I just decided not to renew my sub next week and will start playing again at the end of this year. No, this is not a rage-quit-topic. Just to be clear upfront.
I've played ESO during the FIRSTLOOK 2013 conference last year, participated in all the beta-weekends and have been playing since the early access in March of 2014. However, the game isn't going where me and my friends were hoping it to go. I'm only speaking for myself and a couple of friends I've played with since the release of ESO. I thought I would make this topic to see if there are more people that are feeling the same kind of dissappointment from ESO as we (me and my friends) are experiencing.
ESO looks wonderfull, and Tamriel is a beautiful and glorious place to adventure through. We think the looks of ESO are stunning, and we love the overall look and feel of the world. However, there are certain MMORPG aspects that are either missing or broken in ESO which makes the current state of the game simply not good enough to pay a sub for each and every month. Whether or not other players agree or disagree with the following list isn't really relevant for my point though. I was just wondering if others were also dissappointend overall with the current state of the game. For me and my friends the following aspects of ESO were simply too much to be worth it all. That being said; we're going to wait and see what comes out in the next couple of months and probably resub once the game is in a much better state then it is today:
The list is in no order of importance:
* Eidetic memory doesn't save your books. Kinda defeats the purpose.
* Fishing doesn't do anything in the world of ESO. There are bugged achievements though and you can't use fish for provisioning. What's the use?
* Crafting system is a fantastic feature in ESO. It's a shame though that once you play enough and spend enough points everyone can be a master in every profession imaginable, which kills the economy for crafters.
* Endgame issues. Once I've beaten Molag Bal, it's grinding my way through VR levels and to what? Is there a big raid at the end of the game? Who do I have to beat? Where's the point in it?
* Grouping system. It's a system, but it's not smart at all. Who thought of this system at ESO? An intern?
* At first glance the wayshrines seem a good idea. But once you've found the lot of them it's blink-blink to anywhere in the world. So much for the rich and detailed world ESO right? Why create such a beautiful world and not let players travel through it like really ARE in Tamriel? We could use our own mounts, a horse and a carriage or even flying mounts for all I care, but wayshrines just kill the whole 'I live in this world' feeling. It's just too easy.
* Haven't hit VR12 yet. But I read in a lot of topics that crafted gear is better then the loot table drops from the highest level mobs. Again, what? Huh?
* Auction House. A million topics already. And again it's coming up. Trying to fix the absence of an Auction House (or AH per server layer) with global merchants on which you can bid sonds like a good idea, expect I don't think it is. If there's not even an active search for a guild store, am I supposed to manually search for every single item I'm looking for? It's called Elder Scrolls, but you didn't mean 'scrolls' literally right Zenimax? Why is there an active search when selling an item and not when you're trying to buy an item?
* Progressive raids. You need em. You don't have them. I'm losing interest. Raids don't have to be done by everybody. Raids aren't lore-breaking and raids can be a hell of a lot fun when doing them in a friendly guild form. At endgame, I want to beat that big dragon/monster/skeleton/horror-beast who will drop my epic superbow.
* Dark fissures. I'm not a hardcore gamer, but I haven't had a single problem with a dark fissure. Ever. Too simple. Let Dragons drop from the sky or something like that. Or those Titans. They can do some tough damage. The idea is nice, but the dragons in Skyrim made me work for the kill and the dark fissures just roll over and play dead.
* The updates Zenimax gives are 'meh' and mostly they serve the VR12 players. At Gamescom, they showed tons of content that will be implemented over the next ?? (I have no idea). Where is the communicaton about these things? Can we get any insight in the progression of this game or the so called 'road ahead' which is cryptic and doesn't say anything at all? I've even watch a few live interviews on Twitch a while back with Nick Konkle of Zenimax in which he added nothing to the things that were being said earlier. It's like Zenimax thinks it has made a superb game and everyone will keep paying for it no matter what.
The Elder Scrolls Online was released about 4,5 months ago and we have half (if it is half, I'm not sure) of Tamriel to explore. There's no telling when Wrothgar or Murkmire will be implemented in the game. There's nothing about Skyrim to be seen in the road ahead. We're being forced to join 3/4 trading guilds because of the lack of an auction house, which kills the whole PVE progession guild idea because everyone 'needs' a trading guild or two. Quests are broken, systems aren't working, achievements aren't being correctly remembered by the game and then Zenimax adds armor dyes to the game. Armor dyes are a nice and fun addition to the game I think. But me and my friends don't think that Zenimax is on the same page anymore with the way we would like to play the game at this moment. The current state of the game and the lack of the additions in the list I've mentioned before is causing us to wait three or four months before we're coming back to Tamriel.
*edit note*
Every player has certain aspects he or she would like to see in The Elder Scrolls Online. Every player experiences the game at their own pace. I'm sure not a lot of players would want to see all the things I've mentioned in this topic. That's okay. I'm sure those players have a lot of things they are worried about and for which I don't care about myself. That being said; It's a tough decision, and I really want ESO to work a be a fantastic game. So I'm hoping for lots and lots of improvements over the next few months so the game can reach it's full potential. Me and my friends are just dissappointed in the current state of the game. Most of the players here on these forums will agree with me that ESO has a lot of potential. Whether or not other players are also dissappointed, I'm not sure, but that's what I'm trying to figure out with this topic.