I laugh at Lethal Arrow now.
Radiant Magelight counters it...I can survive it even in Purple Vet 14 seven pieces of LA...it won't even dent half my HP bar.
Radiant Magelight rank IV reduces all stealth attack damage by 57%, have 7 pieces of Impenetrable on your Armor and Snipe and its morphs will never kill you. Snipe is at its best from stealth, Radiant Magelight reduces most of its damage and is a perfect counter.
Also all your allies/party members close to you also receive the 57% stealth damage reduction bonus, so it won't work on your friends either. Some say RML is bugged, it wasn't for me...it worked consistently for me last night for 2+ hours, I was never 1 shotted in the 18 snipe attempts against me...in fact its damage was drastically reduced.
I won't even go into Cyrodiil now without Radiant Magelight, and also helps me see stealthy folks too
Thechemicals wrote: »
Actually they are. The routine is: initial attack is snipe then they quickly use shadow cloak and continue these attacks until they cant shadow cloak anymore. The counter is to have mage light on both loadouts and also have a way to close a 35 meter distance in less than 2 seconds.
Night Blades arent warriors or fighters. They are gankers or assassins. This idea is cool until you have 15 bow snipers hitting you all at once. I dont worry about it because im a reflecting DK but my friend that a girl just flat out dies. Snipe shouldnt be so cheap but im definately reaping the rewards by using Snipe myself followed by crit rush.
xsorusb14_ESO wrote: »yea its basically the stamina version of Crystal Fragments
that the same morphs that gives you 20% crit?
sarttsarttsarttub17_ESO wrote: »Are all you Devs in ZoS doing Bath Salts? Lol? What made you think this was a good idea? Im being hit by constant 1,000s every second from nightblades who i cant even see because they spam cloak. Do you want people to quit pvping? You remove forward camps and expect people to want to leave their keeps, just so they die to snipes
I just had a NB almost take a resource alone he just kept spamming lethal arrow on the guards.
Sure, they are deadly in stealth, but this has not changed since 1.5, because they were already deadly in stealth. And outside of stealth, they are still squishy, so this also has not change since 1.5.
archers being squishy literally has no impact on the situation because they do 1k+ in a split second without ever being seen
Joy_Division wrote: »If you are < 35 meters from a castle, you better hold the block skill because you will be hit by multiple lethal arrows.
sarttsarttsarttub17_ESO wrote: »Are all you Devs in ZoS doing Bath Salts? Lol? What made you think this was a good idea? Im being hit by constant 1,000s every second from nightblades who i cant even see because they spam cloak. Do you want people to quit pvping? You remove forward camps and expect people to want to leave their keeps, just so they die to snipes
I just had a NB almost take a resource alone he just kept spamming lethal arrow on the guards.
sarttsarttsarttub17_ESO wrote: »AND ARE YOU AWARE IT STILL HITS FOR OVER 1000S?
Well I spam sap essence to take a resource solo..
Back to Snipe:
Snipe is rly strong now, but did u try to dmg a heavy armor S&B tank with immovable or any other armor buffing skills?
If I fight a Archer I just block, dodge or use cloak against snipes.
You're able to interrupt Snipe btw, so charge to him if u see the animation.
Maybe you get hitted once with high dmg, but not twice if you react fast.
1728 on my top lethal arrow tonight.
mhm.
Also radiant magelight guy - I dont need to stealth attack to kill you, poison injection is so ungodly sexy right now for just flat out deeps spamming people, id laugh at someone trying to stop me from stealthing them. Youre almost better off just taking the 1.7k snipe, because if that fails youre going to be so full of poison dots for 350-400 that youre gonna wish youd just fell over in the first place. THAT has no cast time.
Also vs werewolves its just patently absurd how much damage it does, especially below 50% health.
once arrows can get through permablocking and reflective skills, we can discuss bows.
I am a medium armor archer. I rarely die to archers. Listen for the snipe sound and block, dodge and stay mobile. Not rocket science. Yes, reflects negates bows completely.
Agrippa_Invisus wrote: »I'm just really not seeing the issues with Archers / Bow users that others are having.
It helps to have Reflective Scales, yes, but there needed to be a downside for the glass cannon LA wearers. There has to be some survivability issue related to that build and bow helps enforce that.
I know of people wearing pieces of HA, set up for good block abilities, and using shields that are just walking through multiple snipe attempts. I tried it myself last night. I had three archers hitting me repeatedly at one point with little chance of actually killing me.
None of the LA wearers in the group could get anywhere near the resource tower those archers were in. I stood right in front of it.
It really is time for some balance changes to get people away from the stick waving robe wearer meta.
ezareth_ESO wrote: »
Please explain to me what a "Glass Cannon" LA wearer is. Do you realize how pathetically *WEAK* magic damage is right now? Do you even realize every good Sorc in the game has lost 25% off the top of their damage over the last 2 patches? This isn't counting the fact that we are completely countered by a single ability that *EVERY* class has access to.
Sorc ability damage is the most preventable, mitigatable and reflectable damage of any class in the game right now.
Don't get me wrong, I'm not complaining as I have the skill to counter this and I'm using a shield. You realize that the buff to bows has pretty much made it so that *Everyone* who wants to be successful in cyrodiil that isn't relying on bows and stealth to fire from safety must have a shield (or reflective scales) though? Hardly what I'd call balance.
It's easy for a DK to say this change is fine because you do have a guaranteed fallback option and I don't begrudge you that. But there are many other classes and playstyles that aren't DKs who don't have a fallback option and the absurd range of bows means the guys who aren't hiding behind a shield are all attracting arrows like pincushions.