I prefer to quest, do dungeons, pvp etc with guildmates and I don't mind going out of my way on occasion to help the occasional guy looking for help on World Bosses or something in Zone either. I often try to extend group invites if I'm in a public dungeon also if I see someone entering with me. Sometimes it can be annoying though because many people tend to ZOOM through content without paying attention to what the significance of said content is. They just want to loot and level ASAP haha.
That being said, sometimes on alts I'll just rock quests solo and group for dungeon runs or pvp.My favorite times though are questing with RL pals or with others using the ol voice server.
DaveMoeDee wrote: »I really dislike Craglorn because it is an open area where you need to group. Grouping for dungeons is great. It is horrible in Craglorn because it is an open-ended commitment and there is no good way to find people who need the quests you want to finish (assuming you know what quests are out there waiting to be finished).
Really? One province, out of how many? 16 plus small starter islands and zones? The issue shouldn't be that there is one province that is geared toward group play, the issue should be there's no alternative for the PVE player at VR11-14.DaveMoeDee wrote: »I really dislike Craglorn because it is an open area where you need to group. Grouping for dungeons is great. It is horrible in Craglorn because it is an open-ended commitment and there is no good way to find people who need the quests you want to finish (assuming you know what quests are out there waiting to be finished).
I couldn't agree more. Craglorn is definitely broken. It's virtually impossible to find other players on the same quests as you, and you, well at least I can't solo it. I die too much and get nothing accomplished. It makes Craglorn just a place I don't want to go because it's essentially useless to me. I hope Bethesda/Zenimax pays attention. Why have a complete group province when half or more of the players of the game prefer to play solo?
Really? One province, out of how many? 16 plus small starter islands and zones? The issue shouldn't be that there is one province that is geared toward group play, the issue should be there's no alternative for the PVE player at VR11-14.
Yeah, this bugs me too. If I'm doing a quest or dungeon for the first time I like to get all of the dialogue and all of the story. I want to know what's going on - I don't just want to know "Oh, OK, I guess we're fighting this guy now."DaveMoeDee wrote: »I also don't like that another group member can progress a dungeon quest for me so I don't know if I missed part of the narrative.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Really? One province, out of how many? 16 plus small starter islands and zones? The issue shouldn't be that there is one province that is geared toward group play, the issue should be there's no alternative for the PVE player at VR11-14.DaveMoeDee wrote: »I really dislike Craglorn because it is an open area where you need to group. Grouping for dungeons is great. It is horrible in Craglorn because it is an open-ended commitment and there is no good way to find people who need the quests you want to finish (assuming you know what quests are out there waiting to be finished).
I couldn't agree more. Craglorn is definitely broken. It's virtually impossible to find other players on the same quests as you, and you, well at least I can't solo it. I die too much and get nothing accomplished. It makes Craglorn just a place I don't want to go because it's essentially useless to me. I hope Bethesda/Zenimax pays attention. Why have a complete group province when half or more of the players of the game prefer to play solo?
Scheneighnay wrote: »Solo because guilds are always idiotic.
DaveMoeDee wrote: »
There are a lot of great guilds. Are you joining guilds that advertise in zone chat?
There's a section on the forums here:DaveMoeDee wrote: »
There are a lot of great guilds. Are you joining guilds that advertise in zone chat?
Forgive my ignorance, but where else do you find out about ESO guilds?
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
DaveMoeDee wrote: »Really? One province, out of how many? 16 plus small starter islands and zones? The issue shouldn't be that there is one province that is geared toward group play, the issue should be there's no alternative for the PVE player at VR11-14.DaveMoeDee wrote: »I really dislike Craglorn because it is an open area where you need to group. Grouping for dungeons is great. It is horrible in Craglorn because it is an open-ended commitment and there is no good way to find people who need the quests you want to finish (assuming you know what quests are out there waiting to be finished).
I couldn't agree more. Craglorn is definitely broken. It's virtually impossible to find other players on the same quests as you, and you, well at least I can't solo it. I die too much and get nothing accomplished. It makes Craglorn just a place I don't want to go because it's essentially useless to me. I hope Bethesda/Zenimax pays attention. Why have a complete group province when half or more of the players of the game prefer to play solo?
That is our point. I am at VR11 and everything is done in the other zones. Craglorn is all that is left for me (where I'm not sure I've managed to complete a single quest, though I'm close to the end of some and just need to get a group to go into group delves) apart from repeating dungeons in dailies and the grind of PvP.
Add a 50% option please XD
I like soloing but I like grouping as well so... We need one more option in that poll : D