Except for this. DK's have a skill that is especially funny against archers, but every class has access to things like Immovable to stop you from being stunned every other second and Purge to get rid of the stupid Mark Target, Poison and that white column you get after being hit with whatever Snipe morph. Annoying, stupid gameplay? Yes. Helpess? No.Only DKs can stop the spamming of lethal arrow/focused aim, it's not really fair to sorcs, templars, and nightblades.
Lava_Croft wrote: »Except for this. DK's have a skill that is especially funny against archers, but every class has access to things like Immovable to stop you from being stunned every other second and Purge to get rid of the stupid Mark Target, Poison and that white column you get after being hit with whatever Snipe morph. Annoying, stupid gameplay? Yes. Helpess? No.Only DKs can stop the spamming of lethal arrow/focused aim, it's not really fair to sorcs, templars, and nightblades.
Currently PvP in Cyrodiil is either firing arrows at others or constantly holding block, dodging and spamming shields while barely being able to do anything because of the never-ending barrage of arrows being fired at you. Making nearly identical comments in several different threads concerning this subject while offering no real insight beyond 'block, dodge, suck it, [insert random semi-angry comment from previously horribad bow user here] just shows you aren't being really objective about this.Lava_Croft wrote: »Except for this. DK's have a skill that is especially funny against archers, but every class has access to things like Immovable to stop you from being stunned every other second and Purge to get rid of the stupid Mark Target, Poison and that white column you get after being hit with whatever Snipe morph. Annoying, stupid gameplay? Yes. Helpess? No.Only DKs can stop the spamming of lethal arrow/focused aim, it's not really fair to sorcs, templars, and nightblades.
Every class gets block and dodge. learn them, live them, love them
Fillem_Fulla wrote: »Show me a video of player with bow spec in trials pre 1.5.that is why it was buffed.Tintinabula wrote: »Name a destro staff 1.2 second cast time skill that does 1200 dps..one cast.
sarttsarttsarttub17_ESO wrote: »It's made playing in Cyrodiil much less enjoyable(I'm trying not to use strong language here...). Nerfing stealth damage doesn't do much when people can basically now spam lethal arrow in open combat.
Zos Devs are idiots. Who ever thought up this new cast time needs to be fired ASAP.
Swear i think they hired Ghostcrawler for the bowss.
Lava_Croft wrote: »Agreed. At the moment all I can do is spam Immovable, Healing Ward and Purge, hoping I have some resources left to actually do combat against the ungodly amount of archers.
I also recognize that it's hard to judge the real impact of the bow buffs because there's just so many archers. Even pre-1.5 having this many archers would have been awful.
You only mentioned half of the available classes now.martinhpb16_ESO wrote: »Lava_Croft wrote: »Agreed. At the moment all I can do is spam Immovable, Healing Ward and Purge, hoping I have some resources left to actually do combat against the ungodly amount of archers.
I also recognize that it's hard to judge the real impact of the bow buffs because there's just so many archers. Even pre-1.5 having this many archers would have been awful.
As opposed too so many zappy porting wand wavers and indestructo bashing bird-men ?
Tintinabula wrote: »Name a destro staff 1.2 second cast time skill that does 1200 dps..one cast.
whiteshadow711jppreub18_ESO wrote: »On a side note, its a blessing for DK. Just get scale up 100% of the time, and you get non stop free kills
Saw a bit of that last night on Alessia bridge, a few archers with me up top of the bridge, they were shooting at flappy flappy DK's.
I looked around a few moments later and I was standing around little white crosses everywhere. Pretty funny.
Yeah that was most likely Dragon Fire Scale, it's called, STOP attacking if you see Flappy Flappy and if you let one fly, then hold Block after that count to 4 and let the arrows fly until you see the Flappy Flappy again..
Minnesinger wrote: »For single target damage bow is very good. The use of bow will never be as popular as destro because of its lack of AoE. I wanna see a zerg running into a keep spamming poison arrow or snipe. It has its advantages and limitations. To me a bow user is a reminiscent of a sniper. Kill someone and get lost fast. Hide and seek.
High dps.
I agree that 1.1 sec cast time may be a bit much, but the attack CANT be "spammed in open combat" if you use interrupts on them
I agree that 1.1 sec cast time may be a bit much, but the attack CANT be "spammed in open combat" if you use interrupts on them
I think open is the keyword here. Out in the wild you sure have options (though you now have to use them much more often, which for me means resource problems). But once you're pushed in a tight defensive position, you're pretty much screwed. You can't get from snipers' range (obstacles are usually scarce in places worth defending), while they're safe beyond yours. Faster snipe only made this worse, and the number of people who started spamming it speaks for itself.
Tintinabula wrote: »Name a destro staff 1.2 second cast time skill that does 1200 dps..one cast.
Tintinabula wrote: »Name a destro staff 1.2 second cast time skill that does 1200 dps..one cast.
Impulse with multiple targets, and it's an instant attack.
I'd compare it to 1.2k crystal fragments, but if you want to compare it to destruction ok. Destruction has impulse and wall, plus crushing shock is pretty nice.
Show me a bow ability that does anything close to what impulse does.
also
1200 dps... whatever.
If you're talking pvp, you'd have to crit consistantly, along with a lot of stacked buffs.......but people don't crit consistantly in pvp, though a Nightblade can do it by burning magicka, but that's kind of their thing.
Considering that impulse was nerfed and the only way to get owned by wall of elements is to stand in it,Tintinabula wrote: »Name a destro staff 1.2 second cast time skill that does 1200 dps..one cast.
Impulse with multiple targets, and it's an instant attack.
I'd compare it to 1.2k crystal fragments, but if you want to compare it to destruction ok. Destruction has impulse and wall, plus crushing shock is pretty nice.
Show me a bow ability that does anything close to what impulse does.
also
1200 dps... whatever.
If you're talking pvp, you'd have to crit consistantly, along with a lot of stacked buffs.......but people don't crit consistantly in pvp, though a Nightblade can do it by burning magicka, but that's kind of their thing.
So, you're comparing a 6 man 36 radius attack that hits for 200 and a 130 per 1 second tick frontal aoe to a single targett that casts 1200 DPS every 1.1 seconds.
Considering that impulse was nerfed and the only way to get owned by wall of elements is to stand in it,Tintinabula wrote: »Name a destro staff 1.2 second cast time skill that does 1200 dps..one cast.
Impulse with multiple targets, and it's an instant attack.
I'd compare it to 1.2k crystal fragments, but if you want to compare it to destruction ok. Destruction has impulse and wall, plus crushing shock is pretty nice.
Show me a bow ability that does anything close to what impulse does.
also
1200 dps... whatever.
If you're talking pvp, you'd have to crit consistantly, along with a lot of stacked buffs.......but people don't crit consistantly in pvp, though a Nightblade can do it by burning magicka, but that's kind of their thing.
So, you're comparing a 6 man 36 radius attack that hits for 200 and a 130 per 1 second tick frontal aoe to a single targett that casts 1200 DPS every 1.1 seconds.
I think the word you're looking for is "damage", not DPS.
1200 damage on a 1.1 second cast is actually 1091 DPS. : P
I agree w/ Domander, why would you not compare Snipe to the other ranged casted ability that hits hard, Crystal Shards?
There is nothing that the Destro staff has that is comparable to Snipe for burst damage, but the Destro staff most certainly has better DPS over time as well as better AoE capability, better sustain through Elemental Drain, similar CC capability, and of course synergizes w/ builds utilizing class abilities heavily much better.
People need to stop comparing abilities in a vacuum. It does nothing for their argument, let alone their credibility.
nope. get hit with crystal shard all the time for >1000 even with 2000 spell resist.
That's pretty amazing since i run full LA with about the same spell resistance and Crystal Fragments rarely hits me for more than 800dmg.nope. get hit with crystal shard all the time for >1000 even with 2000 spell resist.
Considering that impulse was nerfed and the only way to get owned by wall of elements is to stand in it,Tintinabula wrote: »Name a destro staff 1.2 second cast time skill that does 1200 dps..one cast.
Impulse with multiple targets, and it's an instant attack.
I'd compare it to 1.2k crystal fragments, but if you want to compare it to destruction ok. Destruction has impulse and wall, plus crushing shock is pretty nice.
Show me a bow ability that does anything close to what impulse does.
also
1200 dps... whatever.
If you're talking pvp, you'd have to crit consistantly, along with a lot of stacked buffs.......but people don't crit consistantly in pvp, though a Nightblade can do it by burning magicka, but that's kind of their thing.
So, you're comparing a 6 man 36 radius attack that hits for 200 and a 130 per 1 second tick frontal aoe to a single targett that casts 1200 DPS every 1.1 seconds.
ezareth_ESO wrote: »Considering that impulse was nerfed and the only way to get owned by wall of elements is to stand in it,Tintinabula wrote: »Name a destro staff 1.2 second cast time skill that does 1200 dps..one cast.
Impulse with multiple targets, and it's an instant attack.
I'd compare it to 1.2k crystal fragments, but if you want to compare it to destruction ok. Destruction has impulse and wall, plus crushing shock is pretty nice.
Show me a bow ability that does anything close to what impulse does.
also
1200 dps... whatever.
If you're talking pvp, you'd have to crit consistantly, along with a lot of stacked buffs.......but people don't crit consistantly in pvp, though a Nightblade can do it by burning magicka, but that's kind of their thing.
So, you're comparing a 6 man 36 radius attack that hits for 200 and a 130 per 1 second tick frontal aoe to a single targett that casts 1200 DPS every 1.1 seconds.
I think the word you're looking for is "damage", not DPS.
1200 damage on a 1.1 second cast is actually 1091 DPS. : P
I agree w/ Domander, why would you not compare Snipe to the other ranged casted ability that hits hard, Crystal Shards?
There is nothing that the Destro staff has that is comparable to Snipe for burst damage, but the Destro staff most certainly has better DPS over time as well as better AoE capability, better sustain through Elemental Drain, similar CC capability, and of course synergizes w/ builds utilizing class abilities heavily much better.
People need to stop comparing abilities in a vacuum. It does nothing for their argument, let alone their credibility.
I wish to god you people would stop saying Crystal shards hits hard. Even as Emperor with 150 spell damage and 3400 magicka my crystal shards still *hit* for under 1K....and that was before the Sharpened nerf when it actually caused you to hit for bonus damage.
ezareth_ESO wrote: »Considering that impulse was nerfed and the only way to get owned by wall of elements is to stand in it,Tintinabula wrote: »Name a destro staff 1.2 second cast time skill that does 1200 dps..one cast.
Impulse with multiple targets, and it's an instant attack.
I'd compare it to 1.2k crystal fragments, but if you want to compare it to destruction ok. Destruction has impulse and wall, plus crushing shock is pretty nice.
Show me a bow ability that does anything close to what impulse does.
also
1200 dps... whatever.
If you're talking pvp, you'd have to crit consistantly, along with a lot of stacked buffs.......but people don't crit consistantly in pvp, though a Nightblade can do it by burning magicka, but that's kind of their thing.
So, you're comparing a 6 man 36 radius attack that hits for 200 and a 130 per 1 second tick frontal aoe to a single targett that casts 1200 DPS every 1.1 seconds.
I think the word you're looking for is "damage", not DPS.
1200 damage on a 1.1 second cast is actually 1091 DPS. : P
I agree w/ Domander, why would you not compare Snipe to the other ranged casted ability that hits hard, Crystal Shards?
There is nothing that the Destro staff has that is comparable to Snipe for burst damage, but the Destro staff most certainly has better DPS over time as well as better AoE capability, better sustain through Elemental Drain, similar CC capability, and of course synergizes w/ builds utilizing class abilities heavily much better.
People need to stop comparing abilities in a vacuum. It does nothing for their argument, let alone their credibility.
I wish to god you people would stop saying Crystal shards hits hard. Even as Emperor with 150 spell damage and 3400 magicka my crystal shards still *hit* for under 1K....and that was before the Sharpened nerf when it actually caused you to hit for bonus damage.
We're comparing crits to crits and hits to hits, I don't think snipe *hits* for over 1000 damage either, unless you're a werewolf vs lethal arrow with no poison resist. You should also remember that bow doesn't normally have the advantage of going through armor/resists that comes with wearing light armor.
Nightblades have a couple advantages when it comes to the bow that can make the damage increase. They can mark target which will drop your armor to nothing (though many players already help bow users by wearing light armor), and they can also push their crit high enough to bypass impenetrable, if they burn magicka to do it. That's their thing though, so people should stop comparing that to "bow" in general.
It's funny to argue about bows just because it can be reflected by scales. Nerf the scales then. There are 3 other classes which don't have flap flap wings.
9/10 players using bow right now and it's *** crazy.
It's funny to argue about bows just because it can be reflected by scales. Nerf the scales then. There are 3 other classes which don't have flap flap wings.
9/10 players using bow right now and it's *** crazy.
No. Your just now not able to shrug off bow fire like you did before. There's the same people with bows out there. The pretty much all had them before the patch. It's just now they are actually a threat as they should be. Before all it was good for was the stealth snipe long shot. As people adjust and it proves too powerful I'm sure Zos will take care of it. Honestly don't think it's too powerful right now. NB Ambush, concealed weapon with a couple funnel health is killing faster. Sorcs still dps me down fast as hell.
Bow is getting to where it should be and folks are just going to have to adjust.
Bow users finally get competitive and the complainers come out of the wood work. It's about time Stamina uses got a break.