How do you get your stam regen so high? I can get it to 1200 with drinks, but that is the highest I've gotten. I'm Imperial 7/7 Medium armor, Whitestrakes, Ashen grip, and shadow walker(4 piece) sets.
how much point?
I'm still around 700-800 and with drinks i get around 1200-1300 ish.... but i'd rather eat food that buff my max HP and max Stamina..
maybe i should get some stam regen glyphs?
aetcharian what items you suggest for blackwater i can get all except shadowwalker
I think, personally, I'd use fully crafted stuff with full divine traits (warrior mundus) and just run 5 hunding 3 ashen grip.
tbh, i think random jewelry is good enough so you can easily update it to your level range and enchant with the post possible cost reduction glyphs.
aetcharian what items you suggest for blackwater i can get all except shadowwalker
i'm not aetchtarian but I'm thinking about doding some bwb, too. maybe you'd also liek to hear my thoughts.
bwb is all about what works there and how.
e.g. +health/stam/mag is entirely useless, whitestrakes shield strength pales compared to your buffed HP pools.
+ armor + spellresists and nirnhoned traits are useless.
not 100% sure about regeneration, but i think all regen stats are useless, too.
I think, personally, I'd use fully crafted stuff with full divine traits (warrior mundus) and just run 5 hunding 3 ashen grip.
tbh, i think random jewelry is good enough so you can easily update it to your level range and enchant with the post possible cost reduction glyphs.
Aetcharian wrote: »how much point?
I'm still around 700-800 and with drinks i get around 1200-1300 ish.... but i'd rather eat food that buff my max HP and max Stamina..
maybe i should get some stam regen glyphs?
For Stamina builds feat cost reduction is pretty much the most efficient. Everything else is not worth it in my opinion. Also max stat isn't really that important. Regen food is worth a LOT more stats than max stat food for a stamina build.
My stam DK uses food. I have 12k Magicka, 24k Health, and 26K Stamina. With all of my sustainable buffs running (meaning things I can reliably have on 100% of the time) I am at nearly 2k Stamina regen. Unbuffed I'm over 1600 Stamina regen. There is definitely a way to get high stats and still have high regen. If I were a NB I'd be well over 2K stamina regen and only at 5% less weapon damage ^__^.
Aetcharian wrote: »how much point?
I'm still around 700-800 and with drinks i get around 1200-1300 ish.... but i'd rather eat food that buff my max HP and max Stamina..
maybe i should get some stam regen glyphs?
For Stamina builds feat cost reduction is pretty much the most efficient. Everything else is not worth it in my opinion. Also max stat isn't really that important. Regen food is worth a LOT more stats than max stat food for a stamina build.
but max stat gives u ur skill damage, is it not?
so its better to have a CHANCE of hitting twice, rather than hitting once but really hard?
My stam DK uses food. I have 12k Magicka, 24k Health, and 26K Stamina. With all of my sustainable buffs running (meaning things I can reliably have on 100% of the time) I am at nearly 2k Stamina regen. Unbuffed I'm over 1600 Stamina regen. There is definitely a way to get high stats and still have high regen. If I were a NB I'd be well over 2K stamina regen and only at 5% less weapon damage ^__^.
aetcharian what items you suggest for blackwater i can get all except shadowwalker
Aetcharian wrote: »aetcharian what items you suggest for blackwater i can get all except shadowwalker
For blackwater blade I'd say use sets that increase regen and use regeneration food. I'm quite sure regens can be tweak while battle leveled, so sets that give increased regeneration and food that gives regeneration will benefit you greatly.
Aetcharian wrote: »aetcharian what items you suggest for blackwater i can get all except shadowwalker
For blackwater blade I'd say use sets that increase regen and use regeneration food. I'm quite sure regens can be tweak while battle leveled, so sets that give increased regeneration and food that gives regeneration will benefit you greatly.
just stamina reg or health/magica aswell ?
Aetcharian wrote: »My stam DK uses food. I have 12k Magicka, 24k Health, and 26K Stamina. With all of my sustainable buffs running (meaning things I can reliably have on 100% of the time) I am at nearly 2k Stamina regen. Unbuffed I'm over 1600 Stamina regen. There is definitely a way to get high stats and still have high regen. If I were a NB I'd be well over 2K stamina regen and only at 5% less weapon damage ^__^.
Yes, of course you can get high stats and regen. You can stack armor set regens + max stat food for it (like air set). But would you be able to run your desired undaunted set? Probably not. What about good 5 piece crafted set bonuses? Probably not as well. I'm a solo/outnumbered player and thus I need all the help I can get. If I were to play in group vs group scenarios max stat and damage would be something I'd look for. But if you want to completely self-sustain, you need all the help you can get. Max stat does't mean much anyways. Weapon damage scales damage a lot better than max stamina.
To reiterated my argument, max stat doesn't mean much in my opinion. Survivability and sustain is everything to my play-style, and I do very well with it. But that doesn't mean other people enjoy how I play.
The only Undaunted set that actually contributes to Stamina DK performance most of the time -- as opposed to adding a neat trick every now and then -- is Engine Guardian. Yet that set does not always give you the stat you need. (I suppose the heal proc would be nice if one lacks Vigor.) I also play solo and in groups which seek out fights against superior numbers. Success in ESO PvP on a tactical scale boils down to how effectively one can kill (or keep your team from getting killed) while not also dying. Perhaps our game philosophy differs. But I want to sustain as much as I need toand not as much as I can. If game mechanics give the opportunity to sustain as much as I need and also give me room to focus elsewhere, I can either make the choice to increase my sustain (which would grow increasingly redundant) or increase my killing power.
I PvP solo as well as participate in groups. I don't want to self-promote unnecessarily, but I perform exquisitely in both these scenarios. I think the build in this thread seeks to be optimal for scheduled duels more than the varied landscape of solo open world encounters or group versus group. I don't want to argue at length about this though. I don't want to share my build on the forum, so it would irritate the readers for me to ramble on about my hidden DK-jutsu lol.
I see that sustainability is the main goal of your build. I agree that sustainability is important. But sustaining people to death only works against people with a poor handle of game mechanics ... which may be a lot of people. But I prefer to prepare for stiffer competition; casual players die because of their ignorance of game mechanics and the tactics that come from understanding said mechanics. They L2P themselves to death. I build for sustain up until the point until I feel it grows redundant, and then I use the rest of the room I have with gear, champion points, and skills to kill stuff better. The combination of sufficient sustain for protracted and intense skill usage and the maximization of skill effectiveness is the ultimate goal.
then how would you explain......Aetcharian wrote: »
First, simmer down. I was not attacking you lol. Second, we actually duelled a few times though that's not something I do. (It was earlier in 1.6 and I won each. You were quite cordial too lol.) I told you I don't want to argue at length so I won't. Last, I only mentioned one can acquire very high regeneration while still having high stats from food, which would seem to combine the benefits of a sustain build with the benefits of a burst build.
I recommend a lovely Cabernet Sauvignon to go with this cheese.
how do you get such crazy regen unbuffed when all the bonus you can get is, well, jewellry glyphs. I got gold VR14 on all 3 and still around 800.... I got all medium armors, champ points(around 30?) is in the stam regen....
Is it truly from armor bonus set only? then are u sacrificing wep damage?