That's exactly what it does, but stripping away extreme degenerate minmaxing is a good thing. The game will be better off at all skill levels without players/groups being either seemingly unkillable, or instantly dead 100-0. It also strips away all the countless unviable garbage setups that serve only to confuse and frustrate new, casual, or sandbox builders.It reduces variables to artificially compress outcomes. That does make the environment more accessible, but it does so by stripping away layers of decision-making and build diversity.
That decision making and diversity doesn't disappear though, instead of being funneled into gear sets, you instead put that into your class and weapons, loadout and skill bars, tactics and combat prowess. On GH you can win by outbuilding your opponent to the point where their fighting skill don't even matter. Never so on Vengeance.
Of course a major problem on Vengeance (and also GH) is that stacked group healing does largely remove skill and agency from the game, turning it into a brainless player count.
I can sit on the PTS testing whether the Maarselok+MDW or Serpents+BFB version of an 8k dps pressure StamSorc is better at deterministically deleting helpless opponents from an off screen ambush. Do I care which one of these I'd end up using? No. They do the same thing.(Sigh)
JustLovely wrote: »The elephant in the room nobody is talking about:
If ZOS can't make normal live Cyrodiil work properly they can't make vengeance work properly either.
Speak for yourself, GH gets stale for me in about 20 minutes. Speaking of rapidly dying: how do you think those noobs enjoying Vengeance are gonna feel when they come to GH and get instantly deleted over and over and over and over, or when they learn what a "ball group" is...
You guys would think the NFL is dead because preseason is less attended than the Super Bowl.Oblivion_Protocol wrote: »What does that have to do with Vengeance being dead right now?
People want something different. For years now, we've all had to adapt to a few players, namely bombers, ball groups and a couple PvP Guilds having all the power over the game. Power enough to almost make them like having Admin rights, you could say. And now, people are choosing something else, other than to play 'their' little game.
Is it them mad cause they've had their way for so long or is it time that these elitist folks begin to adapt and start to learn the game, much like life itself, is not and never should have been all about them. 1 player, generally speaking an Emp, wiping two factions for several hours and not dying is the sort of thing, along with ball group and PvP Guild Elitism and abuse, is what gets you some Vengeance my friends. This is just like how we all had to 'adapt' and tolerate dealing with them and their passive-aggressive hostility and exploits, for years. Especially hostility towards solo players and others who don't just take a back seat to them and their Guild. We're not going back to that. We are taking the power back, that can include Cyrodiil or it could exclude it altogether.
And so, with all that said, Vengeance is here and now it's time for something different; it has to as things cannot continue as they are. Or you can complain about it and stand in the middle of the desert while the world shifts to something else, anything else other than what we've all had to deal with. And many of us are tired of playing someone else's game and not a game that's for everyone. It's not fair to everyone else and it's not fair to ESO to put a few up on a pedestal for using lazy exploits and being abusive to other players. Make no mistake, my intention is not to punish, but yet, this situation has been so out of control for so long now that fixing it is going to be more painful than it ever should have been.
And quite frankly I am done with shouldering blame and wrath from this whole thing when all I wanted to do was join Cyrodiil and support my faction. I did not ask for what I got so no there will be no shoulder to cry on from this end. Is it the loudest can't handle a challenge now? I just don't see why everyone else has to be punished and put in our place by these folks. It's needs to stop and it's for this reason that Vengeance is long overdue. If you don't like this arrangement then maybe some folks should have been nicer and should have done the right thing, but all they really did was whatever they wanted to do and as much as they could get away with, especially in their treatment of others who were either better players than they or didn't need them or their Guild and they couldn't stand that fact. Some people have to have everything their way.
Regardless of Vengeance success, we will remember; so, it's not just me who feels this way about things.
MorallyBipolar wrote: »People want something different. For years now, we've all had to adapt to a few players, namely bombers, ball groups and a couple PvP Guilds having all the power over the game. Power enough to almost make them like having Admin rights, you could say. And now, people are choosing something else, other than to play 'their' little game.
Is it them mad cause they've had their way for so long or is it time that these elitist folks begin to adapt and start to learn the game, much like life itself, is not and never should have been all about them. 1 player, generally speaking an Emp, wiping two factions for several hours and not dying is the sort of thing, along with ball group and PvP Guild Elitism and abuse, is what gets you some Vengeance my friends. This is just like how we all had to 'adapt' and tolerate dealing with them and their passive-aggressive hostility and exploits, for years. Especially hostility towards solo players and others who don't just take a back seat to them and their Guild. We're not going back to that. We are taking the power back, that can include Cyrodiil or it could exclude it altogether.
And so, with all that said, Vengeance is here and now it's time for something different; it has to as things cannot continue as they are. Or you can complain about it and stand in the middle of the desert while the world shifts to something else, anything else other than what we've all had to deal with. And many of us are tired of playing someone else's game and not a game that's for everyone. It's not fair to everyone else and it's not fair to ESO to put a few up on a pedestal for using lazy exploits and being abusive to other players. Make no mistake, my intention is not to punish, but yet, this situation has been so out of control for so long now that fixing it is going to be more painful than it ever should have been.
And quite frankly I am done with shouldering blame and wrath from this whole thing when all I wanted to do was join Cyrodiil and support my faction. I did not ask for what I got so no there will be no shoulder to cry on from this end. Is it the loudest can't handle a challenge now? I just don't see why everyone else has to be punished and put in our place by these folks. It's needs to stop and it's for this reason that Vengeance is long overdue. If you don't like this arrangement then maybe some folks should have been nicer and should have done the right thing, but all they really did was whatever they wanted to do and as much as they could get away with, especially in their treatment of others who were either better players than they or didn't need them or their Guild and they couldn't stand that fact. Some people have to have everything their way.
Regardless of Vengeance success, we will remember; so, it's not just me who feels this way about things.
tl;dr
People want something different. For years now, we've all had to adapt to a few players, namely bombers, ball groups and a couple PvP Guilds having all the power over the game. Power enough to almost make them like having Admin rights, you could say.
Is it them mad cause they've had their way for so long or is it time that these elitist folks begin to adapt and start to learn the game,
much like life itself,
never should have been all about them.
1 player, generally speaking an Emp, wiping two factions for several hours and not dying
Its not just that they disable Grey Host in that week once more, but also with Update 50 and the big PvP reward system, the first 30!!!! ranks are basically Vengeance only rewards. They keep forcing it onto us, they do not listen, that the majority of PvP players do not want Vengeance. Its just PvE people liking it, because then they can just jump in, change nothing and be good at it.
When Vengeance PvE rules for Trifecta btw? I don't want to change my build for that and I expect to be able to do it with absolutely no effort, thank you.
albertberku wrote: »Don't you all play almost the exact same build every patch in GH which is the simply the meta of that patch?
Congrats, you are in the lucky 99% of GH players with your very own theorycrafted build!
https://youtu.be/dPBgAA5MRmg?is=IYEjbxt6fki40mVC albertberku wrote: »What build do you play currently then? Tell us the skill lines and the armor type you use in your current build.
albertberku wrote: »Yeah of course you won't post it. I dont need a research to know, i have eyes, death recaps and combat logs. Now continue your talk about build diversity in GH. That is all i am going to add about this topic.
BardokRedSnow wrote: »So all this hate and you've never even played it.BardokRedSnow wrote: »No, because I don't play it.
Before Vengeance came out I was a hater. I thought it sounded as dumb as No Proc Ravenwatch. But after playing it I saw the potential. Will it live up to that? Idk, it hasn't yet.
I did on the first test, for an hour, then never bothered to again. It was a zerg fest, and judging from the pictures of the campaign score and the map being all red every time I go in to see it, it still is.
And judging from my friends list going from almost 30 every day online out of 100 to under 7, I'm not the only one. People don't need to invest hours of time to decide what they like, they will simply not play it, and the game dies.
I encourage Zos to remember this with so many game developers trying the same thing, telling customers "just try it please" instead of listening to what they want in the first place. The game dies, and thats it.
Also considering most of the vengeance enjoyers stop playing themselves after a day or two, it doesn't seem like I'm missing out much.
Dedicated Greyhost players play every single day, at least in one time block, especially primetime. Vengeance will never be that, it hasn't been since the first test once everyone realized that zerging is 99 percent of the game mode and nothing else.
albertberku wrote: »Don't you all play almost the exact same build every patch in GH which is simply the meta of that patch? Enjoy your carry builds but at least have the decency to not talk about theorycrafting and build diversity.
Ask yourself these questions:
- Since subclassing hit am i playing a combination of these skill lines: Assasination, Storm Calling, Animal Companions, Aedric Spear, Grave Lord?
- Since DK refresh do i play DK or a DK Subclass build with Ardent Flame?
- Do i use a medium armor build?
Congrats, you are in the lucky 99% of GH players with your very own theorycrafted build!
BardokRedSnow wrote: »So all this hate and you've never even played it.BardokRedSnow wrote: »No, because I don't play it.
Before Vengeance came out I was a hater. I thought it sounded as dumb as No Proc Ravenwatch. But after playing it I saw the potential. Will it live up to that? Idk, it hasn't yet.
I did on the first test, for an hour, then never bothered to again. It was a zerg fest, and judging from the pictures of the campaign score and the map being all red every time I go in to see it, it still is.
And judging from my friends list going from almost 30 every day online out of 100 to under 7, I'm not the only one. People don't need to invest hours of time to decide what they like, they will simply not play it, and the game dies.
I encourage Zos to remember this with so many game developers trying the same thing, telling customers "just try it please" instead of listening to what they want in the first place. The game dies, and thats it.
Also considering most of the vengeance enjoyers stop playing themselves after a day or two, it doesn't seem like I'm missing out much.
Dedicated Greyhost players play every single day, at least in one time block, especially primetime. Vengeance will never be that, it hasn't been since the first test once everyone realized that zerging is 99 percent of the game mode and nothing else.
Cyrodiil PVP in general is a zerg fest. It doesn't matter what mode it is.


albertberku wrote: »To give you some inspiration i will share how my good old magsorc from previous patches with its glorious 15k shield is competing against the meta:https://youtu.be/dPBgAA5MRmg?is=IYEjbxt6fki40mVC
Skill issue
Why did you even clip this? Judging from the title, this was sent straight to the forums too lol
The classic “I died in Cyrodiil pls fix ZoS”
albertberku wrote: »Yeah of course you won't post it. I dont need a research to know, i have eyes, death recaps and combat logs. Now continue your talk about build diversity in GH. That is all i am going to add about this topic.
albertberku wrote: »Yeah of course you won't post it. I dont need a research to know, i have eyes, death recaps and combat logs. Now continue your talk about build diversity in GH. That is all i am going to add about this topic.
albertberku wrote: »Use almost exact same or identical skill lines, and playstyle.