Everywhere I read, the consensus is that you should not grind in ESO. Are we supposed to only run quests? Why is ESO different from other MMO's when it comes to grinding?
AshySamurai wrote: »Because it's not fun for a lot of people here and in game. And yes, ZOS said before release that they want main progress only through exploration and questing.
Everywhere I read, the consensus is that you should not grind in ESO. Are we supposed to only run quests? Why is ESO different from other MMO's when it comes to grinding?
firstdecan wrote: »There's a vocal subset of the community that believes the only way to have fun in this game is to read every branch of every dialogue tree. If you don't agree with them, they whine until ZOS capitulates and ruins your fun. Then they wonder why fewer people are playing the game and ZOS can't be profitable with a subscription based model.
Essentially, the reason grinding is unacceptable everywhere you read is because the people who were interested in playing a game instead of reading an animated choose your own adventure novel were driven away by people who think a game should be a mindless click fest of dialogue trees.
firstdecan wrote: »There's a vocal subset of the community that believes the only way to have fun in this game is to read every branch of every dialogue tree. If you don't agree with them, they whine until ZOS capitulates and ruins your fun. Then they wonder why fewer people are playing the game and ZOS can't be profitable with a subscription based model.
Essentially, the reason grinding is unacceptable everywhere you read is because the people who were interested in playing a game instead of reading an animated choose your own adventure novel were driven away by people who think a game should be a mindless click fest of dialogue trees.
firstdecan wrote: »Essentially, the reason grinding is unacceptable everywhere you read is because the people who were interested in playing a game instead of reading an animated choose your own adventure novel were driven away by people who think a game should be a mindless click fest of dialogue trees.
Except for fun. Grinding is the most boring, least fun activity I can think of in any game. Questing, on the other hand, is much more interesting and fun.I have no problem at all with those who enjoy questing and play ESO for the lore. However, grinding is superior to questing in every possible way.
TL;DR: Questing should be a viable way of earning XP, so should grinding, so should PVP, and so should raiding. Those are not all equally important to me personally, but that doesn't matter.Personally I have exactly zero interest in grinding, but I've said it before and I'll say it again:
There should be a handful of designated grind spots for the players who prefer to do their progression through grinding rather than questing. There would be no quests in these areas, just groups of mobs. This way people questing wouldn't have to put up with people grinding in the middle of their quests, and people who like to grind would be able to do it. Also, the XP in previously nerfed grind spots (like public dungeons) could be raised back up again (maybe not all the way to full pre-nerf values), because the grinders would still have their designated grind spots where they could earn a little more XP.
I like that doing quests is a very good way of earning XP and progressing in ESO. That fits with the way I want to play the game. That doesn't mean that it should be the only viable way of earning XP and progressing in the game, however. I firmly believe that each of the following categories should be viable ways to earn XP:
1. Questing (this what I mostly enjoy)
2. Grinding (I hate doing this)
3. PVP (I don't really enjoy this either)
4. Dungeons/Trials (I like this too, but not as much as questing)
Make all of those options decent ways to earn XP (they don't all have to be exactly equal - it's OK for an hour spent doing one of them to earn somewhat more XP than an hour spent doing another, but they should be in the same ballpark), and people will be happier. You might even get more people deciding to try out activities that they wouldn't usually do (but I still won't grind).
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Grinding does not even get you any kind of achievement in this game...
Loot grind :
In PVP you don't get any sets, hopefully skills ? (lol)) and in PVE you get what? new sets that look like nothing but Elder Scrolls...
CP grind :
Now you can grind quest and mobs for more champion points to do... ehhh.. nothing ? (grind those sets that are not worth grinding eeehhh(?)).
To sum it up : grind needs to have a purpose strong enough. And ESO doesn't have it at the moment.
firstdecan wrote: »There's a vocal subset of the community that believes the only way to have fun in this game is to read every branch of every dialogue tree. If you don't agree with them, they whine until ZOS capitulates and ruins your fun. Then they wonder why fewer people are playing the game and ZOS can't be profitable with a subscription based model.
Essentially, the reason grinding is unacceptable everywhere you read is because the people who were interested in playing a game instead of reading an animated choose your own adventure novel were driven away by people who think a game should be a mindless click fest of dialogue trees.
Psychobunni wrote: »I wish I could give you 100 agrees. I've never seen as much whining as I have in ESO from players as to how other people should be playing the game.
Everywhere I read, the consensus is that you should not grind in ESO. Are we supposed to only run quests? Why is ESO different from other MMO's when it comes to grinding?
People grinding ruins other people immersion. Or also known as, while they are immersing themselves, they are mad that you are outpacing their progress.
Agreed. I can understand where there was a nerf to the mob XP in public dungeons. The grinding going on in them was sometimes enough to actually make it difficult for someone who was questing to complete the dungeon. I remember at one point I was trying to kill bats in Crow's Wood to do the quest where you offer the bat corpses up to the crows, but I couldn't kill any bats because there were a bunch of people grinding and just slaughtering them all before I could get a hit in. The XP nerf for them seems to have gone too far, though, as far as I'm concerned.I used to be able to go into a Public Dungeon and find lots of players in there, and it was easy to tag along with someone else or find another solo to group with. Now, with the Nerf to PD Mob Exp, Public Dungeons are pretty empty other than mobs.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Shadesofkin wrote: »firstdecan wrote: »There's a vocal subset of the community that believes the only way to have fun in this game is to read every branch of every dialogue tree. If you don't agree with them, they whine until ZOS capitulates and ruins your fun. Then they wonder why fewer people are playing the game and ZOS can't be profitable with a subscription based model.
Essentially, the reason grinding is unacceptable everywhere you read is because the people who were interested in playing a game instead of reading an animated choose your own adventure novel were driven away by people who think a game should be a mindless click fest of dialogue trees.
This might be a tad unfair to many questers. I love questing, I don't care if you can grind.
That being said, I do agree that the grinding spots are nerfed too much, they should be in line with quests not above or under. Whether or not that was caused by those who believe questing should be the only way to truly earn a level, it needs to be changed back.
I actually have seen that exact complaint from some grinders. That's part of the reason why I think each zone should have 1-2 designated grind spots with no quests in the area. That way there would be places people can go to grind without stepping on the toes of those who want to quest, and at the same time those who are doing quests won't step on the toes of those who want to grind.But if people complain that actual questers are "stealing their XP" by actually doing the quests in that area, then I really have no sympathy.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
AshySamurai wrote: »Grinding does not even get you any kind of achievement in this game...
Loot grind :
In PVP you don't get any sets, hopefully skills ? (lol)) and in PVE you get what? new sets that look like nothing but Elder Scrolls...
CP grind :
Now you can grind quest and mobs for more champion points to do... ehhh.. nothing ? (grind those sets that are not worth grinding eeehhh(?)).
To sum it up : grind needs to have a purpose strong enough. And ESO doesn't have it at the moment.
Monster hunter title (and related to this title achievement and dye). Also collecting all collectibles. We have few reasons to grind.
jelliedsoup wrote: »i don't like grinding as i play the game for fun.
There are addons you can get for #1 & #2, and for #4 all you need to do is turn auto-loot on and it becomes simple to collect the loot. For #3 I'm not sure if there's an addon that tracks equipment decay, but generally your equipment decays from combat with anything that's not too low level for you to get XP from it, and in addition it decays by a significant amount (I want to say 20%, but I'm not sure on that) each time you die.I wasn't saying I want to grind, I was just wondering why people say, "you don't grind in ESO." It makes sense to me now why people say that if the mob spawn farming areas were eliminated, or reduced.
This game really seems to hide a lot of information from those of use who do like to grind:
- I don't know how much damage I am doing, how much damage I receive, and from what mob.
- I don't really know how much EXP am I getting from each mob.
- I don't understand the amount of decay my equipment takes from use just from fighting (without dying) either.
- It is somewhat cumbersome to collect the loot while 'grinding' too.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |