Sphinx2318 wrote: »you can roll dodge fossilize
Sphinx2318 wrote: »you can roll dodge fossilize
I fail to see how that has any real bearing on the point of the OP? Its a double CC with basically no animation time... the no animation time by itself makes it a super powerful ability (at any range) let alone the fact you need 2 different CC break types to remove it (or a break free + purge)... it is extremely ridiculous and while I know magicka DKs feel they are hurting at the moment, this is not the solution.
well one of the answers is nirn getting reduced in strength. However, to your point, I don't actually have to provide an answer. Just because an ability is broken on a weak class doesn't mean I have to provide an answer when discussing the broken ability. For sure magicka DKs need some help, so do some other builds. This thread is about what is clearly a broken ability. If you disagree we can discuss that, you don't leave a broken ability ingame because a class is weak... they are not linked.
I already was clear why I think its a broken ability, but two forms of CC in an instant ability with no animation is just silly. Also your logic on that its dodgable as why you don't use it goes over my head I guess... Regardless I don't feel to strongly about this subject since there are other bigger fish to fry when it comes to game balance, but I saw the post so I gave my opinion.
Sphinx2318 wrote: »you can roll dodge fossilize
I fail to see how that has any real bearing on the point of the OP? Its a double CC with basically no animation time... the no animation time by itself makes it a super powerful ability (at any range) let alone the fact you need 2 different CC break types to remove it (or a break free + purge)... it is extremely ridiculous and while I know magicka DKs feel they are hurting at the moment, this is not the solution.
Potato Knight status confirmed.Sphinx2318 wrote: »
1. i dont use fossilize
well one of the answers is nirn getting reduced in strength. However, to your point, I don't actually have to provide an answer. Just because an ability is broken on a weak class doesn't mean I have to provide an answer when discussing the broken ability. For sure magicka DKs need some help, so do some other builds. This thread is about what is clearly a broken ability. If you disagree we can discuss that, you don't leave a broken ability ingame because a class is weak... they are not linked.
I already was clear why I think its a broken ability, but two forms of CC in an instant ability with no animation is just silly. Also your logic on that its dodgable as why you don't use it goes over my head I guess... Regardless I don't feel to strongly about this subject since there are other bigger fish to fry when it comes to game balance, but I saw the post so I gave my opinion.
well one of the answers is nirn getting reduced in strength. However, to your point, I don't actually have to provide an answer. Just because an ability is broken on a weak class doesn't mean I have to provide an answer when discussing the broken ability. For sure magicka DKs need some help, so do some other builds. This thread is about what is clearly a broken ability. If you disagree we can discuss that, you don't leave a broken ability ingame because a class is weak... they are not linked.
I already was clear why I think its a broken ability, but two forms of CC in an instant ability with no animation is just silly. Also your logic on that its dodgable as why you don't use it goes over my head I guess... Regardless I don't feel to strongly about this subject since there are other bigger fish to fry when it comes to game balance, but I saw the post so I gave my opinion.
Wait...
DKs are a weak class?
---
Whenever I see someone using fossilize, I immediately assume they're a betch.
hammayolettuce wrote: »I understand the need for a CC that can go through block to drop perma blockers for a second or two and allow the chance to burst them down. However, who in the skills department thought it was a genius idea for fossilize to be a double CC causing you to break it twice to get fully out of it.
One break to get out of the fossilize
Second a roll dodge to get out of the root.
If you fail to break the fossilize in time it can be spammed repeatedly until you can break it in time.
@ZOS_GinaBruno and @ZOS_BrianWheeler ... Any input on this?
kokoandshinb14a_ESO wrote: »hammayolettuce wrote: »I understand the need for a CC that can go through block to drop perma blockers for a second or two and allow the chance to burst them down. However, who in the skills department thought it was a genius idea for fossilize to be a double CC causing you to break it twice to get fully out of it.
One break to get out of the fossilize
Second a roll dodge to get out of the root.
If you fail to break the fossilize in time it can be spammed repeatedly until you can break it in time.
@ZOS_GinaBruno and @ZOS_BrianWheeler ... Any input on this?
Reminds me of a mother goose fairy tale where the 3 little numbnuts cried
WAH WAH WAH all the way home.
Nothing but whiners who get killed in pvp by x,y, z class in this game.
Do you folks see more publisized pvp personas here crying?
Not so much because skill in this game actually matters in pvp.
Good pvpers are great pvpers
Anyone here who carries a WAHVOLIN around really needs to stick to pve.
People are going to die in pvp, and its really not because
...i got double ccd with one skill, so i died...
...cant get close enough to kill that sorc, he runs away and absorbs anything i throw at him...
...i cant hit that nb, he disappears, teleports to me and does huge damage then rolls away... mommie!...
Come on folks just play the game and have fun
Dont moan and graon about the game. Look at the past mmos we ALWAYS REMINISCE about, yet we were the same people that put it out of business.
Zos has done a fine job here. If you dont like it, there are other games to play.
well one of the answers is nirn getting reduced in strength. However, to your point, I don't actually have to provide an answer. Just because an ability is broken on a weak class doesn't mean I have to provide an answer when discussing the broken ability. For sure magicka DKs need some help, so do some other builds. This thread is about what is clearly a broken ability. If you disagree we can discuss that, you don't leave a broken ability ingame because a class is weak... they are not linked.
I already was clear why I think its a broken ability, but two forms of CC in an instant ability with no animation is just silly. Also your logic on that its dodgable as why you don't use it goes over my head I guess... Regardless I don't feel to strongly about this subject since there are other bigger fish to fry when it comes to game balance, but I saw the post so I gave my opinion.
Wait...
DKs are a weak class?
---
Joy_Division wrote: »well one of the answers is nirn getting reduced in strength. However, to your point, I don't actually have to provide an answer. Just because an ability is broken on a weak class doesn't mean I have to provide an answer when discussing the broken ability. For sure magicka DKs need some help, so do some other builds. This thread is about what is clearly a broken ability. If you disagree we can discuss that, you don't leave a broken ability ingame because a class is weak... they are not linked.
I already was clear why I think its a broken ability, but two forms of CC in an instant ability with no animation is just silly. Also your logic on that its dodgable as why you don't use it goes over my head I guess... Regardless I don't feel to strongly about this subject since there are other bigger fish to fry when it comes to game balance, but I saw the post so I gave my opinion.
Wait...
DKs are a weak class?
---
You need to change your calendar from 2014 to 2015.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Joy_Division wrote: »well one of the answers is nirn getting reduced in strength. However, to your point, I don't actually have to provide an answer. Just because an ability is broken on a weak class doesn't mean I have to provide an answer when discussing the broken ability. For sure magicka DKs need some help, so do some other builds. This thread is about what is clearly a broken ability. If you disagree we can discuss that, you don't leave a broken ability ingame because a class is weak... they are not linked.
I already was clear why I think its a broken ability, but two forms of CC in an instant ability with no animation is just silly. Also your logic on that its dodgable as why you don't use it goes over my head I guess... Regardless I don't feel to strongly about this subject since there are other bigger fish to fry when it comes to game balance, but I saw the post so I gave my opinion.
Wait...
DKs are a weak class?
---
You need to change your calendar from 2014 to 2015.
well their is a significant difference in beeing the most overpowered class ever (2014) and beeing rather balanced (in 2015) where they are by no means a weak class - none the less fossilize is horribly broken currently and needs to be fixed, 2 ccs wich needs to be broken seperatly, providing the overflow shieldbug, at range without CT while all other comparable spells have a casting time is ridiculous.
Joy_Division wrote: »well one of the answers is nirn getting reduced in strength. However, to your point, I don't actually have to provide an answer. Just because an ability is broken on a weak class doesn't mean I have to provide an answer when discussing the broken ability. For sure magicka DKs need some help, so do some other builds. This thread is about what is clearly a broken ability. If you disagree we can discuss that, you don't leave a broken ability ingame because a class is weak... they are not linked.
I already was clear why I think its a broken ability, but two forms of CC in an instant ability with no animation is just silly. Also your logic on that its dodgable as why you don't use it goes over my head I guess... Regardless I don't feel to strongly about this subject since there are other bigger fish to fry when it comes to game balance, but I saw the post so I gave my opinion.
Wait...
DKs are a weak class?
---
You need to change your calendar from 2014 to 2015.
well their is a significant difference in beeing the most overpowered class ever (2014) and beeing rather balanced (in 2015) where they are by no means a weak class - none the less fossilize is horribly broken currently and needs to be fixed, 2 ccs wich needs to be broken seperatly, providing the overflow shieldbug, at range without CT while all other comparable spells have a casting time is ridiculous.
Shield overflow bug may be not intended, i'll give you that.
But 2 CC's that need to be broken separately? That is exactly the way fossilize is supposed to work, according to the tooltip. You may not like it, but that does not make it broken.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Joy_Division wrote: »well one of the answers is nirn getting reduced in strength. However, to your point, I don't actually have to provide an answer. Just because an ability is broken on a weak class doesn't mean I have to provide an answer when discussing the broken ability. For sure magicka DKs need some help, so do some other builds. This thread is about what is clearly a broken ability. If you disagree we can discuss that, you don't leave a broken ability ingame because a class is weak... they are not linked.
I already was clear why I think its a broken ability, but two forms of CC in an instant ability with no animation is just silly. Also your logic on that its dodgable as why you don't use it goes over my head I guess... Regardless I don't feel to strongly about this subject since there are other bigger fish to fry when it comes to game balance, but I saw the post so I gave my opinion.
Wait...
DKs are a weak class?
---
You need to change your calendar from 2014 to 2015.
well their is a significant difference in beeing the most overpowered class ever (2014) and beeing rather balanced (in 2015) where they are by no means a weak class - none the less fossilize is horribly broken currently and needs to be fixed, 2 ccs wich needs to be broken seperatly, providing the overflow shieldbug, at range without CT while all other comparable spells have a casting time is ridiculous.
Shield overflow bug may be not intended, i'll give you that.
But 2 CC's that need to be broken separately? That is exactly the way fossilize is supposed to work, according to the tooltip. You may not like it, but that does not make it broken.
if you insist on semantics according to the tool tip the root is applied when the disable ends(after 20 sec) not when it is broken
Joy_Division wrote: »well one of the answers is nirn getting reduced in strength. However, to your point, I don't actually have to provide an answer. Just because an ability is broken on a weak class doesn't mean I have to provide an answer when discussing the broken ability. For sure magicka DKs need some help, so do some other builds. This thread is about what is clearly a broken ability. If you disagree we can discuss that, you don't leave a broken ability ingame because a class is weak... they are not linked.
I already was clear why I think its a broken ability, but two forms of CC in an instant ability with no animation is just silly. Also your logic on that its dodgable as why you don't use it goes over my head I guess... Regardless I don't feel to strongly about this subject since there are other bigger fish to fry when it comes to game balance, but I saw the post so I gave my opinion.
Wait...
DKs are a weak class?
---
You need to change your calendar from 2014 to 2015.
well their is a significant difference in beeing the most overpowered class ever (2014) and beeing rather balanced (in 2015) where they are by no means a weak class - none the less fossilize is horribly broken currently and needs to be fixed, 2 ccs wich needs to be broken seperatly, providing the overflow shieldbug, at range without CT while all other comparable spells have a casting time is ridiculous.
Shield overflow bug may be not intended, i'll give you that.
But 2 CC's that need to be broken separately? That is exactly the way fossilize is supposed to work, according to the tooltip. You may not like it, but that does not make it broken.
if you insist on semantics according to the tool tip the root is applied when the disable ends(after 20 sec) not when it is broken
The tooltip says the root is applied when the primary effect ends. Not when it expires after 20 seconds.
If you CC break, the effect ends.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Joy_Division wrote: »well one of the answers is nirn getting reduced in strength. However, to your point, I don't actually have to provide an answer. Just because an ability is broken on a weak class doesn't mean I have to provide an answer when discussing the broken ability. For sure magicka DKs need some help, so do some other builds. This thread is about what is clearly a broken ability. If you disagree we can discuss that, you don't leave a broken ability ingame because a class is weak... they are not linked.
I already was clear why I think its a broken ability, but two forms of CC in an instant ability with no animation is just silly. Also your logic on that its dodgable as why you don't use it goes over my head I guess... Regardless I don't feel to strongly about this subject since there are other bigger fish to fry when it comes to game balance, but I saw the post so I gave my opinion.
Wait...
DKs are a weak class?
---
You need to change your calendar from 2014 to 2015.
well their is a significant difference in beeing the most overpowered class ever (2014) and beeing rather balanced (in 2015) where they are by no means a weak class - none the less fossilize is horribly broken currently and needs to be fixed, 2 ccs wich needs to be broken seperatly, providing the overflow shieldbug, at range without CT while all other comparable spells have a casting time is ridiculous.
Joy_Division wrote: »well one of the answers is nirn getting reduced in strength. However, to your point, I don't actually have to provide an answer. Just because an ability is broken on a weak class doesn't mean I have to provide an answer when discussing the broken ability. For sure magicka DKs need some help, so do some other builds. This thread is about what is clearly a broken ability. If you disagree we can discuss that, you don't leave a broken ability ingame because a class is weak... they are not linked.
I already was clear why I think its a broken ability, but two forms of CC in an instant ability with no animation is just silly. Also your logic on that its dodgable as why you don't use it goes over my head I guess... Regardless I don't feel to strongly about this subject since there are other bigger fish to fry when it comes to game balance, but I saw the post so I gave my opinion.
Wait...
DKs are a weak class?
---
You need to change your calendar from 2014 to 2015.
well their is a significant difference in beeing the most overpowered class ever (2014) and beeing rather balanced (in 2015) where they are by no means a weak class - none the less fossilize is horribly broken currently and needs to be fixed, 2 ccs wich needs to be broken seperatly, providing the overflow shieldbug, at range without CT while all other comparable spells have a casting time is ridiculous.
Shield overflow bug may be not intended, i'll give you that.
But 2 CC's that need to be broken separately? That is exactly the way fossilize is supposed to work, according to the tooltip. You may not like it, but that does not make it broken.
if you insist on semantics according to the tool tip the root is applied when the disable ends(after 20 sec) not when it is broken
The tooltip says the root is applied when the primary effect ends. Not when it expires after 20 seconds.
If you CC break, the effect ends.
it doesent end it canceld. as i said its semantics. the effect is over the top and needs to be corrected nothing else.
Joy_Division wrote: »well one of the answers is nirn getting reduced in strength. However, to your point, I don't actually have to provide an answer. Just because an ability is broken on a weak class doesn't mean I have to provide an answer when discussing the broken ability. For sure magicka DKs need some help, so do some other builds. This thread is about what is clearly a broken ability. If you disagree we can discuss that, you don't leave a broken ability ingame because a class is weak... they are not linked.
I already was clear why I think its a broken ability, but two forms of CC in an instant ability with no animation is just silly. Also your logic on that its dodgable as why you don't use it goes over my head I guess... Regardless I don't feel to strongly about this subject since there are other bigger fish to fry when it comes to game balance, but I saw the post so I gave my opinion.
Wait...
DKs are a weak class?
---
You need to change your calendar from 2014 to 2015.
well their is a significant difference in beeing the most overpowered class ever (2014) and beeing rather balanced (in 2015) where they are by no means a weak class - none the less fossilize is horribly broken currently and needs to be fixed, 2 ccs wich needs to be broken seperatly, providing the overflow shieldbug, at range without CT while all other comparable spells have a casting time is ridiculous.
@Tankqull. It's not broken if it does what it's supposed to.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"