tankqullb16_ESO wrote: »I have one answer for your tldr block of text:
Hybrid Templar High DPS Build
Clearly once again a L2P issue.
Oh and btw, it's normal at some point that you can't hope to achieve the same DPS with a templar than with a DK or a NB, just as you can't expect to be able to pull the same amount of heals with anything but a templar.
Should ZOS also buff other classes and give them skills so we can also be as good @ healing as templars because when I try to join a High level Trial as a healer I get laughed at and I think it's unfair.
If you wanted to play as high DPS, what in the world made you think that templar was the way to go????
that is comming its called spellcrafting...
problem is spellcrafting will not bring dps abilitiys that will bring up templar dps on par with other classes as that would give the other classes even more dps thx to the hughe dps gap currently existing.
Jesus wept sorcs dps sucks compared to Templars. All this whining for the sake of it no one has even asked if I'm trolling. That tells me none of the Templars are here to actually learn how to dd or tank and are instead here to whine that they didn't get picked to heal in a trial.
Ok, I'll bite. Were you trolling?
My Templar is only at VR4 right now, so hasn't participated in any trials yet. In vet dungeons, she's a pretty solid tank and I figured that would be her role in all PvE group content, mostly because I don't like healing and her "DD" spec is heavy armor 2h. That's the way I enjoy playing (questing) the most, knowing it does not provide nearly enough dps to do dungeons as a DD.
So, what would be the best DD build for a templar? Let me guess, it involves light armor and a destro/heal staff. If so, that's just not enjoyable to me. I want my Templar to be a proper knight and also look the part. It may mean she's gimped for dps that way, and that's too bad, but if I force myself to equip a dress and stick, I won't enjoy the game anymore.
Don't be condescending when it takes a dress and two staves. Although anyone who wants to be successful in this game knows it and accepts it. Its still all generic.
Would someone mind to share a link to a templar build that does 1400 dps? The amount of gold and tempers I used to get somewhat viable is enourmous. Yet I cant manage to get over 600-800 dps.
It´s my first MMO ever played though, so I really would be grateful for a complete build which is doing 1400 dps. At the moment I just can´t believe it. Sure my FTC shows sometimes about 2200 dps, but that is on groups and not on bosses including my bat swarm.
Again, I would highly appreciate if you could send me a link, you can also use PM.
I managed to tank AA quite good, healing doesnt appeal to me somehow. I took a templar because all the websites called them the most versatile class before the game came out. If I knew before what to come I would have rolled a DK, but doing all leveling again, no thanks.
apart from the link earlier that magnus put up and the screen shot of my guildy doing good dpsWould someone mind to share a link to a templar build that does 1400 dps? The amount of gold and tempers I used to get somewhat viable is enourmous. Yet I cant manage to get over 600-800 dps.
It´s my first MMO ever played though, so I really would be grateful for a complete build which is doing 1400 dps. At the moment I just can´t believe it. Sure my FTC shows sometimes about 2200 dps, but that is on groups and not on bosses including my bat swarm.
Again, I would highly appreciate if you could send me a link, you can also use PM.
I managed to tank AA quite good, healing doesnt appeal to me somehow. I took a templar because all the websites called them the most versatile class before the game came out. If I knew before what to come I would have rolled a DK, but doing all leveling again, no thanks.
It's a secret. Because they're full of ... Aye just heal people okay.
apart from the link earlier that magnus put up and the screen shot of my guildy doing good dps yeah sure keep QQ ing and spreading misinformationWould someone mind to share a link to a templar build that does 1400 dps? The amount of gold and tempers I used to get somewhat viable is enourmous. Yet I cant manage to get over 600-800 dps.
It´s my first MMO ever played though, so I really would be grateful for a complete build which is doing 1400 dps. At the moment I just can´t believe it. Sure my FTC shows sometimes about 2200 dps, but that is on groups and not on bosses including my bat swarm.
Again, I would highly appreciate if you could send me a link, you can also use PM.
I managed to tank AA quite good, healing doesnt appeal to me somehow. I took a templar because all the websites called them the most versatile class before the game came out. If I knew before what to come I would have rolled a DK, but doing all leveling again, no thanks.
It's a secret. Because they're full of ... Aye just heal people okay.
as i said i would be happy with 8 templars on my runs.
. You can be soilid in every aspect and suck in trials.. Or you can stamina build 2handers and eat complete turd on the rest of earth.... It was tough like kung fu.
^^ oh no!! we have a bad *** he watches *** and swears whatever will we do?
bore off lol commenting on my presentation of the facts:-
A. doesn't change the facts
B. makes you look like more of a mug given your last few posts and the state of them.

The templar skills and passives help a lot check out the most damaging skills in the screen shot. DK dd's are usually running with the fire mage build but in fairness i havent seen them run a 2h build.bertenburnyb16_ESO wrote: »
btw about the posted build, since it only uses a couple Templar skills, rest are 2H, or guild skills and such, couldn't say a DK do even more with that build?
bertenburnyb16_ESO wrote: »
btw about the posted build, since it only uses a couple Templar skills, rest are 2H, or guild skills and such, couldn't say a DK do even more with that build?
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
.The templar skills and passives help a lot check out the most damaging skills in the screen shot. DK dd's are usually running with the fire mage build but in fairness i havent seen them run a 2h build.bertenburnyb16_ESO wrote: »
btw about the posted build, since it only uses a couple Templar skills, rest are 2H, or guild skills and such, couldn't say a DK do even more with that build?
tankqullb16_ESO wrote: »bertenburnyb16_ESO wrote: »
btw about the posted build, since it only uses a couple Templar skills, rest are 2H, or guild skills and such, couldn't say a DK do even more with that build?
dk with the same build do more dps. as their abilities are cheaper and do slightly more dmg(because of beeing close range abilities) and on top of that have their standart if someone else can provide war horn.
tankqullb16_ESO wrote: »bertenburnyb16_ESO wrote: »
btw about the posted build, since it only uses a couple Templar skills, rest are 2H, or guild skills and such, couldn't say a DK do even more with that build?
dk with the same build do more dps. as their abilities are cheaper and do slightly more dmg(because of beeing close range abilities) and on top of that have their standart if someone else can provide war horn.
tankqullb16_ESO wrote: »bertenburnyb16_ESO wrote: »
btw about the posted build, since it only uses a couple Templar skills, rest are 2H, or guild skills and such, couldn't say a DK do even more with that build?
dk with the same build do more dps. as their abilities are cheaper and do slightly more dmg(because of beeing close range abilities) and on top of that have their standart if someone else can provide war horn.
I'll take your word for it thanks might suggest a few of our dk's testing that. Still does not take away from templars being viable dps all classes can put numbers of over 1k which is more than enough for trials atm.
DPS numbers are all highly variable. If OP is talking about PUG trial groups, these groups don't have war horn, don't have spirit siphon, and half of the time don't have combat prayer. Some PUG healers don't even use healing springs until the group takes visible damage. DPS also changes widely depending on the length of time. As shown in the pic posted earlier, the 1.4k dps for Templar was over 12.4 seconds, which is not a true sustain period. In non-ideal long sustain situations, the 2k could only be 1.3k, and the 1.4k might only be 900 or so. So in PUGs, the expectations are different, and OP might be having trouble getting a group as a dps if he's not part of an organized one already.Also 1400 is not that good... 2k is good, 1400 is marginal and he wasn't doing that the entire time. It was the most he could do... if you were to look at the numbers the DKs or Sorcs were doing in that same raid I'll bet you it was a lot more than the Melee DPS Templar...
Templars can get 1400 sustained single target dps as well.
DPS numbers are all highly variable. If OP is talking about PUG trial groups, these groups don't have war horn, don't have spirit siphon, and half of the time don't have combat prayer. Some PUG healers don't even use healing springs until the group takes visible damage. DPS also changes widely depending on the length of time. As shown in the pic posted earlier, the 1.4k dps for Templar was over 12.4 seconds, which is not a true sustain period. In non-ideal long sustain situations, the 2k could only be 1.3k, and the 1.4k might only be 900 or so. So in PUGs, the expectations are different, and OP might be having trouble getting a group as a dps if he's not part of an organized one already.Also 1400 is not that good... 2k is good, 1400 is marginal and he wasn't doing that the entire time. It was the most he could do... if you were to look at the numbers the DKs or Sorcs were doing in that same raid I'll bet you it was a lot more than the Melee DPS Templar...