If you pass the damage contribution or healing contribution thresholds, you will get loot/exp regardless of your level.
If you are in a group with someone who passes the damage contribution threshold, you will get loot/exp if you're in the same level/vet rank band as that player.
The level band is 4, the vet rank band is 5.
There are a few other common-sense requirements, too: You must be near the fight, not AFK, and so on.
Dagoth_Rac wrote: »They should really change the mechanic to acknowledge blocking and taunting and sopping up attacks as legitimate contributions. It seems to be based totally around healing and doing damage.
ZOS_Gideon wrote: »Alright, so after some digging and conversations with several designers, I think we understand all the behaviors in play here. Let's lay out the system as it currently exists:If you pass the damage contribution or healing contribution thresholds, you will get loot/exp regardless of your level.
If you are in a group with someone who passes the damage contribution threshold, you will get loot/exp if you're in the same level/vet rank band as that player.
The level band is 4, the vet rank band is 5.
There are a few other common-sense requirements, too: You must be near the fight, not AFK, and so on.
Thus, if you don't meet the damage contribution threshold yourself (because your VR14 friend is laying down a ton of dps, or because you're a tank) and you're outside of that level band, you get nothing. This isn't behavior we want, but the rule was put in to prevent players from trying to powerlevel their friends by blasting through dungeons at light-speed.
After some discussion and evaluation, we've decided to remove the veteran rank band. That means that if you're VR and doing a dungeon with your VR buddies, you will get loot at the level of the instance. The level band that affects grouped players from 1-50 will remain unchanged.
This change may take a little while to make it to live, pending QA verification and the will of Sheogorath, etc.Dagoth_Rac wrote: »They should really change the mechanic to acknowledge blocking and taunting and sopping up attacks as legitimate contributions. It seems to be based totally around healing and doing damage.
You're not wrong, and there was some discussion internally about how to do this effectively and in a way that isn't open to exploits or abuse. Hopefully the level band change will make this a non-issue, at least for now, but we'll keep our eyes on it.
If you pass the damage contribution or healing contribution thresholds, you will get loot/exp regardless of your level.
If you are in a group with someone who passes the damage contribution threshold, you will get loot/exp if you're in the same level/vet rank band as that player.
The level band is 4, the vet rank band is 5.
There are a few other common-sense requirements, too: You must be near the fight, not AFK, and so on.
Because ZOS' view is that it's always better to screw-over legit players if the alternative is the possibility that a few 'exploiters' will benefit .. amiritte?ZOS_Gideon wrote: »You're not wrong, and there was some discussion internally about how to do this effectively and in a way that isn't open to exploits or abuse. Hopefully the level band change will make this a non-issue, at least for now, but we'll keep our eyes on it.
Because ZOS' view is that it's always better to screw-over legit players if the alternative is the possibility that a few 'exploiters' will benefit .. amiritte?
ZOS_Gideon wrote: »This change may take a little while to make it to live, pending QA verification and the will of Sheogorath, etc.
olemanwinter wrote: »Is this something that will be mentioned in the patch notes of an upcoming patch, or is this something that would be hot-fixed at some point?
ZOS_Gideon wrote: »After some discussion and evaluation, we've decided to remove the veteran rank band. That means that if you're VR and doing a dungeon with your VR buddies, you will get loot at the level of the instance. The level band that affects grouped players from 1-50 will remain unchanged.
This change may take a little while to make it to live, pending QA verification and the will of Sheogorath, etc.