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Redguard and Orc new armors

  • bellanca6561n
    bellanca6561n
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    Tamanous wrote: »
    newtinmpls wrote: »
    Superior in what sense? The original looked quite cuddly/pettable which I find 'superior'.

    Technical superiority. I did not intend to touch upon what you prefer. Reasons for the change are with ZOS. Could be start of ever improved texture changes, performance or perhaps these races simply always had inferior/placeholder textures.
    Rosveen wrote: »
    Aesthetics > graphics. Nearly every time.

    If they wanted to improve textures, they could have done it without changing the style. I still don't understand the point of this redesign.

    When I point out one single thing it DOES NOT mean I am suggesting ANYTHING ELSE!!!

    The improvement to textures is apparent. The reasons for the change or what you prefer is unknown to me ... and the latter I don't give a f'ing care about.

    That last sentence was unnecessary but you have a point.

    Problem is the first technical issue that needed addressing was not textures. I think most folks would agree that the most glaring flaw was due to their failure to adjust material properties with the dye patch. Thus we have cloth that looks like metal, leather that looks like metal and some metal that looks like cloth.

    Second most important issue was clean up after the palette reassignment. Dye colors as set at dye stations and awarded as achievements are extremely variable. There is no consistency in how they appear on each armor piece or in each slot on each armor piece. Many color slots don't even work.

    Thus it's a question of priorities.

    Both issues I've cited involve long and tedious work. Making new stuff is more appealing to developers. And it should be appealing to us as well. Yet it feels like a different art team working under different art direction.

    Point is it's better to fix what you have first. Players have asked for that. Who asked for new styles for Redguard and Orc armor?
    Edited by bellanca6561n on February 10, 2015 2:17AM
  • baratron
    baratron
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    Rosveen wrote: »
    baratron wrote: »
    newtinmpls wrote: »
    Oh come on - removal of a belly button makes it family-friendly ??!!?? <banging head against wall>
    Why in Oblivion does a game which is rated Mature in North America and 18 in Europe need to be "family-friendly" anyway?
    I'm in a nitpicky mood today. It's 16+ in Europe. :)
    It's PEGI 16 right now, but it will be PEGI 18 from patch 1.6 onwards, which is what we are discussing. When I downloaded the PTS, I had to sit through a screen informing me that the rating of the game had changed. I've no idea why this game should need to be rated 18, but the same thing happened with Skyrim - it was released rated 15 in the UK and then got upped to 18 with the patch which introduced killcams.
    Problem is the first technical issue that needed addressing was not textures. I think most folks would agree that the most glaring flaw was due to their failure to adjust material properties with the dye patch. Thus we have cloth that looks like metal, leather that looks like metal and some metal that looks like cloth.

    Second most important issue was clean up after the palette reassignment. Dye colors as set at dye stations and awarded as achievements are extremely variable. There is no consistency in how they appear on each armor piece or in each slot on each armor piece. Many color slots don't even work.
    I could not agree more.

    A friend of mine went through each of the colours she had available and took screenshots. This is the most ridiculous one of the lot, in my opinion:
    color_akatoshscalesgold.jpg

    Every item of clothing in this is dyed with the same colour: Akatosh's Scales Gold. But it looks completely different on different items of clothing!
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  • Maverick827
    Maverick827
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    Here's their explanation:

    http://www.elderscrollsonline.com/en-us/news/post/2015/02/09/ready-for-war-orc-and-redguard-armor

    There is no explanation here for the removal of the armor plating on Redguard heavy armor legs.

    @ZOS_JessicaFolsom‌ @ZOS_GinaBruno‌ , can you please address this? This seems to go against your reasons for the female orc changes.
  • Durban
    Durban
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    I prefer the original Redguard armours, light, medium and heavy, there weren't broken so why fix them?
  • Rosveen
    Rosveen
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    baratron wrote: »
    Rosveen wrote: »
    baratron wrote: »
    newtinmpls wrote: »
    Oh come on - removal of a belly button makes it family-friendly ??!!?? <banging head against wall>
    Why in Oblivion does a game which is rated Mature in North America and 18 in Europe need to be "family-friendly" anyway?
    I'm in a nitpicky mood today. It's 16+ in Europe. :)
    It's PEGI 16 right now, but it will be PEGI 18 from patch 1.6 onwards, which is what we are discussing. When I downloaded the PTS, I had to sit through a screen informing me that the rating of the game had changed. I've no idea why this game should need to be rated 18, but the same thing happened with Skyrim - it was released rated 15 in the UK and then got upped to 18 with the patch which introduced killcams.
    Oh, right. Totally forgot. And I didn't know about Skyrim, it was always 18 here, so I guess that 15 rating was BBFC?
  • Coni
    Coni
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    I too am horrified at the changes. If they changed anything at all on any armour it should have been to remove the silly-looking 'loincloth' that dangles over the crotch area - it has no function other than to ruin the appearance of otherwise reasonable armour. On my NB the only halfway decent looking medium set I found without that daft bit was a dropped one, so I cannot craft my own....
  • Father
    Father
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    The new armors look better imo more detail with fresh colors, maybe ill give it a try and craft these.
  • Valen_Byte
    Valen_Byte
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    The old ones where better in every way.
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  • Maverick827
    Maverick827
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    I don't know what I'm so disappointed that Zenimax refuses to acknowledge feedback on this issue, because this is how we've been treated since the game launched. They always promise that they're working on communicating better with their players, but it always turns out to be a lie.

    I mean, they even put out an article about this particular change. A whole article talking about just this. It's obviously important. It's obviously on their radar. There's an official thread linked to the article. Zero comments anywhere. Zero acknowledgment of feedback.

    Do these tags even work?

    @ZOS_GinaBruno @ZOS_JessicaFolsom
  • Seravi
    Seravi
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    Well I hope they listen. I have been complaining about this with the current armor we have and colors not matching. The response I got was, "Conferred with some folks to get an answer for you! The difference in color that you are noticing is related to the material type as well as the item's quality. At the moment there are no plans to make the colors match closer between varying materials, however we're always looking at player feedback for suggestions and improvements."

    The armor was all light armor, all the same level made out of the same material. Some were mixed sets like a few Bosmer pieces and a few Altmer pieces but I also sent in complete race sets that don't match.
  • Rev Rielle
    Rev Rielle
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    Once again, it's very disappointing. I look at this official image and think of the unfulfilled potential. It may not be a huge change in the grand scheme of things, but it provides an insight into the developers mindset regarding change in the game. If they're so easily and quickly able to go completely against their own lore with total disregard it's something that's honestly scary for the future for all other areas of the game.


    9eba35b2ec3b72f365.jpg


    I could not be more disappointed in ESO's disregard for their own lore. And to me that highlights one thing: This is not a passion to them, it's just a job. If ESO wants to stand out in the sea of MMOs these days they're going to have to change their attitude significantly.
    If you can be anything, be kind.
  • Rev Rielle
    Rev Rielle
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    People were using the more revealing armor styles as clothing, not armor.

    Offering customers the ability to create characters with stunning physiques just to cover them completely, even out of combat, is just not healthy.

    In fairness, creating allure and walking that line between sexy and trashy requires talent beyond most artists working in the industry. Tera is perhaps an extreme example of this ;)

    But the art direction is this game is so frequently outstanding that it puzzles me that they are unable to handle this issue better. And they have. There was nothing wrong or trashy with Redguard light as it is.

    EUAndala2_zps07acbf74.png

    Yes, as a clothier my character had requests for redguard light armour for wearing around town, for RP situations or otherwise much more so than any other piece of clothing. So much so, that in fact people almost always only ever asked for Redguard armour.
    If you can be anything, be kind.
  • bellanca6561n
    bellanca6561n
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    Time to revisit this.

    Summary: Redguard Light and Orc Female heavy armor were changed to become far more modest. There was much howling on both sides - one side seeing the changes as prudish, the other as sensible and far more realistic.

    Then money came into the picture with free to play.

    Here's my tank. She's wearing 7 pieces of heavy Redguard armor. But, thanks to the cash shop....

    Redguard%20Rhanaline_zpsfxkbhphy.png
    Great%20Shackle%20Going%20Down-1_zpspgn64d1o.png
    Nice%20soft%20lighting%20side%20view_zpsxzqeuszg.png
    Entering%20Cold%20Harbor%20Dungeon-1_zps6ueohp4o.png

    I think she looks very good in that outfit because, unlike most characters I see it on, she has the body for it. She's a steel and stone warrior with muscles to suit the role.

    Here's my Mage version of the Nightblade. She's dressed in a combination of Ancient Elf and Imperial with some Dunmer touches.

    In%20dungeon_zps73fh5xkl.png

    But, again, thanks to the cash shop, this is what she looks like while doing battle now...and to think some players got all red faced angry over the so-called "boob window" on female Orc heavy armor...

    Shaman%20Suit%20and%20Flame%20Staff_zpsgiinsekf.png
    Harvesting%20Stuff%202_zpsbogxnjpk.png
    With%20Resto%20Staff_zpspyg93pcc.jpg

    She looks more like the magic using elves of legend to me now. Yes, the Dark Shaman costume has bracelets and shoulders that look like they came from the costume rack used in the film, Alexander Nevsky....and the skirt looks like it came from an Ashlander rummage sale, but it works for me somehow.

    Okay, you're shouting, I've made my point. Almost....

    Resto%20Staff%20from%20Above_zpsykrwhiuv.png
    Battle%20Posture%20in%20Soft%20Light_zpsfo0hx7cn.png

    Okay, I'm done. :D

    So, can we PLEASE have REDGUARD LIGHT back? And Orc heavy female armor too for that matter. Just stick it in the cash shop and call it.....whatever....ceremonial or something. :p
    Edited by bellanca6561n on September 4, 2016 3:49PM
  • Mettaricana
    Mettaricana
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    Stop necroing year old threads
  • Ara_Valleria
    Ara_Valleria
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    But, again, thanks to the cash shop, this is what she looks like while doing battle now...and to think some players got all red faced angry over the so-called "boob window" on female Orc heavy armor...

    Sir please. Its called the "personality" window.
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