It's the best of two evils. The other is console players needing to use the race change because the racial tweaks will come after console release.They said they didn't want to change the racials until they added in the ability to respec that because they didn't want someone to have chosen a race then have it changed to something they didn't want, as if that hasn't happened in 1.6.
But also that small changes to the weaker/less popular ones would be in the next big content update.They said they didn't want to change the racials until they added in the ability to respec that because they didn't want someone to have chosen a race then have it changed to something they didn't want, as if that hasn't happened in 1.6.
Yes, sensible tweaks for Argonians and Nords have been discussed. Not sure if those are part of the minor racial changes coming in the next major content update, nor what is being planned further out that would require a race change option in order to be fair.C0pp3rhead wrote: »Here's a radical idea: most racial passives are just fine. A small number need some sensible changes that have been discussed over and over on these forums. What are they planning to do that would be so drastic as to require the option for race change?
They said they didn't want to change the racials until they added in the ability to respec that because they didn't want someone to have chosen a race then have it changed to something they didn't want, as if that hasn't happened in 1.6.
C0pp3rhead wrote: »Here's a radical idea: most racial passives are just fine. A small number need some sensible changes that have been discussed over and over on these forums. What are they planning to do that would be so drastic as to require the option for race change?
tinythinker wrote: »Yes, sensible tweaks for Argonians and Nords have been discussed. Not sure if those are part of the minor racial changes coming in the next major content update, nor what is being planned further out that would require a race change option in order to be fair.C0pp3rhead wrote: »Here's a radical idea: most racial passives are just fine. A small number need some sensible changes that have been discussed over and over on these forums. What are they planning to do that would be so drastic as to require the option for race change?
I love the lore specific passives for Argonians, and would be very disappointed if they took away the increased swim speed. That said, the bonuses to max health and to healing received aren't very helpful at their current levels. Not like the magicka bonuses are for my Breton sorcerer. A modest increase to those passives for Argonians would be greatly appreciated by many players.C0pp3rhead wrote: »Here's a radical idea: most racial passives are just fine. A small number need some sensible changes that have been discussed over and over on these forums. What are they planning to do that would be so drastic as to require the option for race change?
They might change my racial passives so that I have .1% less stamina than some other race, which makes my race completely worthless and I'd have no choice but to start all over unless they introduced race change. /sarcasm
Seriously though, that's how some people look at it. Having the maximum possible value in a given stat is vastly more important to them than aesthetics or culture or lore or anything else that makes a character more than an adding machine.
They didn't give specifics. Just said a few races (didn't name names) would get minor tweaks in the nearer future and that major re-balancing of races would be in the further future. I was curious which races people think should get those minor tweaks and what those tweaks should look like.Any other specifics for those of us who haven't / Won't watch ESO live?tinythinker wrote: »Yes, sensible tweaks for Argonians and Nords have been discussed. Not sure if those are part of the minor racial changes coming in the next major content update, nor what is being planned further out that would require a race change option in order to be fair.C0pp3rhead wrote: »Here's a radical idea: most racial passives are just fine. A small number need some sensible changes that have been discussed over and over on these forums. What are they planning to do that would be so drastic as to require the option for race change?
timidobserver wrote: »Argonian is the only for sure race that will probably be buffed. None other is quite as bad off as them atm.
Resipsa131 wrote: »I have an argonian dk and ultimate generation when you use a pot would be a really cool buff
tinythinker wrote: »I love the lore specific passives for Argonians, and would be very disappointed if they took away the increased swim speed. That said, the bonuses to max health and to healing received aren't very helpful at their current levels. Not like the magicka bonuses are for my Breton sorcerer. A modest increase to those passives for Argonians would be greatly appreciated by many players.C0pp3rhead wrote: »Here's a radical idea: most racial passives are just fine. A small number need some sensible changes that have been discussed over and over on these forums. What are they planning to do that would be so drastic as to require the option for race change?
They might change my racial passives so that I have .1% less stamina than some other race, which makes my race completely worthless and I'd have no choice but to start all over unless they introduced race change. /sarcasm
Seriously though, that's how some people look at it. Having the maximum possible value in a given stat is vastly more important to them than aesthetics or culture or lore or anything else that makes a character more than an adding machine.
C0pp3rhead wrote: »Here's a radical idea: most racial passives are just fine. A small number need some sensible changes that have been discussed over and over on these forums. What are they planning to do that would be so drastic as to require the option for race change?
They might change my racial passives so that I have .1% less stamina than some other race, which makes my race completely worthless and I'd have no choice but to start all over unless they introduced race change. /sarcasm
Seriously though, that's how some people look at it. Having the maximum possible value in a given stat is vastly more important to them than aesthetics or culture or lore or anything else that makes a character more than an adding machine.
Brasseurfb16_ESO wrote: »C0pp3rhead wrote: »Here's a radical idea: most racial passives are just fine. A small number need some sensible changes that have been discussed over and over on these forums. What are they planning to do that would be so drastic as to require the option for race change?
They might change my racial passives so that I have .1% less stamina than some other race, which makes my race completely worthless and I'd have no choice but to start all over unless they introduced race change. /sarcasm
Seriously though, that's how some people look at it. Having the maximum possible value in a given stat is vastly more important to them than aesthetics or culture or lore or anything else that makes a character more than an adding machine.
True, people play the game differently or with different priorities. Which makes me wonder why do people actualy care about how others play the game. If those people have fun playing a min/max character let those people have their fun and the others who like to play for lore, aesthetics, or other reasons have theirs.
Can you tell me, how does a race change bundle affects someone who doesn't care about min/maxing in any ways? Is there any problem in this? You don't seem very fond of it when I read your post.
To me I see it like an additional option for people in a very specific category and an extra buck for ZOS.
Brasseurfb16_ESO wrote: »C0pp3rhead wrote: »Here's a radical idea: most racial passives are just fine. A small number need some sensible changes that have been discussed over and over on these forums. What are they planning to do that would be so drastic as to require the option for race change?
They might change my racial passives so that I have .1% less stamina than some other race, which makes my race completely worthless and I'd have no choice but to start all over unless they introduced race change. /sarcasm
Seriously though, that's how some people look at it. Having the maximum possible value in a given stat is vastly more important to them than aesthetics or culture or lore or anything else that makes a character more than an adding machine.
True, people play the game differently or with different priorities. Which makes me wonder why do people actualy care about how others play the game. If those people have fun playing a min/max character let those people have their fun and the others who like to play for lore, aesthetics, or other reasons have theirs.
Can you tell me, how does a race change bundle affects someone who doesn't care about min/maxing in any ways? Is there any problem in this? You don't seem very fond of it when I read your post.
To me I see it like an additional option for people in a very specific category and an extra buck for ZOS.
"LFM for ICT. No scrubs. Only orc stam or bret magicka builds pls."
^That's why.^
It's not that other people min/max their builds. I got no problem with it at all if that's how you like to play. It's the one's that turn around and try to force that view on the rest of the community. It creates an environment where you're automatically disqualified from any group for using weapon x or being race y regardless of what you can actually do with it. All because it might take a whole three seconds longer to kill a boss that your group can already take down before the server even knows he's been engaged.