TBH, it wouldn't surprise me if more higher ups start leaving ZOS as well. I'm shocked that Rich didn't get promoted, as he was with ZOS from the very beginning with Matt... can't imagine this won't leave some lingering hard feelings.
Last year, Rich was promoted from Creative Director to Game Director.
katanagirl1 wrote: »I’m happy to keep paying to support this game, if they produce quality content. They might want to rethink that season pass model - it has not brought us timely updates and quality yet. Also paying up front for promised content later is not a sure sell.
katanagirl1 wrote: »I’m happy to keep paying to support this game, if they produce quality content. They might want to rethink that season pass model - it has not brought us timely updates and quality yet. Also paying up front for promised content later is not a sure sell.
TBH, it wouldn't surprise me if more higher ups start leaving ZOS as well. I'm shocked that Rich didn't get promoted, as he was with ZOS from the very beginning with Matt... can't imagine this won't leave some lingering hard feelings.
Last year, Rich was promoted from Creative Director to Game Director.
And that means he cannot be promoted to studio head? Considering he's been with the company since its inception and ESO was basically HIS idea (as he noted in previous podcasts) and that HE was the one who kept pushing Bethesda to make an online Elder Scrolls game... only to have them agree, but then put Matt in charge.
TBH, it wouldn't surprise me if more higher ups start leaving ZOS as well. I'm shocked that Rich didn't get promoted, as he was with ZOS from the very beginning with Matt... can't imagine this won't leave some lingering hard feelings.
Last year, Rich was promoted from Creative Director to Game Director.
And that means he cannot be promoted to studio head? Considering he's been with the company since its inception and ESO was basically HIS idea (as he noted in previous podcasts) and that HE was the one who kept pushing Bethesda to make an online Elder Scrolls game... only to have them agree, but then put Matt in charge.
The biggest pain point for me is the writing now. Characters felt far more realistic and had believable motives and reactions from the beginning of the game all the way up to Summerset. Elsweyr and Greymoor kept the quality up, but I could sense something was gradually happening to the writing, then the writing started nose-diving with Blackwood. There were some interesting lore bits about the Longhouse Emperors and their pacts/conspiracies during the Blackwood quest, but a lot of the characters just couldn't be taken seriously. Now... well, I don't think I need to point out which characters have become grotesque caricatures of themselves.katanagirl1 wrote: »I’m happy to keep paying to support this game, if they produce quality content. They might want to rethink that season pass model - it has not brought us timely updates and quality yet. Also paying up front for promised content later is not a sure sell.
TBH, it wouldn't surprise me if more higher ups start leaving ZOS as well. I'm shocked that Rich didn't get promoted, as he was with ZOS from the very beginning with Matt... can't imagine this won't leave some lingering hard feelings.
Last year, Rich was promoted from Creative Director to Game Director.
And that means he cannot be promoted to studio head? Considering he's been with the company since its inception and ESO was basically HIS idea (as he noted in previous podcasts) and that HE was the one who kept pushing Bethesda to make an online Elder Scrolls game... only to have them agree, but then put Matt in charge.
Seems to me that Lambert has more of a game development role. Burba has more of a studio management role, and is also a 12 year ZOS veteran. Studio Director is more of a studio management role, so this does not seem odd to me.
I'm as worried for the future of ZOS in equal measure as they are worried about my future.
I wouldn't have this attitude but ZOS treats it's customers with disrespect on most levels most of the time. Most feedback is ignored outright and their customer service and in game moderation is done by a faulty AI system and ZOS never reverts universally hated updates or admits any error on their part or makes any noteworthy effort to reverse erroneous bans. It's super offensive that ZOS lets AI do most of their bans and doesn't even have a live CS agent review them unless a formal complaint is made and the customer has the willpower to navigate days to weeks of interactions with the AI system to get in touch with a real live CS agent if it ever happens at all.
...jabs animation, the "they're working on it" video, disrespectful comments on social media from at least one of the lead devs, years of neglecting PvP with promises unfulfilled etc. Respect and compassion are earned and ZOS hasn't earned any. This cow has been milked dry.
With ZOS it's a take it or leave it proposition. They don't bother to cultivate positive customer relations, with the small exception of adding @ZOS-Kevin, and that's just a PR maneuver, but at least it's their too little too late bandaid on a decade of iron fisted dealings with the customer I guess. It's a far cry from actually changing policy to respect the customer needs and desires though.