Good players will always find a way to kill superior pug numbers. No way you kill a good group with it though.
Vampires got nerfed enough already unless you want it to be completly pointless.
Good players will always find a way to kill superior pug numbers. No way you kill a good group with it though.
Vampires got nerfed enough already unless you want it to be completly pointless.
Lol those "good" players only good against unorganised random pugs with their I WIN button through the broken mechanics. I never see them doing 1v1 duels (even in duel guild) or small scale REAL pvp. They just farming ap in some choke point everytime.
The point is not only vampires, but also broken mechanics if you can understand..
I wrote it to DontBeAfrait. Failed to hit F5 before post it.
I too do address on able to cast spells while in bat form like you. It does way more than 226 in a geared vamp and can be stacked other damaging spells as i say which does tons of damage
Lol those "good" players only good against unorganised random pugs with their I WIN button through the broken mechanics. I never see them doing 1v1 duels (even in duel guild) or small scale REAL pvp. They just farming ap in some choke point everytime.
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A fire resist enchant pushing you up to the hard cap won't even come close to mitigating the fire DMG unless you're a Dunmer...
Morticielle wrote: »5. If you want to kill the bat swarm spammer keep in range for your ultimate, don't run away to far. Watch the bat swarm animation. Target its center and the second your enemy comes out of the bat swarm use your Ultimate. I use Soul Assault which deals about 2550 dmg over 4 sec.
Sure, this kind of builds is dedicated to make many AP. And of course you lose in 1v1 or against a good group. This is exactly why it is not OP.Good players will always find a way to kill superior pug numbers. No way you kill a good group with it though.
Vampires got nerfed enough already unless you want it to be completly pointless.
Lol those "good" players only good against unorganised random pugs with their I WIN button through the broken mechanics. I never see them doing 1v1 duels (even in duel guild) or small scale REAL pvp. They just farming ap in some choke point everytime.
The point is not only vampires, but also broken mechanics if you can understand..
NookyZooky wrote: »wait.... the player using it does not take ANY damage, for 6 seconds?
You all who say vampire disadvantages are not disadvantages seem to have a weak understanding of the mechanics.
The fighters guild line which everyone can get (I'm talking passives) is not a small disadvantage.
Fire damage - vampires take 50% more fire damage. Go out and fight a mob that does fire damage, have your resists capped etc it doesn't matter, then go vampire and fight it again. It's exactly 1.5 times the damage. (I tested this and did the math) Yes fire resistance helps, but only as much as it helps everyone else, you can't make up for the extra damage.
The health regen is a disadvantage as well, though you'll have varied opinions on how much. It's going to be a larger one next patch.
The advantages and disadvantages of vampirism have very good balance in my opinion. They've already nerfed them a lot, quit whining.
sevcik.miroslaveb17_ESO wrote: »Fire weakness. That is just lol. There are not many flame skills in PvP. So it is minor. Your chance that you run into flame skilled player is like 1:50, but the chance that you bump into vamp enemy is like 1:5...
Yep, this is the reason for all that ***. It may not be broken and working as intended idk, but it IS bad mechanic.
If it was a channeling spell like soul ultimate (not being able to cast other spells) and if it was %50-%75 miss chance against incoming single target attacks instead of non targetable, than it was ok and fair enough.
Drawbacks -once more- are not real drawbacks if a person knows how to eliminate them.
This thread too much repeats itself in last 2 pages, but the problem is clear, dont be greedy please. Stiuation of pvp is clear enough to see with all these aoe caps and bat abuse
Ps for nova: Oh come on, nova is a static spell and requires 2 people to give maximum effect(meh) and still not close to be good for its damage/cost. Unlike dk banner-talon combo you can not root enemy inside by yourself.
People gonna go inside of it by free will and /wave at you as soon as you drop it.
@Samadhi I'm pretty sure even with fire ring I was getting 50 % more damage from fire. It's pretty huge disadvantage with oils placed everywhere. Add fighters guild skills and passives and I would say these are huge disadvantages.
@Samadhi Wow ... just because other skills hit for more than fire skills doesn't mean You don't take more fire damage as vampire. Go test it and You will see You are taking 50 % more fire damage as vamp even with Your fire resist on jewelry. So basicly You are saying that vamp is op while You only gank people 1vs1 away from keeps etc ? Try taking some objectives and You will see how this fire damage hurt.
Lastly what are the "too large advantages " of being vampire ? You mean batswarm ? That ultimate is crap 1vs1 and pretty much only useful for stomping totally clueless players. There are lots of ways to counter a bat spammer just try to figure out some of them
Advantages :
Sneak speed - it's useful but I don't find it giving much of an advantage
Magicka and stamina regen - if thats advantage then health regen is disadvantage
Undead passive - never really tested, on paper sounds nice but it seems to work really weird
elusive mist - agree its really nice skill but You are gonna get oom most of the time before You actually escape from anything
Bat swarm - best ultimate for AP farmers to kill lots of clueless players ( 1 healer can basicly counter Your whole damage , fragmented shield is op vs bat too)
Disadvantages :
Even if You wear fire res ring You are taking 50 % MORE damage than any non vampire from EVERY fire damage
health regen reduced
Some of the fighters guild passives + skills ( 9 % more spelldmg/weapondmg , bolt , camouflaged hunter ).
If You think that 50 % more fire damage and getting killed in 1s by nightblades with camo hunter and fighter's guild passives (yes that can happen easily) aren't proper disadvantages for OP vamp then I guess You just want the whole vampire line to be useless in pvp and there is no point of continuing this.
@Samadhi I don't know what to sayYou just called free 9 % more spelldmg/weapondmg plus 50 % more fire damage from EVERY dk to not be disadvantage ? I don't know what disadvantage means in Your world but for me when some1 gets such a boost vs me in fight I call it disadvantage.
It's funny how You say that 31-> 16 health regen isn't anything ( thats a 50 % reduction) but those 10 % stamina and magicka regen are so GOOD. Do You even understand how much that 10 % gives you with soft caps being so low ?
Either You are missing some information on game mechanics or You just really want to argue.
You call 10 % stam and mana regen to be advantage and then You call passive that boost Your skill damage ( in ur case) by a bit over 5 % ( 442-> 469) to be bad ?
Or the fact that every DK does 50 % more damage on You and You call that trivial disadvantage ?
Go check what camo hunter does and find a decent nightblade with proper build
I have no idea who You were fighting in all this pvp but You got some funny look on those "trivial disadvantages" .
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You should really test the damage You take from fire when non vampire and when You are vampire with fire rest and without ... You will understand what disadvantage I'm talking about . You just don't understand it. For example as a non vampire you will get 600 oil tick. Vampire without fire res 960 damage and with fire resistance it will go down to something around 900. Thats what I remember from testing fire resistance on vampire. So how on earth You don't think that whenever You fight DK You are taking 50 % more damage is disadvantage ?
Basicly You are saying that You don't care for fire damage because other skills can hit for more ? Thats just ignorant aproach and I have no words for that. I wonder what dk's You faced that You don't call it disadvantage.
I'm just tired of people without any kind of proven information to discuss. Basicly You don't care for these disadvantages because You are getting hit by non fire for more and You don't need health regenTell me it's not silly.
I'm gonna check the fire damage because I tested it quite some time ago. But I tested it with even 2 fire res enchants.
Just tested it and as a vampire with fire resist ring I was getting 50 % more dmg than a non vampire from fire balista.
@Samadhi This just shows how little You know about the game mechanics. You can't really tell any1 that getting 50 % from every fire damage source isn't BIG disadvantage. And You can't counter this by getting fire resists. Basicly every DK in cyrodiil got a huge advantage over every vampire.