jamesharv2005ub17_ESO wrote: »Well, as for myself I can say that I never made a demand that ZOS has to explain itself. I am just stating that only clear and authorized statements will stop any rumours. And killing the 6 months option is not a nicety - it's about avoiding a costly rollback of transactions in case it goes f2p. ZOS started the rumour mill by never publishing official player numbers. All the friends that didn't start playing yet stated that they are waiting for a year until it is f2p anyway in their opinion. And that was in April after the first reviews. Anyway, I will keep my subscription for now, as I still like this game a lot. The champion system might be even better than now, who knows.
Explain to me how there would be any rollback? LOTRO and all the other f2p games have a subscription option. So there would be no costly rollback. No refunding anything. You arent even making sense.
Ok, my thinking here was that f2p would not come together with a subscription, but with buying in-game stuff instead. In the case of not offering a subscription anymore, you would have to refund people for the rest of the time that they could not use the subscription for. I was not aware of that some f2p games still offered a subscription, which is counter-intuitive to me.
I am not a lawyer, but another thing is that changing the service to f2p might qualify for a special cancellation right in one or more countries that the service was sold in as well. This as well would trigger refunds.
Anyway, no comfortable explanation for the removal of that 6-months option has been offered yet. What's your best try? Being a less popular choice can't be the real explanation, as there is no extra overhead for that choice in the IT systems.
jamesharv2005ub17_ESO wrote: »Well, as for myself I can say that I never made a demand that ZOS has to explain itself. I am just stating that only clear and authorized statements will stop any rumours. And killing the 6 months option is not a nicety - it's about avoiding a costly rollback of transactions in case it goes f2p. ZOS started the rumor mill by never publishing official player numbers. All the friends that didn't start playing yet stated that they are waiting for a year until it is f2p anyway in their opinion. And that was in April after the first reviews. Anyway, I will keep my subscription for now, as I still like this game a lot. The champion system might be even better than now, who knows.
Explain to me how there would be any rollback? LOTRO and all the other f2p games have a subscription option. So there would be no costly rollback. No refunding anything. You arent even making sense.
you demand a refund for making something free, that you paid for... or people claim they didn't pay the 6 month option to there bank. Then the bank takes back the money (False Claim For Getting Money Back)
Yes, its hundred thousands of PS4 and One players playing ESO nowNazon_Katts wrote: »The scenario I expect now is that the console start is less than 3-4 months away. Any f2p announcement before selling the console version would be bad news, so it is postponed to 2-3 months after console start. So the plan might look like that: cancel the 6 months subscription for more flexibility on business model, bring out the console version and cash in the development costs at least. The hardware is probably not going to be stocked up for console to hedge the investment. The Resources I.e.phases and helpdesk will be allocated mostly to console players. Pc players won't be able to tell anyway whether the lag is due to less resources or more players using the resources. The next step in the scenario depend on the player numbers after the first month of sales of the console version. If the numbers are unexpectedly high, there won't be f2p. If the numbers are low, the game will be f2p and more pets and hats will be sold.
Thinking of it, this would just explain nicely why we're continuously experiencing more lag with less players. PS4 and XBone are already running on "our" data centers and won't get their own.
Same as with their phasing system; a fantastic idea in theory, but apparently not that easy to implement in practice.
Yes, its hundred thousands of PS4 and One players playing ESO nowNazon_Katts wrote: »The scenario I expect now is that the console start is less than 3-4 months away. Any f2p announcement before selling the console version would be bad news, so it is postponed to 2-3 months after console start. So the plan might look like that: cancel the 6 months subscription for more flexibility on business model, bring out the console version and cash in the development costs at least. The hardware is probably not going to be stocked up for console to hedge the investment. The Resources I.e.phases and helpdesk will be allocated mostly to console players. Pc players won't be able to tell anyway whether the lag is due to less resources or more players using the resources. The next step in the scenario depend on the player numbers after the first month of sales of the console version. If the numbers are unexpectedly high, there won't be f2p. If the numbers are low, the game will be f2p and more pets and hats will be sold.
Thinking of it, this would just explain nicely why we're continuously experiencing more lag with less players. PS4 and XBone are already running on "our" data centers and won't get their own.
Same as with their phasing system; a fantastic idea in theory, but apparently not that easy to implement in practice.
Honestly I start to wonder how many ESO players believe in chemtrails.
And megaserver is an good idea, why did Wildstar switched to it?
ZOS got rid of the 6 month subscription to make more money; its as simple as that. You got a better discount when you subscribed for 6 months than when you did for 90, 60 , one month. So those who had the 6 month subscription will now have to pay more to play after their subscription runs out.
Well, mega server is a nice idea for load balancing. If it works out you can continuously adapt the hardware running. What I liked too in the beginning was the international flair with many languages flying . Another nice side-effect of the mega server is for ZOS that it is even harder to estimate the actual number of players. Technically speaking I wonder whether they can instantiate whole zones on the fly for more flexibility. At least the load screen takes long enough at times .Nazon_Katts wrote: »Yes, its hundred thousands of PS4 and One players playing ESO nowNazon_Katts wrote: »The scenario I expect now is that the console start is less than 3-4 months away. Any f2p announcement before selling the console version would be bad news, so it is postponed to 2-3 months after console start. So the plan might look like that: cancel the 6 months subscription for more flexibility on business model, bring out the console version and cash in the development costs at least. The hardware is probably not going to be stocked up for console to hedge the investment. The Resources I.e.phases and helpdesk will be allocated mostly to console players. Pc players won't be able to tell anyway whether the lag is due to less resources or more players using the resources. The next step in the scenario depend on the player numbers after the first month of sales of the console version. If the numbers are unexpectedly high, there won't be f2p. If the numbers are low, the game will be f2p and more pets and hats will be sold.
Thinking of it, this would just explain nicely why we're continuously experiencing more lag with less players. PS4 and XBone are already running on "our" data centers and won't get their own.
Same as with their phasing system; a fantastic idea in theory, but apparently not that easy to implement in practice.
Honestly I start to wonder how many ESO players believe in chemtrails.
And megaserver is an good idea, why did Wildstar switched to it?
When it works. It doesn't even with a handful players.
Now add two different instances, all with their own server side calculation to be processed (which you can and must simulate for testing purposes, no need for thousands, not hundreds nor a single player even) to the load and you'll see more lag issues arise.
I really wonder where all the players went, that were capable of putting at least two and two together. Suppose they weren't as stubborn as me and wiser to just leave than to experience the mess that's going to continue to happen around here.
At times it seems, all that's left are the all too easily amused. Though, yet again this offers a nice explanation for why there aren't that many intelligent postings anymore. Ignorance is bliss, I suppose.
Bethesda's latest MMORPG, The Elder Scrolls Online, will still require a Gold subscription on top of the developer's own monthly fees. For the time being, at least; Microsoft has "about six months" to consider changing its policies, as the game was recently delayed for consoles. The developer was in talks with Microsoft back in August to cut the extra fees for The Elder Scrolls Online, which won't be enforced by Sony via PlayStation Plus for PS4.
Yes, its hundred thousands of PS4 and One players playing ESO now
Honestly I start to wonder how many ESO players believe in chemtrails.
And megaserver is an good idea, why did Wildstar switched to it?
What I find odd is that forum Mods direct us to this thread from similar threads but then there is no Mods commenting on the 6 month subscription in this thread. If it was an oversight, they would have clarified it by now. They haven't.
As much as I hate it, I think they are setting this game up for F2P .
MornaBaine wrote: »From the thread ZOS closed:
@ZOS_MichelleA admin
3:51PM Staff Post
"Hello there, folks. We have a thread for discussion of the 180-day subscription option, available here: http://forums.elderscrollsonline.com/discussion/143763/zos-when-does-the-6-month-subscription-return/p1.
In order to ensure that discussion is consolidated, please continue the conversation in the existing thread. Thank you for your understanding. "
Um... no Michelle I don't actually understand. Multiple threads on the same subject are rife on the forums and don't get shut down and "consolidated." My guess is the title of this one was deemed "friendlier" than the other one.
But what I REALLY don't understand why why you or anyone at ZOS is taking the time to do this but NOT making the effort to answer player questions regarding why the 6 month sub was removed. The French answer was a non-answer and whoever wrote it ought to be embarrassed.
Is the game going free to play with the console release or not? Just answer the question, okay?
lordrichter wrote: »MornaBaine wrote: »From the thread ZOS closed:
@ZOS_MichelleA admin
3:51PM Staff Post
"Hello there, folks. We have a thread for discussion of the 180-day subscription option, available here: http://forums.elderscrollsonline.com/discussion/143763/zos-when-does-the-6-month-subscription-return/p1.
In order to ensure that discussion is consolidated, please continue the conversation in the existing thread. Thank you for your understanding. "
Um... no Michelle I don't actually understand. Multiple threads on the same subject are rife on the forums and don't get shut down and "consolidated." My guess is the title of this one was deemed "friendlier" than the other one.
But what I REALLY don't understand why why you or anyone at ZOS is taking the time to do this but NOT making the effort to answer player questions regarding why the 6 month sub was removed. The French answer was a non-answer and whoever wrote it ought to be embarrassed.
Is the game going free to play with the console release or not? Just answer the question, okay?
I am actually more interested in when they plan to offer this again, not why they got rid of it. If it is just because no one used it, then it should be relatively simple for some manager/executive type to decide to offer it again.
lordrichter wrote: »MornaBaine wrote: »From the thread ZOS closed:
@ZOS_MichelleA admin
3:51PM Staff Post
"Hello there, folks. We have a thread for discussion of the 180-day subscription option, available here: http://forums.elderscrollsonline.com/discussion/143763/zos-when-does-the-6-month-subscription-return/p1.
In order to ensure that discussion is consolidated, please continue the conversation in the existing thread. Thank you for your understanding. "
Um... no Michelle I don't actually understand. Multiple threads on the same subject are rife on the forums and don't get shut down and "consolidated." My guess is the title of this one was deemed "friendlier" than the other one.
But what I REALLY don't understand why why you or anyone at ZOS is taking the time to do this but NOT making the effort to answer player questions regarding why the 6 month sub was removed. The French answer was a non-answer and whoever wrote it ought to be embarrassed.
Is the game going free to play with the console release or not? Just answer the question, okay?
I am actually more interested in when they plan to offer this again, not why they got rid of it. If it is just because no one used it, then it should be relatively simple for some manager/executive type to decide to offer it again.
I think you missed the point. Many are starting to think the the 6 mo sub will never be offered again because the game is going to F2P. ZOS has done nothing to disperse this rumor. Same thing happened in Warhammer.
The decision not to respond implies that information that ZOS thinks will be viewed negatively is not being disclosed.