Expecting players - especially new ones - to warp around the entire expanse of Tamriel searching different guild stores in the hope they find a good deal on something isn't realistic. Most players are going to say to hell with this (and rightfully so) and just get by on what they themselves can scavenge.
So you expect players to warp around the earth checking different stores until they find what they need?
That's hardly much better than guild hopping and amounts to the same thing I was saying. In the end it winds up being more trouble than its worth.
Ummm... no. It's shopping around. And you can do that quite well, thank you. And you find good deals that way. And it's the reason that Rawk goes for a lot more than Elden Root, etc. That is a *lot* different than guild hopping. More trouble for you... but nothing but what was intended.
So in that sense - no - it's not much different than guild-hopping because both are tedious and troublesome. I checked all the guild stores in Shadowfen for example just the other day. All I could find was veteran rank armor for sale. So I think that proves my point considering I was in an area meant for level 30ish.
Rather this is what was intended or not is irrelevant to my argument. I am saying it is a flawed system regardless and needs to be corrected if this game is ever going to have an efficient economy that works for the vast majority of players. Otherwise you are going to continue to see this issue drive away newer players.
It's a great game but i wish people would stop comparing it to Skyrim.
newtinmpls wrote: »Marenne, if you are right, I'm going to be ignoring the "endgame" content to just wander around in the world.
newtinmpls wrote: »All of the jargon-filled combat oriented whining that I hear from players who seem to value the MMO aspect doesn't sound enjoyable to participate in.
I really hope that ESO will open up to player-created quests and content. That would (I suspect) expand the ES aspects.
It's competitive gameplay, everything competitive makes people get emotional.
Even in TES, those 3 factions are not exactly at peace, aren't they?
Too bad, unlike Warhammer, there's no "realm pride" here. No PvP roleplay I loved so much. Yes, you can intensely roleplay while PvPing but you have to have a game that creates the atmosphere, that introduces you to the lore (so even a general MMORPG-er ignoring lore can embrace it).
ESO has none of that.
LionheartRichard wrote: »If this were primary an Elder Scrolls game I'd be able to play in the Alik'r desert at level 1.
It is a MMO. A theme park MMO.
Skyrim, Oblivion and Morrowind had a lot more in common with each other than ESO.Stroggnonimus wrote: »But every TES game is different, Skyrim was different from Oblivion as much as ESO is different from Skyrim.
LionheartRichard wrote: »Skyrim, Oblivion and Morrowind had a lot more in common with each other than ESO.Stroggnonimus wrote: »But every TES game is different, Skyrim was different from Oblivion as much as ESO is different from Skyrim.
This game is obviously not primary an Elder Scrolls game.
LionheartRichard wrote: »Skyrim, Oblivion and Morrowind had a lot more in common with each other than ESO.Stroggnonimus wrote: »But every TES game is different, Skyrim was different from Oblivion as much as ESO is different from Skyrim.
This game is obviously not primary an Elder Scrolls game.
Outside of being first person exploration those three games have a lot of differences. I can see Oblivion->Skyrim but Morrowind was vastly different. By that logic arena, daggerfall, and red guard aren't tes games because they aren't like the more popular three.
wafcatb14_ESO wrote: »Actually it wants to be both a Single player rpg and a MMO . but its not very good at either, they should have went with either a Single player rpg, or a MMO set in Elder scrolls. instead of trying to be both .
LionheartRichard wrote: »LionheartRichard wrote: »Skyrim, Oblivion and Morrowind had a lot more in common with each other than ESO.Stroggnonimus wrote: »But every TES game is different, Skyrim was different from Oblivion as much as ESO is different from Skyrim.
This game is obviously not primary an Elder Scrolls game.
Outside of being first person exploration those three games have a lot of differences. I can see Oblivion->Skyrim but Morrowind was vastly different. By that logic arena, daggerfall, and red guard aren't tes games because they aren't like the more popular three.
Depends, are we talking about the setting or the gameplay experience? To most gamers, when you think of Elder Scrolls you think of a big open world.
LionheartRichard wrote: »This is definitely a theme park mmo. Anyone expecting another Elder Scrolls game is going to be disappointed.
LionheartRichard wrote: »LionheartRichard wrote: »Skyrim, Oblivion and Morrowind had a lot more in common with each other than ESO.Stroggnonimus wrote: »But every TES game is different, Skyrim was different from Oblivion as much as ESO is different from Skyrim.
This game is obviously not primary an Elder Scrolls game.
Outside of being first person exploration those three games have a lot of differences. I can see Oblivion->Skyrim but Morrowind was vastly different. By that logic arena, daggerfall, and red guard aren't tes games because they aren't like the more popular three.
Depends, are we talking about the setting or the gameplay experience? To most gamers, when you think of Elder Scrolls you think of a big open world.
Just gameplay. Correct ESO has the big open world but with cadwells and the level zones then it limits the big open world. Perhaps post-vr and level scaling it'll be that way.
rawne1980b16_ESO wrote: »It's missing far too much from both sides to give a definitive answer.
It's a good attempt but could have been a lot better.
Honestly, what does it matter? It's a game, not a religion. Is this game fun for you, do you enjoy it? Great, play it. Don't you like the game, play something else, done. Really. What good is a label on a product, after you have bought it anyway?newtinmpls wrote: »Do you think that ESO is primarily an ES game or primarily an MMO?
Honestly, what does it matter? It's a game, not a religion. Is this game fun for you, do you enjoy it? Great, play it. Don't you like the game, play something else, done. Really. What good is a label on a product, after you have bought it anyway?