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Sould Strike / Soul Assault In PVP, Its Too Much

  • ishilb14_ESO
    ishilb14_ESO
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    JosephChip wrote: »
    Does reflective scale work against this ultimate?

    No because it's a beam not a spell projectile lol, for that matter I don't know why some people here think Spell Resist makes a difference when Soul Strike isn't a spell
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  • Mojomonkeyman
    Mojomonkeyman
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    I dont know, compared to an instant cast maxed ice comet (1200 crit and almost half of it as dot dmg) arriving in time with crystal shard and curse explosion is far more deadly and I`m not stuck in a channeling animation.

    I would understand if someone would complain about getting instanuked like that, but to complain not being able to find the right buttons within 3,5 seconds is kinda....funny?

    Regards
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  • Rakshat
    Rakshat
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    The only times I die from soul strike is when I'm low on health or have no resources. Anyone with at least one healing ability on their bar shouldn't have any problems surviving it. A dragonknight can outheal two simultaneous soul strikes. Also, it's channeled ability so it can be interrupted, dodged and it just stops if the target runs out of range. So I've no idea what you find so op about this ulti that it should be nerfed.
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  • Rylana
    Rylana
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    Youre dying to single target ultimates?

    Or ones with no group synergy?

    Youve got other problems than worrying about soulstrike, just saying.
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  • Armitas
    Armitas
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    There have been occasions, while using SS, where it appears that I have cancelled the animation of it...effectively one shotting people. The instance most clearly in my mind was opening it up on a full health sorc. I hit it, ultimate was consumed, no animation occurred and the sorc was instantly dead. I was not aware of anyone else attack the sorc. It appears to me that I have also been on the receiving end of this but I don't have enough information to be certain.

    Has anyone else experienced this? That is receiving or giving the full damage without the channel time. You cannot go by your death log alone. The death log will give you the total damage a skill did over it's full time, not each tick.
    Edited by Armitas on June 3, 2014 1:15PM
    Retired.
    Nord mDK
  • JosephChip
    JosephChip
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    JosephChip wrote: »
    Does reflective scale work against this ultimate?

    No because it's a beam not a spell projectile lol, for that matter I don't know why some people here think Spell Resist makes a difference when Soul Strike isn't a spell
    I noticed reflective scale works against force shock, which has the appearance of a "beam".
  • Jaxom
    Jaxom
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    I know NB invis cancels this skill out as well as Sorc's Bolt Escape. It's certainly powerful but there are ways to counter it. You cannot try to balance this skill around people popping it on the same target though. Focus fire is going to win no matter what skill you are using. SS just does it fast if multiple people use it on the same target. Don't take the whole channel to the face and you are fine.

    It's an ultimate that does 2500 damage over 4s at range. If my math is correct, that is 625 dps. I'm pretty sure Sorc's can push out higher single target dps at range in a general pvp build. I don't know what the issue is here. Just because it's coming from a single skill in a channel (that if you break the damage breaks) doesn't make it overpowered. Now if it was a DoT where you can place it and start using other abilities, well yeah, that's OP but not how it's currently set up.
  • CosmicChaos
    CosmicChaos
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    So I will rarely complain about an ability, Usually I will find a way to counter it.

    But lately everyone and their mom is using this ultimate. 3.2 sec channel ultimate. Now I know an Ultimate needs to be an ultimate but im being hit for 2000 to 3000 damage (with 1800 soft cap magic resist) from full range 35m in PVP is too much.

    last night every other time i died was because of this ability on my kill log.

    When this ability is used on you, you cannot block it or dodge it, it stays on you doing full damage. When it is used on you at range you cannot get to them to use your bash interupt. They also like to use Immovable before they cast it so there is no way to interupt.

    IMO the damage should be toned down or ATLEAST limit the range and to a somewhat short range ability so the caster has to put them self in danger to use it and have a risk of being interupted by bashes melee range. I know its an ultimate and needs to remain worthy of an ultimate but it shouldnt remain a gaurenteed kill ability from safe range when you get to use it.

    I must say this post is kind of laughable. Soul Assault is a very powerful gank tool if used correctly. However there are plenty of ways to interrupt it causing it to need to fully recharge again. Glass cannon builds are the only ones that have to fear a solo encounter against Soul Assault. If a tank is having issues with it they must be getting agro from too many players or are getting too far from their healer. I use the ability and know it's limitations. If I use it on a near full health opponent 9 times out of 10 it will not take them down. I always wait until they have been expending their resources and don't have a way to offset the incoming DPS. Because most likely you aren't going to get a full 3.9 sec activation if the enemy is smart. I interrupt them with my Binding Jav as often as I can.



  • kirnmalidus
    kirnmalidus
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    Armitas wrote: »
    There have been occasions, while using SS, where it appears that I have cancelled the animation of it...effectively one shotting people. The instance most clearly in my mind was opening it up on a full health sorc. I hit it, ultimate was consumed, no animation occurred and the sorc was instantly dead. I was not aware of anyone else attack the sorc. It appears to me that I have also been on the receiving end of this but I don't have enough information to be certain.

    Has anyone else experienced this? That is receiving or giving the full damage without the channel time. You cannot go by your death log alone. The death log will give you the total damage a skill did over it's full time, not each tick.

    Sounds like a lag death to me. You just missed the timeframe when the channel was hitting you due to lag.
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  • CosmicChaos
    CosmicChaos
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    Eivar wrote: »
    You could try breaking LOS, one of the few advantages NBs have is we can just pop invis and cancel it. Also bow users can use venow arrow to interrupt, destro staff users can use crushing shock, dks can use chain, dragon leap, or molten armor, and then weapon/shield bash. sorcs can use crystal frag or streak, templars have their piercing javelin....i'm starting to think you just havn't considered the options.

    Line of sight would work if you have something to use, but most cases you dont in open field. You cant interupt them when they use the immovable skill first, which they all seem to do. You have only given me one option of invisibility which i would have to have on my hot bar. The only other thing i could think of is a sorc bolt escaping. I am all for finding ways to counter abilities but do you really think this ability should be able to do the damage it does from the range it can do it? compared to all the other abilities and ultimates in the game? It does 3x the damage of meteor and cost less to use...

    Meteor is an area of effect on up to 6 targets at once. >.<

  • Halrloprillalar
    Halrloprillalar
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    Eivar wrote: »
    You could try breaking LOS, one of the few advantages NBs have is we can just pop invis and cancel it. Also bow users can use venow arrow to interrupt, destro staff users can use crushing shock, dks can use chain, dragon leap, or molten armor, and then weapon/shield bash. sorcs can use crystal frag or streak, templars have their piercing javelin....i'm starting to think you just havn't considered the options.

    Line of sight would work if you have something to use, but most cases you dont in open field. You cant interupt them when they use the immovable skill first, which they all seem to do. You have only given me one option of invisibility which i would have to have on my hot bar. The only other thing i could think of is a sorc bolt escaping. I am all for finding ways to counter abilities but do you really think this ability should be able to do the damage it does from the range it can do it? compared to all the other abilities and ultimates in the game? It does 3x the damage of meteor and cost less to use...

    Meteor is an area of effect on up to 6 targets at once. >.<

    Except meteor doesn't actually work properly and often doesn't even hit the thing you cast it on.
  • dcincali
    dcincali
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    dcincali wrote: »
    So I will rarely complain about an ability, Usually I will find a way to counter it.

    But lately everyone and their mom is using this ultimate. 3.2 sec channel ultimate. Now I know an Ultimate needs to be an ultimate but im being hit for 2000 to 3000 damage (with 1800 soft cap magic resist) from full range 35m in PVP is too much.

    last night every other time i died was because of this ability on my kill log.

    When this ability is used on you, you cannot block it or dodge it, it stays on you doing full damage. When it is used on you at range you cannot get to them to use your bash interupt. They also like to use Immovable before they cast it so there is no way to interupt.

    IMO the damage should be toned down or ATLEAST limit the range and to a somewhat short range ability so the caster has to put them self in danger to use it and have a risk of being interupted by bashes melee range. I know its an ultimate and needs to remain worthy of an ultimate but it shouldnt remain a gaurenteed kill ability from safe range when you get to use it.

    I would suggest wearing something other then paper to pvp in. Or maybe buy health potions..

    If you were grouped and your healer let you die, that's pretty *** of them. I can heal a lvl 10 through this skill. Its not that hard.

    I am a VR3 NB wearing all medium armor. I have +armor and magic resist jewelry, my magic resist is at the 1800 soft cap, my armor is very close to softcap. i have 2500 hps and use the best player made heal potions. I dont have a class heal. i can go 1v1 with any class, i even beat vr12 DKs half teh time. I play solo and the only encounters im talking about are 1v1 with sorcs.
    Why should i be required to group for heals just so that i dont die against 1 ability that is way over used and too powerful by mainly sorcs?
    Because going solo in AVA does NOTHING to help out your faction at all. You may enjoy it, but then that puts you in the situation you are in. Get a healer.
    Should an ability really be able to do that much damage from max range? and have such a low cost? compared to all teh other abilities?
    Yes. Its an ULT. ULTIMATE. U-L-T-I-M-A-T-E
    Edited by dcincali on June 4, 2014 1:06AM
  • JosephChip
    JosephChip
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    Armitas wrote: »
    There have been occasions, while using SS, where it appears that I have cancelled the animation of it...effectively one shotting people. The instance most clearly in my mind was opening it up on a full health sorc. I hit it, ultimate was consumed, no animation occurred and the sorc was instantly dead. I was not aware of anyone else attack the sorc. It appears to me that I have also been on the receiving end of this but I don't have enough information to be certain.

    Has anyone else experienced this? That is receiving or giving the full damage without the channel time. You cannot go by your death log alone. The death log will give you the total damage a skill did over it's full time, not each tick.

    Sounds like a lag death to me. You just missed the timeframe when the channel was hitting you due to lag.

    Yeah this happened to me a couple of times today. You are hit with SS and ou die before you can even press a key. Not that it would help since it would take at least 2-3 seconds to actually work. The fact that this ultimate is used so much in PvP and the persistent lag are somewhat of a problem.
  • Sarousse
    Sarousse
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    The skill does too much damage for the ultimate needed, period.

    It needs a fix.

  • belugian
    belugian
    it s not that powerful honestly
    Stradius (AD)
  • Thechemicals
    Thechemicals
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    The skill does too much damage for the ultimate needed, period.

    It needs a fix.

    Its a dynamic skill, it has more damage because it has a penalty. Its not supposed to be just like every other same damage skill/ult. Otherwise it would be a skill noone would use if it does the same or near the same damage and still channels for 4 seconds. Its a dynamic skill.... why try to make the game black and white?



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  • Halrloprillalar
    Halrloprillalar
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    The skill does too much damage for the ultimate needed, period.

    It needs a fix.

    Nope
  • Kypho
    Kypho
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    it is overpowered compared to other single target ultimate. it can do 2-3 times more damage.
    As i see DK can tank it atm, Sorcs can bolt away, NB can cloak, Templar i dunno. I got killed from it 4 times but i was trolling and it was funny damage, and evaded it like 10 times. The more important problem was when CC immunity failed, but lucky noone put SS on me.
    Sometimes you get stunned, you break out, you get stunned and cant break out of it, whatever you do (ye had stamina a lot). Rarely but it happens. So when you get locked, SS would be really overpowered.
    Need nerf? Im not really sure, as i said its the most powerfull ultimate, but all can have it. Big LASER beam of death.
    Edited by Kypho on June 5, 2014 1:57PM
  • NordJitsu
    NordJitsu
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    Stop calling for nerfs.

    Stop it.

    Really.

    Don't do it.

    Cut it out.

    L2P.

    If you're ranged, but either Venom Arrow or Crushing Shock on your bar. If you're melee use a gap closer/pull.

    Either will stop Soul Assault 100% of the time.

    You are ruining this game.
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
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  • SwampRaider
    SwampRaider
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    Another way to get rid of Soulstrike, is to Eclipse it. If the enemy is stupid, he will Soul Strike himself to death


    Why do I know this? I killed an Emperor with his own soulstrike
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  • Yusuf
    Yusuf
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    Im too lazy to read every comment buy I read the op. So, you got 2 mouse buttons right? Click both of them, this will interrupt it if you're close or use venom arrow/crushing shock from afar. Srsly I'm happy about every soulstrike I see coz' that means less standard/negate magic/soultether/nova.
    Oh, and when you interrupt them their ults are gone as well.
  • Columba
    Columba
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    mistform exploits prevents any damage from it, lol
  • KirinBlaze
    KirinBlaze
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    You can just Purge it off. Problem solved.
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  • Domander
    Domander
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    It's easy to defend against if you're ready for it, but it can catch you off guard if you're not.

    It's powerful, but definitely not too powerful.

    There are skills that interrupt other than bash, you can shield through it, you can heal through it.
    Edited by Domander on September 14, 2014 2:01AM
  • dcincali
    dcincali
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    Purge it, heal threw it, eclipse, bash the player casting, dodge roll... C'mon... Enough of the "nerf this skill its killing me" threads.. LEARN TO PLAY AND COUNTER!!!
  • themizario
    themizario
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    Back away.(usually ppl who hit you with it are at max range .Break that range and the spell stops)

    Interrupt. (The spell can be interrupted..charge them..knock them off their feet.)

    Heal through it.(I used dragons blood tonight to heal through one)

    Block.(Any block mitigates max damage)

    I'm usually hit with two or three when i die to it or when im hit already at low health.

    Excellent list! Just wanted to add to your interrupt portion. Venom arrow does interrupt even with immovable similar to interrupting crystal shards.
  • Aminals
    Aminals
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    Burning an ultimate to kill only one person, it better be powerful. Also there is no better feeling in pvp than venom arrowing some soul strike and wasting their ulti. Can you shield charge through it? That's a cool image
    Apollos
  • Durham
    Durham
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    Incoming sorcs to defend free kills.

    It's only a free kill on lowbies or morons. js...

    No its not only for noobs you can take out anyone with if used right... .... lol even blocking its still pretty nasty... but im fine with it as long as it is a single target ult...
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  • s7732425ub17_ESO
    s7732425ub17_ESO
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    One crushing shock will disrupt soul assault and knock the caster off balance. Every class has access to a destro staff.
  • Tintinabula
    Tintinabula
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    only real problem I have with soul assault is a lot of times I don't see myself getting hit with the graphic. My health just drops and I don't have time to react.
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