Vicious Serpent Set - Is it too strong?

  • TehMagnus
    TehMagnus
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    No, Vicious Serpent is fine and shouldn't be changed.
    Well right now this set comes from a raid type setting where this set is actually used to progress. You don't need this set to complete any other content in the game and it doesnt have crit resist so it won't ever be used in pvp except by morons. So I don't think its unbalanced.

    you can get every single piece with impen, so actually its great for pvp ;)

    Is the trait random for that gear?

    Yes. But for vicious ophidian it seems to only drop either divines or impen. 3 out my 5 pieces have impen so far. rest divines.
    It only drops with either of this traits for the others in my guild.
    magnusnet wrote: »
    The only thing Zenimax needs to do to restore balance is allow us to sell the gear we drop in Sanctum. People doing PVP and getting PVP legendary items can sell most of them (at least armor gear). PVE players should be able to do the same, prices would be high at first then lower and we would finally not loose money when raiding. And PVP players who aren't doing sanctum can also get their hands on the loot.

    Pls Magnus. No. The Serpent sets are unique. therefor not tradeable. Otherwise its no challenge at all to get it. ppl will just buy it and they are done. And again dont see a point to do the content. Same happened when regular trailsets were made tradable for a short amount of time. It has to be a reward for ppl that actually do the hard content. Not for the players with the biggest purse.

    And when regular trial sets were made tradable, I made 600K in 2 days ^^ <== 60 stacks of pots. <= ~50 Sanctum or Arena HM runs.

    I see no problem with selling gear I'm never going to use like my 100th Aether robe or any Heavy Armor gear that drops in trials. I'll still run Sanctum for the leaderboards and for the HM kill.

    But as I said I can understand you even if I don't care about those other people's "will" to do the runs. I know me and people I play with will keep doing Sanctum since most of us don't do it for the loot.
  • BBSooner
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    No, Vicious Serpent is fine and shouldn't be changed.
    You mean a set requiring a lucky drop from an instance only a fraction of the population is doing right now is better than the set I can get from taking a wayshrine to a random location and get with 3 button presses? You don't say.
  • rophez_ESO
    rophez_ESO
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    You need a 3rd option: No they aren't too powerful, but rare PVP sets and crafted sets need a boost.
  • Cuyler
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    No, Vicious Serpent is fine and shouldn't be changed.
    Am I reading that correctly? two (2) five piece sets bonuses?

    Anyhow, it's dropped from some of the hardest content it should be OP imho! What should be done is create a couple crafted sets that are on par that require players to complete a ton of research or a "farming" type of quest comparable to a trial difficulty. Like a trial for crafters.

    The crafted sets need to be reworked as well to include better bonus synergy . Currently there is only like 4 crafted sets worth using.
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  • Atropos
    Atropos
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    No, Vicious Serpent is fine and shouldn't be changed.
    News flash for everyone, gear that drops from the hardest PvE content in the game should be superior to something that you can craft immediately when you hit level 50.

    Not only is it incredibly difficult to obtain, but you only have a very small chance per kill of getting a piece that is actually useful to you.

    I wouldn't disagree that they should put in top tier sets that are comparable in PvP. Either make them available somehow through the Imperial City or just purchasable by players of very high Alliance Rank (like 30+).

    Everyone should not be automatically entitled to wear the best gear in the game.
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  • Exstazik
    Exstazik
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    Yes, Vicious Serpent is too strong and should be closer to craftable sets.
    Yes it's too strong compare to light/heavy SO set.It will not, if ZOS will change (for example light):
    • Adds 4% Spell Critical
    • Reduce the magicka cost of abilities by 8.0%
    • Adds 4% Spell Critical
    • When you kill an enemy you restore 150 magicka
    • Adds 11 Spell Damage
  • Sirlex
    Sirlex
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    No, Vicious Serpent is fine and shouldn't be changed.
    Who's idea was it to make something that's not given to us for free!? And while we are on the topic, what is this nonsense about LEVELING!? I want to log in, be VR14, wearing the best gear possible, AND I want to always kill people more often than I die! This isn't fair ZOS! FIX IT! BROKEN GAME!

    /sarcasm off

    ...
  • Sneak_Thief
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    Yes, Vicious Serpent is too strong and should be closer to craftable sets.
    The only people voting No, probably just dont want it to be nerfed..
    You pretty much get 2, 5pc perks

    For the 5pc reward it shoud be EITHER (8% Reduced Stamina Cost for abilities & Increased movement speed after killing an enemy) OR (- Restore 200 stamina upon killing an enemy) Not Both..

    Truth is the set is OP, and should have 4 perks like other sets, not 6.
    The set should be more like this>
    2PC- 4% Weapon Critical
    3PC- 22 Weapon Damage
    4PC- 4% Weapon Critical
    5PC- 8% Reduced Stamina Cost for abilities
    and Increased movement speed after killing an enemy
    Edited by Sneak_Thief on December 1, 2014 4:09PM
  • Erlex
    Erlex
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    The only people voting No, probably just dont want it to be nerfed..
    You pretty much get 2, 5pc perks

    Or we fully realize that it is better than every other set and are ok with that fact. Which makes sense because its harder to get than every other set/item in the entire game. Funny how that works isn't it?
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  • Nihil
    Nihil
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    No, Vicious Serpent is fine and shouldn't be changed.
    The only people voting No, probably just dont want it to be nerfed..
    You pretty much get 2, 5pc perks

    For the 5pc reward it shoud be EITHER (8% Reduced Stamina Cost for abilities & Increased movement speed after killing an enemy) OR (- Restore 200 stamina upon killing an enemy) Not Both..

    Truth is the set is OP, and should have 4 perks like other sets, not 6.
    The set should be more like this>
    2PC- 4% Weapon Critical
    3PC- 22 Weapon Damage
    4PC- 4% Weapon Critical
    5PC- 8% Reduced Stamina Cost for abilities
    and Increased movement speed after killing an enemy

    I personally wouldn't care either way if it was nerfed or not, they DO need reasons for players to replay content tho, and seeing as it is in a really hard dungeon I don't mind it being good either. I am just slightly against raid drops being the only BoP gear as it basically separates that playing style from the others. Raid players can buy PVP, or crafted gear. But the special raid drops aren't able to be bought. Now that they have the "better" versions I would think the lower grade ones should be changed to BoE like almost everything else in the game.
  • ginoboehm
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    haven't we talked about this some days ago in house zar? either way i had the same drop and just because of this set i plan a stamina build....
  • Shinra
    Shinra
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    No, Vicious Serpent is fine and shouldn't be changed.
    Nope. Don't nerf the only thing ingame that actually makes it worth to play the trial.
  • Nacario
    Nacario
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    Yes, Vicious Serpent is too strong and should be closer to craftable sets.
    I want it nerfed, but only because I dont do this raid, and after getting my skull smashed in cyro, not having to be left wondering if the girl had this set or not.
  • Knootewoot
    Knootewoot
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    No, Vicious Serpent is fine and shouldn't be changed.
    I have 5 parts hunding and 3-4 parts nightmothers gaze.

    It is not yet overpowered. It is just on the edge and a bit on par with hunding. Except the stamine regain and 8% less cost.

    They had to endure many to get this and then they only have 1 part still. ( i think)

    But it should not get any better then this. In PvP gear only obtained through PvE should never get upperhand. Not unless you can also obstain it through PvP. There are pure PvP'ers or people who just dont have time to do end PvE content and like to PvP.

    If a pure PvP'ers gets his butt kicked by high end gear PvE obtained stuff then PvP will die even faster then the lag,
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • zaria
    zaria
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    it's funny. People complained that dropped armor wasn't as good as crafted armor. Now they make armor that's better than crafted armor and people complain. This game is destined to fail. Not because of ZoS but because of a player base that has gone full ***. Never go full ***.
    It makes sense that gear dropped in raids should be better than crafted sets anybody can make.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • billcage
    billcage
    No, Vicious Serpent is fine and shouldn't be changed.
    5 piece Hunding's Rage gives 28 weapon damage bonus but unique item serpent just gives 22 ?.
  • Kerioko
    Kerioko
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    No, Vicious Serpent is fine and shouldn't be changed.
    All crit on gear was nerfed to 2% in 1.6, so this set along with any other set that gives crit is now useless!
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  • Sanct16
    Sanct16
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    Yes, Vicious Serpent is too strong and should be closer to craftable sets.
    I would be fine if there were comparable PVP sets.
    - EU - Raid Leader of Banana Zerg Squad
    AD | AR 50 | Sanct Fir'eheal | ex Mana DK @31.10.2015
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    AD | AR 44 | rekt ya | Mana NB
    AD | AR 41 | Sanct Thunderstorm | Mana Sorc
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    AD | AR 29 | Captain Full Fist| Stam DK
    AD | AR 29 | Sanct The Dark Phoenix| Stam Sorc
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    DC | AR 13 | ad worst faction eu | Stam Sorc
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    >320.000.000 AP
  • Sanct16
    Sanct16
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    Yes, Vicious Serpent is too strong and should be closer to craftable sets.
    Kerioko wrote: »
    All crit on gear was nerfed to 2% in 1.6, so this set along with any other set that gives crit is now useless!
    Losing 4% crit will make this set useless for sure.
    - EU - Raid Leader of Banana Zerg Squad
    AD | AR 50 | Sanct Fir'eheal | ex Mana DK @31.10.2015
    EP | AR 50 | Sanctosaurus | Mana NB
    AD | AR 44 | rekt ya | Mana NB
    AD | AR 41 | Sanct Thunderstorm | Mana Sorc
    EP | AR 36 | S'na'ct | Mana NB {NA}
    AD | AR 29 | Captain Full Fist| Stam DK
    AD | AR 29 | Sanct The Dark Phoenix| Stam Sorc
    EP | AR 16 | Horny Sanct | Stam Warden
    EP | AR 16 | Sánct Bánáná Sláyér | Mana DK
    DC | AR 13 | ad worst faction eu | Stam Sorc
    DC | AR 13 | Lagendary Sanct | Mana NB

    >320.000.000 AP
  • Knootewoot
    Knootewoot
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    No, Vicious Serpent is fine and shouldn't be changed.
    it is not OP if it cannot be used in PvP. Some people only PvP and cannot get sets like this. So high end PvP rewards (and not only top 10 people but also for ridiculous amounts of AP) should get armor types which are on par
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Alcast
    Alcast
    Class Representative
    Vicious serpent set will be useless due to changes in 1.6 and you can now get Skillcost reduction from CP. So even Hundings rage would be a better choice lol
    Edited by Alcast on February 10, 2015 11:58AM
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  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Does anybody have a list of what pieces are available in this set? Google is letting me down. I am running 5 Hundings and 5 Hawks Eye, which means my necklace is being wasted. I am drooling over the idea of 5 piece vicious ophidian, 5 piece hawks eye, and a masters bow. A necklace would need to be available to make this work, and currently, a hawks eye necklace does not exist.
  • clocksstoppe
    clocksstoppe
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    No, Vicious Serpent is fine and shouldn't be changed.
    as far as i know you have to do quite some trials in order to get the serpent set while hundings is just made by any decent crafter. so it's balanced.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Looks like its only armor from another source. Sad day. So yeah, this seems slightly better than a hundings set to me. I think the Stam reduction would outweigh the slight loss in weapon power because most anyone using this will have WP overcharged anyways. The actual reduction in WP would only be a couple points.

    As stated before, a set piece that takes dozens of runs through the hardest dungeon in the game should trump a set that any crafter can make, and this is coming from a 9-trait crafter.

    Now if we want to talk about the fact that there isn't a single 8 trait set worth using as a dps in trails, or the fact that they gave us 1 freaking 9 trait set that doesnt seem to be all that desirable despite the months it took to achieve, we can start a new thread. :)
  • Soulshine
    Soulshine
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    No, Vicious Serpent is fine and shouldn't be changed.
    Looks like its only armor from another source. Sad day. So yeah, this seems slightly better than a hundings set to me. I think the Stam reduction would outweigh the slight loss in weapon power because most anyone using this will have WP overcharged anyways. The actual reduction in WP would only be a couple points.

    As stated before, a set piece that takes dozens of runs through the hardest dungeon in the game should trump a set that any crafter can make, and this is coming from a 9-trait crafter.

    Now if we want to talk about the fact that there isn't a single 8 trait set worth using as a dps in trails, or the fact that they gave us 1 freaking 9 trait set that doesnt seem to be all that desirable despite the months it took to achieve, we can start a new thread. :)

    Amen.

    I have leveled out clothing completely ( well, still have some 9 traits cooking...) but was really disappointed with the 8 trait sets. As a healer specced Templar, I have pretty much always stuck with dropped in combo with either Seducer or Magnus, until I got a full 5/piece set of Healer gear. I was expecting to be able to combo it with something worthwhile in 8 or 9 traits but there is nothing especially worthwile for me to use.

    As far as the Serpent set, or really anything from SO, the thing that really bugs me the most is that we really have no clue what use if any they will really have in the longer term since we are still not being given any more info about Season gear and how 1.7 itemization will be impacted. It would be nice if we could get even a modicum of answers on those points.
    Edited by Soulshine on February 12, 2015 7:08PM
  • Jaerlach
    Jaerlach
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    No, Vicious Serpent is fine and shouldn't be changed.
    Haha, people in this thread thought people would use eternal warrior set.
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  • patrykplawskib16_ESO
    Yes, Vicious Serpent is too strong and should be closer to craftable sets.
    This is to strong, why only this set gets to have almost 7 buffs, why this only and not the aether or the yokeda ??? there is no balance and this is to powerful especially in pvp mostly. Most people who have it will disagree but that's cause they have it, and yes sanctum is hard to complete but in 1.6 its gonna be a joke cause it'l be fair game with the first bosses health being on par finally.
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  • DDuke
    DDuke
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    No, Vicious Serpent is fine and shouldn't be changed.
    This is to strong, why only this set gets to have almost 7 buffs, why this only and not the aether or the yokeda ??? there is no balance and this is to powerful especially in pvp mostly. Most people who have it will disagree but that's cause they have it, and yes sanctum is hard to complete but in 1.6 its gonna be a joke cause it'l be fair game with the first bosses health being on par finally.

    You can get this set by PvPing as well.

    To be honest though, I'd prefer if they created another set for PvP (equal in power, but different).

    Having Sanctum rewards drop for top 2% of PvP leaderboard makes no sense.
  • Xjcon
    Xjcon
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    No, Vicious Serpent is fine and shouldn't be changed.
    It is one of the hardest sets to get full, crafted sets can be made with little to no effort, those that are capable of getting this deserve it for the time they put in. If you think it's to op then put together a group and go farm it like you farm AA.
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