Attorneyatlawl wrote: »Minimap: It's annoying to have to constantly stop and open the big map to tell where things are and the landscape, rather than being able to glance at the corner of the screen and still be aware of the game world during a quick look. Frustration = annoyed customers = less favorability towards the game = lower player counts.
Agree with most, however I wanted to point out the first person for slider has been in game since... 1.4 or 1.5
Attorneyatlawl wrote: »
That is true, I think 1.3 actually, though I had been referring to when the third person one arrived, not the first.
SCREEN CLUUTER = I do not want it. I love the min UI and I want to keep that way! I do not want to be forced to used. I do not care if a so called "standard MMO" (aka WoW clone) has it or not. ESO is it's own game!
Combat log: = NO!
Scrolling combat text: NO!
Minimap: NO!
AH =NO!
SCREEN CLUUTER = I do not want it. I love the min UI and I want to keep that way! I do not want to be forced to used. I do not care if a so called "standard MMO" (aka WoW clone) has it or not. ESO is it's own game!
Combat log: = NO!
Scrolling combat text: NO!
Minimap: NO!
AH =NO!
All of these things were true over a year ago.
They are still true.
And to make things worse the addon functionality was strangleholded to make a lot of things not possible for those of us who prefer them because they would be considered too valuable as functions (seeing an enemy's stamina or magicka bar, for instance), when it would've been much simpler to implement them into the base UI and let us toggle what we want and don't want on or off.
SCREEN CLUUTER = I do not want it. I love the min UI and I want to keep that way! I do not want to be forced to used. I do not care if a so called "standard MMO" (aka WoW clone) has it or not. ESO is it's own game!
Combat log: = NO!
Scrolling combat text: NO!
Minimap: NO!
AH =NO!
If anyone truly wants to be a minimalist, the play with the hide UI function on. Even if you don't want to go that far, there are already options to show or hide action bars, health bars, alliance indicators, chat bubbles, NPC glow, and many more. Even many of the addons that already provide some of these UI enhancements have options to turn off the portions you'd rather not see.
I don't really like the battle recap that shows me what killed me and for how much it killed me for.
Mostly because its only being informative after I've already died and I'd prefer it was showing me stuff while I was alive.
I don't really like the battle recap that shows me what killed me and for how much it killed me for.
Mostly because its only being informative after I've already died and I'd prefer it was showing me stuff while I was alive.
100% with you.
utzpretzels wrote: »While I think it is really lame that ESO just can't do it themselves, Foundry Tactical (FTC) addon will do a lot of what you are asking. I do think it is really stupid that we need add-ons to figure out how much damage we are doing, though.
So I'm all for more UI information and yes it should be opt in/out.
Look at it this way...What's one of the first things ZOS asks if you have game issues?
Have you checked your addons.
If this information was incorporated into the game, wouldn't it eliminate some of the other possible issues with addons, making the game more stable overall?
My Priority Personally Preferred Options For Core UI:
- Combat Log (include source)
- Damage Numbers
- Resource Numbers
- UI Frame/Object position
- Buff and Debuff icons (with improved visual and/or audio cues)
- Inventory Filters
- Loot Drop (just full on integrate that add-on into the build)
- Quick slot bar with hot key cycling
An ESO without the above options, which I currently use add-ons for, is simply not complete. I'm traditionally not an add-on user (though I mod the crap out of Z other TES games), but ESO lacks volumes of options other games have had to allow me to fine tune the UI to a minimalist UI. Minimalist ≠ Incomplete
Attorneyatlawl wrote: »Eep! I'm not an attorney though, I swear!