Ourorboros wrote: »There is really no point in complaining about peoples' behavior for being selective about what they put in their bag. They are following biologic programming to be selfish. Even this thread is selfish.....control bad behavior so I get more of what I want.
Hmmmm....don't remember saying people are always selfish in every circumstance. I just made a generalization about human nature. If you don't think there is some truth to it, try watching the news for 5 minutes. It is also human for people to be self-sacrificing at times. I personally think it's a waste of time to complain about the kind of behavior this thread is directed to when it's really a small minority of players guilty of it ( or you'd see a lot more worm only nodes), and there are valid reasons for doing it in the first place...ie the issue with bag space. Instead, make lemonade out of lemons-pick up all the non-Kuta runes and worms, and sell them or fish. There is a market for this stuff.AlexDougherty wrote: »Ourorboros wrote: »There is really no point in complaining about peoples' behavior for being selective about what they put in their bag. They are following biologic programming to be selfish. Even this thread is selfish.....control bad behavior so I get more of what I want.
So you think criticising people for negative ehaviour traits is counter-productive??
That people can't learn to be better behaved than their genetics.
Well I say Balderdash, and Poppycock.
There are not separate nodes for aspect runes. At least I have never seen that and I farm a lot of runes.
I don't see the logic of everyone complaining about someone leaving a found rune in place. Personally I take all the runes I find but if and when I have a stack of whatever, why should I take it again? Just so someone behind me can find a possibly respawned higher rune?? Doesn't make sense. Now talking clothing/alchemy mats, different story...makes me mad, but they got there first.
I can't agree with you there. When someone leaves the trash items, the odds are extremely small that I would be the next one to harvest that node so in most cases it would have no effect on me personally at all. I would still want that behavior stopped even if it only benefited someone else. Even if it would mean more competition to me, I would still much rather see someone else gather something useful than to waste time picking up someone else's garbage.Ourorboros wrote: »Even this thread is selfish.....control bad behavior so I get more of what I want.
Isn't this the way it works already?timidobserver wrote: »This could be fixed easily. Just set all resources nodes on a respawn timer. After X amount of time, it automatically respawns into a new node as if it were picked up.
Isn't this the way it works already?timidobserver wrote: »This could be fixed easily. Just set all resources nodes on a respawn timer. After X amount of time, it automatically respawns into a new node as if it were picked up.