stefan.gustavsonb16_ESO wrote: »While this is a very enjoyable fantasy, ESO is not very likely to be allowed to introduce radically new lore to the TES franchise. ESO is a side show that will go down in history as a parenthesis, quite possibly even as an embarrassment, and I would be very surprised if they have any plans for more zones beyond the content we have already seen in late stages of development (Imperial City and Wrothgar). After that, I suspect that all development effort will be spent on new items for the crown store. But we can dream.
Korah_Eaglecry wrote: »stefan.gustavsonb16_ESO wrote: »While this is a very enjoyable fantasy, ESO is not very likely to be allowed to introduce radically new lore to the TES franchise. ESO is a side show that will go down in history as a parenthesis, quite possibly even as an embarrassment, and I would be very surprised if they have any plans for more zones beyond the content we have already seen in late stages of development (Imperial City and Wrothgar). After that, I suspect that all development effort will be spent on new items for the crown store. But we can dream.
Its rumored that this is all during a dragonbreak. While I agree that some of what the OP proposed will never happen and is wishful thinking. We will eventually run out of new zones here in Tamriel. If the game lasts for as long as say WoW has lasted...Its quite possible we might see Akavir. I admit I would love to see the home of the Moarmer.
Well, to be fair @Doflamingo, the game is Elder Scrolls Online. The Tamriel Unlimited is the subtitle and it was added after initial release. That subtitle could change many times, just as it has in other MMOs.
Tamriel Unlimited is just ESO's current iteration.
I truly believe we will get Vvanderfell someday @WhiskeyRiver.AZub17_ESO
WhiskeyRiver.AZub17_ESO wrote: »I truly believe we will get Vvanderfell someday @WhiskeyRiver.AZub17_ESO
My heart awaits my beloved Vvardenfell. I can wait. :}
Well the Chimer couldnt exist regardless, because when Azura cursed the Tribunal it turned the entire chimer race into Dunmer so any surviving chimer would of turned into Dunmer.The_Sadist wrote: »While I like the notion of exploring new areas and whatnot I don't feel new races should be introduced. This is particularly apparent for the Chimer race, as all the Dunmer ARE Chimer, simply changed due to Azura's 'curse'. I also don't like the notion of somehow incorporating each race into a faction and if there's an 'outsider' faction the entire current story would have to change accordingly... Which is a great deal of work.
That being said, it's good to see someone so enthusiastic about ESO and it's future, fingers crossed ZeniMax doesn't screw up further.
I 100% understand about not liking the idea of new playable races, especially races that are said to be extinct due to lore issue. I have, however, always viewed lore as fallible. The Chimer COULD exist outside of Tamriel. Same for Atmorans, the Kothringi, the Orma, Snow Elves, and the Cantemiric Velothi.
I would personally like to play other races but having them as NPCs (like the Naga race, whenever that will happen) would be sufficient. Acording to Lore, many of these races were killed off by the Knahaten Flu 22 years before ESO takes place. I think this could easily be explained by exaggeration. Sure... there are a lot fewer of those races around but there could be mechanics in place to prevent the rarer of the races from becoming plethoric in ESO.
I think the ability to play other races could be locked behind in-game quests and achievements and also still purchasable in the crown store. Players could be required to have certain types of characters at certain levels to play some of the rarer races. For example, only players with a Level 50 Dunmer and have completed the Chimer quest line to 100% completion should be allowed to purchase the ability to create a Chimer character.
More on this idea of having in-game achievements "unlock" Crown Store items here: http://forums.elderscrollsonline.com/discussion/149494/in-game-crown-store-integration-concept
As for the whole faction issue. I have a concept I've been pecking away at for a while that would add a faction free aspect to ESO that would build on what ESO already has but provide players with a bit more freedom.... but that's for another post. lol.
TX12001rwb17_ESO wrote: »Well the Chimer couldnt exist regardless, because when Azura cursed the Tribunal it turned the entire chimer race into Dunmer so any surviving chimer would of turned into Dunmer.The_Sadist wrote: »While I like the notion of exploring new areas and whatnot I don't feel new races should be introduced. This is particularly apparent for the Chimer race, as all the Dunmer ARE Chimer, simply changed due to Azura's 'curse'. I also don't like the notion of somehow incorporating each race into a faction and if there's an 'outsider' faction the entire current story would have to change accordingly... Which is a great deal of work.
That being said, it's good to see someone so enthusiastic about ESO and it's future, fingers crossed ZeniMax doesn't screw up further.
I 100% understand about not liking the idea of new playable races, especially races that are said to be extinct due to lore issue. I have, however, always viewed lore as fallible. The Chimer COULD exist outside of Tamriel. Same for Atmorans, the Kothringi, the Orma, Snow Elves, and the Cantemiric Velothi.
I would personally like to play other races but having them as NPCs (like the Naga race, whenever that will happen) would be sufficient. Acording to Lore, many of these races were killed off by the Knahaten Flu 22 years before ESO takes place. I think this could easily be explained by exaggeration. Sure... there are a lot fewer of those races around but there could be mechanics in place to prevent the rarer of the races from becoming plethoric in ESO.
I think the ability to play other races could be locked behind in-game quests and achievements and also still purchasable in the crown store. Players could be required to have certain types of characters at certain levels to play some of the rarer races. For example, only players with a Level 50 Dunmer and have completed the Chimer quest line to 100% completion should be allowed to purchase the ability to create a Chimer character.
More on this idea of having in-game achievements "unlock" Crown Store items here: http://forums.elderscrollsonline.com/discussion/149494/in-game-crown-store-integration-concept
As for the whole faction issue. I have a concept I've been pecking away at for a while that would add a faction free aspect to ESO that would build on what ESO already has but provide players with a bit more freedom.... but that's for another post. lol.
Because of the discussion we had here and the lore that I read I agree that the Chimer shouldn't be included in ESO. It just wouldn't make sense. It would mean that Azura "missed" some of the Chimer.... so I conceptualized a new race. A tree-lizard people that are the ancestors of the Argonians. I'll likely write up more on the idea and post it later.. for now, just this pic: and an update to the OP.
LadyKaliska wrote: »Thanks for the awesome post and read, Gid. Definitely fun ideas in there.
Aldmeris never existed.
http://www.reddit.com/r/teslore/comments/1vspox/does_aldmeris_actually_exist/
americansteel wrote: »Aldmeris never existed.
http://www.reddit.com/r/teslore/comments/1vspox/does_aldmeris_actually_exist/
I was about to write that same comment.
WhiskeyRiver.AZub17_ESO wrote: »I truly believe we will get Vvanderfell someday @WhiskeyRiver.AZub17_ESO
My heart awaits my beloved Vvardenfell. I can wait. :}
I have ALWAYS said (and spelled) it Vvanderfell. Like Van -dur-fell
WhiskeyRiver.AZub17_ESO wrote: »WhiskeyRiver.AZub17_ESO wrote: »I truly believe we will get Vvanderfell someday @WhiskeyRiver.AZub17_ESO
My heart awaits my beloved Vvardenfell. I can wait. :}
I have ALWAYS said (and spelled) it Vvanderfell. Like Van -dur-fell
lol. No,dear.It's not Vvanderfell.XD
WhiskeyRiver.AZub17_ESO wrote: »WhiskeyRiver.AZub17_ESO wrote: »I truly believe we will get Vvanderfell someday @WhiskeyRiver.AZub17_ESO
My heart awaits my beloved Vvardenfell. I can wait. :}
I have ALWAYS said (and spelled) it Vvanderfell. Like Van -dur-fell
lol. No,dear.It's not Vvanderfell.XD
Oh I know it's not... NOW...
I tend to add, remove, swap around letters in names. It wasn't until recently that I stopped calling Cadwell, Caldwell.
stefan.gustavsonb16_ESO wrote: »ESO is a side show that will go down in history as a parenthesis, quite possibly even as an embarrassment
+1
As much as I'd love to take the cheers and run... I feel the need to point out that most of what was written in the post was more "fan fiction/speculation" than lore. Much of it is BASED on lore and All the locations are actual locations... except for Aldmeris.
Aldmeris is more of an ideal... an eden of sorts. Of course, ZOS COULD set us on a kind of wild goose chase for Aldmeris (like Ponce de Leon's search for the Fountain of Youth) and they could add new lore to give us more insight to the mythic era. It could be fun!
The rat and tree-lizard people are 100% my fabrication (well, not the pics. Those are of a Khajiit and Argonian but I don't think either look the part. ). The Lilmothiit are "extinct"... as far as we know.
One of the things I love about the lore is how we are free to interpret things differently and believe things differently. There are some things that are 100% canon, but most of TES Lore is up for argument. Great stuff.
If you like these sorts of speculative exercises @dem0n1k , check out my Monomyth Pantheon of The Elder Scrolls here:
http://forums.elderscrollsonline.com/en/discussion/194676/visualization-of-the-pantheon-of-the-elder-scrolls-final-version-uploaded-d/p1
heh... I know the ideas are out there @Yonkit.
Sload adventurers could be justified. Yes, they are shunned from their society as Sload's see bravery and wanderlust as personality flaws. Why not play a Sload outcast adventurer?
As for the extinct races.. all the lore says that these races are extinct... on tamriel. Who knows if they are alive and kicking elsewhere.
That being said, I know these ideas are out in left field. I'm just dreaming.
TX12001rwb17_ESO wrote: »Well the Chimer couldnt exist regardless, because when Azura cursed the Tribunal it turned the entire chimer race into Dunmer so any surviving chimer would of turned into Dunmer.The_Sadist wrote: »While I like the notion of exploring new areas and whatnot I don't feel new races should be introduced. This is particularly apparent for the Chimer race, as all the Dunmer ARE Chimer, simply changed due to Azura's 'curse'. I also don't like the notion of somehow incorporating each race into a faction and if there's an 'outsider' faction the entire current story would have to change accordingly... Which is a great deal of work.
That being said, it's good to see someone so enthusiastic about ESO and it's future, fingers crossed ZeniMax doesn't screw up further.
I 100% understand about not liking the idea of new playable races, especially races that are said to be extinct due to lore issue. I have, however, always viewed lore as fallible. The Chimer COULD exist outside of Tamriel. Same for Atmorans, the Kothringi, the Orma, Snow Elves, and the Cantemiric Velothi.
I would personally like to play other races but having them as NPCs (like the Naga race, whenever that will happen) would be sufficient. Acording to Lore, many of these races were killed off by the Knahaten Flu 22 years before ESO takes place. I think this could easily be explained by exaggeration. Sure... there are a lot fewer of those races around but there could be mechanics in place to prevent the rarer of the races from becoming plethoric in ESO.
I think the ability to play other races could be locked behind in-game quests and achievements and also still purchasable in the crown store. Players could be required to have certain types of characters at certain levels to play some of the rarer races. For example, only players with a Level 50 Dunmer and have completed the Chimer quest line to 100% completion should be allowed to purchase the ability to create a Chimer character.
More on this idea of having in-game achievements "unlock" Crown Store items here: http://forums.elderscrollsonline.com/discussion/149494/in-game-crown-store-integration-concept
As for the whole faction issue. I have a concept I've been pecking away at for a while that would add a faction free aspect to ESO that would build on what ESO already has but provide players with a bit more freedom.... but that's for another post. lol.
I fully acknowledged this @TX12001rwb17_ESO. I was thinking Azura's curse was kind of like a plague but it's more like the whole Dunmer disappearance. So I completely agree. No Chimer!
I actually changed the OP and suggested a new tree/lizard Hist creature.Because of the discussion we had here and the lore that I read I agree that the Chimer shouldn't be included in ESO. It just wouldn't make sense. It would mean that Azura "missed" some of the Chimer.... so I conceptualized a new race. A tree-lizard people that are the ancestors of the Argonians. I'll likely write up more on the idea and post it later.. for now, just this pic: and an update to the OP.
I tend to "get ahead" of myself... so just file this under that category. Under the "pipe-dream" category also.
I, like many others, hope the B2P model affords ZOS enough resources to do the Elder Scrolls name justice with ESO. Zone updates need to come more frequently than once a year. There could easily be 25+ more zones to be released to fill out Tamriel. At 2 a year this would take a dozen years or so.
I think ZOS could be more ambitious than this... if they had the resources to be. Elder Scrolls Online could be the platform that opens up the entire world of Nirn for players.
Tamriel Unlimited: The story of Molag Bal's attempt to unite Tamriel and Coldharbour and the Faction War. Tamriel Unlimited could provide ESO with a decade worth of content over 25+ more zone releases.
Boxed Expansions
Tides of Pyandonea: A boxed expansion that introduces deep-sea gameplay to ESO. Player/Guild ships, ship to ship combat, and the island nation of Pyandonea could provide an additional year or so of content. Pyandonea, a continent south-east of Tamriel, could be released over 2 or 3 zone releases and could include the release of the additional Maormer race (sea elves).
Yokuda Reborn: Another boxed expansion that tells the story of the Redguards and explore how the island nation to the east of Tamriel was destroyed. It is said that Yokuda was sunk, but it could be just that it was destroyed by a tsunami at some point, thought to be lost under the waves. Yokuda could include another 2 or 3 zones, including the release of the Lefthanded Elves race.
The Elder Wood Expedition: A boxed expansion giving players access to Atmora, the frozen continent to the north of Tamriel. This expansion could explore the ancestors of Talos (Tiber Septim) and could have the player actually influencing the development of Atmora and could set things in motion that would eventually have Talos make his way to Tamriel. Atmora could be another 2-4 zones and could include the playable race of Atmorans, from which the Nords sprung.
Akavir Revealed: A boxed expansion that could take player to the second most populated continent of Nirn, Akavir. This expansion could very well include an additional 20+ zones and include the release of the Tsaesci serpent men, the Kamal snow demons, the Tang Mo ape men, and the Ka'Po'Tun dragon tiger men.
Return to Aldmeris: A boxed Expansion that could explore the continent from which both Men and Mer were born. Another 3 or 4 zones could be released as well another race. One idea would be that there was a clan of Aldmer that stayed on Aldmeris who evolved into not men or mer... but something else. Since so little is known about Aldmeris this could be a good opportunity for ZOS to introduce completely new lore to ESO.
DLC expansions outside of Tamriel
The Coral Kingdom: This could be a single release DLC expansion giving players the partially sunken nation of Thras between Tamriel and Yokuda, and a new playable race, the Sload and could introduce underwater content to ESO, if it's not already in ESO by this point. Since the Sload detest adventure the playable Sloads would have to be considered Sload outcasts and the story would have to reflect that.
The Kowtow of Roscrea: This could be a single (or multiple) zone DLC release of the island to the north of Tamriel but to the south of Atmora and could be the ideal location for the playable race of the yeti/bigfoot-like Imga.
Esroniet Unfurled: This single release DLC could give players the island of Esroniet and could give ZOS a chance to introduce a new playable never-before-seen race to Nirn. Perhaps a Skeever-esque race.
Unrest in Yneslea : This could explore the island of Yneslea and could introduce an Argonian ancestor that is more Hist than it is Argonian. A tree-lizard as a playable race. This could be a chance to explore the relationship between the Argonians and the Hist... it might be that they are more 'related' than we realize.
The Cathnoquey Consortium: This single release DLC would open up the island of Cathnoquey and could include the playable race of the Lilmothiit, who are related to the Kajhiit.
Altogether these releases would total 60+ expansions possible for ESO. Each one would be quite an undertaking and could give players more reasons to play ESO. ZOS would need to have multiple expansions in development at once and would have to release multiple expansions per year.
If 3 of these zones were released each year, the above concept with give ESO 20 years worth of content. It's pretty clear to see ZOS won't run out of content available to release for ESO anytime soon. This doesn't even include oblivion realms and alternate realities like Lyg.
Of course, ESO will never see all these expansions, but Nirn is a huge and mysterious place. Hopefully some day we will get to see at least some of the lands outside of Tamriel.