I have to agree with @xherics. Sorry if I am blind but I cant see the problem by giving us the exact equations... malicious gossip are saying that either even the developers are unable to understand what they have programmed or it's just a random generated bugged number
Seriously? What do you think are we going to do with an exact equation? programing our own MMO and implement a leaderboard ?Would be a funny idea but a game, just with a leaderboard... I guess no one is going to play it
We just want to understand how it works and if its a waste of time to go one in the trial or not.
Its like we already said... you created a leaderboard for a competition in End-Game and no one knows how it works... With a leaderboard like this its better to have no leaderboard at all.
It can be easily possible, that the Developer group also do not know, how does the Point system work, because it is somehow bugged and this is the reason, why they do not want to share full-detailed information; and they are thinking, what to shareI would not be surprised
Darkonflare15 wrote: »So I guess people do not want to use their minds to figure this out.
Darkonflare15 wrote: »So I guess people do not want to use their minds to figure this out.
Of course we will, but I'm sure that people were hoping for a little transparency on the part of the devs for once.
I'm curious why it is that you don't want players to know the math behind leaderboard scoring?
Do you feel that players might be able to "game" the system for higher scores?
Darkonflare15 wrote: »So I guess people do not want to use their minds to figure this out.
Of course we will, but I'm sure that people were hoping for a little transparency on the part of the devs for once.
We compared already more than 50 Veteran DSA runs and we saw only one thing, what makes big difference: Completition TIME.
But nobody knows, how the other points are processed. So many random things in the background.
Seems, the point system is somehow RNG or bugged, you can see so many examples in this thread.
We had also a situation, that 2 runs, same amount of deaths and only 1 min less time for the second run: points with 1k difference, and ETC random situations.
We are thinking, that bonus points can be given for single target killing, so groups with much AOE have less points, or for example if mobs die first or boss in boss fights, or extra bonus points for a no death run (not only time bonus) and much more conditions... But the biggest problem is, that the points given seems to be RNG somehow.
We all know how it works, it's all time based, come on now, nothing else factors into it. I ran about 5 DSA today, all within about 30 seconds or a minute faster than each other, they all got 9k scores, they were all 59 - 61 minute clearsDarkonflare15 wrote: »So I guess people do not want to use their minds to figure this out.
ZOS_JessicaFolsom wrote: »Hey,
This post from you is now more than one week old. Do you have some new news with what you are "comfortable" or are you just waiting that this discussion will be forgotten
Thanks for resurfacing this, Zap. Honestly, just got a sidetracked. My apologies!
After discussing internally and looking over the numbers and formulas that determine overall Trials and Dragonstar Arena completion scores, we're sticking with the information we released in the associated patch notes. We do try to be as transparent as possible, while at the same time not giving away everything (such as behind-the-scenes mathematical formulas.) Sometimes it's all or nothing situation. The Trials and Dragonstar Arena completion score calculations is one such case. It isn't feasible to share only some numbers without sharing all of them along with the full behind-the-scenes formulas. The info we released in the past is as follows:
- We have changed the way in which we calculate and present leaderboards within Trials and Dragonstar Arena, and are now using a point-based system. Due to this change, we will be resetting all Trial leaderboards.
- We have reduced the penalty for losing lives within the Trial or Arena. It still matters, but not nearly as much as it did previously.
- There are several things that award points within Trials and Dragonstar Arena. The breakdown is as follows:
- Monsters: Each monster within a Trial (with few exceptions) will award points when they are killed. The point total varies based on the difficulty of the monster, though you will want to kill all of the monsters within a Trial to get all of the points.
- Difficult Mode: Boss fights within Trials on difficult mode will give a very large chunk of points. You will most likely want to run difficult mode as the points awarded for this can tip the scales directly in your favor.
- Arena Completion: Each arena within Dragonstar Arena is worth a certain amount of points.
- After all the points are achieved within a Trial or Dragonstar Arena, you will be awarded a point bonus based on completion time.
- Your leaderboard score will include your points plus your time bonus.
Complaining how shallow the system is, they took away the death penalty and made it purely based on speed.Kill the most monsters, on the highest difficulty, faster than anyone else = win.
You guys seriously complaining that they didn't give you a precise mathematical equation that you could then take and exploit to maximize your score?
Pardon me?! How fair is it to play the game without knowing the rules?ZOS_JessicaFolsom wrote: »Hey folks, just wanted to let you know we've seen this thread and others like it and are currently discussing what details we're comfortable with giving out. We do want to help clear up confusion, but also don't want to reveal all the behind-the-scenes formulas and numbers.
Kill the most monsters, on the highest difficulty, faster than anyone else = win.
You guys seriously complaining that they didn't give you a precise mathematical equation that you could then take and exploit to maximize your score?
If they will give exact formulas then people SHALL min max over them.
Complete ignorance about how points are calculated is useful to avoid pre patch 1.6 situation, where less than awesome classes and specs would be left out.
ZOS_JessicaFolsom wrote: »Hey,
This post from you is now more than one week old. Do you have some new news with what you are "comfortable" or are you just waiting that this discussion will be forgotten
Thanks for resurfacing this, Zap. Honestly, just got a sidetracked. My apologies!
After discussing internally and looking over the numbers and formulas that determine overall Trials and Dragonstar Arena completion scores, we're sticking with the information we released in the associated patch notes. We do try to be as transparent as possible, while at the same time not giving away everything (such as behind-the-scenes mathematical formulas.) Sometimes it's all or nothing situation. The Trials and Dragonstar Arena completion score calculations is one such case. It isn't feasible to share only some numbers without sharing all of them along with the full behind-the-scenes formulas. The info we released in the past is as follows:
- We have changed the way in which we calculate and present leaderboards within Trials and Dragonstar Arena, and are now using a point-based system. Due to this change, we will be resetting all Trial leaderboards.
- We have reduced the penalty for losing lives within the Trial or Arena. It still matters, but not nearly as much as it did previously.
- There are several things that award points within Trials and Dragonstar Arena. The breakdown is as follows:
- Monsters: Each monster within a Trial (with few exceptions) will award points when they are killed. The point total varies based on the difficulty of the monster, though you will want to kill all of the monsters within a Trial to get all of the points.
- Difficult Mode: Boss fights within Trials on difficult mode will give a very large chunk of points. You will most likely want to run difficult mode as the points awarded for this can tip the scales directly in your favor.
- Arena Completion: Each arena within Dragonstar Arena is worth a certain amount of points.
- After all the points are achieved within a Trial or Dragonstar Arena, you will be awarded a point bonus based on completion time.
- Your leaderboard score will include your points plus your time bonus.
ZOS_JessicaFolsom wrote: »[*] We have changed the way in which we calculate and present leaderboards within Trials and Dragonstar Arena, and are now using a point-based system. Due to this change, we will be resetting all Trial leaderboards.
Either the equation from @Garkin is wrong you the developers doesn't know their own equations^^ Hard decision... But I think I believe @garkin moreZOS_JessicaFolsom wrote: »[*] We have reduced the penalty for losing lives within the Trial or Arena. It still matters, but not nearly as much as it did previously.
WRONG! You just reset the buggy "0,0,0,0,0,0,0,0,0" scores of the leaderboard... There is still a freaking huge number on top that tells you "Best Score: 11789281" (in my case in Sanctum^^)