houimetub17_ESO wrote: »Theability is so easy to dodge... just roll, streak or block it... If the a ility lands it should do a ton of damage but there is a 1 sec cast time for you to react.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
houimetub17_ESO wrote: »The ability is so easy to dodge... just roll, streak or block it... If the a ility lands it should do a ton of damage but there is a 1 sec cast time for you to react.
Everybody switched to medium armor and WB because they broke light armor's viability in PvP, you CANNOT. Get up close and personal in PvP, in Light Armor, without getting your face shredded into pieces.
As for Wrecking Blow.... I miss with the damn thing all the time, WALK THROUGH YOUR OPPONENT, and they miss. Keep doing that and they can't spam it on you, I've tried making a caster DK, I've tried fixing my Sword/Board DK... It just ain't viable. LA is a death sentence in PvP.
As for the damage being to high, that's not just Wrecking Blow... The time to kill has been bent over and broken into submission it's so sad.. Even as a heavy armor tank you don't survive very long anymore. Besides, as @NoRefunds pointed out. It's a channeled ability leaving the caster wide open to any and all forms of CC, wrecking blow builds are more of a skirt around the edge of the zerg and pick off people than legitimate fight.
Yeah I did a triple dodge roll last (used a stam pot for the third one) with a bolt escape between each one around a keep last night should have been completely immune to any targeted ability. I look back and a DK 2 hander literally flew at me from 60+ yards away and Crit-charge wrecking blow 2 shots me (used all my stam on the dodge rolls assuming I couldn't be targeted).
The top end damage scaling of WB needs to be toned back some to prevent 20K + attacks but I'm fine with it being as powerful as it is otherwise.
The only problem I have with WB is that it buffs itself. If you compare it to an ability like Dark Flair It doesn't buff itself. Meaning it's meant to be used with other abilities for max effect. If WB worked like that you'd have to spam 2 different abilities. WB than another ability to use the buff.
i agree with this post and would like to extend im personally happy with the change *i dont use the skill* BUT if the damage is this high and its uninturuptable then the cast time should be raised to its former cast time giving people atleast a chance to get away and ( assuming the bugs get ironed out also) or leave the cast time low as it is and lower the damage and dont the skill buff its own damage on the next attackWhen I complain about abilities I usually like to point out the bugs that might be causing the ability to be over powered.
1. Wrecking blow range: I've been hit from 10 meters out by wrecking blow. If they begin winding and I create a large gap, I usually still get hit by it.
2. CC issues sometimes caused by wrecking blow leave you laying on the ground even after a cc break.
3. Wrecking blow breaks nightblades out of cloak.
The skill is definitely over powered in certain aspects and needs SOME tuning.
Dekkameron wrote: »The skill is fine considering you have to get in someones face to use it.
Think yourself lucky Ambush doesnt stun players anymore
houimetub17_ESO wrote: »Theability is so easy to dodge... just roll, streak or block it... If the a ility lands it should do a ton of damage but there is a 1 sec cast time for you to react.
When I complain about abilities I usually like to point out the bugs that might be causing the ability to be over powered.
1. Wrecking blow range: I've been hit from 10 meters out by wrecking blow. If they begin winding and I create a large gap, I usually still get hit by it.
2. CC issues sometimes caused by wrecking blow leave you laying on the ground even after a cc break.
3. Wrecking blow breaks nightblades out of cloak.
The skill is definitely over powered in certain aspects and needs SOME tuning.
FireCowCommando wrote: »I also have the same bugged death recap as you guys!!!!
Its like, half the time you get different abilities on the death recap, the other half all 5 show nothing but wrecking blow!
I dont understand why my half of my death recaps are nothing but 5 wrecking blows! Please fix this bug!
I mean, theres no way a player could simply press the same button 5 times without having to do anything else and kill people so easily, so ZoS help!
Yea wrecking blow dmg is OP. And what sypher said, now this might be due to lagg whatever, but sometimes the range seems quite abit more then 5 meters.
The worse are the DKs that talon spam and WB spam. Its a death sentence. Dodge roll? Sure... Untill the next DK does the same thing. You better hope there isnt a NB waiting to hit you as well with it lol.
Everybody switched to medium armor and WB because they broke light armor's viability in PvP, you CANNOT. Get up close and personal in PvP, in Light Armor, without getting your face shredded into pieces.
As for Wrecking Blow.... I miss with the damn thing all the time, WALK THROUGH YOUR OPPONENT, and they miss. Keep doing that and they can't spam it on you, I've tried making a caster DK, I've tried fixing my Sword/Board DK... It just ain't viable. LA is a death sentence in PvP.
As for the damage being to high, that's not just Wrecking Blow... The time to kill has been bent over and broken into submission it's so sad.. Even as a heavy armor tank you don't survive very long anymore. Besides, as @NoRefunds pointed out. It's a channeled ability leaving the caster wide open to any and all forms of CC, wrecking blow builds are more of a skirt around the edge of the zerg and pick off people than legitimate fight.
david.haypreub18_ESO wrote: »There was no reason to make it uninterruptable. I was playing a 2-H build before 1.6 and the skill was relatively balanced. Making it uninterruptable was just a mistake.
Skafsgaard wrote: »But it's not risky to come close (8 meter is not close btw) with WB - cos you can 2 shot ppl while they have NO chance to fight back. So the risk is no there and it is a null point. Engage someone at range? That is risky cos they will discover you and start to fight back.. WB spammer I love you guys, but it really is over the top and imo ruining PVP as much as PBAE siege duel is.
houimetub17_ESO wrote: »The ability is so easy to dodge... just roll, streak or block it... If the a ility lands it should do a ton of damage but there is a 1 sec cast time for you to react.
are you even reading the thread? it costs you 1900 stam to push that button and it cost the roll dodgder 2700 at least (not full medium build) so how many times can I roll dodge (while I cannot damage you)
so please tell me how to avoid you cheap wrecking spam with a extremly expensive defence ...according to you the second option is to streak...arent you a smart one ...now all of us have a sorc
No real issue with WB. I just want a few minor fixes that have caused some problems. Two such fixes would be:
-WB sometimes hits and cc's mid-roll
-WB sometimes hits and cc's after I have bolted or rolled out of range (this delay is rather annoying)
keni_harringtonb16_ESO wrote: »i agree with this post and would like to extend im personally happy with the change *i dont use the skill* BUT if the damage is this high and its uninturuptable then the cast time should be raised to its former cast time giving people atleast a chance to get away and ( assuming the bugs get ironed out also) or leave the cast time low as it is and lower the damage and dont the skill buff its own damage on the next attackWhen I complain about abilities I usually like to point out the bugs that might be causing the ability to be over powered.
1. Wrecking blow range: I've been hit from 10 meters out by wrecking blow. If they begin winding and I create a large gap, I usually still get hit by it.
2. CC issues sometimes caused by wrecking blow leave you laying on the ground even after a cc break.
3. Wrecking blow breaks nightblades out of cloak.
The skill is definitely over powered in certain aspects and needs SOME tuning.
rich.magab14a_ESO wrote: »Everybody switched to medium armor and WB because they broke light armor's viability in PvP, you CANNOT. Get up close and personal in PvP, in Light Armor, without getting your face shredded into pieces.
As for Wrecking Blow.... I miss with the damn thing all the time, WALK THROUGH YOUR OPPONENT, and they miss. Keep doing that and they can't spam it on you, I've tried making a caster DK, I've tried fixing my Sword/Board DK... It just ain't viable. LA is a death sentence in PvP.
As for the damage being to high, that's not just Wrecking Blow... The time to kill has been bent over and broken into submission it's so sad.. Even as a heavy armor tank you don't survive very long anymore. Besides, as @NoRefunds pointed out. It's a channeled ability leaving the caster wide open to any and all forms of CC, wrecking blow builds are more of a skirt around the edge of the zerg and pick off people than legitimate fight.
Yeah I did a triple dodge roll last (used a stam pot for the third one) with a bolt escape between each one around a keep last night should have been completely immune to any targeted ability. I look back and a DK 2 hander literally flew at me from 60+ yards away and Crit-charge wrecking blow 2 shots me (used all my stam on the dodge rolls assuming I couldn't be targeted).
The top end damage scaling of WB needs to be toned back some to prevent 20K + attacks but I'm fine with it being as powerful as it is otherwise.
What you are complaining about is actually a latency issue rather than a crit charge WB hitting you from 60+ yards. The player got off his attacks before you could escape but your client didnt register the attack until later. There is no way a critcal charge will work 60 yards away. Even if your ping was fine, his could have been crap and thats what would cause the latency
No real issue with WB. I just want a few minor fixes that have caused some problems. Two such fixes would be:
-WB sometimes hits and cc's mid-roll
-WB sometimes hits and cc's after I have bolted or rolled out of range (this delay is rather annoying)