IS ESO DYING?

  • Beesting
    Beesting
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    I have sold for 10.4 million in gold in 4 of my trade guilds in november
    This was turn over, not profit of course (and a one off thing, i dont see the need to repeat this)

    But my conclusion is that the game is not dying.

    In fact it is amazing that the sale volume is so high in a game where everyone can be self sufficient and everything can be found in the world...

    Also when i am waiting for a pug pledge group i never have to wait for more than 10 mins, even as a dps. I dont use the group finder though, just watch zone chat. (In the evenings around 10 pm)
    Beesting, Bosmer Magica DK, AD EU, crafter
    Slager, Dunmer Magica DK, DC EU, pvp
    Farmer, Dunmer Magica DK, AD EU, trials build

    Every major patch looks like the end of the world but somehow i just cannot stop playing.
  • IrishGirlGamer
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    kewl wrote: »
    I'm one of those people from beta who has experienced all the growing pains. Still here, still having fun.

    I haven't been in since beta, but I've been in long enough to get a silly pet reward or two. :) I suppose the newness has worn off, but I really still like the game.

    Can't speak for everyone, but my life determines how much I can play. If I have a lot of schoolwork (papers due in November, now exams), I probably won't log on as much - or I just log on to get my mats from my hirelings. But I even have days when I can't do that ...

    Example: Thanksgiving weekend. I thought I'd get about 15-20 hours to play and then a friend came to stay with me. We ended up in city, doing some siteseeing, yada, yada ... and then Thanksgiving was over and I hadn't logged on at all.

    I think how many people are logged on at any given moment can be deceptive, misleading, and to certain degree (sorry) troll-bait. The real issue is how many people bought the game? How many people are actively subscribed? Is Zenimax still making enough to play the electricity? When the answer to that question becomes no, then it might be time to start a worry thread.


    Valar Morghulis.

    Someday I'm going to put a sword through your eye and out the back of your skull. Arya Stark

    You're going to die tomorrow, Lord Bolton. Sleep well. Sansa Stark

    If you are neutral in situations of injustice, you have chosen the side of the oppressor. Desmond Tutu
  • snowmanflvb14_ESO
    snowmanflvb14_ESO
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    The guild I am in on the EU server gets aprox 1 brand new player a week. Considering we do not zone post for members and tend to only ask someone we have grouped with I think that is a healthy number when you consider it is usually someone on a lower lvl alt that grouped with them. I usually see the lower lvl AD area with plenty of people ( do not know if they are new or alts)
    Magic is impressive but now Minsc leads SWORDS FOR EVERYONE!!
  • Potenza
    Potenza
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    Its not dying unless these forums go silent.
  • Reverb
    Reverb
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    I feel like I've seen these threads over and over,for every mmo I've been apart of. And in defense of the doomsayers, some of those games are indeed dead. But I see a different trend that I think gives the impression that a game is dying in its first year.

    Hardcore gamers are often fickle. They are early adopters of each new game in their preferred genre. They will immerse themselves in both the social and gameplay aspects, and create the "ultimate min/max" build guides that will be followed for years. Then the newness washes away and they are left with bugs and diminishing challenge, and a different game will capture their attention.

    The rest of the community sees the early adopters decline. We see our guild rosters dwindle as the old guard drops,we fondly remember those we ran with at launch that no longer play.

    But while thats happening there's a whole other player base developing. Casual players, or heavy rp'ers, or people that won't play a game until x number of patches have been released,etc. It's these types of players that make the stable player base. They don't usually run in the best known guilds, and aren't outspoken in /z or on the forums. They tend to stick around for years though, loyal to the game and the social group they build in it. They are largely invisible to the l33t players, but greatly outnumber them.

    I am more the 1st type, salivating for beta keys and rarely committing to a game for more than a year, but I live with the latter type I've described, and I've seen how darn many there are. Someone who, with a large group of friends, is just now leaving LoL to start eso, and will remain long after the rest of us move on.

    Tl;dr - early adopters are often first in-first out. It doesn't usually mean anything to the long term health of the game.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Sindala
    Sindala
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    Beesting wrote: »
    I have sold for 10.4 million in gold in 4 of my trade guilds in november
    This was turn over, not profit of course (and a one off thing, i dont see the need to repeat this)

    But my conclusion is that the game is not dying.

    In fact it is amazing that the sale volume is so high in a game where everyone can be self sufficient and everything can be found in the world...

    Also when i am waiting for a pug pledge group i never have to wait for more than 10 mins, even as a dps. I dont use the group finder though, just watch zone chat. (In the evenings around 10 pm)

    That's actually quite worrying. This means that the gold farmers will be back everytime something new happens. The average wealth of a player is about 100-500k. For so few to control the price of new rare items so early in a games life is unsettling to say the least.
    Being First is not the prize, it just mean's everyone can stab you in the back.
  • zaria
    zaria
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    kewl wrote: »
    I'm one of those people from beta who has experienced all the growing pains. Still here, still having fun.

    I haven't been in since beta, but I've been in long enough to get a silly pet reward or two. :) I suppose the newness has worn off, but I really still like the game.

    Can't speak for everyone, but my life determines how much I can play. If I have a lot of schoolwork (papers due in November, now exams), I probably won't log on as much - or I just log on to get my mats from my hirelings. But I even have days when I can't do that ...

    Example: Thanksgiving weekend. I thought I'd get about 15-20 hours to play and then a friend came to stay with me. We ended up in city, doing some siteseeing, yada, yada ... and then Thanksgiving was over and I hadn't logged on at all.

    I think how many people are logged on at any given moment can be deceptive, misleading, and to certain degree (sorry) troll-bait. The real issue is how many people bought the game? How many people are actively subscribed? Is Zenimax still making enough to play the electricity? When the answer to that question becomes no, then it might be time to start a worry thread.
    Yes number of players on is misleading, if you have purged inactive in a guild you see and indication, this is a bit misleading too as purges also kick inactive who still have an subscription so I say 10% of the subs are on at prime time.

    I know that Grathwood have multiple shards, many times I have grouped and the other don't show but travel to player solves this. They have been pretty good at hiding it so the only way to trigger it is to group then both are in Grathwood and he is not a friend, and yes if you only group and travel without seeing each other you will never know.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • sagitter
    sagitter
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    I noticed a lot of of new players in the last month, expecially in pvp eu server thornblade , fights all night and day.
  • HeX7
    HeX7
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    It seems like people start the game, level to veteran rank, and then quit playing. There are tons of new people and new faces everyday in the low zones, but at the top you see the same names all the time. At least from my experience.
  • Reverb
    Reverb
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    HeX7 wrote: »
    It seems like people start the game, level to veteran rank, and then quit playing. There are tons of new people and new faces everyday in the low zones, but at the top you see the same names all the time. At least from my experience.

    I often wonder how many of those in low zones are actually vet players leveling an alt. Everybody I know has at least one lowbie at any time.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Lord Xanhorn
    Lord Xanhorn
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    HeX7 wrote: »
    It seems like people start the game, level to veteran rank, and then quit playing. There are tons of new people and new faces everyday in the low zones, but at the top you see the same names all the time. At least from my experience.

    Yup this...Endgame should have started at 50.....not 150.
    I'm kind of a small deal!
  • Audigy
    Audigy
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    The game has its problems (cough performance, multi core optimization), yet its still a great game.

    I play since Beta and I don't share every decision made over the past year, nevertheless do I still have a lot to do at ESO.

    In my opinion someone who plays a lot like every day for a few hours might come to the point where the game is over for him. However, people like me who work a lot, have RL hobbies and might just play once or twice a week ESO is exactly right.

    I still don't have a char in the VR bracket, both are in their 20s and I play since early access ;)

    Without Beta experience I wouldn't even know what VR is all about :D
  • Palidon
    Palidon
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    I know for a fact a lot of PvP players are leaving due to total frustration. This new patch has made things worse for some reason. My ping rates have at times jumped to 7777 and I have Crashed to Desktop numerous times or had a total lock up of the game for which I have had to log out when playing in Cyrodiil. Prior to Mondays patch I mainly suffered from low frame rates from time to time and no sounds when play in Cyrodiil was heavy with folks. So to me if ZOS cannot fix the numerous issues in PvP they will totally destroy that game play. But its their game and their money loss. Yes I am sure they are getting new players but they are all low level. Veterans are leaving by leaps and bounds.
  • BRogueNZ
    BRogueNZ
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    It's too soon for a consuming trap. I think it is a tad poisoned in places and their movement speed has decreased significantly for the duration until the next update in my opinion.

    Perhaps they are too afraid to use purge, know that no one presses 'X' anyway or are just happy to take the health leech.
  • Gilvoth
    Gilvoth
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    eso is not dying,
    i just stopped by here on the forum to see my normal daily eso news and saw this thread and just wanted to let you know what i had planned on doing after getting cought up on eso news, and that is ...
    "to right now after this post go to my account, and purchase a 6 month sub ticket" :)
  • Nazon_Katts
    Nazon_Katts
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    Jaxsun wrote: »
    Somehow these threads remind me of Plato's Parable of the Cave.

    Troglodytes....

    We all are.

    What?? we all live in caves (literal meaning of Troglodyte).

    Yes. They aren't natural anymore and we call them houses, they're a bit brighter and a little less damp usually, but essentially we're building caves. We just love some good strong walls to hide behind and still remain mostly the cave dwelling animal we once were.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    The real issue is that PvP is in a much worse state than ever and basically unplayable at times, the question is not is it dying. Its: how long can game breaking problems persist without loosing dedicated players. Not small issues like omg that move is so op, major issues like guess I need to quit for the night because its stuttering and nobody is even taking damage.
  • Mortuum
    Mortuum
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    No. Lol nr 20.
  • Thebe
    Thebe
    Is it dying? I dunno, I hope not. I do know that's it's getting harder to find people that want to do regular dungeon runs. =/
  • Alphashado
    Alphashado
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    EDIT: Removed to start a thread with a different topic.



    Edited by Alphashado on December 11, 2014 2:52AM
  • drschplatt
    drschplatt
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    As far as these forums go, they're actually more positive than most places. You want horrid forums, go over to LOTRO's forums. It's all doom and gloom over there. (for good reason)
    Foräois - Imperial Sorcerer of Ineptitude.
    Widoch - Nord Dragon Knight of Ignorance.
    Billy Bob - Dunmer Templar of Chicken and Noodles.
    Blades of Vengeance
  • NordJitsu
    NordJitsu
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    @drschplatt‌

    On the other hand these forums are no-where near as positive as GW2s forums (at least a few months ago when I still went there).

    On those forums people spend time talking about enjoying the game, recruiting for guilds, finding guilds, asking questions, helping eachother with builds, ect.

    These forums seem to be 99% complaining about the game or asking for changes.

    How long can they keep that up?

    I don't think it's dying or that it's at the point of no return yet (which will be if the consoles flop) but I do think some big improvements need to be made in several areas. PvP needs to be fixed and overall balance needs to be restored (with the exception of Bat Swarm exploits and broken NB skills, the game was better balanced 1 month prior to launch than it is now.)
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • Beesting
    Beesting
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    Sindala wrote: »
    Beesting wrote: »
    I have sold for 10.4 million in gold in 4 of my trade guilds in november
    This was turn over, not profit of course (and a one off thing, i dont see the need to repeat this)

    But my conclusion is that the game is not dying.

    In fact it is amazing that the sale volume is so high in a game where everyone can be self sufficient and everything can be found in the world...

    Also when i am waiting for a pug pledge group i never have to wait for more than 10 mins, even as a dps. I dont use the group finder though, just watch zone chat. (In the evenings around 10 pm)

    That's actually quite worrying. This means that the gold farmers will be back everytime something new happens. The average wealth of a player is about 100-500k. For so few to control the price of new rare items so early in a games life is unsettling to say the least.

    You assume i just sold rare or new items, maybe like the dwemer stuff, i only sold 3 of the motives, mostly common goods with a bit (like 20%) of profit.
    And it is true that prices are more or less fixed, but that is not because of a few controlling prices (how can you with so many players undercutting) but because of addons that inform people of the average sale price.
    I just sold a lot of stuff, mainly because i wanted a break from questing and wanted to try a bit of trading for a few weeks. I am over it now, back to fighting stuff.

    Anyway, in november the game was not dying, that was the point i was trying to make.
    Beesting, Bosmer Magica DK, AD EU, crafter
    Slager, Dunmer Magica DK, DC EU, pvp
    Farmer, Dunmer Magica DK, AD EU, trials build

    Every major patch looks like the end of the world but somehow i just cannot stop playing.
  • mutharex
    mutharex
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    Anyone realized that OP hasn't been posting for a couple of days? ;) let it die.....
  • SRIBES
    SRIBES
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    mutharex wrote: »
    Anyone realized that OP hasn't been posting for a couple of days? ;) let it die.....

    Hi.
  • mutharex
    mutharex
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    AsweetRoll wrote: »
    mutharex wrote: »
    Anyone realized that OP hasn't been posting for a couple of days? ;) let it die.....

    Hi.

    Ah of course, monitoring to see who can you report today.
  • RDMyers65b14_ESO
    RDMyers65b14_ESO
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    I have been on dying games before.

    The answer is nope. ESO doesn't feel like the dying games did.
  • Thechemicals
    Thechemicals
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    Dying to get fixed mebe
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • Nermy
    Nermy
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    IMHO this game is not dying but it's moving forward quite slowly. I've rolled a few new toons and the starter areas always seem to be busy and vibrant with lots of other players running around and completing quests. Not as many as at launch but there's enough for everywhere to seem busy.

    I find that the communication between the players and the Devs is virtually non-existent. And that's not the player's fault. I wish that they would give us more information about the state of the game and what they're planning to do with new updates/fixes etc.

    I love this game and I enjoy nothing more than running round Cyro on a Friday night with my posse crashing, thrashing and burning! Yee haa!

    I'd like to think that I'll get a few more years of enjoyment out of this game because it has the potential to be a classic.

    @Nermy
    Ex-Leader of The Wabbajack [EU EP PvP guild - Now stood down from active duty]
    BLOOD FOR THE PACT!!!

    Nermden - EP Warden, Nerm-in'a'tor - EP Dragon Knight, N'erm - EP Sorcerer, D'arkness - EP Nightblade, Nermy - EP Templar

    “Always forgive your enemies; nothing annoys them so much.” ― Oscar Wilde

    "An Army is a team; lives, sleeps, eats, fights as a team. This individual heroic stuff is a lot of crap." -General George S. Patton
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