Could someone elucidate the issue with nirnhorned? I currently run three pieces and have around 24k spell resist. I still get nuked for 15k on occasion.
Emma_Eunjung wrote: »LOL at the usage of the word "fixed".
"NERFED" is the word you're looking for. And if it actually happens, get ready for the deluge of QQ rants from players who wasted 15,000 G per armor piece and the crafters who spent weeks or months researching that 9th trait.
Emma_Eunjung wrote: »LOL at the usage of the word "fixed".
"NERFED" is the word you're looking for. And if it actually happens, get ready for the deluge of QQ rants from players who wasted 15,000 G per armor piece and the crafters who spent weeks or months researching that 9th trait.
I don't think it qualifies as a nerf when they said that it's currently not working as intended. That would mean fixing it would indeed be a fix not a nerf. Also screw the FOTM guru's who ZOMG gotta have Nirn to be LEET. It's seriously not a necessity like impen was in 1.5.
Could someone elucidate the issue with nirnhorned? I currently run three pieces and have around 24k spell resist. I still get nuked for 15k on occasion.
1. It doesn't make you immune to magicka damage
2. 24k is nothing as most magicka users will likely have a minimum of 10k penetration, closer to 20k
Could someone elucidate the issue with nirnhorned? I currently run three pieces and have around 24k spell resist. I still get nuked for 15k on occasion.
1. It doesn't make you immune to magicka damage
2. 24k is nothing as most magicka users will likely have a minimum of 10k penetration, closer to 20k
Thanks for responding - Yeah I'm aware it's not a lot nor does it make me immune to magicka damage.
Is the problem when people are stacking up to cap?
Could someone elucidate the issue with nirnhorned? I currently run three pieces and have around 24k spell resist. I still get nuked for 15k on occasion.
1. It doesn't make you immune to magicka damage
2. 24k is nothing as most magicka users will likely have a minimum of 10k penetration, closer to 20k
Thanks for responding - Yeah I'm aware it's not a lot nor does it make me immune to magicka damage.
Is the problem when people are stacking up to cap?
yes
You can't say that when you have no control numbers against the same person on you in non nirn gear to compare to.Could someone elucidate the issue with nirnhorned? I currently run three pieces and have around 24k spell resist. I still get nuked for 15k on occasion.
1. It doesn't make you immune to magicka damage
2. 24k is nothing as most magicka users will likely have a minimum of 10k penetration, closer to 20k
Thanks for responding - Yeah I'm aware it's not a lot nor does it make me immune to magicka damage.
Is the problem when people are stacking up to cap?
yes
Perhaps the cap is too high then. Like I said it feels like almost no difference even with 3 pieces of legendary nirn.
Teargrants wrote: »You can't say that when you have no control numbers against the same person on you in non nirn gear to compare to.Could someone elucidate the issue with nirnhorned? I currently run three pieces and have around 24k spell resist. I still get nuked for 15k on occasion.
1. It doesn't make you immune to magicka damage
2. 24k is nothing as most magicka users will likely have a minimum of 10k penetration, closer to 20k
Thanks for responding - Yeah I'm aware it's not a lot nor does it make me immune to magicka damage.
Is the problem when people are stacking up to cap?
yes
Perhaps the cap is too high then. Like I said it feels like almost no difference even with 3 pieces of legendary nirn.
If the highest you're getting hit for is 15k in 3 nirn, that's a very significant reduction compared to the average high end of 20k+ before ppl all converted to nirn.
Emma_Eunjung wrote: »LOL at the usage of the word "fixed".
"NERFED" is the word you're looking for. And if it actually happens, get ready for the deluge of QQ rants from players who wasted 15,000 G per armor piece and the crafters who spent weeks or months researching that 9th trait.
Could someone elucidate the issue with nirnhorned? I currently run three pieces and have around 24k spell resist. I still get nuked for 15k on occasion.
1. It doesn't make you immune to magicka damage
2. 24k is nothing as most magicka users will likely have a minimum of 10k penetration, closer to 20k
Thanks for responding - Yeah I'm aware it's not a lot nor does it make me immune to magicka damage.
Is the problem when people are stacking up to cap?
yes
Perhaps the cap is too high then. Like I said it feels like almost no difference even with 3 pieces of legendary nirn.
Emma_Eunjung wrote: »LOL at the usage of the word "fixed".
"NERFED" is the word you're looking for. And if it actually happens, get ready for the deluge of QQ rants from players who wasted 15,000 G per armor piece and the crafters who spent weeks or months researching that 9th trait.
It's as ok for me to do 20k dmg as it is for ppl to snipe me for 19k or one shot me w/ wrecking blow if you wanna go down that rout.Teargrants wrote: »You can't say that when you have no control numbers against the same person on you in non nirn gear to compare to.Could someone elucidate the issue with nirnhorned? I currently run three pieces and have around 24k spell resist. I still get nuked for 15k on occasion.
1. It doesn't make you immune to magicka damage
2. 24k is nothing as most magicka users will likely have a minimum of 10k penetration, closer to 20k
Thanks for responding - Yeah I'm aware it's not a lot nor does it make me immune to magicka damage.
Is the problem when people are stacking up to cap?
yes
Perhaps the cap is too high then. Like I said it feels like almost no difference even with 3 pieces of legendary nirn.
If the highest you're getting hit for is 15k in 3 nirn, that's a very significant reduction compared to the average high end of 20k+ before ppl all converted to nirn.
So its okay for you to do 20k+ dmg? I mean most of the ppl have about 20k life. As a stamina NB i would be okay with something like nirnhoned for armor. The dmg is out of control with 1.6
Another thread about nirn armor? ZOS already said they will nerf it next big update (june).
Emma_Eunjung wrote: »LOL at the usage of the word "fixed".
"NERFED" is the word you're looking for. And if it actually happens, get ready for the deluge of QQ rants from players who wasted 15,000 G per armor piece and the crafters who spent weeks or months researching that 9th trait.
Teargrants wrote: »It's as ok for me to do 20k dmg as it is for ppl to snipe me for 19k or one shot me w/ wrecking blow if you wanna go down that rout.Teargrants wrote: »You can't say that when you have no control numbers against the same person on you in non nirn gear to compare to.Could someone elucidate the issue with nirnhorned? I currently run three pieces and have around 24k spell resist. I still get nuked for 15k on occasion.
1. It doesn't make you immune to magicka damage
2. 24k is nothing as most magicka users will likely have a minimum of 10k penetration, closer to 20k
Thanks for responding - Yeah I'm aware it's not a lot nor does it make me immune to magicka damage.
Is the problem when people are stacking up to cap?
yes
Perhaps the cap is too high then. Like I said it feels like almost no difference even with 3 pieces of legendary nirn.
If the highest you're getting hit for is 15k in 3 nirn, that's a very significant reduction compared to the average high end of 20k+ before ppl all converted to nirn.
So its okay for you to do 20k+ dmg? I mean most of the ppl have about 20k life. As a stamina NB i would be okay with something like nirnhoned for armor. The dmg is out of control with 1.6
Damage can be toned down sure, but it shouldn't be through an armor trait that lets you get 50% passive mitigation for free basically, and anyone who's not running it is just up *** creek.