Maverick827 wrote: »Magicka users are losing 6% spell crit for no reason. Hopefully this is addresses before the patch goes live, but I doubt it will be.
It's not out of the blue or random.xMovingTarget wrote: »out of the blue random changes?
It's from gathering data and watching things, saying ... "Oh, this is too much", "This is too little", or "This plus this is too much..."
We'd see less of it if they actually thought ahead on things and knew the mechanics of their own game better...
I'm old school MMO. I'm used to live gear changes and entire skill tree reworks. Proud Vanilla WoW, Pre 1.7 Feral Druid....
Well, duh. Heck, look at the PTR. The Silver Bolts and its morphs issues would have been detected early on IF they actually gave players the ability to be a vamp AND PvP on the PTR. There was no running Cyrodiil instance on the PTR when they opened it to the public, and becoming a vamp? GL.eventide03b14a_ESO wrote: »I think we all know by now that Goldilocks doesn't even know what her game's bugs are, much less how the mechanics are functioning. I feel like every patch or fix is rushed with almost no testing done.
pitdemon_ESO wrote: »I'm sure in the future they'll just raise the level cap so people will have to make more gear regardless
Artemiisia wrote: »
Im a mage as well, and I actually agree too, I have 50% spell crit right now, and no where can weapon crits get near me, with the changes it seems to be more balanced for sure
You do realize that's the natural progression of ... pretty much every MMO? As newer content gets introduced, previous gear falls slowly falls by the wayside.xMovingTarget wrote: »Since all our gear we have now will be useless.
We're just seeing a faster cycle of changes due to the set designers not collaborating well with the class designers, which leads to set bonuses that either don't work for any class, or work too well for a single class. (DKs and Akaviri Dragonguard?)
p_tsakirisb16_ESO wrote: »Guys, you cry about what the guy posted on the screenshots, but seeing the screenshots, I believe many sets are missing.
Spectre's Eyes, Oblivion's Foe, Shalidor's Curse, Eyes of Mara, Kagrenaq's Hope, Orgnum Scales, Way of the Arena.
These are 7 8-trait sets.
Also from the drops. Warlock isn't there, nor the Akaviri, Knight, and few others either.
From the others, all got buffed significantly, but Hist Bark. Which took a heavy nerf hammer on the 5 set bonus.
As for the casters, who complain about the crits, I do not see the issue. If you are clever enough (or maybe more brains that normal), you see that the new armour sets are much much better than the old ones. I like them and hopefully going to stay like that.
ExiledKhallisi wrote: »3rd time asking lol....do you guys think the current gear we have equipped will not be updated with the changes and just remain the same?
The changes to twilight/willow/Night mother is WAY to much.
They are going from great to completly useless.
well, most used it for armor reduction 3 set, which now will be 5 set.
It will be worse, but not useless
Pop onto PST and you can see them first handExiledKhallisi wrote: »are these changes posted somewhere? the new set bonuses i mean
xMovingTarget wrote: »Give me 49 Dreugh wax, 7 Kuta, 7 Cura 6 Makko and 1 Oko then. You can just send em per ingame name. Addy is @xMovingTarget
Thanks in advance. If you do this i might consider enjoying the changes.
Some very major changes to gear sets
Crafted
i.imgur.com/BWxp4bq.png
Pvp
i.imgur.com/o0AKGwL.png
16% weapon crit possible with two four piece bonuses. Too bad impenetrable trait makes it pointless.
Max crit chance you can get from sets :
Patch 1.2
Spell Crit 10%
Weapon Crit 5%
Patch 1.3
Spell Crit 4%
Weapon Crit 16%
Is that called "balancing"?
Maverick827 wrote: »Inner Light comes with a very large penalty - it uses up two skill slots (one for each bar).
After the patch, max weapon crit will be only 1% lower than max spell crit, but will require none of the downsides of spell crit.
Stamina builds need help, but turning the tables in the other direction isn't the solution. We need at least one more spell crit set bonus.
killedbyping wrote: »Whats up with that Spell casters nerf hammer ?
There is no only 1 set which give spell crit and its not actualy focused on spell caster. Its just a side bonus.
I dont see much of +Magicka among crafted sets either. Alot of HP and some Stamina.
Big Spell crit value was the only thing which helped NBs to be somewhat in a line with other damage dealers if they spec into Magicka build (we dont speak about Stamina build, because its not good at all on any class, not just NB).
Now, since NBs STILL did not recieve ANYTHING expect of some bug fixes they will become completely worthless. There is no way to be good tank or healer as NB. Light Armor\Spell power DPS was the only viable build for NBs, but damage of NB skills without crits is joke compared to other clasess.
Since spell\weapon crits are all moved into 2-3-4 set bonus there are only 2 viable 5 set bonus - Hunding Rage and Seducer.
It is somewhat nice becasue now you can combine more sets, but the fact that all 5 item bonuses are total crap is somewhat sad.
P.S. Im happy i didnt deconed my 5 item legendary Hunding rage