infob16_ESO630 wrote: »I tried again to get into Cyrodiil and the whole PvP thing but once more I'm amazed how bad it's implemented. I literally spend 90% of the time just trying to get between places. This is supposed to be PvP but the area is simply too big to be functional.
I want to be doing PvP 90% of the time, not the other way around, and the whole experience can be summed up in one word... boring. Either give us battleground sized PvP where you spend most of the time doing actual PvP or make it faster for us to travel so we can get to the fights within a minute or less.
One other thing is that there are no one-vs-one action since everyone are zerging around in large groups. This actually prevents ppl from getting better since they can't train properly against different opponents. As it is now you always encounter large gatherings and you have no real idea of who in the bunch your actually attacking, what they are doing and if and when you are supposed to block and counter attack. It's a mess. >.<
sorry, when i pvp i 6man and bomb zergs or fight other smallmans, which is what we were discussing. its ok if you got butthurt because you dont have a group that could compete.
thanks for the free rps, please dont cry lol
sorry, when i pvp i 6man and bomb zergs or fight other smallmans, which is what we were discussing. its ok if you got butthurt because you dont have a group that could compete.
thanks for the free rps, please dont cry lol
Thanks!
Your posts are so incredibly boring and repetitive they have lulled me right to the verge of sleep.
Finally I can go to bed.
so, 4v4 or gvg arenas on daily timers to keep them from being farmed, thus distracting from cyrodiil?
When ever someone says that new PvP options would "detract from Cyrodiil" my thought is, "who the hell cares?"
If people would rather be doing small scale PvP instead of Cyrodil, they should be able to. This game is "play how you want to play" not "play my way because if I allow you to play your way less people will be playing my way."
Grimnix173 wrote: »So...No 1v1?
Lawls.....
Casual....scrub
Grimnix173 wrote: »i run with 6 usually and wipe zergs. if you arent having fun in pvp, then you failed, not the game.
Really your group of 6 takes out 20-60 people? Man scrub bashing sounds fun.
My v10 DK would roll you...I know because I haven't ran into a 1v1 that I've lost. So I doubt I'd loose in a 61v6.
I can tell you're a scrub though by your name and your post.
JoseDelgadoCub17_ESO wrote: »
**SNIP***
Also the fact that you can't win or lose in Cyrodill is pretty meh
I think this is the biggest problem with why people get bored with it.
Warhammer Online, ya craptastic engine, but there was a goal, a light at the end of the rainbow. True you didn't always get to attack the opposing factions city today.
RvR without something to win is just as you said kind of meh after awhile. And I think GW2 has this same problem with WvW.
I liked the Warhammer consequences if you lost your capitol and had to rebuild it through game play to get access to the T4 dungeons again
beravinprb19_ESO wrote: »The point is that PvP needs to have a start and a finish. Why would I ever want to fight in the alliance war if it never actually ends? What difference would my contribution actually make? Victory / defeat conditions lead to competition, and competition leads to entertainment. Its nice to have those goals, as without them, its just an endless fight for no real reason.
Shaun98ca2 wrote: »I can understand certain people don't like Cyrodiil and want arenas so wheres whats going to happen.
Phase 1 arena given......Hey ZOS you gave us the arenas but theres a lack of people in it theres NO INCENTIVE to fight in the arenas you need to fix this.
Phase 2 Incentive given....Hey ZOS you told us we would have DAoC style combat but your giving all the incentive to go do the arenas and now that's the only way to do pvp.
Phase 3 Cyrodiil incentives are now increased further blah blah blah
You came to the game looking for something you knew wasn't here or your research sucked.
ZOS WANTS Cyrodiil THATS WHY THEY BUILT IT.....there is NO incentive to build arenas cause there are other games for that and you can find small group battles if you stay away from the zergs and help in a different fashion.
There is a WIN to the PVP its owning the PVP scene FOR your faction and owning all the keeps and scrolls and shutting down your opponents and crowning an Emperor....HECK you can even TRY to be Emperor yourself .
I think what ZOS NEEDS to do with the next cycle of PVP is close ALL PVP instances and open 1 and when it gets "full" open another and rinse and repeat.
Godless_Heathen wrote: »Love the PVP as is, and I don't want this game to become another 5x5 mini game driven MMOPVP game. There are 8 million other MMOs out there that have that already.
sorry, when i pvp i 6man and bomb zergs or fight other smallmans, which is what we were discussing. its ok if you got butthurt because you dont have a group that could compete.
thanks for the free rps, please dont cry lol
sorry, when i pvp i 6man and bomb zergs or fight other smallmans, which is what we were discussing. its ok if you got butthurt because you dont have a group that could compete.
thanks for the free rps, please dont cry lol
Telling someone you aren't confident in a 1v1 is the same as saying you have to have teammates to be an effective player.
So far your logic is as follows: Groups bigger than 6 are noob zerglings. Going solo means you don't have friends. Honestly you aren't hiding anything with your poorly worded posts.
And for the other guy thinking he is hot *** playing a broken class with maxed gear... well I hate to tell him, but it's not very impressive either.
Grimnix173 wrote: »Why would I be zerging around when I wrote a thread about how zerging sucks. I tell can you're a stupid person.
Godless_Heathen wrote: »People have gotten used to pvp in small confined battleground/arena like environments that allow them to control every variable. Back in the day, mostly due to technological limitations, 5 x 5 (and higher) pvp was the way to go. Thankfully, we no longer have those limitations.
ESO offers a different pvp experience, a large playfield that attempts to duplicate war,vs a 5 minute mini game. I knew this going in, this style of pvp is simply not for everyone; its really that simple.