as the devs had to re-ramp up their resources towards new content. However, when the PS4 launched, it brought HUGE success back to DCUO, who had been floundering, and led to a ton of new income. Sure it made long-term players, both PC and PS3, angry, but in the end their anger and loss of players were overshadowed by the increase in income from NEW PS4 players. So all the complaints literally offered nothing, yet added a toxic elements to the forums and game experience for many players. Then, even when DCUO managed to start adding new content, the complaints were endless... but hopefully ZOS doesn't go the same rout they did and try to please all the people, all the time, because it failed miserably. DCUO has been left without any sense of direction and continues to swing like a tree in the wind.

    So here is my take on ESO... right now, because of the fiasco that occurred with the PC launch and the long-delayed console launch, many potential players were put off entirely. ZOS lost a lot of money in pushing back the console release, yet along the way they also committed a LOT of resources to fixing the game- which benefited both PC and future console players. I do not blame them for setting an arbitrary "no new content" for the PC because they want consoles and PC to be at the same stage in development, content wise. It would be silly to release a PC DLC, when they can wait and offer that new content to ALL platforms, increasing their revenue. If they had released a DLC earlier to the PC, it would be tough to release the console version along with a DLC at the same time- I'm sure just after buying the game, I doubt console players want to fork over more money for a DLC at the same time.

    I also understand their need to focus on making sure console launch goes as smoothly as possible, so them committing a large portion of their resources to that end doesn't surprise me, and really shouldn't surprise anyone else. Us PC players can complain all we want, but the future of ESO depends on the success of the console release. Even DCUO could not sustain itself by PC players alone, in fact, only about 30% of DCUO players are PC players- I'm sure that will hold true for ESO as well- although the margin may well be even higher since DCUO isn't offered on XBOX.

    So before you complain about their focus on consoles, you should ask yourself whether or not you want ESO to be successful and be around for years to come? If you do, then give them some slack and realize they are putting their priorities where they need to be at this time and all platforms of ESO will benefit from this short-term console focus.

    You make it sound very reasonable and that ZoS had to do this or that. But you leave out one big issues. What they lead us to believe while they made us hang on to pay for something that was never coming. Just thought I would think this is very important part you leaving out. Also with the theory they want to have all systems up and running with all current content then how come consoles are releasing 2 months behind?

    English ? Can someone translate this for me ? I think it's funny how people complain right now that consoles are getting all the attention when they fail to see the other side of the spectrum. Do you all realize that consoles were pushed back nearly a year ? And for a good while it was actually a real question if it would ever see the light of day. PC players got to play the game for a whole year before consoles even got a crack at it, would you prefer if both versions were pushed backed since everything should be equal and fair right ? They said before TU launched that content development for PC would be halted until console's released, no one was mislead or tricked into paying a sub.

    @BigM you make absolutely no attempt to counter the argument made against your claims. Perfect example is when you replied to @lordrichter by just attacking him because he post a lot on the forums and then go on to call him bad. This shows you have no rebuttal, nothing constructive to add at all.

    uh.... a lot of people during beta said PC should stay in beta and not go live. yes, they should have kept it in beta since it has such big bugs as it does. its not about fair or right between consoles or PCs, thats just a bunch of bull ***. whats being talked about is a lack of focus, content, and in general management. the crap about "fair" and "right" in your context doesn't exist in the real world. the fact they said there wasn't going to be new content, proves this article AND the OP's point that there isn't any need for a sub right now.
    I will work. I will save. I will sacrifice. I will endure. I will fight cheerfully and do my utmost, as if the whole issue of the struggle depended on me alone.

    Martin A. Treptow
    1894-1918
  • Enaijo
    Enaijo
    ✭✭✭
    Valymer wrote: »
    I've been playing MMORPGs since 1997 and this is the buggiest one I've ever played.

    Sorry, but then you haven't played much ...
    PKMN12 wrote: »
    no one likes craglorn

    Where have you asked every single player to come to that conclusion? I as example love craglorn. My wife as example loves craglorn. Most people in my guild are liking craglorn. For me, craglorn (adventure-zones) were one of the major selling points of the game.

    So, no one?
  • Vahrokh
    Vahrokh
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    Arundo wrote: »
    Getting so tired of these so called experts who seemingly havent played many MMO's. Every MMO has its dry spells of content between major patches/expansions/DLC. The dude at MMORPG does not want to sound like a toddler but he does, I guess ESO is his first ever MMO.

    ESO is now over 1 year old, had already some major content updates. Craglorn, Justice System, new Trials and still its not enough for the next generation of "give me more now toddlers".

    World of Warcraft launched in 2004, the first major expansion came in 2007 thats 3 years later. ESO still has 2 years to match that.

    Stop making up excuses to not wanting play ESO, leave and come back when the game has more to offer for you. As ESO still has alot of things to do for those who are now playing. And stop making these posts to support your reason to quit.

    You don't seem much expert either.
    I have been closed or open alpha/beta player for lots of MMO including WoW: before 2007 they introduced (for free, no DLC crapola):

    - Onyxia
    - Two new group instances in a level 44+ area
    - Raid outdoor bosses
    - Battlegrounds and then they made them cross-server (massive effort). Look how few if any other MMO companies that... because that was an huge success factor in WoW, it allowed small pop servers to always have action. I was in a small pop server (Genjuros), still it could field 4-5 x major Raid guilds with 40+ active raiders each, not just 12.
    - Some classes were massively redone.
    - Tier 2 raids
    - Tier 2.5 raids
    - Before October 2006, tier 3 raids (Naxxramas).

    I have probably forgot several things. Look at patch 1.11 notes, they are probably as long in that patch alone than the whole ESO year patch notes combined.
  • Arundo
    Arundo
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    Vahrokh wrote: »

    You don't seem much expert either.
    I have been closed or open alpha/beta player for lots of MMO including WoW: before 2007 they introduced (for free, no DLC crapola):

    - Onyxia
    - Two new group instances in a level 44+ area
    - Raid outdoor bosses
    - Battlegrounds and then they made them cross-server (massive effort). Look how few if any other MMO companies that... because that was an huge success factor in WoW, it allowed small pop servers to always have action. I was in a small pop server (Genjuros), still it could field 4-5 x major Raid guilds with 40+ active raiders each, not just 12.
    - Some classes were massively redone.
    - Tier 2 raids
    - Tier 2.5 raids
    - Before October 2006, tier 3 raids (Naxxramas).

    I have probably forgot several things. Look at patch 1.11 notes, they are probably as long in that patch alone than the whole ESO year patch notes combined.

    Google stuff does not make you an expert.

    The list is from 3 years between WOW and WOW BC. I have played WOW for years from launch and the same stuff happened in WOW people complained about content and got bored. It still happens now. Same with ESO as people burn through content faster then devs can create them.



    Edited by Arundo on June 4, 2015 7:22AM
  • Arundo
    Arundo
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    PKMN12 wrote: »

    Justice system does not actually add any content to endgame.
    no one likes craglorn
    and there are VERY few trials added

    WOW added SEVERAL new things all throughout its first year or two years, way more then ESO has. ESO also has to be even better, because it has WAY more competition.

    Who said anything about end game ? Content is content, if you dont like it then this might not be your game. Craglorn might not be the best for solo players but it still is added content. Very few trials is still added content.

    WOW added new stuff yes so did ESO maybe not to your liking but then this game might not be for you and you might want to consider something else.

    Like with every MMO which has been released over the last 10 years they all started somewhere and grew into what they are now. ESO will be the same, if you look back in 3 years time I bet there are tonnes of things added. Just like with WOW, GW2, RIFT, AOC, SWTOR.

    SWTOR was getting hammered at launch and shortly after now its one of the richest MMO's with tonnes of stuff to do. ESO needs time to grow, sure consoles are now in between but once those are launched we will see new content.
  • Kharnamatic
    Kharnamatic
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    WoW had 14 months of absolutely no content in 2013-2014 (patch 5.4 - siege of orgrimmar - mists of pandaria).

    Since the latest WoW expansion was released in Nov 2014, the game got one patch (6.0-6.1) adding in content that was supposed to be available at launch. The only really new things that were added were even more flying mounts in the cash shop and twitter integration - letting you post screenshots from WoW to twitter. 7 months of no content leading to 3 million people leaving the game, people saying that WoW if finally dying and that Final Fantasy MMO killed the game.

    This is from a billion dollar company, in a MMO with supposedly 10 million subs (actually 9 million Chinese F2Pers and botters and 1 million Western players) where people have to pay a sub.

    Please don't say Blizzard put out new content and reward their subscribers. They do only one thing: milk their subscribers.
  • Ojustaboo
    Ojustaboo
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    Victus wrote: »
    Bottom line is I am still having fun. If you aren't, then it's okay to leave.

    If I didn't like TESO I wouldn't bother complaining about it, I would simply move to another game.

    It's because I see the potential that I get so frustrated at the way they have behaved
  • Tarrin
    Tarrin
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    This guy canseled subscription, when it is optional?
    OKAY! :D
    Samurai without a sword
    Like a samurai with the sword
    But without the sword
  • Valymer
    Valymer
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    Enaijo wrote: »
    Valymer wrote: »
    I've been playing MMORPGs since 1997 and this is the buggiest one I've ever played.

    Sorry, but then you haven't played much ...

    Sorry, but I have.
  • Vahrokh
    Vahrokh
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    ✭✭✭
    Arundo wrote: »
    Vahrokh wrote: »

    You don't seem much expert either.
    I have been closed or open alpha/beta player for lots of MMO including WoW: before 2007 they introduced (for free, no DLC crapola):

    - Onyxia
    - Two new group instances in a level 44+ area
    - Raid outdoor bosses
    - Battlegrounds and then they made them cross-server (massive effort). Look how few if any other MMO companies that... because that was an huge success factor in WoW, it allowed small pop servers to always have action. I was in a small pop server (Genjuros), still it could field 4-5 x major Raid guilds with 40+ active raiders each, not just 12.
    - Some classes were massively redone.
    - Tier 2 raids
    - Tier 2.5 raids
    - Before October 2006, tier 3 raids (Naxxramas).

    I have probably forgot several things. Look at patch 1.11 notes, they are probably as long in that patch alone than the whole ESO year patch notes combined.

    Google stuff does not make you an expert.

    The list is from 3 years between WOW and WOW BC. I have played WOW for years from launch and the same stuff happened in WOW people complained about content and got bored. It still happens now. Same with ESO as people burn through content faster then devs can create them.

    There are youtube videos of me doing that content back at the time. Just saying.

    Also, YOU talked about 2007 so I put in what happened before 2007.
    Even removing Naxxramas and the T2.5 bugs dungeon there's still an amazing amount of content. It took us weeks to clear one raid instance and we were fairly hard core. In ESO I am in a casual guild, we cleared AA and HR in 3-4 attempts each.
  • Hoodster92_ESO
    Hoodster92_ESO
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    Alright before reading this, I warn you my spelling and grammar is bad, didn't proof read this much.

    I don't think the problem is simply just lack of content, they have released content at a decent enough pace to where they are comparable to other MMO's.

    The problem was the quality at the beginning, and its still slightly an issue now. The game is made to be completed at a faster pace than other MMO's. Don't agree?? In WoW in order to even do a raid you needed to farm multiple different dungeons in order to get "good enough" gear to attempt the first tier of raids (this was before the LFG Raid system was invented). This process took if you were committed a couple of days to a week, casual players even longer. In ESO, you can have your complete end game set within 30 minutes if you had your crafting mats and alliance points (which many players who have been playing sense launch have an abundance of).

    Next step in order to advance in the end game was to raid, which back in the day took days to complete and push through, and also it had a week lock out after you cleared it. Even now with WoW making the game a little bit more casual friendly, the raids take a couple of hours and provide different tiers of difficulty so once you complete it once on normal, you then go to hard, and then heroic. In ESO, when the game first released a good group could finish the dungeon in 12-14 minutes, exit the dungeon, and do it again. This fast paced group allow people to farm the gear they want, and because everyone got loot you were able to switch people out and carry a couple through the dungeon to help them get loot as well. Ultimately you were able (if you were lucky) to get all the loot you wanted from a AA within a week. What was even worse was the fact that Hel Ra bosses didn't really drop anything different, so there wasn't a point to farm hel ra which took slightly more time to complete (roughly 30 minutes for a good run).

    End game players got their gear fast because the content wasn't extraordinarily hard, and what made it even worse was the drops in AA and Hel Ra, were nothing in comparison to the gear you could craft / buy in general. No one besides maybe casters and healers actually wore the Raid sets, that is still the case now with some exceptions to the gear that drops in Sactum Ophidia and the Master Weapons, but that isn't enough. Sanctum Ophidia and Dragon Star Arena were too content additions that ultimately helped and were a good step forward for end game players because it provided a challenge and they couldn't just simply farm it, but ultimately once players finish those even once there is no real reason besides "leader board pride" to go back in. In WoW you needed to gear up your raid team, which took a long time considering the bosses didn't drop loot for everyone, and then people came and went so you needed to gear up new people, which added re playability, unlike what ESO currently has.

    Ultimately players who weren't here sense launch are easily going to enjoy this game more, they have more to work with and complete, but those who are veterans and who completed content as it released are currently starving for something new and challenging. We want a reason to go into the Vet Dungeons and complete it with players who haven't yet besides just playing with people, we want to go into raids with the idea that we are advancing our characters and becoming stronger / better in the eyes of others. We want something to show off our achievements, whether it be cosmetic or character advancing. Ultimately we want a reason to keep playing, and when it comes down to the current state of the game, the players who have been playing the game sense launch don't have then, hence don't have a reason to give ZOS money.

    And seeing the amount of attention that ZOS is putting towards a console version of the game that yes, will be fun and exciting for new players, they also ignore the players who have been loyal to them sense BETA. In the past year they have made many changes to the game but most of those changes were done to reverse the mistakes they made early on while PC players essentially payed to Test it for them. Now Console players get a nice fresh game to play which might indeed perform better than the PC.

    I got to play before the console people so I am not complaining in that aspect, but the lack of moving forward for the PC version has stopped / been neglected for a while now. The last "Road Ahead" was posted in February which is a long time to go without any updates of information about new content coming up, especially from a company who stated at launch updates would come almost every month / 2 months. The people who are "whining" somewhat have justification too, ZOS has not been completely fair or truthful to their word, and have given the MMO community a very casual fast paced easy game.

    I know some people may not see where I am coming from, or may not agree, but there are people who feel this way and I don't consider it "whining" when there is a good deal of reason behind these feelings of "betrayal". I also have a good deal of biased considering I have been playing on and off sense BETA, I have completed all the content and two different toons, and I have seen the changes and lack of changes during this games life span. I come from a mentality that is a hard core gamer who likes to see my character excel in PvE and ultimately I don't find that a whole lot here. I play because it is slightly entertaining, but not entertaining enough for me that I would pay a sub.

    Sorry for the rant and feel free to comment / disagree with me, it doesn't bother me if you think I am whining or know nothing because I honestly am pretty numb to this all now ha.
    Edited by Hoodster92_ESO on June 4, 2015 3:01PM
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
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    BigM wrote: »
    ADarklore wrote: »
    As a new player, yet also have some experience with this, as the same thing happened with DCUO- which I played for several years. For several months prior to the launch of the PS4, DCUO focused the majority of its resources to coding a version of DCUO for the PS4. This led to months of whining and complaining about lack of new content, and even after PS4 launch, it led to months of lack of content as the devs had to re-ramp up their resources towards new content. However, when the PS4 launched, it brought HUGE success back to DCUO, who had been floundering, and led to a ton of new income. Sure it made long-term players, both PC and PS3, angry, but in the end their anger and loss of players were overshadowed by the increase in income from NEW PS4 players. So all the complaints literally offered nothing, yet added a toxic elements to the forums and game experience for many players. Then, even when DCUO managed to start adding new content, the complaints were endless... but hopefully ZOS doesn't go the same rout they did and try to please all the people, all the time, because it failed miserably. DCUO has been left without any sense of direction and continues to swing like a tree in the wind.

    So here is my take on ESO... right now, because of the fiasco that occurred with the PC launch and the long-delayed console launch, many potential players were put off entirely. ZOS lost a lot of money in pushing back the console release, yet along the way they also committed a LOT of resources to fixing the game- which benefited both PC and future console players. I do not blame them for setting an arbitrary "no new content" for the PC because they want consoles and PC to be at the same stage in development, content wise. It would be silly to release a PC DLC, when they can wait and offer that new content to ALL platforms, increasing their revenue. If they had released a DLC earlier to the PC, it would be tough to release the console version along with a DLC at the same time- I'm sure just after buying the game, I doubt console players want to fork over more money for a DLC at the same time.

    I also understand their need to focus on making sure console launch goes as smoothly as possible, so them committing a large portion of their resources to that end doesn't surprise me, and really shouldn't surprise anyone else. Us PC players can complain all we want, but the future of ESO depends on the success of the console release. Even DCUO could not sustain itself by PC players alone, in fact, only about 30% of DCUO players are PC players- I'm sure that will hold true for ESO as well- although the margin may well be even higher since DCUO isn't offered on XBOX.

    So before you complain about their focus on consoles, you should ask yourself whether or not you want ESO to be successful and be around for years to come? If you do, then give them some slack and realize they are putting their priorities where they need to be at this time and all platforms of ESO will benefit from this short-term console focus.

    You make it sound very reasonable and that ZoS had to do this or that. But you leave out one big issues. What they lead us to believe while they made us hang on to pay for something that was never coming. Just thought I would think this is very important part you leaving out. Also with the theory they want to have all systems up and running with all current content then how come consoles are releasing 2 months behind?

    English ? Can someone translate this for me ? I think it's funny how people complain right now that consoles are getting all the attention when they fail to see the other side of the spectrum. Do you all realize that consoles were pushed back nearly a year ? And for a good while it was actually a real question if it would ever see the light of day. PC players got to play the game for a whole year before consoles even got a crack at it, would you prefer if both versions were pushed backed since everything should be equal and fair right ? They said before TU launched that content development for PC would be halted until console's released, no one was mislead or tricked into paying a sub.

    @BigM you make absolutely no attempt to counter the argument made against your claims. Perfect example is when you replied to @lordrichter by just attacking him because he post a lot on the forums and then go on to call him bad. This shows you have no rebuttal, nothing constructive to add at all.

    I understood every word of what he said. I'm sure you did too. "console players". There aren't any friend. To say console players had to wait cracks me up. Whenever I hear "console pl
    Enaijo wrote: »
    Valymer wrote: »
    I've been playing MMORPGs since 1997 and this is the buggiest one I've ever played.

    Sorry, but then you haven't played much ...
    PKMN12 wrote: »
    no one likes craglorn

    Where have you asked every single player to come to that conclusion? I as example love craglorn. My wife as example loves craglorn. Most people in my guild are liking craglorn. For me, craglorn (adventure-zones) were one of the major selling points of the game.

    So, no one?

    Pretty sure the population extinction speaks for itself.
  • Sallington
    Sallington
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    Arundo wrote: »
    Vahrokh wrote: »

    You don't seem much expert either.
    I have been closed or open alpha/beta player for lots of MMO including WoW: before 2007 they introduced (for free, no DLC crapola):

    - Onyxia
    - Two new group instances in a level 44+ area
    - Raid outdoor bosses
    - Battlegrounds and then they made them cross-server (massive effort). Look how few if any other MMO companies that... because that was an huge success factor in WoW, it allowed small pop servers to always have action. I was in a small pop server (Genjuros), still it could field 4-5 x major Raid guilds with 40+ active raiders each, not just 12.
    - Some classes were massively redone.
    - Tier 2 raids
    - Tier 2.5 raids
    - Before October 2006, tier 3 raids (Naxxramas).

    I have probably forgot several things. Look at patch 1.11 notes, they are probably as long in that patch alone than the whole ESO year patch notes combined.

    Google stuff does not make you an expert.

    The list is from 3 years between WOW and WOW BC. I have played WOW for years from launch and the same stuff happened in WOW people complained about content and got bored. It still happens now. Same with ESO as people burn through content faster then devs can create them.



    The difference is that WoW actually had end game content that would takes months if not a year or two to get through.

    You can't honestly say that ESO's PvP lagfest and 20 minute Trials are on the same level as Molten Core.

    Of course, WoW didn't have a cash shop and consoles to worry about, but that's pretty much my point.
    Edited by Sallington on June 4, 2015 5:59PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • BigM
    BigM
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    Arundo wrote: »
    PKMN12 wrote: »

    Justice system does not actually add any content to endgame.
    no one likes craglorn
    and there are VERY few trials added

    WOW added SEVERAL new things all throughout its first year or two years, way more then ESO has. ESO also has to be even better, because it has WAY more competition.

    Who said anything about end game ? Content is content, if you dont like it then this might not be your game. Craglorn might not be the best for solo players but it still is added content. Very few trials is still added content.

    WOW added new stuff yes so did ESO maybe not to your liking but then this game might not be for you and you might want to consider something else.

    Like with every MMO which has been released over the last 10 years they all started somewhere and grew into what they are now. ESO will be the same, if you look back in 3 years time I bet there are tonnes of things added. Just like with WOW, GW2, RIFT, AOC, SWTOR.

    SWTOR was getting hammered at launch and shortly after now its one of the richest MMO's with tonnes of stuff to do. ESO needs time to grow, sure consoles are now in between but once those are launched we will see new content.

    Sorry WoW can't be compared to any of those other games and to ESO. WoW broke the divide in gaming. There may be another but I it may be a long time before we see it. Heck probably not in my lifetime.

    You are right on on one thing, this may not be the game for me and or a LOT of others. Some of us hate to be lead on with a game we started even before day 1 to love. Then we were told a lot of misstatements or like a lot say lies. I would of loved new content in fixing bugs from the easy LFG tool to the hard lag. But they gave us crown store and now looks to be P2W with the mounts. Yeah yeah go on say mounts getting more than one point in a day isn't P2W, you may convince your self but not me. My money was stolen in the last year with statements that were untrue.

    That my friend would *** anyone off.
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • Psychobunni
    Psychobunni
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    This morning LOTRO posted on FB a pic of one of their devs working on new content, ESO posted some books you can buy from them.

    It's really not that hard to at least give the illusion that you care and are interested in more than your players money.

    It doesn't require a dev to come to the forums and spend hours every day answering questions...although if ZOS could get them to answer even 1 a day, players would have more faith. Or like LOTRO a here is "so&so working on Imperial City" pic once in a while, while giving no information away is still better than we can't steal thunder from whatever conference" or whatever was said.

    Its all about how you deal with customers, and the last few months could have been handled with more care (pc player wise) imo.
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • ahstin2001nub18_ESO
    WoW had 14 months of absolutely no content in 2013-2014 (patch 5.4 - siege of orgrimmar - mists of pandaria).

    Since the latest WoW expansion was released in Nov 2014, the game got one patch (6.0-6.1) adding in content that was supposed to be available at launch. The only really new things that were added were even more flying mounts in the cash shop and twitter integration - letting you post screenshots from WoW to twitter. 7 months of no content leading to 3 million people leaving the game, people saying that WoW if finally dying and that Final Fantasy MMO killed the game.

    This is from a billion dollar company, in a MMO with supposedly 10 million subs (actually 9 million Chinese F2Pers and botters and 1 million Western players) where people have to pay a sub.

    Please don't say Blizzard put out new content and reward their subscribers. They do only one thing: milk their subscribers.

    this is fuzzy logic that comes up a lot. blizzard worked at the tail end of the expansion pack content update era. what i mean is, in those days content was typically in the form of an expansion, as opposed to today where content in the form of bits and pieces are starting to take over mass content. LOTRO for example, had a model of "small stuff every 3 months, one big one once a year" (sound familiar?). this way they could generate more steady content, as opposed to huge swaths of over whelming content (time wise). ESO claimed the same model as LOTRO, for justifying the subscription pay model. now i have experienced that 3 small content a year and 1 big one a year was a fairly loose statement. i have gamed through many MMOs since about 2001, so i know you have to just be flexible. however, ESO absolutely failed in that model, and havent even addressed some the issues the game has had from day one. on top of that, people were paying subs based on what could now be argued as a lie, and they bull *** people into calling systems content- the champion system and the justice system is not content, they are SYSTEMS. now i like the champion system and couldn't care less about the justice system (for now), but keep it real, thats not content and to say other wise is just a load of ***. so all they have added, were lack luster raids and craglorn? hmmm...... so much for content......
    This morning LOTRO posted on FB a pic of one of their devs working on new content, ESO posted some books you can buy from them.

    It's really not that hard to at least give the illusion that you care and are interested in more than your players money.

    It doesn't require a dev to come to the forums and spend hours every day answering questions...although if ZOS could get them to answer even 1 a day, players would have more faith. Or like LOTRO a here is "so&so working on Imperial City" pic once in a while, while giving no information away is still better than we can't steal thunder from whatever conference" or whatever was said.

    Its all about how you deal with customers, and the last few months could have been handled with more care (pc player wise) imo.

    i didn't think about this until you pointed that out. with my above response, i have the mentality that most the things you would assume to be in an elder scrolls game, may now only be available through the store or a sub.

    jewel crafting- sub/store
    poisons - sub/store
    spellcrafting- sub/store

    awesome...... and people will tout that as content to boot.....
    Edited by ahstin2001nub18_ESO on June 4, 2015 6:45PM
    I will work. I will save. I will sacrifice. I will endure. I will fight cheerfully and do my utmost, as if the whole issue of the struggle depended on me alone.

    Martin A. Treptow
    1894-1918
  • PKMN12
    PKMN12
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    WoW had 14 months of absolutely no content in 2013-2014 (patch 5.4 - siege of orgrimmar - mists of pandaria).

    Since the latest WoW expansion was released in Nov 2014, the game got one patch (6.0-6.1) adding in content that was supposed to be available at launch. The only really new things that were added were even more flying mounts in the cash shop and twitter integration - letting you post screenshots from WoW to twitter. 7 months of no content leading to 3 million people leaving the game, people saying that WoW if finally dying and that Final Fantasy MMO killed the game.

    This is from a billion dollar company, in a MMO with supposedly 10 million subs (actually 9 million Chinese F2Pers and botters and 1 million Western players) where people have to pay a sub.

    Please don't say Blizzard put out new content and reward their subscribers. They do only one thing: milk their subscribers.

    Blizzard is also running a game that is FAR older then ESO, and thus has very little tpo prove it is worth it to play. there is so much content in that game already,

    ESO, HAD little content, and STILL has little content.
  • Elsonso
    Elsonso
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    [

    jewel crafting- sub/store
    poisons - sub/store
    spellcrafting- sub/store

    awesome...... and people will tout that as content to boot.....

    I do consider spell crafting and jewel crafting to be content. Anything that provides me something to do is content, and I think those will really give me something to do.

    I think it will be pretty cool when they do get around to jewel crafting and spell crafting. I expect that they will come after other content, definitely Imperial City and Orsinium, because they have not really talked about these things in a while.

    Whether they are base game or Crown DLC is anyone's guess. They really could go either way on that.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • noobfury
    noobfury
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    I think this is the best game on the market also but I am somewhat on the fence right now about my subscription.

    Ignoring the pvp community and not addressing the huge balance and performance issues that thousands of players have been subjected to is a mistake not to mention the exploits and cheating that occur regularly .

    Combining that with a lack of pc support and no new content is just creating more doubts about the future of the game.

    This is right along the same path as many other mmorpg's that have fallen by the wayside for the very same reasons.

    This absurd decision making process is likely being dictated by short sighted investors.
    noobfury earned the Eighth Anniversary badge.Thanks for sticking with us for 8 years. PC NA
  • BigM
    BigM
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    I wonder how possible it could be where they allow PC/MAC to die and only deal with Consoles? Not saying they will just seems what they have done with us it could make sense of it.
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • ahstin2001nub18_ESO
    [

    jewel crafting- sub/store
    poisons - sub/store
    spellcrafting- sub/store

    awesome...... and people will tout that as content to boot.....

    I do consider spell crafting and jewel crafting to be content. Anything that provides me something to do is content, and I think those will really give me something to do.

    I think it will be pretty cool when they do get around to jewel crafting and spell crafting. I expect that they will come after other content, definitely Imperial City and Orsinium, because they have not really talked about these things in a while.

    Whether they are base game or Crown DLC is anyone's guess. They really could go either way on that.

    thats not content, they are activities/distractions/mini games of sort. content historically is something that opens up the world and expands it. typically content involves quests, mobs, sometimes new achievements, but overall adds adventure. saying crafting is content, would be like saying adding dailies is content. thats not quite what people tend to think of in terms of "content"
    Edited by ahstin2001nub18_ESO on June 5, 2015 5:49AM
    I will work. I will save. I will sacrifice. I will endure. I will fight cheerfully and do my utmost, as if the whole issue of the struggle depended on me alone.

    Martin A. Treptow
    1894-1918
  • KerinKor
    KerinKor
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    BigM wrote: »
    MMORPG.com agrees with me
    So you're ecstatic some irrelevant web site that makes money pushing ads to kids telling them what to think writes some sort of idiocy you agree with.

    LOL?

  • Vanchatron
    Vanchatron
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    Lol, funnily enough I re-installed ESO after reading that. I hate MMORPG.com
  • Korah_Eaglecry
    Korah_Eaglecry
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    BigM wrote: »
    MCMancub wrote: »
    BigM wrote: »
    MCMancub wrote: »
    Oh good. Even more whining. I wasn't tired of seeing it on the forums yet.

    Call it what ever you like. Problem is MMORPG hits a lot of PC/MAC users, this is NOT good for ZoS.

    How is it not good? If what he says is true, and all that matters is console, then it doesn't matter if PC suffers as long as console doesn't. And to that point, there are several comments already that reflect my opinion too.

    He sounds like a whining, impatient, immediate gratification driven toddler.

    One thing we should all agree with consoles, those players are more of a run and hit gamers. Sure a lot and I mean lot will buy and play then a new game will hit and boom ESOTU will be a ghost town. PC/MAC is where ZoS should be leaning toward for loyal players.

    Youre assuming a lot about Console players. And its very telling that youve never played with Console Players. There are people still playing Battlefield 3 on PS3. Refusing to give it up because they love the game so much. Heck I know of players still playing Medal of Honor: Warfighter and that game tanked within two months of its release. EA turned around and shut the franchise down because of how bad it tanked. They then rebranded the company Danger Close after that failure. But people still play that game. Skyrim was still extremely popular on PS3 all the way up until PS4 launched. I wouldnt be shocked if people are still playing it.

    To assume that everyone plays a game for a month or two on Console only to drop it and move to another game like they have a really bad case of Gamer ADHD is laughably misinformed or purposely misinforming. This misconception of Console users being hit and run gamers comes from Activisions constant releases of new CoD games every year. What youre not told is that while fans of that franchise will go out and get the latest version. It doesnt mean theyve instantly stopped playing the last iteration. Those servers are still full of players that enjoyed it more then the latest version.

    ESO is also not the first MMO to launch on Console. Take your PC Master Race garbage elsewhere please.

    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Korah_Eaglecry
    Korah_Eaglecry
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    ✭✭✭✭
    When you guys can show me where theres a true 'abandon ship' type of behavior going on with ZoS its nothing more then rumored Doom Posts. And I ignore Doom Posters. Two Developlers moving over to another project isnt 'abandon ship' type of behavior. Its some of the most common things you see in this industry. People are constantly moving from one place to another. Be it the company no longer needs you, youre needs as a worker/person has changed, the money is better or you just dont care for what youre doing anymore.

    To assume that because youve become disillusioned with the game that anyone leaving the company MUST be disillusioned too is, well, dilusional.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Ojustaboo
    Ojustaboo
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    BigM wrote: »
    MCMancub wrote: »
    BigM wrote: »
    MCMancub wrote: »
    Oh good. Even more whining. I wasn't tired of seeing it on the forums yet.

    Call it what ever you like. Problem is MMORPG hits a lot of PC/MAC users, this is NOT good for ZoS.

    How is it not good? If what he says is true, and all that matters is console, then it doesn't matter if PC suffers as long as console doesn't. And to that point, there are several comments already that reflect my opinion too.

    He sounds like a whining, impatient, immediate gratification driven toddler.

    One thing we should all agree with consoles, those players are more of a run and hit gamers. Sure a lot and I mean lot will buy and play then a new game will hit and boom ESOTU will be a ghost town. PC/MAC is where ZoS should be leaning toward for loyal players.

    Youre assuming a lot about Console players. And its very telling that youve never played with Console Players. There are people still playing Battlefield 3 on PS3. Refusing to give it up because they love the game so much. Heck I know of players still playing Medal of Honor: Warfighter and that game tanked within two months of its release. EA turned around and shut the franchise down because of how bad it tanked. They then rebranded the company Danger Close after that failure. But people still play that game. Skyrim was still extremely popular on PS3 all the way up until PS4 launched. I wouldnt be shocked if people are still playing it.

    To assume that everyone plays a game for a month or two on Console only to drop it and move to another game like they have a really bad case of Gamer ADHD is laughably misinformed or purposely misinforming. This misconception of Console users being hit and run gamers comes from Activisions constant releases of new CoD games every year. What youre not told is that while fans of that franchise will go out and get the latest version. It doesnt mean theyve instantly stopped playing the last iteration. Those servers are still full of players that enjoyed it more then the latest version.

    ESO is also not the first MMO to launch on Console. Take your PC Master Race garbage elsewhere please.

    I sort of agree with you.

    There's a few 360 games my son plays, he's played them for years with his online friends and is likely to carry on doing so for the foreseeable future.

    However, when a new game comes out, unless it's something really special, within a few weeks (and often a lot quicker) he's back to his favourite games.

    Mind you, I'm exactly the same on the PC, I've brought hundreds of games from steam or origin etc deals, but I still spend the majority of my time playing the same 3 or 4 games I love (TESO being one of them)

  • QuadroTony
    QuadroTony
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    if you quit can i get your stuff?
    Edited by QuadroTony on June 5, 2015 7:27AM
  • Valymer
    Valymer
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    QuadroTony wrote: »
    if you quit can i get your stuff?

    I'll sell it to you for 1000 euro
  • tino.antoninieb17_ESO
    In my opinion ESO is great game. On the other side ZOS havent pushed any new content for ages. If they dont do it soon - lot of players will walk away.
  • BigM
    BigM
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    LOL funny how you attack me, you lover boys are the funny one's. WAAAAA your attacking my games. Just like every game the fanboi's come out and all they do is attack. You know attacking the person means you lost the battle. :-D

    /shakes head and walks away saying liberals. :-D
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
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