i disagree with everthing you said, nightblades cannot compete in pvp wether stealthed or UNstealthed, the stealth is broken and nightblades simply cannot do as much damage as not only the dragonights but also all the other classes.JackDaniell wrote: »If ZOS actually played their own game they wouldn't make bad changes to it. Quite simply, the devs who OK these changes have no understanding about this game. To many things are changed and updated when they shouldn't be, and to many times devs give in to a VERY vocal forum minority that is just as clueless.
For example:
If you think that the change to the willows path set from 1.3.0 to 1.3.1 is a good change then you are among these people.
If you think DK's are OP you are among these people.
If you think Nightblades cannot compete in PvP (while not stealth ganking) you are among these people.
If you think Templar's don't have strong SUSTAINED damage you are among these people.
If you think impulse trains are the strongest zerg tactic you are among these people.
And finally, if you think that blazing shield will be a Templar's best skill come 1.3, you are among these people.
But alas, this is the bane of almost all MMO's. Perhaps ZOS should hire a team of EXPERIENCED players who really know the game to OK these kind of changes, or prevent them from happening.
Hlaren_shortsheath wrote: »i disagree with everthing you said, nightblades cannot compete in pvp wether stealthed or UNstealthed, the stealth is broken and nightblades simply cannot do as much damage as not only the dragonights but also all the other classes.JackDaniell wrote: »If ZOS actually played their own game they wouldn't make bad changes to it. Quite simply, the devs who OK these changes have no understanding about this game. To many things are changed and updated when they shouldn't be, and to many times devs give in to a VERY vocal forum minority that is just as clueless.
For example:
If you think that the change to the willows path set from 1.3.0 to 1.3.1 is a good change then you are among these people.
If you think DK's are OP you are among these people.
If you think Nightblades cannot compete in PvP (while not stealth ganking) you are among these people.
If you think Templar's don't have strong SUSTAINED damage you are among these people.
If you think impulse trains are the strongest zerg tactic you are among these people.
And finally, if you think that blazing shield will be a Templar's best skill come 1.3, you are among these people.
But alas, this is the bane of almost all MMO's. Perhaps ZOS should hire a team of EXPERIENCED players who really know the game to OK these kind of changes, or prevent them from happening.
dragonights are over powered.
and i do see it as an insult that you are calling me vocal. and i will quote what you said
" VERY vocal forum minority that is just as clueless. "
im not clueless and im not vocal and not a minority.
i havent made a comment here on ther forums is almost a week. i put in a customer service request and made a comment on the forums stating my beliefs and that was all i did.
the developers told us to do that when we have an opinion. they call it "feed back"
why are we called " VERY vocal forum minority that is just as clueless. " if we simply state an opinion and make a request?
im rather insulted by your comment and feel it should be looked at by a forum modderator.
JackDaniell wrote: »VERY vocal forum minority
...
If you think DK's are OP you are among these people.
JackDaniell wrote: »If you think Nightblades cannot compete in PvP (while not stealth ganking) you are among these people.
JackDaniell wrote: »If ZOS actually played their own game they wouldn't make bad changes to it. Quite simply, the devs who OK these changes have no understanding about this game. To many things are changed and updated when they shouldn't be, and to many times devs give in to a VERY vocal forum minority that is just as clueless.
For example:
If you think that the change to the willows path set from 1.3.0 to 1.3.1 is a good change then you are among these people.
If you think DK's are OP you are among these people.
If you think Nightblades cannot compete in PvP (while not stealth ganking) you are among these people.
If you think Templar's don't have strong SUSTAINED damage you are among these people.
If you think impulse trains are the strongest zerg tactic you are among these people.
And finally, if you think that blazing shield will be a Templar's best skill come 1.3, you are among these people.
But alas, this is the bane of almost all MMO's. Perhaps ZOS should hire a team of EXPERIENCED players who really know the game to OK these kind of changes, or prevent them from happening.
JackDaniell wrote: »If ZOS actually played their own game they wouldn't make bad changes to it. Quite simply, the devs who OK these changes have no understanding about this game. To many things are changed and updated when they shouldn't be, and to many times devs give in to a VERY vocal forum minority that is just as clueless.
For example:
If you think that the change to the willows path set from 1.3.0 to 1.3.1 is a good change then you are among these people.
If you think DK's are OP you are among these people.
If you think Nightblades cannot compete in PvP (while not stealth ganking) you are among these people.
If you think Templar's don't have strong SUSTAINED damage you are among these people.
If you think impulse trains are the strongest zerg tactic you are among these people.
And finally, if you think that blazing shield will be a Templar's best skill come 1.3, you are among these people.
But alas, this is the bane of almost all MMO's. Perhaps ZOS should hire a team of EXPERIENCED players who really know the game to OK these kind of changes, or prevent them from happening.
Another DK swearing they are not OP... nothing to see here.
IJackDaniell wrote: »If you think Nightblades cannot compete in PvP (while not stealth ganking) you are among these people.
Melee + Bow Nightblades COULD compete in PvP, if there Skills would at least work, as they should.
- Haste is still completly broken with Bows
- Rapid Strike Haste is broken
- Blood Craze Dot, Crippling Grasp, Argony and Volley DoT breaks our own cloak
- Shadow Cloak is still broken
- Mark Target is useless as long as the Target sees the debuff for itself
- Summon Shade totally useless as long as they do 0 DMG
- Inner Light as Hard coutner to all Melee Nightblades. That Skill should get a true downside, not that stupid -5% Magicka. I want to see there a Debuff that Mage Light user receive 20% more DMG as long as it's active.
LonePirate wrote: »Dragon Blood might be the best DK skill
LonePirate wrote: »Another DK swearing they are not OP... nothing to see here.
What ranged skill does a DK have? What burst DPS skill does a DK have? What effective crowd control skill does a DK have?
DKs have none of these. Talons is not effective CC because everyone and their pet mudcrab can escape them with ease. Even the mighty DK Standard Ultimate skill is not so mighty given how you can easily roll dodge out of it. That skill is only effective IF another player is nearby AND activates the Shackle synergy - and that happens far fewer times than I would like.
Dragon Blood might be the best DK skill but if you have a healer around, even that skill is underpowered because it is seldom needed.
I wish DKs were as OP as so many people seem to think they are. They may have advantages in PVE; but they are possibly the weakest class in PVP.
Lol yeah. WoW was such a pain over two years. To be true, at nearly every class 2/3 of there Talenttree was totally useless and itemisation forced you even more to do, what Blizzard want you to do.
Feral Druid? Broken
Balance Driud? Broken
Fire Mage? Useless
Arkane Mage? Broken
And so on. The first really good running WoW Version has been the Burning Crusade Release.
They do play their own game, try watching one of the two podcasts from the last two weeks and see them talking about how they play.JackDaniell wrote: »If ZOS actually played their own game they wouldn't make bad changes to it.
I'm pretty sure they have more information and understanding of the changes than you do. Not everything people scream about on the forums happens, as an example there are still now global auction houses (the new stands are not what was asked for).JackDaniell wrote: »Quite simply, the devs who OK these changes have no understanding about this game. To many things are changed and updated when they shouldn't be, and to many times devs give in to a VERY vocal forum minority that is just as clueless.
Changes in gear and skills happen in MMO games, if they're making a change they probably feel it's in the games best interest in the long run. Additionally all changes made to armours and skills are currently handled by one Developer who is actively playing the game when not at work, you can see him on a podcast talking about it.JackDaniell wrote: »If you think that the change to the willows path set from 1.3.0 to 1.3.1 is a good change then you are among these people.
What happens if the players they hire are ones who disagree with your view on how the gameplay, classes and skills should be then change it in a direction you don't like?JackDaniell wrote: »But alas, this is the bane of almost all MMO's. Perhaps ZOS should hire a team of EXPERIENCED players who really know the game to OK these kind of changes, or prevent them from happening.
I wish the devs would play this game with 8 characters and with all the crafts being done and have the bank shuffle each and every day. I'm sure they would see that this is horrific and takes away a lot of the enjoyment of the game.
But wishes are only dreams that will never come true.
Hlaren_shortsheath wrote: »
nightblades cannot compete in pvp wether stealthed or UNstealthed
im not clueless and im not vocal and not a minority.
DontBeAfraid wrote: »just a simple example.
my dk with good manapool and 109 spelldmg does 221 dmg per batswarm tick.
a good nb with less mana but more spell dmg, resto staff and some cool passive combinations does 390 dmg per batswarm tick.
those NBs crit for 1500 dmg with impale synergies while i crit for 500.