ZOS_ShannonM wrote: »Hey folks,
We understand that not everyone is thrilled with provisioning writs as they currently stand, but we want to remind everyone that it's much more helpful to our developers if you not only state your opinion on them, but also provide a bit more detail on exactly what you dislike about them and provide any suggestions you have on improving them.
I suggest that provisioning writs not give me recipes for stuff I just made in a provisioning writ.
There.
I have gotten a good selection of rare recipes, L1 Blues for instance that I did not know.
What bugs me is being given a writ that requires a recipe that is rare, like 5000 gold for a L1 Green Recipe rare. The latest one is Citrus Mash (or something like that) the recipe is like 5K, if you can find it, and it take a Tangerine which is also not a common ingredient.
I mean, we are making essentially MRE"s for the troops, do they have to be so picky?
mandrakethebard_ESO wrote: »I do believe that stating that Provisioning writs are "lame" is overly dramatic. In fact, I have found them immensely useful. (1) Although I have had no need for the recipes that have come with the sacks (having already found all of them previously), they would have been very useful if I was still building up my collection. (2) The provisioning sacks would have been useful solely for the ingredients... remember, they are the only source for the secondary ingredients for veteran-level foods (Imperial Stock, etc.) that does not involve purchasing them (1-at-a-time at 63g a pop), and you get those 10-at-a-time (a 630g value). In short, the provisioning writ rewards are currently excellent.
What I suggest is that the devs please be certain to include in the v1.6 provisioning sacks (1) a variety of recipes, including rare ones, and (2) genuinely rare or otherwise difficult to obtain ingredients.
I do have one additional suggestion. In my experience, one moves through the levels so rapidly that one is unlikely to come across very many rare items along the way, but all item drops are level-linked... result: a level 50 character is quite unlikely have come across any purple recipes on their way to level 50, and once they have reached level 50 random drops of lower-level recipes are impossible. Even worse, Provisioning skill progression is so rapid that most characters are able to obtain level 50 in that skill almost as soon as they have the skill points available to use on it, and the rewards from the provisioning writs are level-linked to the skill. Therefore, I feel that it would be useful to make drops of random-leveled rare recipes possible in the provisioning writ rewards so that it becomes possible, for example, to find a recipe for a level 35 Consummate food in a provisioning sack provided to a character with a level 50 Provisioning skill.
ZOS_ShannonM wrote: »Hey folks,
We understand that not everyone is thrilled with provisioning writs as they currently stand, but we want to remind everyone that it's much more helpful to our developers if you not only state your opinion on them, but also provide a bit more detail on exactly what you dislike about them and provide any suggestions you have on improving them.
Thank you for understanding.
mandrakethebard_ESO wrote: »I do have one additional suggestion. In my experience, one moves through the levels so rapidly that one is unlikely to come across very many rare items along the way, but all item drops are level-linked... result: a level 50 character is quite unlikely have come across any purple recipes on their way to level 50, and once they have reached level 50 random drops of lower-level recipes are impossible. Even worse, Provisioning skill progression is so rapid that most characters are able to obtain level 50 in that skill almost as soon as they have the skill points available to use on it, and the rewards from the provisioning writs are level-linked to the skill. Therefore, I feel that it would be useful to make drops of random-leveled rare recipes possible in the provisioning writ rewards so that it becomes possible, for example, to find a recipe for a level 35 Consummate food in a provisioning sack provided to a character with a level 50 Provisioning skill.
I_killed_Vivec wrote: »I have gotten a good selection of rare recipes, L1 Blues for instance that I did not know.
What bugs me is being given a writ that requires a recipe that is rare, like 5000 gold for a L1 Green Recipe rare. The latest one is Citrus Mash (or something like that) the recipe is like 5K, if you can find it, and it take a Tangerine which is also not a common ingredient.
I mean, we are making essentially MRE"s for the troops, do they have to be so picky?
Unlucky. Mine are always variations on honeycomb and bervez - and I often get 10 penguins as payment which sets me up for more honey brittle:)
mozhackerub17_ESO wrote: »
The level of writ offered, and therefore level of rare recipe reward, is not based on your prov skill nor your char level - but on the points you invested into recipe skill.
mozhackerub17_ESO wrote: »
The level of writ offered, and therefore level of rare recipe reward, is not based on your prov skill nor your char level - but on the points you invested into recipe skill.
I am doing this right now with 3 characters. I am getting Rare Blues (and Greens) that I have never seen before in the game, nor even in Guild Stores. Probably because I refuse to even look at Green/Blue recipes that cost more than 100 gold. However recently I was asked to make something that requires probably one of the rarest green recipes out there, Citrus Malt and spent a couple hours searching out the recipe. I did not see any of the other rare Blues and some Greens that I have gotten from the writs.
So, the 3 characters I have doing the writs will stay at recipe level 1 until they get all the recipes, then move them up one tier. I have 3 other characters that are L50 in Provisioning. I use them to make the items for the low level mules that are doing the writs.