SwampRaider wrote: »
Yeah, because Restro Staffs was never the problem, problem is that the GPU is going into idle Mode.
If i got hit by 4fps in Cyrodiil, my GPU is at 38°C, normal is 70°C wile playing ESO
Ifthir_ESO wrote: »Yeah, because Restro Staffs was never the problem, problem is that the GPU is going into idle Mode.
If i got hit by 4fps in Cyrodiil, my GPU is at 38°C, normal is 70°C wile playing ESO
I want to say this is the case, because I also see GPU idling during this time, but there is no way ESO can cause my board/ram/cpu to bottleneck that bad even without a GPU. 32gb of ram + i7 + nothing else running even without GPU shouldn't be dropping to under 10 FPS, imho.
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its a memory leak into the gfx card. once your video ram is filled it never empties/refreshes and your CPU takes over processing/rendering. Eventually the load becomes so heavy that even your CPU cant keep up along with processing other game data.
its a "forced bottleneck" caused by the game not clearing the video ram periodically (which explains why map changes alleviate the FPS problem, as do client restarts). Basically your video card is locked into processing effects that have long since left the play environment. Imagine writing on a blackboard and never erasing it, even as you start writing other things. Eventually you run out of black space.
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OrangeTheCat wrote: »Wow. First time in PvP in a while. You all are not kidding about FPS killed. And ZOS said this was fixed? LOL
m.stollb16_ESO wrote: »(To say something positive too: I'm impressed by how well the bots were fought. I haven't received any RMT spam mails or seen any of those in shout anymore for weeks, and I also have seen a single bot in that time (and I was fishing in Auridon)! So there I was positively surprised )
SwampRaider wrote: »
SoulScream wrote: »It's like they are trying to make people leave! I can't pay to have to relog so much.
Mountain_Dewed wrote: »I know when I can't see my magelight, things are gonna go bad...
I got killed by batswarm last night and there was no swarm(because of lag ofc)