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Please fix the overpowered 1h+sh BLOCK

  • Beerbill
    Beerbill
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    Domander wrote: »
    Gorthax wrote: »
    Domander wrote: »
    I just read the title and the OP

    my response

    Please fix players inability to figure out how to use the combat system in this game.

    Block is a really great game mechanic. All kinds of players seem to defeat other players, even ones who block a lot.

    You would be better off asking for some sort of debuff attack that makes the target drain extra stamina while blocking, (make shield heavy) instead of whining about the design of the entire mechanic.

    No the combat system is easy, here let me explain it: Hold block, proceed to cast skills. Or there is the other method which is the go to in pvp. Get a 1H&S and permablock cast. Game system is easy to figure out.

    The issue is that while someone permablocks, even if they are not a tank, the damage reduction vs ways around it is out of control. I do not care what people say, those defending this "mechanic" are simply not wanting to have to make any kind of decision other than what gear they want and what skills work good with block casting.

    Argue it all day long :D That is what it boils down to. You want to grab a shield and block all day long in pvp thats fine. The risk vs reward aspect should kick in and make it so you cant use skills while blocking. Sadly, ESO supports block casting.


    "permablock"

    There is this resource in the game called stamina, players run out of it, especially if they're not set up to tank.

    Argue that. all day long.

    Which doesn't matter if you use all your stamina to block when the most important stat, your magicka, remains intact to you spam your class skills...


    Edited by Beerbill on January 9, 2015 5:57PM
  • JLB
    JLB
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    And again, good PvP players will literally eat turtle builds in Cyro.
    Maybe ask them what's their big secret.
  • Gorthax
    Gorthax
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    Domander wrote: »
    Gorthax wrote: »
    Domander wrote: »
    I just read the title and the OP

    my response

    Please fix players inability to figure out how to use the combat system in this game.

    Block is a really great game mechanic. All kinds of players seem to defeat other players, even ones who block a lot.

    You would be better off asking for some sort of debuff attack that makes the target drain extra stamina while blocking, (make shield heavy) instead of whining about the design of the entire mechanic.

    No the combat system is easy, here let me explain it: Hold block, proceed to cast skills. Or there is the other method which is the go to in pvp. Get a 1H&S and permablock cast. Game system is easy to figure out.

    The issue is that while someone permablocks, even if they are not a tank, the damage reduction vs ways around it is out of control. I do not care what people say, those defending this "mechanic" are simply not wanting to have to make any kind of decision other than what gear they want and what skills work good with block casting.

    Argue it all day long :D That is what it boils down to. You want to grab a shield and block all day long in pvp thats fine. The risk vs reward aspect should kick in and make it so you cant use skills while blocking. Sadly, ESO supports block casting.


    "permablock"

    There is this resource in the game called stamina, players run out of it, especially if they're not set up to tank.

    Argue that. all day long.

    People NOT using a sword and shield are not a real issue. It is the fact of permablockcasting WITH the sword and shield that makes it such a crazy concept. One can not argue that pvp has become rampant with Sword and Shields everywhere. It is very few people in pvp who don't use sword and shield.

    That is what I am referring to, not some staff user block casting. They will drop insanely fast. It is the fact that pvp has been replaced with an artificial sense of "skill" when one grabs a sword and shield, levels it up, gets the reduction to blocking and increased mitigation, then proceeds to negate everything because they hold down ONE button and then shield charge when you are out of range, once in range proceed to spam insta cast skills.

    How can people NOT see this as an issue? Yes, sure, people run out of stamina. Usually does not happen before you die, unless you yourself are running sword and shield (1v1 scenario). This is what the AoE becoming blockable is suppose to help with. People want to permablockcast all day long, fine that is on them. However there should be more ways of getting them to lower their guard.
    Dont get me wrong, I am not asking for a nerf to that play style even though it is annoying as crap. I am simply wanting more viable ways to get around it. That is all.

    We have all seen the 1VX videos, so you mean to tell me that 20+ people all hitting ONE person who is holding down block should get wiped out BEFORE said persons stamina drains?? His stamina should go down much faster than that if he/she is holding block and if he/she isnt holding block then they should drop like a fly. Maybe @ZoS should take a look at the block cost reduction passives and things of that nature to make it so 1VX is not possible.

    Then again, it is ZoS game and they will do as they please.
    Edited by Gorthax on January 15, 2015 9:04PM
  • bosmern_ESO
    bosmern_ESO
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    So you want there to be no such thing as a tank?
    ~Thallen~
  • Soris
    Soris
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    Tank means tank. No real damage but high defence.
    People in Cyro nowadays, especially DKs are like 1k sustained dps tanks.
    See the difference.
    Welkynd [Templar/AD/EU]
  • Soris
    Soris
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    And that's because of block casting on top of the class imbalances
    Edited by Soris on January 15, 2015 11:34PM
    Welkynd [Templar/AD/EU]
  • Cody
    Cody
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    Domander wrote: »
    Gorthax wrote: »
    Domander wrote: »
    I just read the title and the OP

    my response

    Please fix players inability to figure out how to use the combat system in this game.

    Block is a really great game mechanic. All kinds of players seem to defeat other players, even ones who block a lot.

    You would be better off asking for some sort of debuff attack that makes the target drain extra stamina while blocking, (make shield heavy) instead of whining about the design of the entire mechanic.

    No the combat system is easy, here let me explain it: Hold block, proceed to cast skills. Or there is the other method which is the go to in pvp. Get a 1H&S and permablock cast. Game system is easy to figure out.

    The issue is that while someone permablocks, even if they are not a tank, the damage reduction vs ways around it is out of control. I do not care what people say, those defending this "mechanic" are simply not wanting to have to make any kind of decision other than what gear they want and what skills work good with block casting.

    Argue it all day long :D That is what it boils down to. You want to grab a shield and block all day long in pvp thats fine. The risk vs reward aspect should kick in and make it so you cant use skills while blocking. Sadly, ESO supports block casting.


    "permablock"

    There is this resource in the game called stamina, players run out of it, especially if they're not set up to tank.

    Argue that. all day long.

    I do enjoy it when I have 2 shades on a perma blocker, and whaling into them with 10+ flurries and who knows how many light/heavy attacks, only for their blocks to still be up.


    Stamina seems to never run out when facing certain people.

    they can even be blocking with sticks and the block wont go down, no matter how much I put into them.

    very interesting
  • Bouvin
    Bouvin
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    Why don't you care bears that want everything nerfed just go play Barbie Horse Island already. It'll suit your gaming style much better.
  • Cody
    Cody
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    Bouvin wrote: »
    Why don't you care bears that want everything nerfed just go play Barbie Horse Island already. It'll suit your gaming style much better.

    and just like that I can no longer take you seriously:)
  • PhatGrimReaper
    PhatGrimReaper
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    I was going through my music library and found a song for those that are calling for a nerf on S&S....https://youtube.com/watch?v=DksSPZTZES0
    Enjoy!
    Fat Grim Reaper - (m)Dragon Knight AR28
    F G R Junior - Templar AR26
    This One Had Name Changed - Nightblade AR19
    Fat Grim Streaker - Sorcerer AR15
    M12-GM - Guardians of the Twelve-GM - Crown Store Heroes - ETU
    RÀGE - R.I.P
  • nukeemstudiosub17_ESO
    People just stop crying and L2P!
  • Kupoking
    Kupoking
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    Kypho wrote: »
    Blockholding is too OP with 1h+sh period. Give all class a fear like skill or fix the block already.

    Seriously, stop this *** already. Now 1H + shield is OP? You encountering good players has nothing to be with it.

    Bow is OP (because it dels damage in far away distances HI!? boW?)
    DK's are OP (Blablablabla blabla L2P)
    1H and Shield are OP (because shield blocks damage O.o)
    Destro staffs are OP (because they use impulse and spam block at same time)

    Next thing is going to be: Restoration staffs are OP because they heal too much, nerf please.

    What the hell. The game is pretty balanced right now, if you encounter people wich has been playing for 8 months with legendary gear, and a well rounded build it's normal he is stronger than you! Stop this ***.

    Are you *** serious? Most likely you have not played too much in pvp to talk such none sense.

    Look at the numbers of light armor-sword n shields - block and whip spamming dks out there and try to kill them in a 1v1 situation using a melee stam build and then come back and tell me that the system is balanced.

    Oh and the *** example you gave doesnt even represent the 1/10 of the actual builds that are out there so stop comparing all the open mechanics together. Its not the majority that enjoys playing the op cookie cutters builds.

  • Kupoking
    Kupoking
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    Blocking through abilities animation isn't a balanced mechanic, everyone with a brain aknowledges that, even ZoS said they would look at it. Imo only ones who dont want ZoS to balance it are people who do nothing but abuse that mechanic.
    Edited by Kupoking on January 18, 2015 6:26PM
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