I only have one question!
Are there any plans going forward to incorporate nature-based spells, much like what the Wyresses use, in the game? If so, what kinds of spells can we expect? I think there's a lot of potential to broaden the spectrum of magic, especially for themes so common in ESO such as druidism and necromancy.
Thanks!
ZOS_GinaBruno wrote: »Hi everyone!
Starting now, during every ESO Live we’ll hold a Q&A where we’ll answer some of your questions about the game. All you have to do is post your questions in this thread and we’ll choose some to answer every two weeks on the show, though we do want to remind you to please be constructive with your questions. If you’re able to join us during the show, we’ll also take some questions from chat as well!
Thanks for your support, and we hope you’ll enjoy this new segment!
Relating to loading Screens.grimsfield wrote: »-When are houses coming?
-Whats going on with storage space?
-Are you guys actively trying to fix the loading screen issues? Will you acknowledge them as more than just the result of players using addons?
tinythinker wrote: »Joining one of the bandit factions in Cyrodiil would work in terms of a story-based proposal, with the goal of looting soldiers as your "daily" bounty. This would make the Fighter's Guild bounty missions more interesting/they could be expanded, with more XP for more notorious raiders (justice system tie-in). No AP since you aren't in an Alliance.akselmoieb17_ESO wrote: »Not sure there is a believable way for a player to be completely neutral.
The idea isn't a bad one, just not quite right for the way ESO is set up.
Of course, this may still be a problem in other ways besides a offering a feasible story-based scenario in terms of balancing such a "fourth faction". Cyrodill is based on a three way battle for control, and bandits/raiders have no interest in that.