StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
So you like veng because the devs refused to address pvp balance for 7+ years.. let it get way out of hand.. and then bascially took all skill away from cyro and made it a one size fits all everyone gets a prize style combat loop?
You realize this will continue to have a lower and lower pop to where you're lucky if you get one fight a night... right?
Vengeance actually fixes the PVP balance by removing sets and stack healing. There are no bombers and no ball groups during the Vengeance event. It's actually a refreshing not having to deal with either. Ball groups play a big role in lagging up the server by overloading the server. Ball groups know about this and still exploit the game just so that they can look good on their YouTube channel when they farm pugs and casual groups.
Also, not everyone has the time to test out sets and to theory craft a good PvP build.. so people are coming into Cryodill with sets that are completely garbage that they don't know... How can you have fun with that? So disabling sets gives other people the opportunity to have fun and to have a good PvP experience.
Then again lets have the same in pve. I want to participate trials too, but wont be taken by any serious trial guild unless i hit a 140k dps with certain sets.
Fix that
colossalvoids wrote: »StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
So you like veng because the devs refused to address pvp balance for 7+ years.. let it get way out of hand.. and then bascially took all skill away from cyro and made it a one size fits all everyone gets a prize style combat loop?
You realize this will continue to have a lower and lower pop to where you're lucky if you get one fight a night... right?
Vengeance actually fixes the PVP balance by removing sets and stack healing. There are no bombers and no ball groups during the Vengeance event. It's actually a refreshing not having to deal with either. Ball groups play a big role in lagging up the server by overloading the server. Ball groups know about this and still exploit the game just so that they can look good on their YouTube channel when they farm pugs and casual groups.
Also, not everyone has the time to test out sets and to theory craft a good PvP build.. so people are coming into Cryodill with sets that are completely garbage that they don't know... How can you have fun with that? So disabling sets gives other people the opportunity to have fun and to have a good PvP experience.
Then again lets have the same in pve. I want to participate trials too, but wont be taken by any serious trial guild unless i hit a 140k dps with certain sets.
Fix that
Love this thin subtext equalising mowing mobs and real human beings some PvP players are having. Also trying to equalise two completely different dimensions of PvE and PvP play that most people want to finally unmarry after all the years kicking each other over patch notes.
StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
So you like veng because the devs refused to address pvp balance for 7+ years.. let it get way out of hand.. and then bascially took all skill away from cyro and made it a one size fits all everyone gets a prize style combat loop?
You realize this will continue to have a lower and lower pop to where you're lucky if you get one fight a night... right?
Vengeance actually fixes the PVP balance by removing sets and stack healing. There are no bombers and no ball groups during the Vengeance event. It's actually a refreshing not having to deal with either. Ball groups play a big role in lagging up the server by overloading the server. Ball groups know about this and still exploit the game just so that they can look good on their YouTube channel when they farm pugs and casual groups.
Also, not everyone has the time to test out sets and to theory craft a good PvP build.. so people are coming into Cryodill with sets that are completely garbage that they don't know... How can you have fun with that? So disabling sets gives other people the opportunity to have fun and to have a good PvP experience.
StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
So you like veng because the devs refused to address pvp balance for 7+ years.. let it get way out of hand.. and then bascially took all skill away from cyro and made it a one size fits all everyone gets a prize style combat loop?
You realize this will continue to have a lower and lower pop to where you're lucky if you get one fight a night... right?
Vengeance actually fixes the PVP balance by removing sets and stack healing. There are no bombers and no ball groups during the Vengeance event. It's actually a refreshing not having to deal with either. Ball groups play a big role in lagging up the server by overloading the server. Ball groups know about this and still exploit the game just so that they can look good on their YouTube channel when they farm pugs and casual groups.
Also, not everyone has the time to test out sets and to theory craft a good PvP build.. so people are coming into Cryodill with sets that are completely garbage that they don't know... How can you have fun with that? So disabling sets gives other people the opportunity to have fun and to have a good PvP experience.
StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
This is such a wild take, it’s very clear to anyone that reads this that you are not a part of “the pvp community” you’re trying to speak for.
If you’re getting bombed, you’re likely a part of a Zerg, to which you included in the same complaint.
Wut?
StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
So you like veng because the devs refused to address pvp balance for 7+ years.. let it get way out of hand.. and then bascially took all skill away from cyro and made it a one size fits all everyone gets a prize style combat loop?
You realize this will continue to have a lower and lower pop to where you're lucky if you get one fight a night... right?
Vengeance actually fixes the PVP balance by removing sets and stack healing. There are no bombers and no ball groups during the Vengeance event. It's actually a refreshing not having to deal with either. Ball groups play a big role in lagging up the server by overloading the server. Ball groups know about this and still exploit the game just so that they can look good on their YouTube channel when they farm pugs and casual groups.
Also, not everyone has the time to test out sets and to theory craft a good PvP build.. so people are coming into Cryodill with sets that are completely garbage that they don't know... How can you have fun with that? So disabling sets gives other people the opportunity to have fun and to have a good PvP experience.
StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
So you like veng because the devs refused to address pvp balance for 7+ years.. let it get way out of hand.. and then bascially took all skill away from cyro and made it a one size fits all everyone gets a prize style combat loop?
You realize this will continue to have a lower and lower pop to where you're lucky if you get one fight a night... right?
Vengeance actually fixes the PVP balance by removing sets and stack healing. There are no bombers and no ball groups during the Vengeance event. It's actually a refreshing not having to deal with either. Ball groups play a big role in lagging up the server by overloading the server. Ball groups know about this and still exploit the game just so that they can look good on their YouTube channel when they farm pugs and casual groups.
Also, not everyone has the time to test out sets and to theory craft a good PvP build.. so people are coming into Cryodill with sets that are completely garbage that they don't know... How can you have fun with that? So disabling sets gives other people the opportunity to have fun and to have a good PvP experience.
Then again lets have the same in pve. I want to participate trials too, but wont be taken by any serious trial guild unless i hit a 140k dps with certain sets.
Fix that
colossalvoids wrote: »StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
So you like veng because the devs refused to address pvp balance for 7+ years.. let it get way out of hand.. and then bascially took all skill away from cyro and made it a one size fits all everyone gets a prize style combat loop?
You realize this will continue to have a lower and lower pop to where you're lucky if you get one fight a night... right?
Vengeance actually fixes the PVP balance by removing sets and stack healing. There are no bombers and no ball groups during the Vengeance event. It's actually a refreshing not having to deal with either. Ball groups play a big role in lagging up the server by overloading the server. Ball groups know about this and still exploit the game just so that they can look good on their YouTube channel when they farm pugs and casual groups.
Also, not everyone has the time to test out sets and to theory craft a good PvP build.. so people are coming into Cryodill with sets that are completely garbage that they don't know... How can you have fun with that? So disabling sets gives other people the opportunity to have fun and to have a good PvP experience.
Then again lets have the same in pve. I want to participate trials too, but wont be taken by any serious trial guild unless i hit a 140k dps with certain sets.
Fix that
Love this thin subtext equalising mowing mobs and real human beings some PvP players are having. Also trying to equalise two completely different dimensions of PvE and PvP play that most people want to finally unmarry after all the years kicking each other over patch notes.
edward_frigidhands wrote: »StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
So you like veng because the devs refused to address pvp balance for 7+ years.. let it get way out of hand.. and then bascially took all skill away from cyro and made it a one size fits all everyone gets a prize style combat loop?
You realize this will continue to have a lower and lower pop to where you're lucky if you get one fight a night... right?
Vengeance actually fixes the PVP balance by removing sets and stack healing. There are no bombers and no ball groups during the Vengeance event. It's actually a refreshing not having to deal with either. Ball groups play a big role in lagging up the server by overloading the server. Ball groups know about this and still exploit the game just so that they can look good on their YouTube channel when they farm pugs and casual groups.
Also, not everyone has the time to test out sets and to theory craft a good PvP build.. so people are coming into Cryodill with sets that are completely garbage that they don't know... How can you have fun with that? So disabling sets gives other people the opportunity to have fun and to have a good PvP experience.
Then again lets have the same in pve. I want to participate trials too, but wont be taken by any serious trial guild unless i hit a 140k dps with certain sets.
Fix that
Yeah I think it's time for me to get those trifectas and I don't really have the time to study the fights and different builds.
StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
So you like veng because the devs refused to address pvp balance for 7+ years.. let it get way out of hand.. and then bascially took all skill away from cyro and made it a one size fits all everyone gets a prize style combat loop?
You realize this will continue to have a lower and lower pop to where you're lucky if you get one fight a night... right?
Vengeance actually fixes the PVP balance by removing sets and stack healing. There are no bombers and no ball groups during the Vengeance event. It's actually a refreshing not having to deal with either. Ball groups play a big role in lagging up the server by overloading the server. Ball groups know about this and still exploit the game just so that they can look good on their YouTube channel when they farm pugs and casual groups.
Also, not everyone has the time to test out sets and to theory craft a good PvP build.. so people are coming into Cryodill with sets that are completely garbage that they don't know... How can you have fun with that? So disabling sets gives other people the opportunity to have fun and to have a good PvP experience.
Then again lets have the same in pve. I want to participate trials too, but wont be taken by any serious trial guild unless i hit a 140k dps with certain sets.
Fix that
StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
So you like veng because the devs refused to address pvp balance for 7+ years.. let it get way out of hand.. and then bascially took all skill away from cyro and made it a one size fits all everyone gets a prize style combat loop?
You realize this will continue to have a lower and lower pop to where you're lucky if you get one fight a night... right?
Vengeance actually fixes the PVP balance by removing sets and stack healing. There are no bombers and no ball groups during the Vengeance event. It's actually a refreshing not having to deal with either. Ball groups play a big role in lagging up the server by overloading the server. Ball groups know about this and still exploit the game just so that they can look good on their YouTube channel when they farm pugs and casual groups.
Also, not everyone has the time to test out sets and to theory craft a good PvP build.. so people are coming into Cryodill with sets that are completely garbage that they don't know... How can you have fun with that? So disabling sets gives other people the opportunity to have fun and to have a good PvP experience.
Then again lets have the same in pve. I want to participate trials too, but wont be taken by any serious trial guild unless i hit a 140k dps with certain sets.
Fix that
Nothing is stopping you from participating in trials. Get yourself an Arcanist and go to ESOlogs.com and find out what the current meta for gear/skills,etc. And yeah... if you wanna participate in speed runs or no death runs... yeah, these kinds of groups are gonna be looking for the best. Nothing is stopping you from using group finder to find a regular vet trial. I used to do it all the time, and that's how I got most of my trial skins from using the group finder.
StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
So you like veng because the devs refused to address pvp balance for 7+ years.. let it get way out of hand.. and then bascially took all skill away from cyro and made it a one size fits all everyone gets a prize style combat loop?
You realize this will continue to have a lower and lower pop to where you're lucky if you get one fight a night... right?
Vengeance actually fixes the PVP balance by removing sets and stack healing. There are no bombers and no ball groups during the Vengeance event. It's actually a refreshing not having to deal with either. Ball groups play a big role in lagging up the server by overloading the server. Ball groups know about this and still exploit the game just so that they can look good on their YouTube channel when they farm pugs and casual groups.
Also, not everyone has the time to test out sets and to theory craft a good PvP build.. so people are coming into Cryodill with sets that are completely garbage that they don't know... How can you have fun with that? So disabling sets gives other people the opportunity to have fun and to have a good PvP experience.
Then again lets have the same in pve. I want to participate trials too, but wont be taken by any serious trial guild unless i hit a 140k dps with certain sets.
Fix that
Nothing is stopping you from participating in trials. Get yourself an Arcanist and go to ESOlogs.com and find out what the current meta for gear/skills,etc. And yeah... if you wanna participate in speed runs or no death runs... yeah, these kinds of groups are gonna be looking for the best. Nothing is stopping you from using group finder to find a regular vet trial. I used to do it all the time, and that's how I got most of my trial skins from using the group finder.
StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
So you like veng because the devs refused to address pvp balance for 7+ years.. let it get way out of hand.. and then bascially took all skill away from cyro and made it a one size fits all everyone gets a prize style combat loop?
You realize this will continue to have a lower and lower pop to where you're lucky if you get one fight a night... right?
Vengeance actually fixes the PVP balance by removing sets and stack healing. There are no bombers and no ball groups during the Vengeance event. It's actually a refreshing not having to deal with either. Ball groups play a big role in lagging up the server by overloading the server. Ball groups know about this and still exploit the game just so that they can look good on their YouTube channel when they farm pugs and casual groups.
Also, not everyone has the time to test out sets and to theory craft a good PvP build.. so people are coming into Cryodill with sets that are completely garbage that they don't know... How can you have fun with that? So disabling sets gives other people the opportunity to have fun and to have a good PvP experience.
Then again lets have the same in pve. I want to participate trials too, but wont be taken by any serious trial guild unless i hit a 140k dps with certain sets.
Fix that
Nothing is stopping you from participating in trials. Get yourself an Arcanist and go to ESOlogs.com and find out what the current meta for gear/skills,etc. And yeah... if you wanna participate in speed runs or no death runs... yeah, these kinds of groups are gonna be looking for the best. Nothing is stopping you from using group finder to find a regular vet trial. I used to do it all the time, and that's how I got most of my trial skins from using the group finder.
Nothing is preventing you or anyone else from being successful in PvP either. Everyone already has the same resources to work with when it comes to both PvE and PvP. So we don't need vengeance because it's a solution in search of a problem, right?
StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
So you like veng because the devs refused to address pvp balance for 7+ years.. let it get way out of hand.. and then bascially took all skill away from cyro and made it a one size fits all everyone gets a prize style combat loop?
You realize this will continue to have a lower and lower pop to where you're lucky if you get one fight a night... right?
Vengeance actually fixes the PVP balance by removing sets and stack healing. There are no bombers and no ball groups during the Vengeance event. It's actually a refreshing not having to deal with either. Ball groups play a big role in lagging up the server by overloading the server. Ball groups know about this and still exploit the game just so that they can look good on their YouTube channel when they farm pugs and casual groups.
Also, not everyone has the time to test out sets and to theory craft a good PvP build.. so people are coming into Cryodill with sets that are completely garbage that they don't know... How can you have fun with that? So disabling sets gives other people the opportunity to have fun and to have a good PvP experience.
Then again lets have the same in pve. I want to participate trials too, but wont be taken by any serious trial guild unless i hit a 140k dps with certain sets.
Fix that
Nothing is stopping you from participating in trials. Get yourself an Arcanist and go to ESOlogs.com and find out what the current meta for gear/skills,etc. And yeah... if you wanna participate in speed runs or no death runs... yeah, these kinds of groups are gonna be looking for the best. Nothing is stopping you from using group finder to find a regular vet trial. I used to do it all the time, and that's how I got most of my trial skins from using the group finder.
Nothing is preventing you or anyone else from being successful in PvP either. Everyone already has the same resources to work with when it comes to both PvE and PvP. So we don't need vengeance because it's a solution in search of a problem, right?
Okay... so where do casual players who want to get their feet wet go to find good quality PvP builds? Can they go to ESOLOGS to find out what ball groups are using? Or perhaps find out what the solo players are using these days? Please do not link me to some YouTube channel. Content creators publish out crappy builds... trust me I know from personal experience.
StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
So you like veng because the devs refused to address pvp balance for 7+ years.. let it get way out of hand.. and then bascially took all skill away from cyro and made it a one size fits all everyone gets a prize style combat loop?
You realize this will continue to have a lower and lower pop to where you're lucky if you get one fight a night... right?
Vengeance actually fixes the PVP balance by removing sets and stack healing. There are no bombers and no ball groups during the Vengeance event. It's actually a refreshing not having to deal with either. Ball groups play a big role in lagging up the server by overloading the server. Ball groups know about this and still exploit the game just so that they can look good on their YouTube channel when they farm pugs and casual groups.
Also, not everyone has the time to test out sets and to theory craft a good PvP build.. so people are coming into Cryodill with sets that are completely garbage that they don't know... How can you have fun with that? So disabling sets gives other people the opportunity to have fun and to have a good PvP experience.
Then again lets have the same in pve. I want to participate trials too, but wont be taken by any serious trial guild unless i hit a 140k dps with certain sets.
Fix that
Nothing is stopping you from participating in trials. Get yourself an Arcanist and go to ESOlogs.com and find out what the current meta for gear/skills,etc. And yeah... if you wanna participate in speed runs or no death runs... yeah, these kinds of groups are gonna be looking for the best. Nothing is stopping you from using group finder to find a regular vet trial. I used to do it all the time, and that's how I got most of my trial skins from using the group finder.
StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
So you like veng because the devs refused to address pvp balance for 7+ years.. let it get way out of hand.. and then bascially took all skill away from cyro and made it a one size fits all everyone gets a prize style combat loop?
You realize this will continue to have a lower and lower pop to where you're lucky if you get one fight a night... right?
Vengeance actually fixes the PVP balance by removing sets and stack healing. There are no bombers and no ball groups during the Vengeance event. It's actually a refreshing not having to deal with either. Ball groups play a big role in lagging up the server by overloading the server. Ball groups know about this and still exploit the game just so that they can look good on their YouTube channel when they farm pugs and casual groups.
Also, not everyone has the time to test out sets and to theory craft a good PvP build.. so people are coming into Cryodill with sets that are completely garbage that they don't know... How can you have fun with that? So disabling sets gives other people the opportunity to have fun and to have a good PvP experience.
Then again lets have the same in pve. I want to participate trials too, but wont be taken by any serious trial guild unless i hit a 140k dps with certain sets.
Fix that
Nothing is stopping you from participating in trials. Get yourself an Arcanist and go to ESOlogs.com and find out what the current meta for gear/skills,etc. And yeah... if you wanna participate in speed runs or no death runs... yeah, these kinds of groups are gonna be looking for the best. Nothing is stopping you from using group finder to find a regular vet trial. I used to do it all the time, and that's how I got most of my trial skins from using the group finder.
Nothing is preventing you or anyone else from being successful in PvP either. Everyone already has the same resources to work with when it comes to both PvE and PvP. So we don't need vengeance because it's a solution in search of a problem, right?
BardokRedSnow wrote: »StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
So you like veng because the devs refused to address pvp balance for 7+ years.. let it get way out of hand.. and then bascially took all skill away from cyro and made it a one size fits all everyone gets a prize style combat loop?
You realize this will continue to have a lower and lower pop to where you're lucky if you get one fight a night... right?
Vengeance actually fixes the PVP balance by removing sets and stack healing. There are no bombers and no ball groups during the Vengeance event. It's actually a refreshing not having to deal with either. Ball groups play a big role in lagging up the server by overloading the server. Ball groups know about this and still exploit the game just so that they can look good on their YouTube channel when they farm pugs and casual groups.
Also, not everyone has the time to test out sets and to theory craft a good PvP build.. so people are coming into Cryodill with sets that are completely garbage that they don't know... How can you have fun with that? So disabling sets gives other people the opportunity to have fun and to have a good PvP experience.
Then again lets have the same in pve. I want to participate trials too, but wont be taken by any serious trial guild unless i hit a 140k dps with certain sets.
Fix that
Nothing is stopping you from participating in trials. Get yourself an Arcanist and go to ESOlogs.com and find out what the current meta for gear/skills,etc. And yeah... if you wanna participate in speed runs or no death runs... yeah, these kinds of groups are gonna be looking for the best. Nothing is stopping you from using group finder to find a regular vet trial. I used to do it all the time, and that's how I got most of my trial skins from using the group finder.
Nothing is stopping you from looking up builds to start off with in pvp, theorycraft, find a group if playing solo isnt your thing by asking one of the guilds to take you in, practice duels to get better. If you wanna participate in smallscale groups or ballgroups, there's multiple with varying skill requirements, and its actually more accessible to you than getting trifecta trial achievements, by a large margin.
So the logic goes both ways. Difference is, because PvP is more niche and zos doesnt wanna spend effort balancing their game or listen to that part of the community, they'd rather replace it entirely, and people like you pretend to care about it when in reality you just wanna be catered to, whether it kills the game or not.
I don't care if you disagree or not, but at least be honest and not disingenuous. Don't pretend to be a longtime pvper to advocate for what you want.
StihlReign wrote: »I have mixed feelings about the video...
First off, vengeance is NOT "The WORST PvP Future of ESO". It is the vanilla version aka GH.
Not even remotely close. Vengeance is an entirely different system no one asked for, being designed and developed by the devs.
PTS Patch Notes v11.2.0
Vengeance
Loadouts are now in Vengeance. A Loadout is essentially a package...
Perks are now in Vengeance. Perks are passives to add...
A new Vengeance Inventory has been created...
Many systems have been turned back on including....
Your standard inventory is now available in Vengeance, however the same item restrictions...
The pvp community for the longest time have been begging the developers to provide new pvp content, and Vengeance is exactly that.. new content. It is an entirely different Cyrodiil map that its worth exploring. It has different set of rules in comparison to the regular GH campaign.
I actually enjoy Vengeance because I don't have to worry about getting bombed and getting zerged down by ball groups.
So you like veng because the devs refused to address pvp balance for 7+ years.. let it get way out of hand.. and then bascially took all skill away from cyro and made it a one size fits all everyone gets a prize style combat loop?
You realize this will continue to have a lower and lower pop to where you're lucky if you get one fight a night... right?
Vengeance actually fixes the PVP balance by removing sets and stack healing. There are no bombers and no ball groups during the Vengeance event. It's actually a refreshing not having to deal with either. Ball groups play a big role in lagging up the server by overloading the server. Ball groups know about this and still exploit the game just so that they can look good on their YouTube channel when they farm pugs and casual groups.
Also, not everyone has the time to test out sets and to theory craft a good PvP build.. so people are coming into Cryodill with sets that are completely garbage that they don't know... How can you have fun with that? So disabling sets gives other people the opportunity to have fun and to have a good PvP experience.
Then again lets have the same in pve. I want to participate trials too, but wont be taken by any serious trial guild unless i hit a 140k dps with certain sets.
Fix that
Nothing is stopping you from participating in trials. Get yourself an Arcanist and go to ESOlogs.com and find out what the current meta for gear/skills,etc. And yeah... if you wanna participate in speed runs or no death runs... yeah, these kinds of groups are gonna be looking for the best. Nothing is stopping you from using group finder to find a regular vet trial. I used to do it all the time, and that's how I got most of my trial skins from using the group finder.
Nothing is preventing you or anyone else from being successful in PvP either. Everyone already has the same resources to work with when it comes to both PvE and PvP. So we don't need vengeance because it's a solution in search of a problem, right?
Okay... so where do casual players who want to get their feet wet go to find good quality PvP builds? Can they go to ESOLOGS to find out what ball groups are using? Or perhaps find out what the solo players are using these days? Please do not link me to some YouTube channel. Content creators publish out crappy builds... trust me I know from personal experience.