@Seraphyel ,gotta agree. They should have left it open ended (Choose your primary and secondary skills) and there would be every hybrid under the sun.The real issue is or was to give Templars a full tree dedicated on healing. That totally destroys the balance of the game.
Give every class the skills to be an equal healer or no class - but to give a class a tree full of great heals and to give the crap to the resto staff is just dumb.
WTF is up with sorcerors crying about templars in every thread?
I don't play a Sorc, I am just interested in the discussion. And to deny that Templars are ridiculously OP with 1.6... sorry.The real issue is or was to give Templars a full tree dedicated on healing. That totally destroys the balance of the game.
Give every class the skills to be an equal healer or no class - but to give a class a tree full of great heals and to give the crap to the resto staff is just dumb.
Why would you complain about a templar (who is the "healer" of this game) having a tree dedicated to healing. It does not destroy the balance of the game as they have less options for CC/DPS. And honestly, with the nerf to mending, templars healing is alot worse.
Rune focus + ritual are pretty poor skills anyways.
That's the problem, there shouldn't be "the" healer of the game. That's the issue with it.
Ritual isn't a poor skill. But it doesn't matter, Ceremony outweighs every other heal out there. And it's a Templar skill.
Why do you need 30k hp in the first place? Why do you need a physical shield with 20k armor aside from it?Why do you need heals with hardened ward? I think these crybaby sorcerors need to L2P, because magicka sorcs are incredibly OP in PvP in 1.6.
snipeopsub17_ESO wrote: »Kinda hard to chain CC someone who can teleport while shielded.
So, in PvE, I have a problem to pull more than 8k dps without ultimate on single target, what is insanely small dps...
I tried so many variations of skills, but the sustainable DPS was all the time around 8k, almost with all combinations:
- structured entropy + 2 pets + curse for pet damage + CS&Mid-heavy + crystal fragments
- structured entropy + 1 pet + curse for pet damage + CS&Mid-heavy + crystal fragments + elemental drain
- structured entropy + curse with less time + CS&Mid-heavy + crystal fragments + elemental drain
And do not mention the totally annoying weapon change animation, when swapping barss, what sloves and drops the dps as hell...
The dps can be 12k for like a 30 seconds, but if the fight is longer, at the end it drops to 8k...
Maybe PvP is OK for sorc now, but PvE still sucks as I see.
With gear, I tried to have the max possible spell damage: 2170; max magicka: almost 30K; health 18k; with spell crit 43%. What do I do wrong? What do you think?
@ZOS_GinaBruno @ZOS_JessicaFolsom DKs already pulling 12k sustainable dps without the proper gear... so where is the truth?
Emma_Eunjung wrote: »For comparison, my sorc's average HPS is about 40% of DPS on 1.5.7. ZoS needs to fix this before sorcs just give up and re-roll...
PLEASE get rid of the cooldown that NO ONE asked for!
Thanks for testing this. I was planning to do so, as well. I was afraid that any cooldown makes Crit Surge quite weak. If you AoE, all the hits are simultaneous. So it doesn't matter if the cooldown is 1 second, .5 seconds or .001.
The best DPS I had with 2 pets, BUT:
- pets still dies very fast and they have long cast time
- they uses 4 skill positions on the skill bar (2+2), because they are toggle skills
With the other mentioned skill, I had almost never 8k DPS. This is like 800 dps on the live server, where I was able to pull on single target 1,1-1,2k dps.
@ZOS_GinaBruno @ZOS_JessicaFolsom
The best DPS I had with 2 pets, BUT:
- pets still dies very fast and they have long cast time
- they uses 4 skill positions on the skill bar (2+2), because they are toggle skills
With the other mentioned skill, I had almost never 8k DPS. This is like 800 dps on the live server, where I was able to pull on single target 1,1-1,2k dps.
@ZOS_GinaBruno @ZOS_JessicaFolsom
What sets have you been using so far?
Can you tell me a location where i can test DPS for more than 20s? -.-
OtarTheMad wrote: »I like how most of the positive Sorc comments mention the damage shield... yeah... and with all the people complaining about that it might be nerfed. I have a good build on my Sorc right now, can't test it due to NA characters being unavailable, but I will when they come back.
Are Sorcs harder to play now without a Resto staff? Yes. Is it impossible? No, as long as we can have our damage shield... which for me is Hardened Ward. The only problem I have ever had with Sorcs is that we rely on other skill lines more than any other class. Maybe that's good... where other classes can't fit certain skills on a bar, we can.
Still a lot of testing to do, we'll see. I just wouldn't rely on your damage shields, make a backup plan for your build in case they get nerfed.
The best DPS I had with 2 pets, BUT:
- pets still dies very fast and they have long cast time
- they uses 4 skill positions on the skill bar (2+2), because they are toggle skills
With the other mentioned skill, I had almost never 8k DPS. This is like 800 dps on the live server, where I was able to pull on single target 1,1-1,2k dps.
@ZOS_GinaBruno @ZOS_JessicaFolsom
What sets have you been using so far?
Can you tell me a location where i can test DPS for more than 20s? -.-
Used sets, which gave in 2-3 set bonuses magicka and spell damage.
Take a tank with you, go to SO, skip the first trash and test the dps on the alone conjurer, or go inside to a Burial site In Craglorn and try there on a boss.
But if you want dps test for more time, go with tank and healer to Spindleclutch gargoyle boss - do the dps only alone, until the boss kills you with rocks (last phase).
ArcanusMagus wrote: »OtarTheMad wrote: »I like how most of the positive Sorc comments mention the damage shield... yeah... and with all the people complaining about that it might be nerfed. I have a good build on my Sorc right now, can't test it due to NA characters being unavailable, but I will when they come back.
Are Sorcs harder to play now without a Resto staff? Yes. Is it impossible? No, as long as we can have our damage shield... which for me is Hardened Ward. The only problem I have ever had with Sorcs is that we rely on other skill lines more than any other class. Maybe that's good... where other classes can't fit certain skills on a bar, we can.
Still a lot of testing to do, we'll see. I just wouldn't rely on your damage shields, make a backup plan for your build in case they get nerfed.
Being able to fit more cash into my wallet wouldn't make not having cash desirable.
The best DPS I had with 2 pets, BUT:
- pets still dies very fast and they have long cast time
- they uses 4 skill positions on the skill bar (2+2), because they are toggle skills
With the other mentioned skill, I had almost never 8k DPS. This is like 800 dps on the live server, where I was able to pull on single target 1,1-1,2k dps.
@ZOS_GinaBruno @ZOS_JessicaFolsom
What sets have you been using so far?
Can you tell me a location where i can test DPS for more than 20s? -.-
Used sets, which gave in 2-3 set bonuses magicka and spell damage.
Take a tank with you, go to SO, skip the first trash and test the dps on the alone conjurer, or go inside to a Burial site In Craglorn and try there on a boss.
But if you want dps test for more time, go with tank and healer to Spindleclutch gargoyle boss - do the dps only alone, until the boss kills you with rocks (last phase).
I´m getting ~9.2k dps on one of the seekers archive bosses (384k hp). Still 25% behind the dk numbers. Can´t think of a way to get that higher too.
Edit: I´m stupid. With hardcasted CF i´m getting 10k dps barely. 2 pets inner light 40k magica 1700 spellpower.
Edit2: This is without ultimate. Atronarch might up that number.
I have no idea if that would be sustainable in longer fights sadly .
I´m getting ~9.2k dps on one of the seekers archive bosses (384k hp). Still 25% behind the dk numbers. Can´t think of a way to get that higher too.
Edit: I´m stupid. With hardcasted CF i´m getting 10k dps barely. 2 pets inner light 40k magica 1700 spellpower.
Edit2: This is without ultimate. Atronarch might up that number.
I have no idea if that would be sustainable in longer fights sadly .
I don't get it...crystal frag hits like a truck. Overload got buffed it hits for 3-5k on my 20k res nb volitile familiar explodes for 10k thats almost half hp of most players in cyro.
Hardend ward scales of magicka so here ya go 100% dmg shield.
Not enough?
Right now sorc is tankier than dks and in a way better spot.
Just sit down and plan somthing before crying..its pts and not final if there is a reason for a cry it would be stamina sorcs relying on 1 class skill wih their 2 bars.
Sorcerer is for me a definition of the highest level of magician, what does not mean pets, but pure magic, pure spells.
Pure magic from the heart, through the blood, to the last hairbreadth...
Sorcerer means the highest magic killer with pure magic, not the weakest grandmamma's pet farm.
But not, in ESO the sorc have to use 2 pets and make a shield on them to survive and do one more skill, what is still not enough... Why?