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Discussion : Joining Encounter in Progress is destroying dungeon experience

  • MidniteOwl1913
    MidniteOwl1913
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    Elvenheart wrote: »
    Arunei wrote: »
    People always excuse speedrunning saying "if you want to go slow do a premade" like...lolnah?

    If people want to blitz through dungeons then they can either solo or do the premade. You're in a group, not by yourself, don't run ahead and make everyone else bolt through a dungeon just because you can't stand to take ten or so minutes to run it normally.

    New people, people doing the quest, people who just want to take it easy, people looking for Chests or other things for Leads...plenty of people don't want to just rush rush rush through a dungeon whatever reason. If you want to, take your own advice and stop making it everyone else's responsibility to make premade groups just to justify your impatience.

    Simply put, if it's just one person "Speed Running ahead", That person is the problem! And any mechanic that doesn't allow people to go back through the dungeon for looting purposes after the fight is over is a PROBLEM! Why they can't just implement the Portals to Join the Encounter In Progress that previously allowed people joining a party mid-dungeon is beyond me.

    I’ve always felt that there shouldn’t be a two minute kick timer at the end of a dungeon run. I wish there wasn’t one at all and the session just ended when the last person left the dungeon, but if there has to be a timer for server purposes then I wish it was ten minutes instead of two.

    I have noticed that some people will leave the dungeon but wait to leave the group for a while giving anyone still inside more time. I try to do this when I'm not the last out...
    PS5/NA
  • NeoniKa
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    "Joining Encounter in Progress" is the ultimate play as you don't want!

    It's really bad when forced as it is. But I think that it might have been great if it was optional. It's terrible when we're still doing quests and other stuff on dungeons, but I would activate it after completing everything. Also, it could be just a question, asking if you want to "Join Encounter in Progress", then you decide if you can/want or not, instead of forcing it.
  • EF321
    EF321
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    sarahthes wrote: »
    EF321 wrote: »
    EF321 wrote: »
    EF321 wrote: »
    In Banished Cells 2 you literally can't do Maw mechanic anymore, because you keep getting teleported to middle of the room when trying to position Maw on the grill.

    that was a mechanic? never heard or seen anyone do that even back in 2014 when i was first running the dungeon on vet lol

    nowadays even on vet can mostly just tank and burn him in the middle

    Yes, it is probably one of the most unknown mechanics in the game, learned it from one of the tanks while pugging, and have seen only a couple of other tanks do it in many many runs :D.
    I've checked some guides that appear on top of google search, and only Alcast mentions it:
    This boss has a very unique mechanic which most of the players aren’t aware of. If the tank especially knows about this mechanic, this fight will be a lot faster!

    It indeed was making fight a lost faster, boss was taking, idk, 20-30% of health in a few seconds from it. But positioning had to be very precise, wasn't always getting it right on first attempt.

    Edit: Found a video of someone trying it, you can see at 0:38-0:43 how it's health drops

    interesting, though i dont think i would call it a "mechanic" lol

    it is an interesting trick though, or even possibly a bug that the boss takes dmg from the fire traps on the floor, especially that much dmg

    Don't think this is a bug, mobs typically don't take environmental damage, something like this has to be coded deliberately. Plus the fact that Maw has a lot more health than any other non-final base game boss (5.7 mil on vet), before I learned this I was wondering why is it so fat.

    It shouldn't really be an issue in 2024 to kill this boss quickly when so...

    Pug DPS timeless :'(
  • NotNi.ya
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    Honestly, if you join via dungeon finder be prepared to go fast. If you want to go through every urn bookcase and chest then joining a dungeon guild will be better maybe. Usually RND and dailies done via group finder are there for one purpose. Get in and get out 💁🏼‍♀️
  • kiheikat
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    I'm going to chime in here. I am an experienced player who likes to speed run dungeons. I've done them a million times and just want to get them done for whatever reward I need. But hey, I'm helping everyone get through this faster, so all good. Right? Right? Uhm...no.

    Now that I am trying to level undaunted on an alt, I am running FG2 over and over again to try to complete the quest. Should be easy. Right? Right? Pick up quest...wait, Joining encounter in progress! Travel to dungeon and pick up quest prior to run. PUG queue pops. Talk to NPC...wait, Joining encounter in progress.

    Definitely need some sort of story mode that allows for quest completion and newer players to enjoy the experience.
  • kargen27
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    NotNi.ya wrote: »
    Honestly, if you join via dungeon finder be prepared to go fast. If you want to go through every urn bookcase and chest then joining a dungeon guild will be better maybe. Usually RND and dailies done via group finder are there for one purpose. Get in and get out 💁🏼‍♀️

    I still think players shouldn't get the daily reward unless all bosses and 98% (to take into account a few glitched evil doers) of all mobs are killed. And they really need to put slaughter fish in Fungal Grotto. Don't tell anybody just all of a sudden the waters are infested.
    If a daily endeavor is catch 15 fish and you catch two they don't say hey you are in a hurry here take the completion. They make you catch the other 13 fish. Daily randoms should be the same way. You want the XP and little bits of treasure kill everything. You want loot from the final boss then kill everything on the way.
    and then the parrot said, "must be the water mines green too."
  • Faint_One
    Faint_One
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    maybe a vote which only enable join encounters while it passed
  • I_killed_Vivec
    I_killed_Vivec
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    I encountered this while soloing Fungal Grotto 1 for endeavours one day last week.

    Took me completely by surprise when I was yanked in to face the final boss. A goblin had run on ahead of me and procced the boss!
  • zharkovian
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    Pledges should be all bosses, dungeons too, joining encounter in progress robs heavy sacks, chests, plain old grocery shopping, and all for fast cats wanting as many boxes as they can in the shortest time. ZoS should take a look at how quests for new players in say, Selenes, have no contect whatsoever when just ONE member of the group wants to run though as fast as humanly possible @ZOS_GinaBruno
  • alpha_synuclein
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    Well, if someone is so insistent to earn my transmutes for me that I can barely see the dust behind him after I port in, I will gladly meet him at the nearest boss.
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