Really do not understand why so many players seem to have an issue with how the arcanist plays, and keep asking for nerfs for this class.
It isn't the high damage that makes the arcanist fun to play, it is mostly the simplicity/accessibility. Seriously, not many players use light attack weaving, bar swapping, or animation canceling in this game at all. So making the arcanist a class that does not require those things, is golden. Every class should have a similar working skill like that, a channel that does their main damage and where players can build around.
Granting more simplicity/accessibility to classes, will only grow the endgame community.
PS: Many players will probably subclass into arcanist due to the simplicity and accessibility this class offers, including me. Therefor I want all classes to have access to a similar build idea, around a steady channel to deal damage(just different from a beam). Example: Sorc could have something like a lightningstorm channel, warden a snowstorm channel, nightblade a flying knives channel, etc. Similar simplicity/accessible build idea, just different.
PPS: This type of build is NOT hated by me! (Note: Players often claim player dps is low, but when ZOS creates something to raise the dps, players beg to get it nerfed. Higher overall dps is good for the game and endgame community.)
Really do not understand why so many players seem to have an issue with how the arcanist plays, and keep asking for nerfs for this class....
randconfig wrote: »This type of gameplay has become meta and is rightfully hated by the community[...]
DenverRalphy wrote: »Arcanists can typically only generate 1 crux over the course of the beam, not 3. There is one exception, but it's a wash.
The only skills that passively grant a crux are Tome-Bearer's/morphs which grants a crux each 3 seconds "only if the Arcanist has none", and the arcanist class mastery script which creates a crux every 3 seconds if you attach it to banner bearer. Due to the 3 second time requirement for the passive crux generation, they can only trigger once during the course of the beam. If you attach it to banner bearer then Tome-Bearer's won't generate a crux due to it's conditional trigger. There's a 1 in 6 chance that banner bearer can generate a 2nd crux only if the first crux is generated within the 1st second of fatercarver's beam, but should that happen the arcanist would only fire 1 Flail instead of 2, and the damage not done by a 2nd cast of Flail would counterbalance the damage increase the extra generated crux gave them.
The other arcanist crux generator skills have to be cast and thus can't generate during the arcanist's fatecarver beam.
Joy_Division wrote: »As some who likes playing an Arcanist, I think it's silly an Arcanist can build crux while using a mechanic that consumes crux.
I also think it's silly that a scribing skill meant to support a group would become meta to buff solo damage. Meanwhile, all the actual damage scribing skills are garbage.
I don't want my class skills nerfed because of a class mastery script.
The problem with arcanist is that arcanist is a beam. Make it meh and honestly what else is there?
So they made a class around one powerful ability as it very often happens in eso and isn’t necessarily bad. It’s cool to have some signature identity skills.
However it is bad when we have multiclassing incoming and every other class will suddenly have access to the beam that was supposed to be the shtick of arcanist.
Now it is going to be shtick of all the builds. Honestly I am not sure why anyone would consider multi classing in its current form a good idea.
tsaescishoeshiner wrote: »I do prefer the flow of casting at least one ability in between beams (which you'll always have to do in order to set down DoTs).
randconfig wrote: »DenverRalphy wrote: »Arcanists can typically only generate 1 crux over the course of the beam, not 3. There is one exception, but it's a wash.
The only skills that passively grant a crux are Tome-Bearer's/morphs which grants a crux each 3 seconds "only if the Arcanist has none", and the arcanist class mastery script which creates a crux every 3 seconds if you attach it to banner bearer. Due to the 3 second time requirement for the passive crux generation, they can only trigger once during the course of the beam. If you attach it to banner bearer then Tome-Bearer's won't generate a crux due to it's conditional trigger. There's a 1 in 6 chance that banner bearer can generate a 2nd crux only if the first crux is generated within the 1st second of fatercarver's beam, but should that happen the arcanist would only fire 1 Flail instead of 2, and the damage not done by a 2nd cast of Flail would counterbalance the damage increase the extra generated crux gave them.
The other arcanist crux generator skills have to be cast and thus can't generate during the arcanist's fatecarver beam.
Cruxweaver Armor = Crux when hit
Tome-Bearer's Inspiration = Crux when attacking
Banner bearer = Crux every 5 seconds
And if you remove banner, you just weave in one other ability in-between beam casts. How is that fun or engaging gameplay, how is that balanced?
DenverRalphy wrote: »
I'm by no means sympathizing with Arcanists. I'm simply pointing out that their dominance in their sustained burst dps is not due to any overabundance of crux.
DenverRalphy wrote: »
I'm by no means sympathizing with Arcanists. I'm simply pointing out that their dominance in their sustained burst dps is not due to any overabundance of crux.
Have you played a typical raid arc with banner?
Arc was already very good before banner was introduced. Then, without cruxweaver, at least we would flail twice between beams. With banner, we can hit full crux while beaming just from scholarship and banner.
randconfig wrote: »DenverRalphy wrote: »
I'm by no means sympathizing with Arcanists. I'm simply pointing out that their dominance in their sustained burst dps is not due to any overabundance of crux.
Have you played a typical raid arc with banner?
Arc was already very good before banner was introduced. Then, without cruxweaver, at least we would flail twice between beams. With banner, we can hit full crux while beaming just from scholarship and banner.
This. Play the current Arcanist into end game, or rush an end game build on a new Arcanist if you already have Class Mastery unlocked. It's literally braindead stupid to play and outperforms every other dps.
You would have to triple flail per beam most of the time. This isn't actually sustainable, so to make this change, arcanist would be a dead class and no longer playable.
DenverRalphy wrote: »
I'm by no means sympathizing with Arcanists. I'm simply pointing out that their dominance in their sustained burst dps is not due to any overabundance of crux.
Have you played a typical raid arc with banner?
Arc was already very good before banner was introduced. Then, without cruxweaver, at least we would flail twice between beams. With banner, we can hit full crux while beaming just from scholarship and banner.
DenverRalphy wrote: »DenverRalphy wrote: »
I'm by no means sympathizing with Arcanists. I'm simply pointing out that their dominance in their sustained burst dps is not due to any overabundance of crux.
Have you played a typical raid arc with banner?
Arc was already very good before banner was introduced. Then, without cruxweaver, at least we would flail twice between beams. With banner, we can hit full crux while beaming just from scholarship and banner.
Actually, I main an Arcanist, so yeah I have.
And no you can't hit full crux while using fatecarver just from scholarship and banner bearer. First of all, banner would have to fire twice. That can only happen if banner's timed buff generates one immediately after fatecarver is fired. The odds of that happening are nowhere near close enough to being considered reliable. And in those very rare instances where it does? And if Banner Bearer does fire first, Tome bearer can't because it's conditional on the Arcanist having zero crux. That leaves the condition that Tome Bearer fires first during the beam then Banner Bearer firing after that, that's two and not enough time left on the beam to generate a 3rd.
Erickson9610 wrote: »I think Class Mastery across all classes should just be a generic buff to Class ability effectiveness. That would remove the Crux generation from Arcanist's Class Mastery.
DenverRalphy wrote: »DenverRalphy wrote: »
I'm by no means sympathizing with Arcanists. I'm simply pointing out that their dominance in their sustained burst dps is not due to any overabundance of crux.
Have you played a typical raid arc with banner?
Arc was already very good before banner was introduced. Then, without cruxweaver, at least we would flail twice between beams. With banner, we can hit full crux while beaming just from scholarship and banner.
Actually, I main an Arcanist, so yeah I have.
And no you can't hit full crux while using fatecarver just from scholarship and banner bearer. First of all, banner would have to fire twice. That can only happen if banner's timed buff generates one immediately after fatecarver is fired. The odds of that happening are nowhere near close enough to being considered reliable. And in those very rare instances where it does? And if Banner Bearer does fire first, Tome bearer can't because it's conditional on the Arcanist having zero crux. That leaves the condition that Tome Bearer fires first during the beam then Banner Bearer firing after that, that's two and not enough time left on the beam to generate a 3rd.