I don't think ZoS understands that healing requires damage increases in order for the healing to be good. Removing the minor sorcery and replacing it with armor is only making the templar heal weaker which is already weaker than the arcanist and warden. Templar needs more damage, not armor. Templar is one of the weakest classes right now in both pvm and pvp pure classing. Especially in pvp where movement is key, every "stand your ground" templar just gets walked past because people would rather go away from a turtling templar than actually spending 10 minutes trying to fight it, and if the templar isn't turtling they are destroyed in 5 seconds because they cannot heal enough or even deal enough damage to survive. In PvM I've seen and been the victim of being kicked from trial and dungeon groups because of my pure class templar. The masteries are trash as well, there is nothing good for the templar and it really needs a closer work because if u51 is going to go out the way it is templar is going from an It to a Was. I've played templar over 11 years and only seen it get worse. I've tried making new characters but all of them feel alien vs what im used to with the templar. Please reconsider the current plans with templar and work on offensive stats than defensive.
Edited by DarkStrifeYT on 18 August 2026 10:34 I am dark strife. Khajiit since arena... ya know when they were humans... with face paint... still khajiit only all games...