Previously I had a thought off the top of my head about adding skooma peddling once the Justice System is out after some people mentioned the concept in this thread:
I 100% agree. A whole Skooma crafting line would be awesome
There is Moon Sugar as a provisioning ingredient but it's not possible to craft Skooma.
They should totally add fun stuff like that to Provisioning or Alchemy! Skooma for everyone!
OK, so, for either the Justice System roll-out or an expansion thereof, it would be fun with the right set up. For example, to make Skooma you would need:
-some minimum score in both Provisioning
and Alchemy (like, say, 35 Alchemy/45 Provisioning).
-necessary ingredients/reagents, obviously including Moon Sugar (a provisioning ingredient) but also some reagent from Alchemy (maybe one of the toxic mushrooms).
-a unique crafting station available only at the "bandit lairs".
-a crafting writ to create and deliver skooma to particular drop sites in cities/towns.
For some reason this idea came to mind again and a more developed version suggested itself. If you read and let me know what you think. Would you like to see this in the game?
As per my previous comment, let's say you need to go to one of the criminal hideout to craft skooma at a special station using Moon Sugar and a toxic fungus. I vote for Luminous Russula. You get a black market crafting writ with a set drop site inside a city. But to even produce it, you need a minimum score in both Provisioning and Alchemy.
Here's a more fleshed out version of how it would work:
Making the Skooma
Skooma is suggested in the lore to be refined Moon Sugar that has been processed and combined with some other toxic ingredient(s). This would mean you would need a good bit of Moon Sugar to cook it down into a more potent form. So, the recipe would call for some number of units of Moon Sugar as well as some amount of Luminous Russula.
The exact amount needed would depend on your Provisioning and Alchemy skill and the risk of ruining the batch. Let's say you had the minimum skill needed, and for an example let's make that 35 Alchemy/25 Provisioning. You can add up to four Moon Sugars and two Luminous Russulas. But at that low of a skill level, you only have a 35% chance of getting the quality of skooma you can sell. If you only used one of each ingredient and reagent, the chance of success might be closer to 5% or 10%.
At max skill for the required crafting trades,
even with four Moon Sugars and two Luminous Russulas you might only get to a 95% of success, whereas with one of each you might sit at 80%. So you've got to decide whether you want to try to make more for less to increase profit per mats or go the safer route and use more mats to make less skooma.
Delivering the Skooma
So in this scenario, you get a writ to make four skooma. The reward is decent, say, 5000 gold (this is just a figure for the sake of example, maybe it should be higher or lower). But, you have some downsides.
- For one, making, possessing, or selling skooma would get you a fairly high bounty, a decent amount of "heat" from guards, and notoriety among NPCs. The drop sites would be in cities and guards would be on the lookout for skooma peddlers. Perhaps they might even have dogs that could detect it, like theNPCs with torches who can detect players wearing disguises.
- There are also the desperate skooma addicts who randomly appear, like the NPCs for the Crime Pays, Light Bringer, and Give to the Poor achievements. Some are just addled junkies who follow you around begging for skooma, whereas others will simply attack you to try to take your product.
- Then there is my suggested twist on the Justice System itself: Allow those with Criminal tabards to attack and kill other players with the same tabard and loot any stolen items or skooma. You don't have to collect mats or get your crafting skills up, just figure out where the drop sites are and who shows up at them. As long as you are the one who places the skooma in the dropbox or gives it to the dealer (however that would work) and you have a writ, the money is yours.
Other Consequences
Assuming you survive your attempts to be Tamriel's very own Heisenberg, you get to enjoy things such as:
- Random mail or in-person guilt from loved ones of skooma addicts ("You ruined my poor Ka'nasha's life", "This one's father is dead because of people like you!")
- New NPCs added in the poor neighborhoods of cities (near your drop sites) that allow you to see the desperate, sick people who are addicted to your product and the conditions their varying lengths of use have left them in
Of course, what is to stop your fellow criminals from trying to just gank you after you step foot outside of the bandit lair to turn in your 5000 gold daily writ? Well, perhaps a player and his Argonian character who has a guild that offers you protection in exchange for a cut of your profit...
And what might happen if another group decided it wanted a piece of that lizard's business in Deshaan?
Your commentsIf this sounds like something you would want to see in the game please comment. Would you want to get into the skooma trade if it worked this way? Or would it push you into wanting to be an Enforcer to take out those making money off of the misery and death of others? Again, this would in now way be glorifying the drug trade.
Thanks for reading!
Edited by tinythinker on December 8, 2014 6:00AM ❤Experienced, new, returner?
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