Known Issues for Update 3

  • Erock25
    Erock25
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    @ZOS_GinaBruno‌ full pvp map ownership is now granting 20% crit bonus, when it was 8% before. This must be a bug. No way ZOS would intentionally change this to promote people setting home to a dead campaign.
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  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    Because the separate keep bonuses are adding up, not overwriting.

    They also never really stated anywhere that they were supposed to overwrite each other. How do we know it wasn't bugged before and they just fixed it?
    Edited by demonlkojipub19_ESO on August 13, 2014 4:10AM
  • Yolaoth
    Yolaoth
    Soul Shriven
    I dont able to play 7 days already. And still no any news from developers or support about your work on this issue. Do you even know about this bug (http://forums.elderscrollsonline.com/discussion/125127/stuck-on-loading-screen-after-logging-in/p1)? Because no any mentions about it in this thread(http://forums.elderscrollsonline.com/discussion/124067/known-issues-for-update-3/p1).
  • Exitstrategie
    Exitstrategie
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    same here. I also can't log in for 6 days now.
    Support is only asking for patience, which i am really running out of.

    Especially since this bug is not even recognized officially in the list so far.
  • Palidon
    Palidon
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    Yet another Nightblade Skill screwed up. Assassin's Blade gives out different magicka damage. One time was dealing 202 magic damage per strike, then 179 then 189. In addition Leeching Strikes is not giving any health, stamina, or magicka restore buffs when it is used. Is Zenimax on a mission to continually mess with the Nightblade skill line? The majority of Nightblade abilities are either underpowered or broken to some degree. Heck could not even get into a trials speed group because (I quote: "Sorry but Nightblade Skill Line cannot put out enough sustained DPS against high level bosses"). And you know the group leader was right we cannot. Since the start of ESO numerous Nightblade complaints and suggestions on either improving or buffing up damage inputs of ability skills have either gone unanswered, or just gotten worse every major update. How about giving the Nighblade class a break and mess with the other Class Skill Lines for once. I for one am sick and tired of the Nightblade skill line either being underpowered, broken or just completely useless to even use.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Palidon wrote: »
    Yet another Nightblade Skill screwed up. Assassin's Blade gives out different magicka damage. One time was dealing 202 magic damage per strike, then 179 then 189. In addition Leeching Strikes is not giving any health, stamina, or magicka restore buffs when it is used. Is Zenimax on a mission to continually mess with the Nightblade skill line? The majority of Nightblade abilities are either underpowered or broken to some degree. Heck could not even get into a trials speed group because (I quote: "Sorry but Nightblade Skill Line cannot put out enough sustained DPS against high level bosses"). And you know the group leader was right we cannot. Since the start of ESO numerous Nightblade complaints and suggestions on either improving or buffing up damage inputs of ability skills have either gone unanswered, or just gotten worse every major update. How about giving the Nighblade class a break and mess with the other Class Skill Lines for once. I for one am sick and tired of the Nightblade skill line either being underpowered, broken or just completely useless to even use.

    I couldn't agree more. Every time they "fix" it, it's either worse than before, not actually fixed or something else becomes broken.
    :trollin:
  •  Acemcfly101
    Acemcfly101
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    So, there is still no status posted next to the wildlife loot bug.

    Perfect timing with all the new (and improperly backlogged) achievements for dyes that it is now impossible to fish in ponds and much more difficult to obtain bait for murky water as well as all types of raw medium armor mats for refinement. Does the fact that no status is posted mean what it looks like - That they have no fix in mind and no plan for ending the issue within the near and foreseeable future? We've already had several patches since update 3. I was really surprised they didn't swoop in and grab this issue fast like they did with guilds. Wildlife loot is a huge deal to at least 30% of players and I think I'm being quite conservative at that. It's not just fishing - we're talking about medium armor here and loot. It's a big deal. Zeni, please make this bug a priority.
  • SirJesto
    SirJesto
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    So, there is still no status posted next to the wildlife loot bug.

    Perfect timing with all the new (and improperly backlogged) achievements for dyes that it is now impossible to fish in ponds and much more difficult to obtain bait for murky water as well as all types of raw medium armor mats for refinement. Does the fact that no status is posted mean what it looks like - That they have no fix in mind and no plan for ending the issue within the near and foreseeable future? We've already had several patches since update 3. I was really surprised they didn't swoop in and grab this issue fast like they did with guilds. Wildlife loot is a huge deal to at least 30% of players and I think I'm being quite conservative at that. It's not just fishing - we're talking about medium armor here and loot. It's a big deal. Zeni, please make this bug a priority.

    The status is, it will be addressed in a future patch. When the fix is ready, it will be in the patch following that.
  •  Acemcfly101
    Acemcfly101
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    Also, I see a lot of people talking about the lack of plans to fix the constant crashing that 90% of us are experiencing. (For me it's been since Update 2 and before that everything was beautiful). As someone else mentioned above, I am also experiencing the crashed several times while I play - probably once an hour, and half of those times I find myself falling through the center of the earth (or Nirn) and in rare instances I die. But even when I don't die, it ports me (not to the nearest wayshrine, but) to some random-ass wayshrine halfway across the map! As you can imagine, i'm not always near a wayshrine or in town when this happens - sometimes I'm halfway through a public dungeon or in pvp and it is insanely aggravating - doubly so due to the fact that zenimax has received a never-ending slew of complaints, reports and tickets about this and the only change anyone seems to report is that it progressively worsens. A friend of mine in game suggested that the issue may have to deal with a bug related to this game running on Windows 8. I would be interested to hear from others here who are experiencing this if you are running Windows 7 or 8.
  • SirJesto
    SirJesto
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    Also, I see a lot of people talking about the lack of plans to fix the constant crashing that 90% of us are experiencing. (For me it's been since Update 2 and before that everything was beautiful). As someone else mentioned above, I am also experiencing the crashed several times while I play - probably once an hour, and half of those times I find myself falling through the center of the earth (or Nirn) and in rare instances I die. But even when I don't die, it ports me (not to the nearest wayshrine, but) to some random-ass wayshrine halfway across the map! As you can imagine, i'm not always near a wayshrine or in town when this happens - sometimes I'm halfway through a public dungeon or in pvp and it is insanely aggravating - doubly so due to the fact that zenimax has received a never-ending slew of complaints, reports and tickets about this and the only change anyone seems to report is that it progressively worsens. A friend of mine in game suggested that the issue may have to deal with a bug related to this game running on Windows 8. I would be interested to hear from others here who are experiencing this if you are running Windows 7 or 8.

    The hotfix for this issue has just rolled out. Reboot your client to download the patch.
  • Palidon
    Palidon
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    SirJesto wrote: »
    So, there is still no status posted next to the wildlife loot bug.

    Perfect timing with all the new (and improperly backlogged) achievements for dyes that it is now impossible to fish in ponds and much more difficult to obtain bait for murky water as well as all types of raw medium armor mats for refinement. Does the fact that no status is posted mean what it looks like - That they have no fix in mind and no plan for ending the issue within the near and foreseeable future? We've already had several patches since update 3. I was really surprised they didn't swoop in and grab this issue fast like they did with guilds. Wildlife loot is a huge deal to at least 30% of players and I think I'm being quite conservative at that. It's not just fishing - we're talking about medium armor here and loot. It's a big deal. Zeni, please make this bug a priority.

    The status is, it will be addressed in a future patch. When the fix is ready, it will be in the patch following that.

    So mean while while we wait on a patch "whenever", Higher Level players will be wasting there time going to go to lower level areas to acquire crafting materials such as Rawhide (taken from animals) needed to create lower level light and medium armor. Just Priceless...........................
    Edited by Palidon on August 13, 2014 6:06PM
  • Palidon
    Palidon
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    So, there is still no status posted next to the wildlife loot bug.

    Perfect timing with all the new (and improperly backlogged) achievements for dyes that it is now impossible to fish in ponds and much more difficult to obtain bait for murky water as well as all types of raw medium armor mats for refinement. Does the fact that no status is posted mean what it looks like - That they have no fix in mind and no plan for ending the issue within the near and foreseeable future? We've already had several patches since update 3. I was really surprised they didn't swoop in and grab this issue fast like they did with guilds. Wildlife loot is a huge deal to at least 30% of players and I think I'm being quite conservative at that. It's not just fishing - we're talking about medium armor here and loot. It's a big deal. Zeni, please make this bug a priority.

  • Omnevolus
    Omnevolus
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    It seems that, after respeccing since the 1.3.3 update, some people are experiencing an issue where their hirelings (with 3 points spent) are repeatedly delivering tier 1 materials, even though their characters are V12 and their professions are maxed out.
  • rampoob16_ESO
    rampoob16_ESO
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    Since Update 1.3.3 I have annoying sound issues on MAC. In game, after a while the sound begins to shatter...at beginning slowly, over time speed up, until i have to end, because it is not playable with this sound! After new start everything is fine....until beginning shattering sound issues. Bevor the update I have no issues with sound!
    Please fix this...

    Edit: Sorry it was my fault! I had accidentally put audio out to USB ;) Now audio out is optical, everything is fine ;)
    Edited by rampoob16_ESO on August 14, 2014 10:06PM
  • Brandoid
    Brandoid
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    Any news on blazing shield damage stack, which has been around maybe since launch?
    Brandoid - Templar - Ebonheart Pack
  • goaway
    goaway
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    Do you think in any of the future updates we will be allowed to obtain additional character slots? I would love to just purchase two additional slots, so that I can have a character for each class. I know it's strange, but I enjoy being able to try each class out.
    Some people list all their characters here.
    I have a lot of them.
    Hello, my name is GoAway and I am an altaholic.

    Have a super day
  • kirgan2000b16_ESO
    @Exitstrategie and @Yolaoth: I don't think they will ever post anything offical in the bug report about this problem, because it might scare future customers away.
    Edited by kirgan2000b16_ESO on August 14, 2014 8:30AM
    Unable to login due to guild-hotfix from 2014/08/07 - 2014/08/15 (solved by community fix)
  • Exitstrategie
    Exitstrategie
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    Not sure if some of the other bugs have the same potential to scare customers away. Especially in PVP...

    @kirgan2000b16_ESO: I like your signature.
    I am about to cancel, especially since todays maintenance didnt resolve the problem.
    i noticed two changes though:
    1. from login to character selection takes significantly longer now
    2. ESO finally crashes and is not in endless loop anymore after i selected my character and clicked play...

    anyway, probably another weekened without the possibilty to play. Only thing keeping me from cancelling is that i can not use the forums anymore after i cancelled.
    Since there is no official aknowlodgement of the bug, how can i find out if it is finally fixed?
    Edited by Exitstrategie on August 14, 2014 8:57AM
  • kirgan2000b16_ESO
    @Exitstrategie‌: I think we are lucky if it's only this weekend, but I seriously doubt it. I think they will "fix" some other issues first, like ehmm pink armor, guts/rawmaterials not dropping from monsters or some other "important" matters first.
    Unable to login due to guild-hotfix from 2014/08/07 - 2014/08/15 (solved by community fix)
  • Elsonso
    Elsonso
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    It is interesting that this thread, which is really the only information on the fixes needed to Update 3, is essentially abandoned by ZOS.
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  • eventide03b14a_ESO
    eventide03b14a_ESO
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    goaway wrote: »
    Do you think in any of the future updates we will be allowed to obtain additional character slots? I would love to just purchase two additional slots, so that I can have a character for each class. I know it's strange, but I enjoy being able to try each class out.

    I've never been good at math but there are 4 classes and 8 slots. Seems like you should have enough.
    :trollin:
  • shiva7663
    shiva7663
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    4 classes, 10 playable races, three skill trees per class. Start with 120 character slots, not counting hybrid builds.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    shiva7663 wrote: »
    4 classes, 10 playable races, three skill trees per class. Start with 120 character slots, not counting hybrid builds.

    I can't tell if that's supposed to be a joke. 8 slots is more than enough. If we allow people to buy extra slots what is to stop them from creating a bunch of mules for daily mailed resources. There is way too much potential for abuse.
    :trollin:
  • Crucify_Orphea
    Neyephe wrote: »
    No guts from killing squirrels, rabbits, frogs... etc... cant get my fishing achievements without them... :(

    This still hasn't been resolved, according to today's patch notes. Was this issue properly taken note of by the dev team? Guts stop dropping from critters post LV5, iirc.
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    snrrrrt.
    SNRNRRRRRTTKKT!
    ...this one does not know how to use this stupid th-... ohhhh, Jode, dancing mudcrabs!
  • Erock25
    Erock25
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    It is interesting that this thread, which is really the only information on the fixes needed to Update 3, is essentially abandoned by ZOS.

    It is unbelievable. Why did they even open up this thread? ZOS is blowing it.
    You earned the 500 LOLs badge.
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  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    Erock25 wrote: »
    It is interesting that this thread, which is really the only information on the fixes needed to Update 3, is essentially abandoned by ZOS.

    It is unbelievable. Why did they even open up this thread? ZOS is blowing it.

    The last known issue thread is unfinished too, and whatever they had there that never got updated to and didn't get fixed isn't added to this thread either. Le sigh.
  • Kefka666
    Kefka666
    Soul Shriven
    Quest: Rites of the Queen is still bugged. Tried to log in and out, so far the queen is still frozen at entrance after the first fight. This bug was supposed to be fixed....
  • xANTIxMATTERx
    xANTIxMATTERx
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    Palidon wrote: »
    Yet another Nightblade Skill screwed up. Assassin's Blade gives out different magicka damage. One time was dealing 202 magic damage per strike, then 179 then 189. In addition Leeching Strikes is not giving any health, stamina, or magicka restore buffs when it is used. Is Zenimax on a mission to continually mess with the Nightblade skill line? The majority of Nightblade abilities are either underpowered or broken to some degree. Heck could not even get into a trials speed group because (I quote: "Sorry but Nightblade Skill Line cannot put out enough sustained DPS against high level bosses"). And you know the group leader was right we cannot. Since the start of ESO numerous Nightblade complaints and suggestions on either improving or buffing up damage inputs of ability skills have either gone unanswered, or just gotten worse every major update. How about giving the Nighblade class a break and mess with the other Class Skill Lines for once. I for one am sick and tired of the Nightblade skill line either being underpowered, broken or just completely useless to even use.


    Whoever said that Nightblades cannot put out enough sustained DPS against high level bosses is an idiot. Do yourself a favor and ignore everything that person says going forward.

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  • eventide03b14a_ESO
    eventide03b14a_ESO
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    :neutral_face:
    Edited by eventide03b14a_ESO on August 14, 2014 6:02PM
    :trollin:
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