The need for functional torches

  • Grayphilosophy
    Grayphilosophy
    ✭✭✭
    SickDuck wrote: »
    Torches and pitch black nights in PVP...

    I personally think this would be brilliantly awesome.
  • newtinmpls
    newtinmpls
    ✭✭✭✭✭
    ✭✭✭✭
    That would also make the 'light' of magelight more valuable.

    Not to mention upgrading items like Amalexias Lamp
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Gidorick wrote: »

    My hope is for future instanced delves and dungeons to cater to the explorers amoung us.

    You know, they advertised there would be a player survey when you made a character to help ensure you would typically be phased in with people who had a similar playstyle by personality on the megaserver, before launch. This never made it to beta or launch, but it would be a great concept to revisit for this exact kind of reason :).
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    So I conjured up this silly idea to support these torches. It's a more dynamic darkness system so it's not just DARKER... but players are allowed to choose how they act in the dark.

    http://forums.elderscrollsonline.com/en/discussion/170536/immersive-darkness-concept?new=1

    It's pretty much the response to the idea that players who don't WANT to use torches or any other illuminators shouldn't HAVE to use torches or illuminators.
    Edited by Gidorick on May 13, 2015 1:57AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • PKMN12
    PKMN12
    ✭✭✭✭✭
    as i mentioned in ther other thread. Will not happen, with a big reason being too much work for something not everyone would like.
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    PKMN12 wrote: »
    as i mentioned in ther other thread. Will not happen, with a big reason being too much work for something not everyone would like.

    I agree. I actually think it would be WAY over complicating something that doesn't need to be that complicated to begin with. Out of all the silly ideas I've posted that one really is just a concept and not really a suggestion.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • PKMN12
    PKMN12
    ✭✭✭✭✭
    Gidorick wrote: »

    I agree. I actually think it would be WAY over complicating something that doesn't need to be that complicated to begin with. Out of all the silly ideas I've posted that one really is just a concept and not really a suggestion.

    i was saying it was true with this one as well. Adding functioning torches will not happen, it has problems on every level.

    First off, would require lighting changes in A LOT of places, otherwise it would be useless and no one would bother usign it since torches take up inventory space.

    then there is the whole "taking up inventory space" as another major problem unless they made it like the pickaxe/wood axe/etc or everyone would get nighteye somehow

    thirdly, there are A LOT of problems with this game right now still, even if this WERE to happen, it would be on teh bottom, bottom of the list.
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    PKMN12 wrote: »

    i was saying it was true with this one as well. Adding functioning torches will not happen, it has problems on every level.

    First off, would require lighting changes in A LOT of places, otherwise it would be useless and no one would bother usign it since torches take up inventory space.

    then there is the whole "taking up inventory space" as another major problem unless they made it like the pickaxe/wood axe/etc or everyone would get nighteye somehow

    thirdly, there are A LOT of problems with this game right now still, even if this WERE to happen, it would be on teh bottom, bottom of the list.

    I think you misunderstand a good portion of the playerbase. Many people would use torches just because they could... no other reason needed. Just like people want to be a jester, for no reason. They want to ride a spotted Senche instead of a Stripy one and they want to be able to change the hair on their character.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • PKMN12
    PKMN12
    ✭✭✭✭✭
    Gidorick wrote: »

    I think you misunderstand a good portion of the playerbase. Many people would use torches just because they could... no other reason needed. Just like people want to be a jester, for no reason. They want to ride a spotted Senche instead of a Stripy one and they want to be able to change the hair on their character.

    well, first off, if there is no need for it (which there is not), no one would use it.

    also, using a torch would probably activley impede you somehow. either by making you more obvious in PVP, or taking up an equipment slot, or something else.
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    PKMN12 wrote: »

    well, first off, if there is no need for it (which there is not), no one would use it.

    also, using a torch would probably activley impede you somehow. either by making you more obvious in PVP, or taking up an equipment slot, or something else.

    Did players NOT use pets when they took up inventory slots or when they could be used in Cyrodiil? Never underestimate the desire of a player. Not everyone have the same desires or goals as yourself in the game.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • PKMN12
    PKMN12
    ✭✭✭✭✭
    Gidorick wrote: »

    Did players NOT use pets when they took up inventory slots or when they could be used in Cyrodiil? Never underestimate the desire of a player. Not everyone have the same desires or goals as yourself in the game.

    um, pets WEREN'T used in PVP by most players............
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    PKMN12 wrote: »

    um, pets WEREN'T used in PVP by most players............

    I never took a census... I just know that the little bit of PVP I tried when ESO first began I saw pets running around.

    The point is the same... people just like to play as they want. If a player thinks it would be cool to have a torch (as many of us do) we would use them. period.
    Edited by Gidorick on May 13, 2015 2:30AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • PKMN12
    PKMN12
    ✭✭✭✭✭
    Gidorick wrote: »

    I never took a census... I just know that the little bit of PVP I tried when ESO first began I saw pets running around.

    okay, let me rephrase that: anyone who wanted to stand a chance in PVP did not use pets.
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    PKMN12 wrote: »

    okay, let me rephrase that: anyone who wanted to stand a chance in PVP did not use pets.

    lol. fair point.

    Torches, for the most part, would be used for immersion, RP, and greater visibility, even if players could see without it, if the torch made it more like daylight then players would use it and ZOS would make money.

    It would also open the possibility of different types of environments in the future. A light locked dungeon that is pitch black unless you have illumination? I think that would be pretty cool.

    I see no negative here.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Robo_Hobo
    Robo_Hobo
    ✭✭✭✭✭
    I like it, it'd certainly make caves and dungeons more ominous. I'd use it. :)

    That said I do think there should be a setting to make it not be so dark for those players whom don't care so much about the scenery and are just there for gameplay reasons like boss hunting, PvP or grinding. Otherwise it'd only be a frustration to them.

    Would also be a good idea to bring back the Khajiit's and vampire's Night Eye ability (although how would that be activated?)
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    Check out the below link @Robo_Hobo
    Gidorick wrote: »
    So I conjured up this silly idea to support these torches. It's a more dynamic darkness system so it's not just DARKER... but players are allowed to choose how they act in the dark.

    http://forums.elderscrollsonline.com/en/discussion/170536/immersive-darkness-concept?new=1

    It's pretty much the response to the idea that players who don't WANT to use torches or any other illuminators shouldn't HAVE to use torches or illuminators.

    Your comment gave me a thought about multiple versions of dungeons. It would be pretty awesome if they were to add some sort of Incursion Runs that would be dark and have mobs spawn and roam throughout the entire dungeon with treasure hidden at different points throughout the dungeon.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Varicite
    Varicite
    ✭✭✭✭✭
    Would there actually be a way to control how dark the nights / delves are?

    Most of this type of thing is calculated client-side and could easily be manipulated to never need a torch.
  • Tierbook
    Tierbook
    ✭✭
    Darker delves could be interesting, try to make them terrifying and go for an Amnesia: Dark Descent vibe in some of them. Or at least the lighthouse near Dawnstar in Skyrim.
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Maybe I'm too simple but /torch on or /torch off
    Like a magelight spell but....since everyone can have magelight....torch problem solved.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    Maybe I'm too simple but /torch on or /torch off
    Like a magelight spell but....since everyone can have magelight....torch problem solved.

    If torches worked that way I would be happy. :smile:
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Cry_Wolfe
    Cry_Wolfe
    ✭✭✭
    few ideas to chomp on:

    sconces- lit timer of say 20-30 seconds, placed in various locations to provide light source and shadow play. Player activated and some could be lit already and be player-deactivated~deactivation timer event. Could introduce some new tricks for the encounter writers to play with.

    implement torch via quick action slot.

    Illusionary Light, unlockable via spell crafting, projectile orb sticks to surfaces, objects or entities (corporeal).

    implement true dual wield, ie: no blocking, torch becomes weapon type.

    Implement Light weapon enchantment- soul gem recharge weapon enchant charges, 1 charge point = 15 seconds.

    implement minor spells equippable into quick action slots. Illusory Light, Minor Mage Light.

    Increase GFX of weapon enchants, increase luminosity, increase bloom radius, increase LFX radius.

    BUT MOST OF ALL, all these light sources apart from normal weapon enchant LFX idea, should decrease stealth radius.


    2c
  • Cry_Wolfe
    Cry_Wolfe
    ✭✭✭
    nastuug wrote: »

    And that would be fine to add functional torches right now, but keep the lighting the way it is. Although, it begs the question: Why does one even need a torch then?

    when you first set up ESO, you get the usual "adjust screen brightness" slider with the ESO logo thingy where you are asked to adjust till you can only just see the middle one. You can also access this screen from inside settings/video -just under gamma adjustment slider.
    Try setting the game up so that it is at the suggested brightness...... ESO gets a whole lot moodier and underground sections can be almost pitch black. It actually looks alot better, its just that there are no reliable light sources ingame to comfortably navigate the darker spaces like this.
  • Aballister
    Aballister
    ✭✭✭
    I'll give this a +1
    Dark Elf Sorc(AD)
  • Flameheart
    Flameheart
    ✭✭✭✭✭
    Would be great for immersion, if you would actually need a torch in interiors, but with the correct display calibration you won't need any additional light sources in interiors :-)

    As a former TES Skyrim player I would say "interiors are far too bright" :-)
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • Davadin
    Davadin
    ✭✭✭✭✭
    If we have unlimited arrows for our bows, we should be able to get unlimited torchyness for our torches.
    Make is a costume that automatically gets unequipped as soon as you draw your weapon or something...

    in other words, make the /torch emote NOT disabled when you move. and increase the intensity.


    I like this better than OP.

    @ZOS_AlanG
    I'm all for the functional torch, but all our dreams of deep dungeon spelunking gets ruined... by other people.

    Open dungeons/caves have all their immersing qualities stripped, by that horde of naked players running by and roll/jump spamming along the way, rushing to get to the end because they care nothing about the exploration.

    This is a fundamental flaw of the game since it's conception, and nothing will make adventuring worth while until they address this.

    Make all instances flaggable for solo/private(invite only)/ public. Let us decide how we want to play.

    We may not have gotten Skyrim online like we all wanted, but this way at least we can scour dungeons/caves with our friends at the pace we want, without silly interruptions.






    Beating_a_dead_horse_by_pjperez.jpg
    Edited by Davadin on May 13, 2015 1:30PM
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Anemonean
    Anemonean
    ✭✭✭
    Gidorick wrote: »

    Being in a group with one Torchbearer would be AWESOME @C0pp3rhead!

    +one million, especially if they couldn't attack but provided a small group buff, illuminated the area, and got exp for it


    in the same breath I'd like to see standard bearers in Cyrodiil who can't attack but provide a buff for their teammates around them as long as they are holding the standard

    Edit So I don't have to post again: All those random magical braziers that stay lit for a millennium in delves and dungeons? make them extinguished by default so the torchbearer has to light them as the group goes along.
    Edited by Anemonean on May 13, 2015 1:41PM
    Calling all thieves, check out my Lockbox maps: http://roguesfolio.tumblr.com

    Also announcing the all new Legerdemain & Thievery guide: http://roguesfolio.tumblr.com/Guide

    And an all new work of fiction based on the maps: http://roguesfolio.tumblr.com/Story
  • eventide03b14a_ESO
    eventide03b14a_ESO
    ✭✭✭✭✭
    ✭✭
    Just out of curiosity, since I've seen it so very many times before.. why is it that you feel the need to quote the entire OP, just to agree.?

    That way people know who you are agreeing with. If I simply said I agree it would look like I was agreeing with the guy right before my post.
    :trollin:
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    Davadin wrote: »
    in other words, make the /torch emote NOT disabled when you move. and increase the intensity.


    I like this better than OP.

    I agree that would fulfill my desires for torches as well, the reason I didn't just suggest that is I try to include Crown Store suggestions in all my concepts now. If they can monetize a feature we have a greater chance of it being implemented... at least that's what I assume.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Davadin
    Davadin
    ✭✭✭✭✭
    Gidorick wrote: »

    I agree that would fulfill my desires for torches as well, the reason I didn't just suggest that is I try to include Crown Store suggestions in all my concepts now. If they can monetize a feature we have a greater chance of it being implemented... at least that's what I assume.

    But of course. Your idea is great too. And more likely for ZOS to pick up.

    But personally, I like things simple.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    SickDuck wrote: »
    Torches and pitch black nights in PVP...

    well Stamina dds have a advance then, no Magic = no light = invisible :p
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
Sign In or Register to comment.