Do you agree that optional nameplates, in a similar vein to chat bubbles, would be good for the game

  • ToneFish
    ToneFish
    No - They shouldn't be present at all.
    magnusnet wrote: »
    All this PVP talk is just nonesence. FPS games like Battlefield have nametags for your team, a different colour for your squad and nothing over the enemies head unless your're directly focusing them with your crosshair.

    This has worked for AGES without any "unfairness" brought to the game nor anyone remotely sane actually complaining about it.

    All the Cons that people present are easily circumvented in any game that has nameplates so please, bring something to the "Con" table that actually is bringing you to a disadvantage and could actually not easily circumvent and would force you, even if you don't want to, to use nameplates instead of complaining about people not accepting your "Con" arguments.

    Nameplates that are only visible when you focus on them with your crosshair, is that not what is implemented in ESO now?

    What I assumed we were talking about with this feature was nameplates that are always visible for anyone that you can see on your screen. The benefit of using them would be that you no longer have to focus on a player to see who it is.
  • BloodStorm
    BloodStorm
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    Yes - Even if I don't like them, I can just turn them off anyway.
    Lestat de Lioncourt at your service. Yes I want nameplates
  • TehMagnus
    TehMagnus
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    Yes - Even if I don't like them, I can just turn them off anyway.
    ToneFish wrote: »
    magnusnet wrote: »
    All this PVP talk is just nonesence. FPS games like Battlefield have nametags for your team, a different colour for your squad and nothing over the enemies head unless your're directly focusing them with your crosshair.

    This has worked for AGES without any "unfairness" brought to the game nor anyone remotely sane actually complaining about it.

    All the Cons that people present are easily circumvented in any game that has nameplates so please, bring something to the "Con" table that actually is bringing you to a disadvantage and could actually not easily circumvent and would force you, even if you don't want to, to use nameplates instead of complaining about people not accepting your "Con" arguments.

    Nameplates that are only visible when you focus on them with your crosshair, is that not what is implemented in ESO now?

    What I assumed we were talking about with this feature was nameplates that are always visible for anyone that you can see on your screen. The benefit of using them would be that you no longer have to focus on a player to see who it is.

    It's an advantage for friendlies to have the information directly on your screen above their heads. In PVP, currently you get the information but on the top of your screen instead of directly above the crosshair.
  • Divinius
    Divinius
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    Yes - Even if I don't like them, I can just turn them off anyway.
    Having read every post in this thread, what I've managed to determine is the following:

    If Zeni added name-plates, but also...
    1) Made them optional, and turned off by default.
    2) Disabled them for all enemy PvP players (to prevent people being expected to use them)

    ...then the only people that would still complain would be people that just wanted to argue for argument's sake. They would have no logical reason to oppose them.
  • ToneFish
    ToneFish
    No - They shouldn't be present at all.
    magnusnet wrote: »
    It's an advantage for friendlies to have the information directly on your screen above their heads. In PVP, currently you get the information but on the top of your screen instead of directly above the crosshair.

    My impression, also supported by some of the recent replies, was that a different implementation was requested where you can enable to see nameplates for everyone on your screen, both friendlies and enemies, without focusing on them.

    If the only thing that is requested is that the player name can be moved down from the top and be placed directly over the head while you are focusing on that player, then I have completely misunderstood.
  • Smiteye
    Smiteye
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    Yes - Even if I don't like them, I can just turn them off anyway.
    ToneFish wrote: »
    magnusnet wrote: »
    All this PVP talk is just nonesence. FPS games like Battlefield have nametags for your team, a different colour for your squad and nothing over the enemies head unless your're directly focusing them with your crosshair.

    This has worked for AGES without any "unfairness" brought to the game nor anyone remotely sane actually complaining about it.

    All the Cons that people present are easily circumvented in any game that has nameplates so please, bring something to the "Con" table that actually is bringing you to a disadvantage and could actually not easily circumvent and would force you, even if you don't want to, to use nameplates instead of complaining about people not accepting your "Con" arguments.

    Nameplates that are only visible when you focus on them with your crosshair, is that not what is implemented in ESO now?

    What I assumed we were talking about with this feature was nameplates that are always visible for anyone that you can see on your screen. The benefit of using them would be that you no longer have to focus on a player to see who it is.

    So is it your position that everything from the UI should be removed as well as all addons, because calling out in chat actually even could be considered an advantage over someone not in a group?

    What if I dont like the look of the mana bar? Do we need to remove that because it is advantageous to some people who use it when you refuse to?

    The argument is just outlandish :(. Options by definition do not force things on you.
    Edited by Smiteye on September 18, 2014 1:19PM
  • Attorneyatlawl
    Attorneyatlawl
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    Yes - Even if I don't like them, I can just turn them off anyway.
    Smiteye wrote: »
    ToneFish wrote: »
    magnusnet wrote: »
    All this PVP talk is just nonesence. FPS games like Battlefield have nametags for your team, a different colour for your squad and nothing over the enemies head unless your're directly focusing them with your crosshair.

    This has worked for AGES without any "unfairness" brought to the game nor anyone remotely sane actually complaining about it.

    All the Cons that people present are easily circumvented in any game that has nameplates so please, bring something to the "Con" table that actually is bringing you to a disadvantage and could actually not easily circumvent and would force you, even if you don't want to, to use nameplates instead of complaining about people not accepting your "Con" arguments.

    Nameplates that are only visible when you focus on them with your crosshair, is that not what is implemented in ESO now?

    What I assumed we were talking about with this feature was nameplates that are always visible for anyone that you can see on your screen. The benefit of using them would be that you no longer have to focus on a player to see who it is.

    So is it your position that everything from the UI should be removed as well as all addons, because calling out in chat actually even could be considered an advantage over someone not in a group?

    What if I dont like the look of the mana bar? Do we need to remove that because it is advantageous to some people who use it when you refuse to?

    The argument is just outlandish :(. Options by definition do not force things on you.

    Your logic actually does make sense.... but I think people should cool down in here, let's not get this closed for being too heated a discussion.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • ToneFish
    ToneFish
    No - They shouldn't be present at all.
    Your logic actually does make sense.... but I think people should cool down in here, let's not get this closed for being too heated a discussion.
    I do not think this logic made any sense since I do not think that any of you truly believe that is what I meant.

    Let us try to stay constructive here. Maybe there is a misunderstanding as to the implementation. There are certainly implementations of nameplates that would have a much smaller impact than others. Maybe it is possible to find a solution that most could get behind?
  • Tandor
    Tandor
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    No - Neither chat bubbles or nameplates should be options allowed at all.
    Divinius wrote: »
    Having read every post in this thread, what I've managed to determine is the following:

    If Zeni added name-plates, but also...
    1) Made them optional, and turned off by default.
    2) Disabled them for all enemy PvP players (to prevent people being expected to use them)

    ...then the only people that would still complain would be people that just wanted to argue for argument's sake. They would have no logical reason to oppose them.

    Wouldn't it be the PvP'ers who would be complaining the loudest, aren't they the main ones that want nameplates so they can target individual opponents more easily? If you disabled them for enemy PvP players nobody much would be asking for nameplates.
  • TehMagnus
    TehMagnus
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    Yes - Even if I don't like them, I can just turn them off anyway.
    ToneFish wrote: »
    magnusnet wrote: »
    It's an advantage for friendlies to have the information directly on your screen above their heads. In PVP, currently you get the information but on the top of your screen instead of directly above the crosshair.

    My impression, also supported by some of the recent replies, was that a different implementation was requested where you can enable to see nameplates for everyone on your screen, both friendlies and enemies, without focusing on them.

    If the only thing that is requested is that the player name can be moved down from the top and be placed directly over the head while you are focusing on that player, then I have completely misunderstood.

    If you look at attorney's image you'll see what the nameplates are about. As for PVP, only people saying "NO" brought up the imaginary fact that devs would be stupid enough to enable them in PVP on enemy players.
  • ToneFish
    ToneFish
    No - They shouldn't be present at all.
    Tandor wrote: »
    Divinius wrote: »
    Having read every post in this thread, what I've managed to determine is the following:

    If Zeni added name-plates, but also...
    1) Made them optional, and turned off by default.
    2) Disabled them for all enemy PvP players (to prevent people being expected to use them)

    ...then the only people that would still complain would be people that just wanted to argue for argument's sake. They would have no logical reason to oppose them.

    Wouldn't it be the PvP'ers who would be complaining the loudest, aren't they the main ones that want nameplates so they can target individual opponents more easily? If you disabled them for enemy PvP players nobody much would be asking for nameplates.

    I still think many would find them useful. As the OP mentioned it could enhance the social aspects by making it easier to notice friends or guild mates as they are running by you in the world.
  • Divinius
    Divinius
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    Yes - Even if I don't like them, I can just turn them off anyway.
    Tandor wrote: »
    Wouldn't it be the PvP'ers who would be complaining the loudest, aren't they the main ones that want nameplates so they can target individual opponents more easily? If you disabled them for enemy PvP players nobody much would be asking for nameplates.

    OK, I won't disagree, and will admit that there probably would be PvP players complaining if nameplates were added, but disabled for enemy players. But I honestly don't think that those PvP players (only wanting nameplates for enemy targeting) comprise the majority of people looking for nameplates. For example, I would greatly prefer to have them available, for many reasons that are completely unrelated to PvP.

    I'm trying to remember if you could see enemy nameplates in DAoC, but it's been forever since I played that game, and honestly have no idea if they were visible or not.
  • Wolfenbelle
    Wolfenbelle
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    No - Neither chat bubbles or nameplates should be options allowed at all.
    If this poll is representative of the entire user community, 30% of players do not want the name and chat bubbles, but we'll probably be stuck with them because ZOS won't give us the option to turn the things off. Very discouraging to me.
  • ToneFish
    ToneFish
    No - They shouldn't be present at all.
    magnusnet wrote: »
    If you look at attorney's image you'll see what the nameplates are about. As for PVP, only people saying "NO" brought up the imaginary fact that devs would be stupid enough to enable them in PVP on enemy players.

    Thanks for clarifying. That kind of implementation would change my vote. However I am more and more convinced that the reason we are not getting anywhere in the discussion is that we all have different ideas in our heads about how it would work. That goes for both sides.

    If you read page 8 and 9 you will find that there are those pro-nameplates that wants them also in PvP on enemies, so it is not something made up by those against it. That is in fact the only point I've ever been arguing. For the rest, I just see benefits of such an optional feature.
  • Thechemicals
    Thechemicals
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    Yes - Even if I don't like them, I can just turn them off anyway.
    Chat bubbles is the best idea ive heard.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • Attorneyatlawl
    Attorneyatlawl
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    Yes - Even if I don't like them, I can just turn them off anyway.
    Divinius wrote: »
    Tandor wrote: »
    Wouldn't it be the PvP'ers who would be complaining the loudest, aren't they the main ones that want nameplates so they can target individual opponents more easily? If you disabled them for enemy PvP players nobody much would be asking for nameplates.

    OK, I won't disagree, and will admit that there probably would be PvP players complaining if nameplates were added, but disabled for enemy players. But I honestly don't think that those PvP players (only wanting nameplates for enemy targeting) comprise the majority of people looking for nameplates. For example, I would greatly prefer to have them available, for many reasons that are completely unrelated to PvP.

    I'm trying to remember if you could see enemy nameplates in DAoC, but it's been forever since I played that game, and honestly have no idea if they were visible or not.

    DAOC only let you see their alliance (realm) title and their race. An example would be "Inconnu Myrmidon" for the race first and their realm-rank based title.

    That would work fine so long as we can still see their names once we have targeted them or they have attacked us, like now.
    Edited by Attorneyatlawl on September 18, 2014 5:32PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Smiteye
    Smiteye
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    Yes - Even if I don't like them, I can just turn them off anyway.
    Divinius wrote: »
    Tandor wrote: »
    Wouldn't it be the PvP'ers who would be complaining the loudest, aren't they the main ones that want nameplates so they can target individual opponents more easily? If you disabled them for enemy PvP players nobody much would be asking for nameplates.

    OK, I won't disagree, and will admit that there probably would be PvP players complaining if nameplates were added, but disabled for enemy players. But I honestly don't think that those PvP players (only wanting nameplates for enemy targeting) comprise the majority of people looking for nameplates. For example, I would greatly prefer to have them available, for many reasons that are completely unrelated to PvP.

    I'm trying to remember if you could see enemy nameplates in DAoC, but it's been forever since I played that game, and honestly have no idea if they were visible or not.

    DAOC only let you see their alliance (realm) title and their race. An example would be "Inconnu Myrmidon" for the race first and their realm-rank based title.

    That would work fine so long as we can still see their names once we have targeted them or they have attacked us, like now.

    Would be fine with me too and Im a major supporter of the nameplate idea.
  • GnatB
    GnatB
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    Other - Post an explanation?
    Fact: There are definite tangible advantages to nameplates. (faster tactical target identification, as mentioned, for one. I'd argue there are far more tangible benefit to nameplates than there are to chat bubbles.)
    Fact: If they add a nameplate, then if you choose to have them off, those that have them on gain the advantages. Those that have them off don't.
    Fact: This places those that don't at a disadvantage.

    Summary, one can argue this isn't *forcing* people to play with them on. But it does mean if they want to play competitively, they'll need to have them on. Sure, they can simply not play competitively, but then why play at all? Just play a different game and hope the "we want nameplates" crowd doesn't take that game over as well. Sooner or later you have to draw the line and say, "No. This game is for people that don't want them".

    edit: Of course, if nameplates *aren't* on all enemies, then there really is no "need" to have them on. I can't think offhand of a serious gameplay advantage to being able to identify allies by name quickly that the existing healthbar doesn't already provide.
    Edited by GnatB on September 18, 2014 10:03PM
    Achievements Suck
  • supernico
    supernico
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    Yes - Even if I don't like them, I can just turn them off anyway.
    YES for Nameplates and Guild Nameplates!
    Supernico - VR14 DragonKnight - Daggerfall Covenant - Former Emperor

    My name is Maximus Decimus Meridius, commander of the Armies of the North, General of the Felix Legions, loyal servant to the true emperor, Marcus Aurelius. Father to a murdered son, husband to a murdered wife. And I will have my vengeance, in this life or the next.
  • Artis
    Artis
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    No - Neither chat bubbles or nameplates should be options allowed at all.
    I just don't get it. Are you seriously saying that having a choice to turn them off means there's no problem and ALL groups of players are in the same conditions?

    Sure, implementing nameplates would make coordination easier. But who said it should be easier? And why make this game just like many other games? Why do people fight to get rid of this special TES flavor the game has? In the end, you'll make WoW-2 and some people, including me, will just leave you play alone in empty Cyrodiil and empty Craglorn(or whatever will be end-game zone that time).

    There're so many things you should discuss, things that should be improved.. And nameplates is NOT one of them and is not something that should be introduced urgently. Hope, you're happy that we got stupid chat bubbles instead of fixed Dark Cloak/Blazing Shield etc.
    Ask ZOS more, so that they can keep putting efforts in really "important" things.
  • Attorneyatlawl
    Attorneyatlawl
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    Yes - Even if I don't like them, I can just turn them off anyway.
    Again, the UI is not the gameplay. Repeat after me... "the ui..."
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Tankqull
    Tankqull
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    Divinius wrote: »
    I'm trying to remember if you could see enemy nameplates in DAoC, but it's been forever since I played that game, and honestly have no idea if they were visible or not.

    your realm rank was shown
    silver spear, ardent knight, einherjar etc.
    in the early game up to SI rr10 players had some recogniition gimmik they had instead of their rr10 realm specific name sth like invader + their actual name wich was corrected with the implementation of SI.
    later this was used with the extention to rr12 where the actual name was added to the realmrank name for rr12 and 13.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Attorneyatlawl
    Attorneyatlawl
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    Yes - Even if I don't like them, I can just turn them off anyway.
    @Tankqull that sounds exactly as I remember.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Ghettobird52
    Yes - Even if I don't like them, I can just turn them off anyway.
    Wait are people trying to say that creating name plates would give an advantage to those who play with them on in pvp because they are easier to target enemies? I guess NOONE has realized you can turn on player health bars enemies and friendly. I was so sick of running around in cities not knowing who was a player or npc I turned them on for friendlies and enemies alike. I guess I'm playing at an advantage now!!!!
  • Zorgon_The_Revenged
    Zorgon_The_Revenged
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    Other - Post an explanation?
    Chat bubbles are fine if I can turn them off.

    Nameplates for your group members would be very useful in PvP and I would use them all the time, but I wouldn't want them accessible to other members of my alliance or the enemy alliances.
    Doesn't have to be anything fancy, just a name so I can tell who the hell is where (Is this already in the game? might have to check).
  • Attorneyatlawl
    Attorneyatlawl
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    Yes - Even if I don't like them, I can just turn them off anyway.
    Wait are people trying to say that creating name plates would give an advantage to those who play with them on in pvp because they are easier to target enemies? I guess NOONE has realized you can turn on player health bars enemies and friendly. I was so sick of running around in cities not knowing who was a player or npc I turned them on for friendlies and enemies alike. I guess I'm playing at an advantage now!!!!

    Quoted for truth.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Artis
    Artis
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    No - Neither chat bubbles or nameplates should be options allowed at all.
    Wait are people trying to say that creating name plates would give an advantage to those who play with them on in pvp because they are easier to target enemies? I guess NOONE has realized you can turn on player health bars enemies and friendly. I was so sick of running around in cities not knowing who was a player or npc I turned them on for friendlies and enemies alike. I guess I'm playing at an advantage now!!!!

    Not target -- identify certain enemies and then focus them.
  • Sasky
    Sasky
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    Yes - Even if I don't like them, I can just turn them off anyway.
    A lot of people have mentioned that they're worried they'll be excluded from groups because they don't want to use nametags, like how they are currently excluded for not wanting to use Teamspeak (or other voice chat). Voice chat gives a huge tangible benifit to group co-ordination, and you can tell if a group is using it in PvP or not to coordinate. Personally, I don't think any of the current benefits from nametags would be noticeable enough that you could tell if someone else is/isn't using them.

    The combat gameplay benefits you could get from this (depending on how implemented) are:
    • Identifying a group member to help with stacking or direction calling.
      Low impact -- currently you can just stack on crown, and that'll always be faster than stacking on a particular name. If do stack on someone else, just move towards other members.
    • Identifying a group member to help with direction calling
      Low impact -- It's always better to use compass directions.
    • Identifying an enemy to focus target.
      Medium-Low impact -- In situations where useful, there are only a few enemies and you can quickly mouse-over to check. Large number of enemies you'd want to use AoE anyways.

    As well, any of these really necessitates voice chat to benefit. The time lag for everyone in your group to get the message in chat is much larger than any time saved having nameplates. Not to mention someone'd actually have to pause and type the message out.

    Besides, potential in-combat benefits is not a reason to completely scrap nameplates. Figure out how much combat benefit you actually get and suggest alternatives to mitigate/remove anything unbalancing. If you're worried about focus fire on a single target, discuss that. It's already been suggested in the thread to only show generic nameplates or no nameplates for enemies, which would completely remove any potential benefit. That helps a lot more than a vague "I might be forced to use them. People want them so I'd be at a disadvantage if I don't use them."
    Sasky (Zaniira, Daggerfall Covenant)
    Addons: AutoInvite, CyrHUD, Others
  • Vizier
    Vizier
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    Yes - Even if I don't like them, I can just turn them off anyway.
    They might have removed the name plates for griefing purposes. I don't have an issue with it so long as I can toggle off the feature individually. I mean a specific name plate toggle not tied to other features. Until such a time exists nameplates gets no support from me. I don't see how it enhances anything with the game and what purpose it really serves other than for role players....shrug.
  • Cadeusub17_ESO
    Cadeusub17_ESO
    Soul Shriven
    Yes - Even if I don't like them, I can just turn them off anyway.
    Chat bubbles
    Health bars
    DPS meters
    Dueling

    These things are natural and belong only to MMOs and should be fully explored and implemented to the most extreme measures. What kills MMOs is that lack of adoptability of others, allowing the game to grow and prosper is every players responsibility. The fact that these options for chat bubbles, guild tags, name plates, and dueling are missing, is abhorrent. As it is also abhorrent that emotes such as /point, /bow, etc. Do not indicate in the chat box as to whom these emotes were meant for. Another fine feature that needs to be added and implemented to the game is access to areas, such as Lamae's shrine where the turn into a vampire begins. These areas that can only be visited once per quest, should be allowed for visitation even long after the quest had been completed. This game, Elder Scrolls Online, has the biggest potential to offer players and role-players alike, a "Whole New World" to experience since Star Wars Galaxies; Which I believe is the intent on creating any MMO before and after to begin with.

    What I find most disturbing is your comment, as I also find that you to be a more reclusive player then most. Is that fact you would rather keep such options closed off and denied, preventing any sort of growth for the game, and of it's community.
    ============================================================

    [/quote] I must admit the pic with those nameplates looks horrible to me. Not because of the quality or anything but because of the stuff that just doesn't belong in a living and realistic MMO world.

    I don't even use health bars as I find them horrible and disturbing ;)

    The issue with Chat bubbles and nameplates is that they wont be optional but mandatory same like with Addons. People will demand that you use them just like they demand that you use TS, DPS meter or any other stuff that kills MMO atmosphere.[/quote]
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