I agree with the OP. Game stays the same after the change. If you stay subbed the only difference is you GET stuff that non-subbers don't get.
The only thing I see veterans being upset about is the 100 crowns per month for the last year or so. Sure, its a bit underwhelming. Theres still time for Zeni to adjust it a bit, but still, its not the end of the world.
Everyone needs to relax. Same game, same fun, new additions, more rewards for subs. People should be cheering not crying.
stewhead2ub17_ESO wrote: »Because no matter if we continue to sub or not, game will be developed with different goals from that point onwards.
Other games have shown that developing things to sell is always more important than giving players a good game. Even bug fixes are going to take even longer.. Not to mention visual bugs that most likely will now never be fixed
Sorry but I just think this is pure speculation on your part. It's in any company's best interest to provide a good game/experience. For this game and whatever titles they plan in the future.
frosth.darkomenb16_ESO wrote: »
It isn't speculations but learning from the past.
And in the case of f2p/b2p it isn't in the company's best interest to make a good game. Their best interest is to make a barely playable game and offer cash shop tools to make it bearable.
That's what works, and that's how games without subscription make money.
grimjim398 wrote: »The key is this.
If I've been playing since release, and continue playing, will it be impossible for me to buy everything I want without paying more?
i.e. Lets say between launch and 6 months later I get a total of 10,000 crowns.
And lets say a guar mount is 8000 crowns...and a cool costume I'd like to have is 15,000 crowns.
so, in order to acquire items I want, I can't farm, I can quest, I can't just play a lot...I have to PAY MORE MONEY.
so after playing for a year and a half, paying $330, I can't acquire items I want, without paying more money.
If that is the case, then I will be very disappointed. BUT if my crowns, as a lifetime player, are enough to buy 2-3 new mounts, 2-3 new costumes...maybe some gems, I'll be happy.
Do you really think the goal of adding a cash shop to the game is to get you to spend exactly the same amount of money you spend now?
grimjim398 wrote: »The key is this.
If I've been playing since release, and continue playing, will it be impossible for me to buy everything I want without paying more?
i.e. Lets say between launch and 6 months later I get a total of 10,000 crowns.
And lets say a guar mount is 8000 crowns...and a cool costume I'd like to have is 15,000 crowns.
so, in order to acquire items I want, I can't farm, I can quest, I can't just play a lot...I have to PAY MORE MONEY.
so after playing for a year and a half, paying $330, I can't acquire items I want, without paying more money.
If that is the case, then I will be very disappointed. BUT if my crowns, as a lifetime player, are enough to buy 2-3 new mounts, 2-3 new costumes...maybe some gems, I'll be happy.
Do you really think the goal of adding a cash shop to the game is to get you to spend exactly the same amount of money you spend now?
I see it this way.
There are 20 costumes in the store
There are 10 mounts in the store.
If by default, I as a long time player, have enough crowns to buy 2 or 3 of each...I'll be happy.
Sure, if I want them all, I can pay a ton of money, and I'm ok with that.
If by default, I as a long time player, have enough crowns to buy 1/2 of a single item, that is where I'll be mad.
stewhead2ub17_ESO wrote: »I really don't understand all the moaning and blustering. I plan on continuing to sub. I will be no worse off after the transition (actually I'll be a little better with the rewards). Contrary to what many confused individuals think, the game is not going ftp, though that wouldn't affect me either. I pay for what I enjoy. If it's not fun anymore than I move on. Good luck all
grimjim398 wrote: »When CCP even hinted by its actions that it was adding a cash shop to EVE Online, the player base basically rioted in the game, dropped subs, and stopped the process dead in its tracks. There was actually no real evidence that the game was heading in a pay-to-win direction but the player base did not trust the developers and did not hesitate to make its will known, and they brought CCP to its knees in no uncertain terms. If that company can make that game with its relatively small player base viable for ten years using a subscription model, then ESO could certainly have held out longer than 10 months. The ESO developers spoke very passionately about the freedom that the subscription model would give them to develop a premium product. Nothing but hypocrisy in those statements, as it turns out.
The ESO player base is just rolling over for this, and saying things like, well, this is okay, this isn't THAT much of a change, we'll be okay with the cash shop, it doesn't really matter that the developers did a 180-degree turn; they were lying in the past about the subscription model but now they're telling the truth about the crown shop and it really will be just cosmetic items. This is not a passionate player base and this group will never be able to sustain this game in any form other than the one that is most profitable for the accountants and their ilk. The bottom line is that these developers never really had a vision for a first-rate game to begin with; if they had, they wouldn't abandon it now. Matt Firor is on record years ago as saying that all that can be done with an MMO has already been done, which meant from the outset that this game was just going to be a rehash of old tropes and ideas, and that's exactly what it is. The only thing unique about this game was the subscription model and the talk that the game would not compromise about that but would build itself steadily into a premium game, and now that's gone.
The developers don't intend to have the console market save this game; they don't have any vision of the game to start with. It's the community that makes the game anyway, as EVE and WoW have proven over and over again. This is nothing but a dive for dollars. Even if the game survives it won't be worth playing once the no-subscription crowd gets hold of it. The reason they don't want to pay a subscription is that they don't want to commit to anything but what's fun for them this week, and next week they'll be off to something else. That's their right and their choice. But that's not what I came here for and I'm not waiting around to see the waves of stupid that are about to roll over this game.
grimjim398 wrote: »The key is this.
If I've been playing since release, and continue playing, will it be impossible for me to buy everything I want without paying more?
i.e. Lets say between launch and 6 months later I get a total of 10,000 crowns.
And lets say a guar mount is 8000 crowns...and a cool costume I'd like to have is 15,000 crowns.
so, in order to acquire items I want, I can't farm, I can quest, I can't just play a lot...I have to PAY MORE MONEY.
so after playing for a year and a half, paying $330, I can't acquire items I want, without paying more money.
If that is the case, then I will be very disappointed. BUT if my crowns, as a lifetime player, are enough to buy 2-3 new mounts, 2-3 new costumes...maybe some gems, I'll be happy.
Do you really think the goal of adding a cash shop to the game is to get you to spend exactly the same amount of money you spend now?
I see it this way.
There are 20 costumes in the store
There are 10 mounts in the store.
If by default, I as a long time player, have enough crowns to buy 2 or 3 of each...I'll be happy.
Sure, if I want them all, I can pay a ton of money, and I'm ok with that.
If by default, I as a long time player, have enough crowns to buy 1/2 of a single item, that is where I'll be mad.
You really believe that cash shop will stay with these items or similar in free to playt model? In subscription based game, it will stay on that, mostly at least since they still have steady cashflow to introduce new content with good phase, this content will also be quality content.
In free to play cash shop, items start with fluff (Which by the way is bad enough for some) but in the time, there will be XP boosts, gold boosts, other kind of boosts. There will with strong possibility be gear that gives advantage since getting same stuff with regular game time will get forever.
Game in overall will lose its quality in time, real content will be sacrificed for new items to cash store, You being ok with paying money only makes it worse for us who want a good game withpout casg sgop. I would rather pay more mothly subs to keep game developing with sun model than get this free to play model, which by lessons of the past, makes game lose quality.
I really hope i am wtong on this part part experience tells me i am not.
IF in any case i am wrong and it is proven in time, feel free to tell me "Told you so" and laugh at me,.
grimjim398 wrote: »When CCP even hinted by its actions that it was adding a cash shop to EVE Online, the player base basically rioted in the game, dropped subs, and stopped the process dead in its tracks. There was actually no real evidence that the game was heading in a pay-to-win direction but the player base did not trust the developers and did not hesitate to make its will known, and they brought CCP to its knees in no uncertain terms. If that company can make that game with its relatively small player base viable for ten years using a subscription model, then ESO could certainly have held out longer than 10 months. The ESO developers spoke very passionately about the freedom that the subscription model would give them to develop a premium product. Nothing but hypocrisy in those statements, as it turns out.
The ESO player base is just rolling over for this, and saying things like, well, this is okay, this isn't THAT much of a change, we'll be okay with the cash shop, it doesn't really matter that the developers did a 180-degree turn; they were lying in the past about the subscription model but now they're telling the truth about the crown shop and it really will be just cosmetic items. This is not a passionate player base and this group will never be able to sustain this game in any form other than the one that is most profitable for the accountants and their ilk. The bottom line is that these developers never really had a vision for a first-rate game to begin with; if they had, they wouldn't abandon it now. Matt Firor is on record years ago as saying that all that can be done with an MMO has already been done, which meant from the outset that this game was just going to be a rehash of old tropes and ideas, and that's exactly what it is. The only thing unique about this game was the subscription model and the talk that the game would not compromise about that but would build itself steadily into a premium game, and now that's gone.
The developers don't intend to have the console market save this game; they don't have any vision of the game to start with. It's the community that makes the game anyway, as EVE and WoW have proven over and over again. This is nothing but a dive for dollars. Even if the game survives it won't be worth playing once the no-subscription crowd gets hold of it. The reason they don't want to pay a subscription is that they don't want to commit to anything but what's fun for them this week, and next week they'll be off to something else. That's their right and their choice. But that's not what I came here for and I'm not waiting around to see the waves of stupid that are about to roll over this game.
there will be a ton of other games coming out this year, and the next year, and on and on.. I will easily forget this game and move on. and guess what..the world will keep on spinning if im not playing this game.
@frosth.darkomenb16_ESO my point still stands. if you are that upset at Zenimax. stop playing the game. they aren't forcing you to keep playing the game are they? Write a nasty letter to them telling them that they messed up, that they lost a customer because of their decision, and move on. Life is too short to get that upset over a game or a company that made said game. at the end of the day, its just a game that has zero effect on your life. There are, and will be, other games to play.
I am not Nostradamus, and i dont have a crystal ball like it seems most of you do. All I have been reading on here is by going B2P, it MIGHT ruin the game, it COULD become F2P, it EVENTUALLY will be B2W. and on and on and on, there is absolutely zero proof that this game will end up like the others. Just because it has happened in the past with other company's, doesn't automatically mean it will happen to this game. As it is right now, there will be nothing in the "crown shop" that will be P2W. just cosmetic and convenience items. the game otherwise will be the exact same as it is now.
Now, like i said before. If at anytime they do put in the shop the means for players to be overpowered or make the game P2W, then i will just stop playing the game. Hell, the witcher 3 is coming out next month, ill sink my teeth into that game for awhile. i still have the new Dragon age game to finish, and there will be a ton of other games coming out this year, and the next year, and on and on.. I will easily forget this game and move on. and guess what..the world will keep on spinning if im not playing this game.
Because if they can't afford the box, and/or can't afford the $15 for the sub then what makes Zenimax and the F2P crowd, think people are going to suddenly afford to buy the DLC?
Every positive post or tweet about either of those games has generally been met with a wall of, "It looks interesting, but I'll wait until it's free to play."
Players, and potential players, aren't stupid. As every previous big-budget MMORPG, with the exception of World of Warcraft, has inevitably gone to a free-to-play model, they will wait on the sidelines until their new game of choice follows suit. The audience has become a self-fulfilling prophecy: unwilling to pick up a game until it has gone free-to-play, a game must then go free-to-play to gain those players. MMORPGs are also now faced with the simple fact that competition has driven down prices. As players can dabble in so many without paying a flat fee, there are other places to go.
There will not be another license to print money like World of Warcraft was. The audience is done paying up-front for the box and continuing to pay a third as much again each month thereafter for continued access. Persistent multiplayer environments are not the novelty they once were, and the subscription model now feels like the antiquated relic of a time gone by. The Secret World is certain eventually to follow in the footsteps of SW:TOR and nearly every other MMORPG before it, and go free-to-play if it wishes its audience to grow.
stewhead2ub17_ESO wrote: »I really don't understand all the moaning and blustering. I plan on continuing to sub. I will be no worse off after the transition (actually I'll be a little better with the rewards). Contrary to what many confused individuals think, the game is not going ftp, though that wouldn't affect me either. I pay for what I enjoy. If it's not fun anymore than I move on. Good luck all
Agree with everything you've said.
Also players don't understand a few others things:
- ESO is not going F2P
- ESO wont be a 100% B2P either. It will be a hybrid P2P/B2P.
- Someone correct me if I'm wrong, but this hybrid model is the first in the MMO industry.
- Base game + 6 updates = B2P
- Update 7 and on = P2P
- Cash Shop won't be P2W
- Subbed people will be getting everything from the Cash Shop for "free" eventually anyway -> via crowns (if you'll play long enough).
The only things which is changing for subscribers is getting the vanity stuff for staying subbed (you know like for free).
It's true Zos did say that their cash shop would not be pay to win And they also said They had no plans of ever going by to play or free to play.
Oh wait they lied about the second one So I'm guessing the cash office going to go pay to win too.
grimjim398 wrote: »The key is this.
If I've been playing since release, and continue playing, will it be impossible for me to buy everything I want without paying more?
i.e. Lets say between launch and 6 months later I get a total of 10,000 crowns.
And lets say a guar mount is 8000 crowns...and a cool costume I'd like to have is 15,000 crowns.
so, in order to acquire items I want, I can't farm, I can quest, I can't just play a lot...I have to PAY MORE MONEY.
so after playing for a year and a half, paying $330, I can't acquire items I want, without paying more money.
If that is the case, then I will be very disappointed. BUT if my crowns, as a lifetime player, are enough to buy 2-3 new mounts, 2-3 new costumes...maybe some gems, I'll be happy.
Do you really think the goal of adding a cash shop to the game is to get you to spend exactly the same amount of money you spend now?
I see it this way.
There are 20 costumes in the store
There are 10 mounts in the store.
If by default, I as a long time player, have enough crowns to buy 2 or 3 of each...I'll be happy.
Sure, if I want them all, I can pay a ton of money, and I'm ok with that.
If by default, I as a long time player, have enough crowns to buy 1/2 of a single item, that is where I'll be mad.
You really believe that cash shop will stay with these items or similar in free to playt model? In subscription based game, it will stay on that, mostly at least since they still have steady cashflow to introduce new content with good phase, this content will also be quality content.
In free to play cash shop, items start with fluff (Which by the way is bad enough for some) but in the time, there will be XP boosts, gold boosts, other kind of boosts. There will with strong possibility be gear that gives advantage since getting same stuff with regular game time will get forever.
Game in overall will lose its quality in time, real content will be sacrificed for new items to cash store, You being ok with paying money only makes it worse for us who want a good game withpout casg sgop. I would rather pay more mothly subs to keep game developing with sun model than get this free to play model, which by lessons of the past, makes game lose quality.
I really hope i am wtong on this part part experience tells me i am not.
IF in any case i am wrong and it is proven in time, feel free to tell me "Told you so" and laugh at me,.
we'll see, but not going to flame ESO for something they haven't done yet.
thomas.k.grayb14_ESO wrote: »They will start with cosmetic and low convenience first and when that doesn't provide acceptable cash flow better items will be added. These items will keep getting better and better to keep the cash coming in.
stewhead2ub17_ESO wrote: »@frosth well good luck to you. You'll be back!! ; )
Well, it's fun for some people to do this
whenever they get a chance. That's really it.