100% agree that the system's poor respect for MMR is the issue. And maybe the BGs population is low and ZOS feels that justifies the present system, but imo it suppresses the population because there's no entry-level lobbies. People play once or twice, then decide it's not for them because all the lobbies are filled with first-timers and people who hide or use Arcanist beam vs actual PVP players and builds. If a team doesn't get a few of the latter on it, that team is doomed.
This seems to be another version of the semi-regular debate about ZOS's overarching strategy to entice players to play all aspects of the game
There are 5 options, a mix of various game aspects, so that everyone has endeavours close to their wheelhouse. It's not ZOS trying to encourage people into all aspects, it's because ZOS know not everyone does.
Blood_again wrote: »Currently I play BGs daily. Why are you trying to take out my easy endeavor points for the activity I already do? Just because you don't like your random mates?
When you go random, you get random players in your group.
If you wanna have some good and motivated teammates, just run a premade group.
Also working MMR would be good, if there were many players eager to join BGs.
What you suggest is actually draining the player queue which is really poor already. Meeting with the same people in BGs again and again won't lie.