Quick slot wheel being a wheel instead of a drop down menu is bad because?
Bringing up a massive wheel up in the middle of your screen then flicking round that wheel to select a potion to switch your potion of choice in the middle of a fight in a dungeon or something is ridiculous.
The UI was built by crazy people who have never gamed a day in their life and/or we are beta testing for consoles, which is their real target market because some clown at HQ convinced them consoles are the way forward (pssst clown they're not, one day soon we will all have PCs in our lounges hooked up to our tv sets and stereos and more).
So you're saying people should quit a thing whenever they notice something that needs improving.Quick slot wheel being a wheel instead of a drop down menu is bad because?
Bringing up a massive wheel up in the middle of your screen then flicking round that wheel to select a potion to switch your potion of choice in the middle of a fight in a dungeon or something is ridiculous.
The UI was built by crazy people who have never gamed a day in their life and/or we are beta testing for consoles, which is their real target market because some clown at HQ convinced them consoles are the way forward (pssst clown they're not, one day soon we will all have PCs in our lounges hooked up to our tv sets and stereos and more).
No one is forcing you to play. Just saying...
So you're saying people should quit a thing whenever they notice something that needs improving.Quick slot wheel being a wheel instead of a drop down menu is bad because?
Bringing up a massive wheel up in the middle of your screen then flicking round that wheel to select a potion to switch your potion of choice in the middle of a fight in a dungeon or something is ridiculous.
The UI was built by crazy people who have never gamed a day in their life and/or we are beta testing for consoles, which is their real target market because some clown at HQ convinced them consoles are the way forward (pssst clown they're not, one day soon we will all have PCs in our lounges hooked up to our tv sets and stereos and more).
No one is forcing you to play. Just saying...
You realise in this particular little back and forth you and I have going on here we're talking about the potion radial menu sucking, and not the entire game sucking?So you're saying people should quit a thing whenever they notice something that needs improving.Quick slot wheel being a wheel instead of a drop down menu is bad because?
Bringing up a massive wheel up in the middle of your screen then flicking round that wheel to select a potion to switch your potion of choice in the middle of a fight in a dungeon or something is ridiculous.
The UI was built by crazy people who have never gamed a day in their life and/or we are beta testing for consoles, which is their real target market because some clown at HQ convinced them consoles are the way forward (pssst clown they're not, one day soon we will all have PCs in our lounges hooked up to our tv sets and stereos and more).
No one is forcing you to play. Just saying...
If they are so unhappy with the way the game is designed, why would they continue to torment themselves? If you don't like console games, go play something else. Some of us loves console games, and like the post above shows, the UI is very apropriate for TES. I personally hate having clutter all over my screen and that why I try to remember to toggle the UI off if I don't need it. It's one thing to complain when something is broken, and it's a whole mother if you simply don't like the game. The UI isn't broken. /thread
Blackwidow wrote: »In their defense, I saw someone playing FFXIV on PS3 and it was a total clusterf**k due the UI. I think they will have to keep it pretty simple for it to work on the console.
Do I like this? No sir, not at all. I don't think MMOs belong on the console at all.
Why can't they build a different GUI for the console?
I quoted a post where you claimed that we are beta testing for console. I said you don't have to play. Then you asked a question and I gave an answer. The quick wheel was circular in Oblivion so it is nothing new. It works fairly well, and tbqh, PC has add ons and console probably won't so the game should be designed with the less moddable version in mind. I use a PS3 controer in this game and swapping potions is just as difficult. That's because any menu is going to take up time, but the wheel is much better than scrolling a list or swapping through slots. I personally like the quick menu, so your complaints are against what I want. Point is, it's all opinion and yours isn't the only one.You realise in this particular little back and forth you and I have going on here we're talking about the potion radial menu sucking, and not the entire game sucking?So you're saying people should quit a thing whenever they notice something that needs improving.Quick slot wheel being a wheel instead of a drop down menu is bad because?
Bringing up a massive wheel up in the middle of your screen then flicking round that wheel to select a potion to switch your potion of choice in the middle of a fight in a dungeon or something is ridiculous.
The UI was built by crazy people who have never gamed a day in their life and/or we are beta testing for consoles, which is their real target market because some clown at HQ convinced them consoles are the way forward (pssst clown they're not, one day soon we will all have PCs in our lounges hooked up to our tv sets and stereos and more).
No one is forcing you to play. Just saying...
If they are so unhappy with the way the game is designed, why would they continue to torment themselves? If you don't like console games, go play something else. Some of us loves console games, and like the post above shows, the UI is very apropriate for TES. I personally hate having clutter all over my screen and that why I try to remember to toggle the UI off if I don't need it. It's one thing to complain when something is broken, and it's a whole mother if you simply don't like the game. The UI isn't broken. /thread
Or are you just looking for an argument and generally trolling.
PC players use a mouse and keyboard. We like hotbars because they are more efficient. /thread
snipYou realise in this particular little back and forth you and I have going on here we're talking about the potion radial menu sucking, and not the entire game sucking?So you're saying people should quit a thing whenever they notice something that needs improving.Quick slot wheel being a wheel instead of a drop down menu is bad because?
Bringing up a massive wheel up in the middle of your screen then flicking round that wheel to select a potion to switch your potion of choice in the middle of a fight in a dungeon or something is ridiculous.
The UI was built by crazy people who have never gamed a day in their life and/or we are beta testing for consoles, which is their real target market because some clown at HQ convinced them consoles are the way forward (pssst clown they're not, one day soon we will all have PCs in our lounges hooked up to our tv sets and stereos and more).
No one is forcing you to play. Just saying...
If they are so unhappy with the way the game is designed, why would they continue to torment themselves? If you don't like console games, go play something else. Some of us loves console games, and like the post above shows, the UI is very apropriate for TES. I personally hate having clutter all over my screen and that why I try to remember to toggle the UI off if I don't need it. It's one thing to complain when something is broken, and it's a whole mother if you simply don't like the game. The UI isn't broken. /thread
Or are you just looking for an argument and generally trolling.
PC players use a mouse and keyboard. We like hotbars because they are more efficient. /thread
Blackwidow wrote: »
Games we don't play maybe. Proper MMOs use hotbars.ruze84b14_ESO wrote: »Quick slot wheel being a wheel instead of a drop down menu is bad because?
Bringing up a massive wheel up in the middle of your screen then flicking round that wheel to select a potion to switch your potion of choice in the middle of a fight in a dungeon or something is ridiculous.
The UI was built by crazy people who have never gamed a day in their life and/or we are beta testing for consoles, which is their real target market because some clown at HQ convinced them consoles are the way forward (pssst clown they're not, one day soon we will all have PCs in our lounges hooked up to our tv sets and stereos and more).
It's not new, though. It's called a radial menu, and has been in a number of PC games before.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
I just googled radial menu and posted a bunch of random games that used it. The point wasn't that it's a great system, and all the best games use. Point is that it's not specifically a console thing, which this thread implied.
I just googled radial menu and posted a bunch of random games that used it. The point wasn't that it's a great system, and all the best games use. Point is that it's not specifically a console thing, which this thread implied.
In a game on the PC, it's a terrible games thing. That's really the point.
What you think radial menus on a PC game is the hallmark of a really great interface?I just googled radial menu and posted a bunch of random games that used it. The point wasn't that it's a great system, and all the best games use. Point is that it's not specifically a console thing, which this thread implied.
In a game on the PC, it's a terrible games thing. That's really the point.
I disagree, but you're entitled to your opinion.
snipYou realise in this particular little back and forth you and I have going on here we're talking about the potion radial menu sucking, and not the entire game sucking?So you're saying people should quit a thing whenever they notice something that needs improving.Quick slot wheel being a wheel instead of a drop down menu is bad because?
Bringing up a massive wheel up in the middle of your screen then flicking round that wheel to select a potion to switch your potion of choice in the middle of a fight in a dungeon or something is ridiculous.
The UI was built by crazy people who have never gamed a day in their life and/or we are beta testing for consoles, which is their real target market because some clown at HQ convinced them consoles are the way forward (pssst clown they're not, one day soon we will all have PCs in our lounges hooked up to our tv sets and stereos and more).
No one is forcing you to play. Just saying...
If they are so unhappy with the way the game is designed, why would they continue to torment themselves? If you don't like console games, go play something else. Some of us loves console games, and like the post above shows, the UI is very apropriate for TES. I personally hate having clutter all over my screen and that why I try to remember to toggle the UI off if I don't need it. It's one thing to complain when something is broken, and it's a whole mother if you simply don't like the game. The UI isn't broken. /thread
Or are you just looking for an argument and generally trolling.
PC players use a mouse and keyboard. We like hotbars because they are more efficient. /thread
You need to stop telling people to stop playing this game. Just because you'd quit at the first sign of trouble doesn't mean everyone else wants to, we're trying to get them to make this game right, back off if all you want to add here is telling us to leave the game.
snipYou realise in this particular little back and forth you and I have going on here we're talking about the potion radial menu sucking, and not the entire game sucking?So you're saying people should quit a thing whenever they notice something that needs improving.Quick slot wheel being a wheel instead of a drop down menu is bad because?
Bringing up a massive wheel up in the middle of your screen then flicking round that wheel to select a potion to switch your potion of choice in the middle of a fight in a dungeon or something is ridiculous.
The UI was built by crazy people who have never gamed a day in their life and/or we are beta testing for consoles, which is their real target market because some clown at HQ convinced them consoles are the way forward (pssst clown they're not, one day soon we will all have PCs in our lounges hooked up to our tv sets and stereos and more).
No one is forcing you to play. Just saying...
If they are so unhappy with the way the game is designed, why would they continue to torment themselves? If you don't like console games, go play something else. Some of us loves console games, and like the post above shows, the UI is very apropriate for TES. I personally hate having clutter all over my screen and that why I try to remember to toggle the UI off if I don't need it. It's one thing to complain when something is broken, and it's a whole mother if you simply don't like the game. The UI isn't broken. /thread
Or are you just looking for an argument and generally trolling.
PC players use a mouse and keyboard. We like hotbars because they are more efficient. /thread
You need to stop telling people to stop playing this game. Just because you'd quit at the first sign of trouble doesn't mean everyone else wants to, we're trying to get them to make this game right, back off if all you want to add here is telling us to leave the game.
And you need to stop putting words in my mouth and making assumptions about what I would do. I never told you to quit. I told you that no one is forcing you to play.
ruze84b14_ESO wrote: »Games we don't play maybe. Proper MMOs use hotbars.ruze84b14_ESO wrote: »Quick slot wheel being a wheel instead of a drop down menu is bad because?
Bringing up a massive wheel up in the middle of your screen then flicking round that wheel to select a potion to switch your potion of choice in the middle of a fight in a dungeon or something is ridiculous.
The UI was built by crazy people who have never gamed a day in their life and/or we are beta testing for consoles, which is their real target market because some clown at HQ convinced them consoles are the way forward (pssst clown they're not, one day soon we will all have PCs in our lounges hooked up to our tv sets and stereos and more).
It's not new, though. It's called a radial menu, and has been in a number of PC games before.
Proper MMO? A proper MMO being an MMOG, an MMORPG, an action MMO, what?
Star Wars Galaxies introduced a radial menu well before NGE.
Another game that uses radial menu's was Battlefield 2. Not an MMO at all, no, but action focused.
What you think radial menus on a PC game is the hallmark of a really great interface?I just googled radial menu and posted a bunch of random games that used it. The point wasn't that it's a great system, and all the best games use. Point is that it's not specifically a console thing, which this thread implied.
In a game on the PC, it's a terrible games thing. That's really the point.
I disagree, but you're entitled to your opinion.
snipYou realise in this particular little back and forth you and I have going on here we're talking about the potion radial menu sucking, and not the entire game sucking?So you're saying people should quit a thing whenever they notice something that needs improving.Quick slot wheel being a wheel instead of a drop down menu is bad because?
Bringing up a massive wheel up in the middle of your screen then flicking round that wheel to select a potion to switch your potion of choice in the middle of a fight in a dungeon or something is ridiculous.
The UI was built by crazy people who have never gamed a day in their life and/or we are beta testing for consoles, which is their real target market because some clown at HQ convinced them consoles are the way forward (pssst clown they're not, one day soon we will all have PCs in our lounges hooked up to our tv sets and stereos and more).
No one is forcing you to play. Just saying...
If they are so unhappy with the way the game is designed, why would they continue to torment themselves? If you don't like console games, go play something else. Some of us loves console games, and like the post above shows, the UI is very apropriate for TES. I personally hate having clutter all over my screen and that why I try to remember to toggle the UI off if I don't need it. It's one thing to complain when something is broken, and it's a whole mother if you simply don't like the game. The UI isn't broken. /thread
Or are you just looking for an argument and generally trolling.
PC players use a mouse and keyboard. We like hotbars because they are more efficient. /thread
You need to stop telling people to stop playing this game. Just because you'd quit at the first sign of trouble doesn't mean everyone else wants to, we're trying to get them to make this game right, back off if all you want to add here is telling us to leave the game.
And you need to stop putting words in my mouth and making assumptions about what I would do. I never told you to quit. I told you that no one is forcing you to play.
Also you said "go play something else". Just scroll back on up there to see, so that's two times you told us all to go play another game.
snipYou realise in this particular little back and forth you and I have going on here we're talking about the potion radial menu sucking, and not the entire game sucking?So you're saying people should quit a thing whenever they notice something that needs improving.Quick slot wheel being a wheel instead of a drop down menu is bad because?
Bringing up a massive wheel up in the middle of your screen then flicking round that wheel to select a potion to switch your potion of choice in the middle of a fight in a dungeon or something is ridiculous.
The UI was built by crazy people who have never gamed a day in their life and/or we are beta testing for consoles, which is their real target market because some clown at HQ convinced them consoles are the way forward (pssst clown they're not, one day soon we will all have PCs in our lounges hooked up to our tv sets and stereos and more).
No one is forcing you to play. Just saying...
If they are so unhappy with the way the game is designed, why would they continue to torment themselves? If you don't like console games, go play something else. Some of us loves console games, and like the post above shows, the UI is very apropriate for TES. I personally hate having clutter all over my screen and that why I try to remember to toggle the UI off if I don't need it. It's one thing to complain when something is broken, and it's a whole mother if you simply don't like the game. The UI isn't broken. /thread
Or are you just looking for an argument and generally trolling.
PC players use a mouse and keyboard. We like hotbars because they are more efficient. /thread
You need to stop telling people to stop playing this game. Just because you'd quit at the first sign of trouble doesn't mean everyone else wants to, we're trying to get them to make this game right, back off if all you want to add here is telling us to leave the game.
And you need to stop putting words in my mouth and making assumptions about what I would do. I never told you to quit. I told you that no one is forcing you to play.
Also you said "go play something else". Just scroll back on up there to see, so that's two times you told us all to go play another game.
You left out the first half of the statement. Obvious fail troll logic.
If you don't like console games, go play something else.
ruze84b14_ESO wrote: »Games we don't play maybe. Proper MMOs use hotbars.ruze84b14_ESO wrote: »Quick slot wheel being a wheel instead of a drop down menu is bad because?
Bringing up a massive wheel up in the middle of your screen then flicking round that wheel to select a potion to switch your potion of choice in the middle of a fight in a dungeon or something is ridiculous.
The UI was built by crazy people who have never gamed a day in their life and/or we are beta testing for consoles, which is their real target market because some clown at HQ convinced them consoles are the way forward (pssst clown they're not, one day soon we will all have PCs in our lounges hooked up to our tv sets and stereos and more).
It's not new, though. It's called a radial menu, and has been in a number of PC games before.
Proper MMO? A proper MMO being an MMOG, an MMORPG, an action MMO, what?
Star Wars Galaxies introduced a radial menu well before NGE.
Another game that uses radial menu's was Battlefield 2. Not an MMO at all, no, but action focused.
The radial menu used in SWG was not needed for combat, so that portion of your argument is invalid in this context.
Don't get crazy with the proper MMO definition. You know what the meaning is especially in the context of this thread/game.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Thunderchief wrote: »If a modder can create a pc gui in his moms basement then surely a massive game company can create 2 separate gui's for console and pc.